X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;ds=inline;f=src%2Fmesa%2Fmain%2Ftexcompress_s3tc.c;h=0e893a59fa3780619f02d6bac958652422aea821;hb=f2616e56de8a48360cae8f269727b58490555f4d;hp=b271a539a72706e04af4a53c545f8b5f482acc0d;hpb=a5585cb533af3d4e5d5324d5f526447b98597402;p=mesa.git diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index b271a539a72..0e893a59fa3 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -36,10 +36,9 @@ #include "glheader.h" #include "imports.h" #include "colormac.h" -#include "context.h" -#include "convolve.h" #include "dlopen.h" #include "image.h" +#include "macros.h" #include "texcompress.h" #include "texcompress_s3tc.h" #include "texstore.h" @@ -48,7 +47,7 @@ #if FEATURE_texture_s3tc -#ifdef __MINGW32__ +#if defined(_WIN32) || defined(WIN32) #define DXTN_LIBNAME "dxtn.dll" #define RTLD_LAZY 0 #define RTLD_GLOBAL 0 @@ -78,7 +77,7 @@ nonlinear_to_linear(GLubyte cs8) table[i] = cs / 12.92f; } else { - table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4); + table[i] = (GLfloat) pow((cs + 0.055) / 1.055, 2.4); } } tableReady = GL_TRUE; @@ -105,7 +104,7 @@ static void *dxtlibhandle = NULL; void -_mesa_init_texture_s3tc( GLcontext *ctx ) +_mesa_init_texture_s3tc( struct gl_context *ctx ) { /* called during context initialization */ ctx->Mesa_DXTn = GL_FALSE; @@ -149,7 +148,6 @@ _mesa_init_texture_s3tc( GLcontext *ctx ) } if (dxtlibhandle) { ctx->Mesa_DXTn = GL_TRUE; - _mesa_warning(ctx, "software DXTn compression/decompression available"); } #else (void) ctx; @@ -168,7 +166,8 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1); + ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1 || + dstFormat == MESA_FORMAT_SRGB_DXT1); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -188,7 +187,6 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) srcPacking); if (!tempImage) return GL_FALSE; /* out of memory */ - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); pixels = tempImage; srcRowStride = 3 * srcWidth; srcFormat = GL_RGB; @@ -213,7 +211,7 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) } if (tempImage) - _mesa_free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } @@ -231,7 +229,8 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1); + ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1 || + dstFormat == MESA_FORMAT_SRGBA_DXT1); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -251,7 +250,6 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) srcPacking); if (!tempImage) return GL_FALSE; /* out of memory */ - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); pixels = tempImage; srcRowStride = 4 * srcWidth; srcFormat = GL_RGBA; @@ -275,7 +273,7 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) } if (tempImage) - _mesa_free((void*) tempImage); + free((void*) tempImage); return GL_TRUE; } @@ -293,7 +291,8 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3); + ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3 || + dstFormat == MESA_FORMAT_SRGBA_DXT3); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -313,7 +312,6 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) srcPacking); if (!tempImage) return GL_FALSE; /* out of memory */ - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); pixels = tempImage; srcRowStride = 4 * srcWidth; } @@ -336,7 +334,7 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) } if (tempImage) - _mesa_free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } @@ -354,7 +352,8 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5); + ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5 || + dstFormat == MESA_FORMAT_SRGBA_DXT5); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -374,7 +373,6 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) srcPacking); if (!tempImage) return GL_FALSE; /* out of memory */ - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); pixels = tempImage; srcRowStride = 4 * srcWidth; } @@ -397,7 +395,7 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) } if (tempImage) - _mesa_free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; }