#include <fcntl.h>
#include "private.h"
-#include "glsl_helpers.h"
+#include "meta-spirv.h"
static void
anv_device_init_meta_clear_state(struct anv_device *device)
.frontFace = VK_FRONT_FACE_CCW
};
+ VkPipelineCbStateCreateInfo cb_create_info = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO,
+ .pNext = &rs_create_info,
+ .attachmentCount = 1,
+ .pAttachments = (VkPipelineCbAttachmentState []) {
+ { .channelWriteMask = VK_CHANNEL_A_BIT |
+ VK_CHANNEL_R_BIT | VK_CHANNEL_G_BIT | VK_CHANNEL_B_BIT },
+ }
+ };
+
anv_pipeline_create((VkDevice) device,
&(VkGraphicsPipelineCreateInfo) {
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
- .pNext = &rs_create_info,
+ .pNext = &cb_create_info,
.flags = 0,
.layout = 0
},
.disable_viewport = true,
.use_rectlist = true
},
- &device->clear_state.pipeline);
+ &device->meta_state.clear.pipeline);
anv_DestroyObject((VkDevice) device, VK_OBJECT_TYPE_SHADER, fs);
-
- anv_CreateDynamicRasterState((VkDevice) device,
- &(VkDynamicRsStateCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO,
- },
- &device->clear_state.rs_state);
}
#define NUM_VB_USED 2
struct anv_saved_state {
- struct anv_bindings bindings;
- struct anv_bindings *old_bindings;
+ struct anv_vertex_binding old_vertex_bindings[NUM_VB_USED];
+ struct anv_descriptor_set *old_descriptor_set0;
struct anv_pipeline *old_pipeline;
+ VkDynamicCbState cb_state;
};
static void
anv_cmd_buffer_save(struct anv_cmd_buffer *cmd_buffer,
struct anv_saved_state *state)
{
- state->old_bindings = cmd_buffer->bindings;
- cmd_buffer->bindings = &state->bindings;
state->old_pipeline = cmd_buffer->pipeline;
+ state->old_descriptor_set0 = cmd_buffer->descriptors[0].set;
+ memcpy(state->old_vertex_bindings, cmd_buffer->vertex_bindings,
+ sizeof(state->old_vertex_bindings));
}
static void
anv_cmd_buffer_restore(struct anv_cmd_buffer *cmd_buffer,
const struct anv_saved_state *state)
{
- cmd_buffer->bindings = state->old_bindings;
cmd_buffer->pipeline = state->old_pipeline;
+ cmd_buffer->descriptors[0].set = state->old_descriptor_set0;
+ memcpy(cmd_buffer->vertex_bindings, state->old_vertex_bindings,
+ sizeof(state->old_vertex_bindings));
cmd_buffer->vb_dirty |= (1 << NUM_VB_USED) - 1;
- cmd_buffer->dirty |= ANV_CMD_BUFFER_PIPELINE_DIRTY |
- ANV_CMD_BUFFER_DESCRIPTOR_SET_DIRTY;
+ cmd_buffer->dirty |= ANV_CMD_BUFFER_PIPELINE_DIRTY;
+ cmd_buffer->descriptors_dirty |= VK_SHADER_STAGE_VERTEX_BIT;
}
struct vue_header {
anv_cmd_buffer_save(cmd_buffer, &saved_state);
- /* Initialize render targets for the meta bindings. */
- anv_cmd_buffer_fill_render_targets(cmd_buffer);
-
anv_CmdBindVertexBuffers((VkCmdBuffer) cmd_buffer, 0, 2,
(VkBuffer[]) {
(VkBuffer) &vertex_buffer,
sizeof(vertex_data)
});
- if ((VkPipeline) cmd_buffer->pipeline != device->clear_state.pipeline)
+ if ((VkPipeline) cmd_buffer->pipeline != device->meta_state.clear.pipeline)
anv_CmdBindPipeline((VkCmdBuffer) cmd_buffer,
- VK_PIPELINE_BIND_POINT_GRAPHICS, device->clear_state.pipeline);
+ VK_PIPELINE_BIND_POINT_GRAPHICS,
+ device->meta_state.clear.pipeline);
/* We don't need anything here, only set if not already set. */
if (cmd_buffer->rs_state == NULL)
anv_CmdBindDynamicStateObject((VkCmdBuffer) cmd_buffer,
VK_STATE_BIND_POINT_RASTER,
- device->clear_state.rs_state);
+ device->meta_state.shared.rs_state);
if (cmd_buffer->vp_state == NULL)
anv_CmdBindDynamicStateObject((VkCmdBuffer) cmd_buffer,
VK_STATE_BIND_POINT_VIEWPORT,
cmd_buffer->framebuffer->vp_state);
+ if (cmd_buffer->ds_state == NULL)
+ anv_CmdBindDynamicStateObject((VkCmdBuffer) cmd_buffer,
+ VK_STATE_BIND_POINT_DEPTH_STENCIL,
+ device->meta_state.shared.ds_state);
+
+ if (cmd_buffer->cb_state == NULL)
+ anv_CmdBindDynamicStateObject((VkCmdBuffer) cmd_buffer,
+ VK_STATE_BIND_POINT_COLOR_BLEND,
+ device->meta_state.shared.cb_state);
+
anv_CmdDraw((VkCmdBuffer) cmd_buffer, 0, 3, 0, pass->num_clear_layers);
/* Restore API state */
}
};
anv_CreateDescriptorSetLayout((VkDevice) device, &ds_layout_info,
- &device->blit_state.ds_layout);
+ &device->meta_state.blit.ds_layout);
- VkPipelineLayoutCreateInfo pipeline_layout_info = {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
- .descriptorSetCount = 1,
- .pSetLayouts = &device->blit_state.ds_layout,
- };
-
- VkPipelineLayout pipeline_layout;
- anv_CreatePipelineLayout((VkDevice) device, &pipeline_layout_info,
- &pipeline_layout);
+ anv_CreatePipelineLayout((VkDevice) device,
+ &(VkPipelineLayoutCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .descriptorSetCount = 1,
+ .pSetLayouts = &device->meta_state.blit.ds_layout,
+ },
+ &device->meta_state.blit.pipeline_layout);
VkPipelineRsStateCreateInfo rs_create_info = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO,
.frontFace = VK_FRONT_FACE_CCW
};
+ VkPipelineCbStateCreateInfo cb_create_info = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO,
+ .pNext = &rs_create_info,
+ .attachmentCount = 1,
+ .pAttachments = (VkPipelineCbAttachmentState []) {
+ { .channelWriteMask = VK_CHANNEL_A_BIT |
+ VK_CHANNEL_R_BIT | VK_CHANNEL_G_BIT | VK_CHANNEL_B_BIT },
+ }
+ };
+
VkGraphicsPipelineCreateInfo pipeline_info = {
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
- .pNext = &rs_create_info,
+ .pNext = &cb_create_info,
.flags = 0,
- .layout = pipeline_layout,
+ .layout = device->meta_state.blit.pipeline_layout,
};
anv_pipeline_create((VkDevice) device, &pipeline_info,
.disable_vs = true,
.use_rectlist = true
},
- &device->blit_state.pipeline);
+ &device->meta_state.blit.pipeline);
anv_DestroyObject((VkDevice) device, VK_OBJECT_TYPE_SHADER, vs);
anv_DestroyObject((VkDevice) device, VK_OBJECT_TYPE_SHADER, fs);
-
- anv_CreateDynamicRasterState((VkDevice) device,
- &(VkDynamicRsStateCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO,
- },
- &device->blit_state.rs_state);
}
static void
anv_cmd_buffer_save(cmd_buffer, saved_state);
- if ((VkPipeline) cmd_buffer->pipeline != device->blit_state.pipeline)
+ if ((VkPipeline) cmd_buffer->pipeline != device->meta_state.blit.pipeline)
anv_CmdBindPipeline((VkCmdBuffer) cmd_buffer,
VK_PIPELINE_BIND_POINT_GRAPHICS,
- device->blit_state.pipeline);
+ device->meta_state.blit.pipeline);
/* We don't need anything here, only set if not already set. */
if (cmd_buffer->rs_state == NULL)
anv_CmdBindDynamicStateObject((VkCmdBuffer) cmd_buffer,
VK_STATE_BIND_POINT_RASTER,
- device->blit_state.rs_state);
+ device->meta_state.shared.rs_state);
+ if (cmd_buffer->ds_state == NULL)
+ anv_CmdBindDynamicStateObject((VkCmdBuffer) cmd_buffer,
+ VK_STATE_BIND_POINT_DEPTH_STENCIL,
+ device->meta_state.shared.ds_state);
+
+ saved_state->cb_state = (VkDynamicCbState) cmd_buffer->cb_state;
+ anv_CmdBindDynamicStateObject((VkCmdBuffer) cmd_buffer,
+ VK_STATE_BIND_POINT_COLOR_BLEND,
+ device->meta_state.shared.cb_state);
}
struct blit_region {
VkDescriptorSet set;
anv_AllocDescriptorSets((VkDevice) device, 0 /* pool */,
VK_DESCRIPTOR_SET_USAGE_ONE_SHOT,
- 1, &device->blit_state.ds_layout, &set, &count);
+ 1, &device->meta_state.blit.ds_layout, &set, &count);
anv_UpdateDescriptors((VkDevice) device, set, 1,
(const void * []) {
&(VkUpdateImages) {
anv_CmdDraw((VkCmdBuffer) cmd_buffer, 0, 3, 0, 1);
anv_CmdEndRenderPass((VkCmdBuffer) cmd_buffer, pass);
+
+ /* At the point where we emit the draw call, all data from the
+ * descriptor sets, etc. has been used. We are free to delete it.
+ */
+ anv_DestroyObject((VkDevice) device, VK_OBJECT_TYPE_DESCRIPTOR_SET, set);
+ anv_DestroyObject((VkDevice) device, VK_OBJECT_TYPE_FRAMEBUFFER,
+ (VkFramebuffer) fb);
+ anv_DestroyObject((VkDevice) device, VK_OBJECT_TYPE_RENDER_PASS, pass);
}
static void
const struct anv_saved_state *saved_state)
{
anv_cmd_buffer_restore(cmd_buffer, saved_state);
+ anv_CmdBindDynamicStateObject((VkCmdBuffer) cmd_buffer,
+ VK_STATE_BIND_POINT_COLOR_BLEND,
+ saved_state->cb_state);
+}
+
+static VkFormat
+vk_format_for_cpp(int cpp)
+{
+ switch (cpp) {
+ case 1: return VK_FORMAT_R8_UINT;
+ case 2: return VK_FORMAT_R8G8_UINT;
+ case 3: return VK_FORMAT_R8G8B8_UINT;
+ case 4: return VK_FORMAT_R8G8B8A8_UINT;
+ case 6: return VK_FORMAT_R16G16B16_UINT;
+ case 8: return VK_FORMAT_R16G16B16A16_UINT;
+ case 12: return VK_FORMAT_R32G32B32_UINT;
+ case 16: return VK_FORMAT_R32G32B32A32_UINT;
+ default:
+ unreachable("Invalid format cpp");
+ }
+}
+
+static void
+do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_bo *src, uint64_t src_offset,
+ struct anv_bo *dest, uint64_t dest_offset,
+ int width, int height, VkFormat copy_format)
+{
+ VkDevice vk_device = (VkDevice)cmd_buffer->device;
+
+ VkImageCreateInfo image_info = {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = copy_format,
+ .extent = {
+ .width = width,
+ .height = height,
+ .depth = 1,
+ },
+ .mipLevels = 1,
+ .arraySize = 1,
+ .samples = 1,
+ .tiling = VK_IMAGE_TILING_LINEAR,
+ .usage = VK_IMAGE_USAGE_SAMPLED_BIT,
+ .flags = 0,
+ };
+
+ struct anv_image *src_image, *dest_image;
+ anv_CreateImage(vk_device, &image_info, (VkImage *)&src_image);
+ anv_CreateImage(vk_device, &image_info, (VkImage *)&dest_image);
+
+ /* We could use a vk call to bind memory, but that would require
+ * creating a dummy memory object etc. so there's really no point.
+ */
+ src_image->bo = src;
+ src_image->offset = src_offset;
+ dest_image->bo = dest;
+ dest_image->offset = dest_offset;
+
+ struct anv_surface_view src_view;
+ anv_image_view_init(&src_view, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = (VkImage)src_image,
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = copy_format,
+ .channels = {
+ VK_CHANNEL_SWIZZLE_R,
+ VK_CHANNEL_SWIZZLE_G,
+ VK_CHANNEL_SWIZZLE_B,
+ VK_CHANNEL_SWIZZLE_A
+ },
+ .subresourceRange = {
+ .aspect = VK_IMAGE_ASPECT_COLOR,
+ .baseMipLevel = 0,
+ .mipLevels = 1,
+ .baseArraySlice = 0,
+ .arraySize = 1
+ },
+ .minLod = 0
+ },
+ cmd_buffer);
+
+ struct anv_surface_view dest_view;
+ anv_color_attachment_view_init(&dest_view, cmd_buffer->device,
+ &(VkColorAttachmentViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
+ .image = (VkImage)dest_image,
+ .format = copy_format,
+ .mipLevel = 0,
+ .baseArraySlice = 0,
+ .arraySize = 1,
+ },
+ cmd_buffer);
+
+ meta_emit_blit(cmd_buffer,
+ &src_view,
+ (VkOffset3D) { 0, 0, 0 },
+ (VkExtent3D) { width, height, 1 },
+ &dest_view,
+ (VkOffset3D) { 0, 0, 0 },
+ (VkExtent3D) { width, height, 1 });
+
+ anv_DestroyObject(vk_device, VK_OBJECT_TYPE_IMAGE, (VkImage) src_image);
+ anv_DestroyObject(vk_device, VK_OBJECT_TYPE_IMAGE, (VkImage) dest_image);
}
void anv_CmdCopyBuffer(
const VkBufferCopy* pRegions)
{
struct anv_cmd_buffer *cmd_buffer = (struct anv_cmd_buffer *)cmdBuffer;
- VkDevice vk_device = (VkDevice) cmd_buffer->device;
struct anv_buffer *src_buffer = (struct anv_buffer *)srcBuffer;
struct anv_buffer *dest_buffer = (struct anv_buffer *)destBuffer;
struct anv_saved_state saved_state;
meta_prepare_blit(cmd_buffer, &saved_state);
for (unsigned r = 0; r < regionCount; r++) {
- VkImageCreateInfo image_info = {
- .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
- .imageType = VK_IMAGE_TYPE_2D,
- .format = VK_FORMAT_R8_UNORM,
- .extent = {
- .width = pRegions[r].copySize,
- .height = 1,
- .depth = 1,
- },
- .mipLevels = 1,
- .arraySize = 1,
- .samples = 1,
- .tiling = VK_IMAGE_TILING_LINEAR,
- .usage = VK_IMAGE_USAGE_SAMPLED_BIT,
- .flags = 0,
- };
-
- struct anv_image *src_image, *dest_image;
- vkCreateImage(vk_device, &image_info, (VkImage *)&src_image);
- vkCreateImage(vk_device, &image_info, (VkImage *)&dest_image);
+ uint64_t src_offset = src_buffer->offset + pRegions[r].srcOffset;
+ uint64_t dest_offset = dest_buffer->offset + pRegions[r].destOffset;
+ uint64_t copy_size = pRegions[r].copySize;
- /* We could use a vk call to bind memory, but that would require
- * creating a dummy memory object etc. so there's really no point.
+ /* First, we compute the biggest format that can be used with the
+ * given offsets and size.
*/
- src_image->bo = src_buffer->bo;
- src_image->offset = src_buffer->offset + pRegions[r].srcOffset;
- dest_image->bo = dest_buffer->bo;
- dest_image->offset = dest_buffer->offset + pRegions[r].destOffset;
-
- struct anv_surface_view src_view;
- anv_image_view_init(&src_view, cmd_buffer->device,
- &(VkImageViewCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .image = (VkImage)src_image,
- .viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = VK_FORMAT_R8_UNORM,
- .channels = {
- VK_CHANNEL_SWIZZLE_R,
- VK_CHANNEL_SWIZZLE_G,
- VK_CHANNEL_SWIZZLE_B,
- VK_CHANNEL_SWIZZLE_A
- },
- .subresourceRange = {
- .aspect = VK_IMAGE_ASPECT_COLOR,
- .baseMipLevel = 0,
- .mipLevels = 1,
- .baseArraySlice = 0,
- .arraySize = 1
- },
- .minLod = 0
- },
- cmd_buffer);
+ int cpp = 16;
+
+ int fs = ffs(src_offset) - 1;
+ if (fs != -1)
+ cpp = MIN2(cpp, 1 << fs);
+ assert(src_offset % cpp == 0);
+
+ fs = ffs(dest_offset) - 1;
+ if (fs != -1)
+ cpp = MIN2(cpp, 1 << fs);
+ assert(dest_offset % cpp == 0);
+
+ fs = ffs(pRegions[r].copySize) - 1;
+ if (fs != -1)
+ cpp = MIN2(cpp, 1 << fs);
+ assert(pRegions[r].copySize % cpp == 0);
+
+ VkFormat copy_format = vk_format_for_cpp(cpp);
+
+ /* This is maximum possible width/height our HW can handle */
+ uint64_t max_surface_dim = 1 << 14;
+
+ /* First, we make a bunch of max-sized copies */
+ uint64_t max_copy_size = max_surface_dim * max_surface_dim * cpp;
+ while (copy_size > max_copy_size) {
+ do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+ dest_buffer->bo, dest_offset,
+ max_surface_dim, max_surface_dim, copy_format);
+ copy_size -= max_copy_size;
+ src_offset += max_copy_size;
+ dest_offset += max_copy_size;
+ }
- struct anv_surface_view dest_view;
- anv_color_attachment_view_init(&dest_view, cmd_buffer->device,
- &(VkColorAttachmentViewCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
- .image = (VkImage)dest_image,
- .format = VK_FORMAT_R8_UNORM,
- .mipLevel = 0,
- .baseArraySlice = 0,
- .arraySize = 1,
- },
- cmd_buffer);
+ uint64_t height = copy_size / (max_surface_dim * cpp);
+ assert(height < max_surface_dim);
+ if (height != 0) {
+ uint64_t rect_copy_size = height * max_surface_dim * cpp;
+ do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+ dest_buffer->bo, dest_offset,
+ max_surface_dim, height, copy_format);
+ copy_size -= rect_copy_size;
+ src_offset += rect_copy_size;
+ dest_offset += rect_copy_size;
+ }
- meta_emit_blit(cmd_buffer,
- &src_view,
- (VkOffset3D) { 0, 0, 0 },
- (VkExtent3D) { pRegions[r].copySize, 1, 1 },
- &dest_view,
- (VkOffset3D) { 0, 0, 0 },
- (VkExtent3D) { pRegions[r].copySize, 1, 1 });
+ if (copy_size != 0) {
+ do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+ dest_buffer->bo, dest_offset,
+ copy_size / cpp, 1, copy_format);
+ }
}
meta_finish_blit(cmd_buffer, &saved_state);
&dest_view,
pRegions[r].imageOffset,
pRegions[r].imageExtent);
+
+ anv_DestroyObject(vk_device, VK_OBJECT_TYPE_IMAGE, (VkImage) src_image);
}
meta_finish_blit(cmd_buffer, &saved_state);
&dest_view,
(VkOffset3D) { 0, 0, 0 },
pRegions[r].imageExtent);
+
+ anv_DestroyObject(vk_device, VK_OBJECT_TYPE_IMAGE, (VkImage) dest_image);
}
meta_finish_blit(cmd_buffer, &saved_state);
{
anv_device_init_meta_clear_state(device);
anv_device_init_meta_blit_state(device);
+
+ anv_CreateDynamicRasterState((VkDevice) device,
+ &(VkDynamicRsStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO,
+ },
+ &device->meta_state.shared.rs_state);
+
+ anv_CreateDynamicColorBlendState((VkDevice) device,
+ &(VkDynamicCbStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO
+ },
+ &device->meta_state.shared.cb_state);
+
+ anv_CreateDynamicDepthStencilState((VkDevice) device,
+ &(VkDynamicDsStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO
+ },
+ &device->meta_state.shared.ds_state);
+}
+
+void
+anv_device_finish_meta(struct anv_device *device)
+{
+ /* Clear */
+ anv_DestroyObject((VkDevice) device, VK_OBJECT_TYPE_PIPELINE,
+ device->meta_state.clear.pipeline);
+
+ /* Blit */
+ anv_DestroyObject((VkDevice) device, VK_OBJECT_TYPE_PIPELINE,
+ device->meta_state.blit.pipeline);
+ anv_DestroyObject((VkDevice) device, VK_OBJECT_TYPE_PIPELINE_LAYOUT,
+ device->meta_state.blit.pipeline_layout);
+ anv_DestroyObject((VkDevice) device, VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT,
+ device->meta_state.blit.ds_layout);
+
+ /* Shared */
+ anv_DestroyObject((VkDevice) device, VK_OBJECT_TYPE_DYNAMIC_RS_STATE,
+ device->meta_state.shared.rs_state);
+ anv_DestroyObject((VkDevice) device, VK_OBJECT_TYPE_DYNAMIC_CB_STATE,
+ device->meta_state.shared.cb_state);
+ anv_DestroyObject((VkDevice) device, VK_OBJECT_TYPE_DYNAMIC_DS_STATE,
+ device->meta_state.shared.ds_state);
}