X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgallium%2Fdrivers%2Fnvfx%2Fnvfx_context.c;h=5a2fa14c887b773070ae1de4c8af2840b2f39d88;hb=222d2f2ac2c7d93cbc0643082c78278ad2c8cfce;hp=fc3cbdb558f5aa2f51f096b109bd74928d4217c7;hpb=275c4bd3643d773210780cb8d578ca84f2604684;p=mesa.git diff --git a/src/gallium/drivers/nvfx/nvfx_context.c b/src/gallium/drivers/nvfx/nvfx_context.c index fc3cbdb558f..5a2fa14c887 100644 --- a/src/gallium/drivers/nvfx/nvfx_context.c +++ b/src/gallium/drivers/nvfx/nvfx_context.c @@ -1,8 +1,10 @@ #include "draw/draw_context.h" #include "pipe/p_defines.h" +#include "util/u_framebuffer.h" #include "nvfx_context.h" #include "nvfx_screen.h" +#include "nvfx_resource.h" static void nvfx_flush(struct pipe_context *pipe, unsigned flags, @@ -13,6 +15,7 @@ nvfx_flush(struct pipe_context *pipe, unsigned flags, struct nouveau_channel *chan = screen->base.channel; struct nouveau_grobj *eng3d = screen->eng3d; + /* XXX: we need to actually be intelligent here */ if (flags & PIPE_FLUSH_TEXTURE_CACHE) { BEGIN_RING(chan, eng3d, 0x1fd8, 1); OUT_RING (chan, 2); @@ -29,15 +32,23 @@ static void nvfx_destroy(struct pipe_context *pipe) { struct nvfx_context *nvfx = nvfx_context(pipe); - unsigned i; - for (i = 0; i < NVFX_STATE_MAX; i++) { - if (nvfx->state.hw[i]) - so_ref(NULL, &nvfx->state.hw[i]); - } + if(nvfx->dummy_fs) + pipe->delete_fs_state(pipe, nvfx->dummy_fs); + + for(unsigned i = 0; i < nvfx->vtxbuf_nr; ++i) + pipe_resource_reference(&nvfx->vtxbuf[i].buffer, 0); + pipe_resource_reference(&nvfx->idxbuf.buffer, 0); + util_unreference_framebuffer_state(&nvfx->framebuffer); + for(unsigned i = 0; i < PIPE_MAX_SAMPLERS; ++i) + pipe_sampler_view_reference(&nvfx->fragment_sampler_views[i], 0); if (nvfx->draw) draw_destroy(nvfx->draw); + + if(nvfx->screen->cur_ctx == nvfx) + nvfx->screen->cur_ctx = NULL; + FREE(nvfx); } @@ -60,31 +71,42 @@ nvfx_create(struct pipe_screen *pscreen, void *priv) nvfx->pipe.screen = pscreen; nvfx->pipe.priv = priv; nvfx->pipe.destroy = nvfx_destroy; - nvfx->pipe.draw_arrays = nvfx_draw_arrays; - nvfx->pipe.draw_elements = nvfx_draw_elements; + nvfx->pipe.draw_vbo = nvfx_draw_vbo; nvfx->pipe.clear = nvfx_clear; nvfx->pipe.flush = nvfx_flush; - nvfx->pipe.is_texture_referenced = nouveau_is_texture_referenced; - nvfx->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; - - screen->base.channel->user_private = nvfx; - screen->base.channel->flush_notify = nvfx_state_flush_notify; - nvfx->is_nv4x = screen->is_nv4x; + /* TODO: it seems that nv30 might have fixed function clipping usable with vertex programs + * However, my code for that doesn't work, so use vp clipping for all cards, which works. + */ + nvfx->use_vp_clipping = TRUE; nvfx_init_query_functions(nvfx); nvfx_init_surface_functions(nvfx); nvfx_init_state_functions(nvfx); - nvfx_init_transfer_functions(nvfx); + nvfx_init_sampling_functions(nvfx); + nvfx_init_vbo_functions(nvfx); + nvfx_init_fragprog_functions(nvfx); + nvfx_init_vertprog_functions(nvfx); + nvfx_init_resource_functions(&nvfx->pipe); + nvfx_init_transfer_functions(&nvfx->pipe); /* Create, configure, and install fallback swtnl path */ - nvfx->draw = draw_create(); + nvfx->draw = draw_create(&nvfx->pipe); draw_wide_point_threshold(nvfx->draw, 9999999.0); draw_wide_line_threshold(nvfx->draw, 9999999.0); draw_enable_line_stipple(nvfx->draw, FALSE); draw_enable_point_sprites(nvfx->draw, FALSE); draw_set_rasterize_stage(nvfx->draw, nvfx_draw_render_stage(nvfx)); + /* set these to that we init them on first validation */ + nvfx->state.scissor_enabled = ~0; + nvfx->hw_pointsprite_control = -1; + nvfx->hw_vp_output = -1; + nvfx->use_vertex_buffers = -1; + nvfx->relocs_needed = NVFX_RELOCATE_ALL; + + LIST_INITHEAD(&nvfx->render_cache); + return &nvfx->pipe; }