X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;ds=sidebyside;f=docs%2FGL3.txt;h=7a7c1bd96897d96412ba98a8c91b02d896a5420b;hb=e9b1ea29bf1e8f09e83bd6358d0d2068053f09d4;hp=8ef4947213fc7df7bd0bc48d044c5f2b65170d60;hpb=e1432489c0c1b5bcf7f4a68c6ddf847a4c99973c;p=mesa.git diff --git a/docs/GL3.txt b/docs/GL3.txt index 8ef4947213f..7a7c1bd9689 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -18,27 +18,26 @@ are exposed in the 3.0 context as extensions. Feature Status ----------------------------------------------------- ------------------------ -GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi +GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe - GLSL 1.30 DONE () glBindFragDataLocation, glGetFragDataLocation DONE - Conditional rendering (GL_NV_conditional_render) DONE (r300, swrast) - Map buffer subranges (GL_ARB_map_buffer_range) DONE (r300, swrast) - Clamping controls (GL_ARB_color_buffer_float) DONE (r300) - Float textures, renderbuffers (GL_ARB_texture_float) DONE (r300) + Conditional rendering (GL_NV_conditional_render) DONE () + Map buffer subranges (GL_ARB_map_buffer_range) DONE () + Clamping controls (GL_ARB_color_buffer_float) DONE () + Float textures, renderbuffers (GL_ARB_texture_float) DONE () GL_EXT_packed_float DONE () - GL_EXT_texture_shared_exponent DONE (swrast) + GL_EXT_texture_shared_exponent DONE () Float depth buffers (GL_ARB_depth_buffer_float) DONE () - Framebuffer objects (GL_ARB_framebuffer_object) DONE (r300, swrast) + Framebuffer objects (GL_ARB_framebuffer_object) DONE () GL_ARB_half_float_pixel DONE (all drivers) - GL_ARB_half_float_vertex DONE (r300, swrast) + GL_ARB_half_float_vertex DONE () GL_EXT_texture_integer DONE () GL_EXT_texture_array DONE () - Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (swrast) - GL_EXT_texture_compression_rgtc DONE (r300, swrast) - GL_ARB_texture_rg DONE (r300, swrast) + Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE () + GL_EXT_texture_compression_rgtc DONE () + GL_ARB_texture_rg DONE () Transform feedback (GL_EXT_transform_feedback) DONE () - Vertex array objects (GL_ARB_vertex_array_object) DONE (all drivers) + Vertex array objects (GL_ARB_vertex_array_object) DONE () sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE () glClearBuffer commands DONE glGetStringi command DONE @@ -46,151 +45,197 @@ GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi glVertexAttribI commands DONE Depth format cube textures DONE () GLX_ARB_create_context (GLX 1.4 is required) DONE - Multisample anti-aliasing DONE (r300) + Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*)) +(*) llvmpipe and softpipe have fake Multisample anti-aliasing support -GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi - GLSL 1.40 DONE () +GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe + Forward compatible context support/deprecations DONE () - Instanced drawing (GL_ARB_draw_instanced) DONE (swrast) - Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast) - Primitive restart (GL_NV_primitive_restart) DONE (r300) + Instanced drawing (GL_ARB_draw_instanced) DONE () + Buffer copying (GL_ARB_copy_buffer) DONE () + Primitive restart (GL_NV_primitive_restart) DONE () 16 vertex texture image units DONE () Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts () - Rectangular textures (GL_ARB_texture_rectangle) DONE (r300, swrast) - Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (swrast) - Signed normalized textures (GL_EXT_texture_snorm) DONE (r300) + Rectangular textures (GL_ARB_texture_rectangle) DONE () + Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE () + Signed normalized textures (GL_EXT_texture_snorm) DONE () -GL 3.2 --- all DONE: i965, nv50, nvc0, r600, radeonsi +GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe Core/compatibility profiles DONE - GLSL 1.50 DONE () Geometry shaders DONE () - BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (r300, swrast) - Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (r300, swrast) - Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (r300, swrast) - Provoking vertex (GL_ARB_provoking_vertex) DONE (r300, swrast) + BGRA vertex order (GL_ARB_vertex_array_bgra) DONE () + Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE () + Frag shader coord (GL_ARB_fragment_coord_conventions) DONE () + Provoking vertex (GL_ARB_provoking_vertex) DONE () Seamless cubemaps (GL_ARB_seamless_cube_map) DONE () Multisample textures (GL_ARB_texture_multisample) DONE () - Frag depth clamp (GL_ARB_depth_clamp) DONE (swrast) - Fence objects (GL_ARB_sync) DONE (r300, swrast) + Frag depth clamp (GL_ARB_depth_clamp) DONE () + Fence objects (GL_ARB_sync) DONE () GLX_ARB_create_context_profile DONE -GL 3.3 --- all DONE: i965, nv50, nvc0, r600, radeonsi +GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe - GLSL 3.30 DONE () - GL_ARB_blend_func_extended DONE (softpipe) + GL_ARB_blend_func_extended DONE () GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL) - GL_ARB_occlusion_query2 DONE (r300, swrast) + GL_ARB_occlusion_query2 DONE () GL_ARB_sampler_objects DONE (all drivers) GL_ARB_shader_bit_encoding DONE () GL_ARB_texture_rgb10_a2ui DONE () - GL_ARB_texture_swizzle DONE (r300, swrast) + GL_ARB_texture_swizzle DONE () GL_ARB_timer_query DONE () - GL_ARB_instanced_arrays DONE (r300) + GL_ARB_instanced_arrays DONE () GL_ARB_vertex_type_2_10_10_10_rev DONE () -GL 4.0: +GL 4.0, GLSL 4.00: - GLSL 4.0 not started - GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, softpipe) - GL_ARB_draw_indirect DONE (i965) - GL_ARB_gpu_shader5 started + GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_gpu_shader5 DONE (i965, nvc0) - 'precise' qualifier DONE - - Dynamically uniform sampler array indices started (Chris) - - Dynamically uniform UBO array indices started (Chris) + - Dynamically uniform sampler array indices DONE (r600) + - Dynamically uniform UBO array indices DONE (r600) - Implicit signed -> unsigned conversions DONE - - Fused multiply-add DONE (i965, nvc0) - - Packing/bitfield/conversion functions DONE (i965, nvc0) - - Enhanced textureGather DONE (i965, nvc0, radeonsi) - - Geometry shader instancing DONE (i965, nvc0) - - Geometry shader multiple streams DONE (i965, nvc0) - - Enhanced per-sample shading DONE (i965) - - Interpolation functions started (Chris) + - Fused multiply-add DONE () + - Packing/bitfield/conversion functions DONE (r600, radeonsi) + - Enhanced textureGather DONE (r600, radeonsi) + - Geometry shader instancing DONE (r600) + - Geometry shader multiple streams DONE () + - Enhanced per-sample shading DONE (r600, radeonsi) + - Interpolation functions DONE (r600) - New overload resolution rules DONE - GL_ARB_gpu_shader_fp64 started (Dave) - GL_ARB_sample_shading DONE (i965, nv50, nvc0, radeonsi) - GL_ARB_shader_subroutine not started - GL_ARB_tessellation_shader started (Fabian) - GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, softpipe) - GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, softpipe) - GL_ARB_texture_gather DONE (i965, nv50, nvc0, radeonsi) - GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, radeonsi) + GL_ARB_gpu_shader_fp64 DONE (nvc0, softpipe) + GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_shader_subroutine started (Dave) + GL_ARB_tessellation_shader started (Chris, Ilia) + GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_texture_gather DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe) + GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_transform_feedback2 DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi) -GL 4.1: +GL 4.1, GLSL 4.10: - GLSL 4.1 not started - GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi) + GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_get_program_binary DONE (0 binary formats) GL_ARB_separate_shader_objects DONE (all drivers) GL_ARB_shader_precision started (Micah) - GL_ARB_vertex_attrib_64bit not started - GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600) + GL_ARB_vertex_attrib_64bit DONE (nvc0, softpipe) + GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600, llvmpipe) -GL 4.2: +GL 4.2, GLSL 4.20: - GLSL 4.2 not started - GL_ARB_texture_compression_bptc not started + GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi) GL_ARB_compressed_texture_pixel_storage DONE (all drivers) GL_ARB_shader_atomic_counters DONE (i965) GL_ARB_texture_storage DONE (all drivers) GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_shader_image_load_store in progress (curro) GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) - GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r300, r600, radeonsi) + GL_ARB_shading_language_packing DONE (all drivers) + GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_map_buffer_alignment DONE (all drivers) -GL 4.3: +GL 4.3, GLSL 4.30: - GLSL 4.3 not started GL_ARB_arrays_of_arrays started (Timothy) - GL_ARB_ES3_compatibility DONE (i965) + GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30) GL_ARB_clear_buffer_object DONE (all drivers) - GL_ARB_compute_shader started (Paul Berry) - GL_ARB_copy_image not started + GL_ARB_compute_shader in progress (jljusten) + GL_ARB_copy_image DONE (i965) GL_KHR_debug DONE (all drivers) GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) - GL_ARB_fragment_layer_viewport not started + GL_ARB_fragment_layer_viewport DONE (nv50, nvc0, r600, llvmpipe) GL_ARB_framebuffer_no_attachments not started GL_ARB_internalformat_query2 not started GL_ARB_invalidate_subdata DONE (all drivers) - GL_ARB_multi_draw_indirect DONE (i965) - GL_ARB_program_interface_query not started + GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_program_interface_query DONE (all drivers) GL_ARB_robust_buffer_access_behavior not started - GL_ARB_shader_image_size not started + GL_ARB_shader_image_size in progress (Martin Peres) GL_ARB_shader_storage_buffer_object not started - GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi) - GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi) + GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe) GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30) GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) - GL_ARB_texture_view DONE (i965) + GL_ARB_texture_view DONE (i965, nv50, nvc0) GL_ARB_vertex_attrib_binding DONE (all drivers) -GL 4.4: +GL 4.4, GLSL 4.40: - GLSL 4.4 not started - GL_MAX_VERTEX_ATTRIB_STRIDE not started - GL_ARB_buffer_storage DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi) - GL_ARB_clear_texture not started + GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers) + GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_clear_texture DONE (i965) GL_ARB_enhanced_layouts not started GL_ARB_multi_bind DONE (all drivers) GL_ARB_query_buffer_object not started - GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast) - GL_ARB_texture_stencil8 not started - GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi) - + GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + +GL 4.5, GLSL 4.50: + + GL_ARB_ES3_1_compatibility not started + GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, llvmpipe, softpipe) + GL_ARB_cull_distance not started + GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600) + GL_ARB_direct_state_access started + - Transform Feedback object DONE + - Buffer object DONE + - Framebuffer object started (Laura Ekstrand) + - Renderbuffer object DONE + - Texture object DONE + - Vertex array object DONE + - Sampler object DONE + - Program Pipeline object DONE + - Query object DONE (will require changes when GL_ARB_query_buffer_object lands) + GL_ARB_get_texture_sub_image started (Brian Paul) + GL_ARB_shader_texture_image_samples not started + GL_ARB_texture_barrier DONE (nv50, nvc0, r600, radeonsi) + GL_KHR_context_flush_control DONE (all - but needs GLX/EXT extension to be useful) + GL_KHR_robust_buffer_access_behavior not started + GL_KHR_robustness 90% done (the ARB variant) + GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) + +These are the extensions cherry-picked to make GLES 3.1 +GLES3.1, GLSL ES 3.1 + GL_ARB_arrays_of_arrays started (Timothy) + GL_ARB_compute_shader in progress (jljusten) + GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) + GL_ARB_framebuffer_no_attachments not started + GL_ARB_program_interface_query DONE (all drivers) + GL_ARB_shader_atomic_counters DONE (i965) + GL_ARB_shader_image_load_store in progress (curro) + GL_ARB_shader_image_size in progress (Martin Peres) + GL_ARB_shader_storage_buffer_object not started + GL_ARB_shading_language_packing DONE (all drivers) + GL_ARB_separate_shader_objects DONE (all drivers) + GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + Multisample textures (GL_ARB_texture_multisample) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) + GL_ARB_vertex_attrib_binding DONE (all drivers) + GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi) + GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi) + GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) + + Additional functions not covered above: + glMemoryBarrierByRegion + glGetTexLevelParameter[fi]v - needs updates to restrict to GLES enums + glGetBooleani_v - needs updates to restrict to GLES enums More info about these features and the work involved can be found at http://dri.freedesktop.org/wiki/MissingFunctionality