X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;ds=sidebyside;f=.gitlab-ci%2Fdeqp-lima-skips.txt;h=f866ece29a6e2a926906f82f38c99694e67f7c80;hb=094b68fa728621b2d4f89479bd1b15a1767683ef;hp=6eef5ca0230282133c3a748891470212f50031c6;hpb=e470116aac3e035bbfb287cf7634c35f94b3dcce;p=mesa.git diff --git a/.gitlab-ci/deqp-lima-skips.txt b/.gitlab-ci/deqp-lima-skips.txt index 6eef5ca0230..f866ece29a6 100644 --- a/.gitlab-ci/deqp-lima-skips.txt +++ b/.gitlab-ci/deqp-lima-skips.txt @@ -9,31 +9,23 @@ dEQP-GLES[0-9]*.stress # These are really slow on tiling architectures (including llvmpipe). dEQP-GLES[0-9]*.functional.flush_finish -# Crashes -dEQP-GLES2.functional.shaders.invariance.highp.common_subexpression_1 -dEQP-GLES2.functional.shaders.invariance.mediump.common_subexpression_1 -dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_1 - # Flaky +dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z +dEQP-GLES2.functional.default_vertex_attrib.* dEQP-GLES2.functional.fbo.completeness.size.distinct dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_transpose dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed +dEQP-GLES2.functional.shaders.builtin_variable.frontfacing dEQP-GLES2.functional.shaders.random.exponential.fragment.94 dEQP-GLES2.functional.shaders.random.all_features.fragment.55 -dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z - -# Driver bugs causing GPU errors -dEQP-GLES2.functional.shaders.loops.while_constant_iterations.nested_sequence_vertex -dEQP-GLES2.functional.shaders.loops.while_constant_iterations.conditional_body_vertex -dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.conditional_continue_vertex -dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.double_continue_vertex +dEQP-GLES2.functional.shaders.random.trigonometric.fragment.1 +dEQP-GLES2.functional.shaders.random.trigonometric.fragment.69 # Hangs / OOM dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_read dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read -dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_read_vertex dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_vertex dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_read_vertex