X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fcompiler%2Fshader_enums.h;h=c3a62e09dbeb7180af84b4586181d79dc88581d0;hb=f10cc9407b9144fec3e608767edf3bf02df647f2;hp=d44aabf8f3c298511db11b2815f253bd6c18b5f6;hpb=f710f3ca377a4583b1fc5081cc28ee1d4aba71cb;p=mesa.git diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index d44aabf8f3c..c3a62e09dbe 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -31,7 +31,7 @@ extern "C" { #endif /** - * Shader stages. Note that these will become 5 with tessellation. + * Shader stages. * * The order must match how shaders are ordered in the pipeline. * The GLSL linker assumes that if i