assert(pCreateInfo->stage.stage == VK_SHADER_STAGE_COMPUTE_BIT);
ANV_FROM_HANDLE(anv_shader_module, module, pCreateInfo->stage.module);
anv_pipeline_compile_cs(pipeline, cache, pCreateInfo, module,
- pCreateInfo->stage.pName);
+ pCreateInfo->stage.pName,
+ pCreateInfo->stage.pSpecializationInfo);
pipeline->use_repclear = false;