X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgallium%2Fdrivers%2Fr600%2Fr600_texture.c;h=23e239c006886a6534d64f8126b64edcfe542016;hb=772b25e1f366edc857e77b8c1ccdc5297d82cc41;hp=9dc0208eb139120e2ce0e888e95ae2e762486c4d;hpb=bd25e23bf3740f59ce8859848c715daeb9e9821f;p=mesa.git diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 9dc0208eb13..23e239c0068 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -31,101 +31,317 @@ #include #include #include "state_tracker/drm_driver.h" -#include "r600_screen.h" -#include "r600_context.h" +#include "pipebuffer/pb_buffer.h" +#include "r600_pipe.h" #include "r600_resource.h" #include "r600_state_inlines.h" #include "r600d.h" +#include "r600_formats.h" extern struct u_resource_vtbl r600_texture_vtbl; -/* Copy from a tiled texture to a detiled one. */ -static void r600_copy_from_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) +/* Copy from a full GPU texture to a transfer's staging one. */ +static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) { struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; struct pipe_resource *texture = transfer->resource; - struct pipe_subresource subdst; - - subdst.face = 0; - subdst.level = 0; - ctx->resource_copy_region(ctx, rtransfer->linear_texture, - subdst, 0, 0, 0, texture, transfer->sr, - transfer->box.x, transfer->box.y, transfer->box.z, - transfer->box.width, transfer->box.height); + + ctx->resource_copy_region(ctx, rtransfer->staging_texture, + 0, 0, 0, 0, texture, transfer->level, + &transfer->box); } -static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex, - unsigned level, unsigned zslice, - unsigned face) + +/* Copy from a transfer's staging texture to a full GPU one. */ +static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) { - unsigned long offset = rtex->offset[level]; + struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; + struct pipe_resource *texture = transfer->resource; + struct pipe_box sbox; + + sbox.x = sbox.y = sbox.z = 0; + sbox.width = transfer->box.width; + sbox.height = transfer->box.height; + /* XXX that might be wrong */ + sbox.depth = 1; + ctx->resource_copy_region(ctx, texture, transfer->level, + transfer->box.x, transfer->box.y, transfer->box.z, + rtransfer->staging_texture, + 0, &sbox); + + ctx->flush(ctx, 0, NULL); +} + +unsigned r600_texture_get_offset(struct r600_resource_texture *rtex, + unsigned level, unsigned layer) +{ + unsigned offset = rtex->offset[level]; switch (rtex->resource.base.b.target) { case PIPE_TEXTURE_3D: - assert(face == 0); - return offset + zslice * rtex->layer_size[level]; case PIPE_TEXTURE_CUBE: - assert(zslice == 0); - return offset + face * rtex->layer_size[level]; + return offset + layer * rtex->layer_size[level]; default: - assert(zslice == 0 && face == 0); + assert(layer == 0); return offset; } } -static void r600_setup_miptree(struct r600_screen *rscreen, struct r600_resource_texture *rtex) +static unsigned r600_get_pixel_alignment(struct pipe_screen *screen, + enum pipe_format format, + unsigned array_mode) +{ + struct r600_screen* rscreen = (struct r600_screen *)screen; + unsigned pixsize = util_format_get_blocksize(format); + int p_align; + + switch(array_mode) { + case V_038000_ARRAY_1D_TILED_THIN1: + p_align = MAX2(8, + ((rscreen->tiling_info->group_bytes / 8 / pixsize))); + break; + case V_038000_ARRAY_2D_TILED_THIN1: + p_align = MAX2(rscreen->tiling_info->num_banks, + (((rscreen->tiling_info->group_bytes / 8 / pixsize)) * + rscreen->tiling_info->num_banks)) * 8; + break; + case V_038000_ARRAY_LINEAR_GENERAL: + default: + p_align = rscreen->tiling_info->group_bytes / pixsize; + break; + } + return p_align; +} + +static unsigned r600_get_height_alignment(struct pipe_screen *screen, + unsigned array_mode) +{ + struct r600_screen* rscreen = (struct r600_screen *)screen; + int h_align; + + switch (array_mode) { + case V_038000_ARRAY_2D_TILED_THIN1: + h_align = rscreen->tiling_info->num_channels * 8; + break; + case V_038000_ARRAY_1D_TILED_THIN1: + h_align = 8; + break; + default: + h_align = 1; + break; + } + return h_align; +} + +static unsigned r600_get_base_alignment(struct pipe_screen *screen, + enum pipe_format format, + unsigned array_mode) +{ + struct r600_screen* rscreen = (struct r600_screen *)screen; + unsigned pixsize = util_format_get_blocksize(format); + int p_align = r600_get_pixel_alignment(screen, format, array_mode); + int h_align = r600_get_height_alignment(screen, array_mode); + int b_align; + + switch (array_mode) { + case V_038000_ARRAY_2D_TILED_THIN1: + b_align = MAX2(rscreen->tiling_info->num_banks * rscreen->tiling_info->num_channels * 8 * 8 * pixsize, + p_align * pixsize * h_align); + break; + case V_038000_ARRAY_1D_TILED_THIN1: + default: + b_align = rscreen->tiling_info->group_bytes; + break; + } + return b_align; +} + +static unsigned mip_minify(unsigned size, unsigned level) +{ + unsigned val; + val = u_minify(size, level); + if (level > 0) + val = util_next_power_of_two(val); + return val; +} + +static unsigned r600_texture_get_stride(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned level) +{ + struct pipe_resource *ptex = &rtex->resource.base.b; + unsigned width, stride, tile_width; + + if (rtex->pitch_override) + return rtex->pitch_override; + + width = mip_minify(ptex->width0, level); + if (util_format_is_plain(ptex->format)) { + tile_width = r600_get_pixel_alignment(screen, ptex->format, + rtex->array_mode[level]); + width = align(width, tile_width); + } + stride = util_format_get_stride(ptex->format, width); + + return stride; +} + +static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned level) +{ + struct pipe_resource *ptex = &rtex->resource.base.b; + unsigned height, tile_height; + + height = mip_minify(ptex->height0, level); + if (util_format_is_plain(ptex->format)) { + tile_height = r600_get_height_alignment(screen, + rtex->array_mode[level]); + height = align(height, tile_height); + } + return util_format_get_nblocksy(ptex->format, height); +} + +/* Get a width in pixels from a stride in bytes. */ +static unsigned pitch_to_width(enum pipe_format format, unsigned pitch_in_bytes) +{ + return (pitch_in_bytes / util_format_get_blocksize(format)) * + util_format_get_blockwidth(format); +} + +static void r600_texture_set_array_mode(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned level, unsigned array_mode) +{ + struct pipe_resource *ptex = &rtex->resource.base.b; + + switch (array_mode) { + case V_0280A0_ARRAY_LINEAR_GENERAL: + case V_0280A0_ARRAY_LINEAR_ALIGNED: + case V_0280A0_ARRAY_1D_TILED_THIN1: + default: + rtex->array_mode[level] = array_mode; + break; + case V_0280A0_ARRAY_2D_TILED_THIN1: + { + unsigned w, h, tile_height, tile_width; + + tile_height = r600_get_height_alignment(screen, array_mode); + tile_width = r600_get_pixel_alignment(screen, ptex->format, array_mode); + + w = mip_minify(ptex->width0, level); + h = mip_minify(ptex->height0, level); + if (w < tile_width || h < tile_height) + rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1; + else + rtex->array_mode[level] = array_mode; + } + break; + } +} + +static void r600_setup_miptree(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned array_mode) { struct pipe_resource *ptex = &rtex->resource.base.b; - unsigned long w, h, pitch, size, layer_size, i, offset; + struct radeon *radeon = (struct radeon *)screen->winsys; + enum chip_class chipc = r600_get_family_class(radeon); + unsigned pitch, size, layer_size, i, offset; + unsigned nblocksy; - rtex->bpt = util_format_get_blocksize(ptex->format); for (i = 0, offset = 0; i <= ptex->last_level; i++) { - w = u_minify(ptex->width0, i); - h = u_minify(ptex->height0, i); - h = util_next_power_of_two(h); - pitch = util_format_get_stride(ptex->format, align(w, 64)); - pitch = align(pitch, 256); - layer_size = pitch * h; - if (ptex->target == PIPE_TEXTURE_CUBE) - size = layer_size * 6; + r600_texture_set_array_mode(screen, rtex, i, array_mode); + + pitch = r600_texture_get_stride(screen, rtex, i); + nblocksy = r600_texture_get_nblocksy(screen, rtex, i); + + layer_size = pitch * nblocksy; + + if (ptex->target == PIPE_TEXTURE_CUBE) { + if (chipc >= R700) + size = layer_size * 8; + else + size = layer_size * 6; + } else size = layer_size * u_minify(ptex->depth0, i); + /* align base image and start of miptree */ + if ((i == 0) || (i == 1)) + offset = align(offset, r600_get_base_alignment(screen, ptex->format, array_mode)); rtex->offset[i] = offset; rtex->layer_size[i] = layer_size; - rtex->pitch[i] = pitch; - rtex->width[i] = w; - rtex->height[i] = h; + rtex->pitch_in_bytes[i] = pitch; + rtex->pitch_in_pixels[i] = pitch_to_width(ptex->format, pitch); offset += size; } rtex->size = offset; } -struct pipe_resource *r600_texture_create(struct pipe_screen *screen, - const struct pipe_resource *templ) +static struct r600_resource_texture * +r600_texture_create_object(struct pipe_screen *screen, + const struct pipe_resource *base, + unsigned array_mode, + unsigned pitch_in_bytes_override, + unsigned max_buffer_size, + struct r600_bo *bo) { struct r600_resource_texture *rtex; struct r600_resource *resource; - struct r600_screen *rscreen = r600_screen(screen); + struct radeon *radeon = (struct radeon *)screen->winsys; rtex = CALLOC_STRUCT(r600_resource_texture); - if (!rtex) { + if (rtex == NULL) return NULL; - } + resource = &rtex->resource; - resource->base.b = *templ; + resource->base.b = *base; resource->base.vtbl = &r600_texture_vtbl; pipe_reference_init(&resource->base.b.reference, 1); resource->base.b.screen = screen; - r600_setup_miptree(rscreen, rtex); + resource->bo = bo; + rtex->pitch_override = pitch_in_bytes_override; - /* FIXME alignment 4096 enought ? too much ? */ - resource->domain = r600_domain_from_usage(resource->base.b.bind); - resource->bo = radeon_bo(rscreen->rw, 0, rtex->size, 4096, NULL); - if (resource->bo == NULL) { - FREE(rtex); - return NULL; + if (array_mode) + rtex->tiled = 1; + r600_setup_miptree(screen, rtex, array_mode); + + resource->size = rtex->size; + + if (!resource->bo) { + struct pipe_resource *ptex = &rtex->resource.base.b; + int base_align = r600_get_base_alignment(screen, ptex->format, array_mode); + + resource->bo = r600_bo(radeon, rtex->size, base_align, base->bind, base->usage); + if (!resource->bo) { + FREE(rtex); + return NULL; + } + } + return rtex; +} + +struct pipe_resource *r600_texture_create(struct pipe_screen *screen, + const struct pipe_resource *templ) +{ + unsigned array_mode = 0; + static int force_tiling = -1; + + /* Would like some magic "get_bool_option_once" routine. + */ + if (force_tiling == -1) + force_tiling = debug_get_bool_option("R600_FORCE_TILING", FALSE); + + if (force_tiling) { + if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) && + !(templ->bind & PIPE_BIND_SCANOUT)) { + array_mode = V_038000_ARRAY_2D_TILED_THIN1; + } } - return &resource->base.b; + + return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, + 0, 0, NULL); + } static void r600_texture_destroy(struct pipe_screen *screen, @@ -133,131 +349,256 @@ static void r600_texture_destroy(struct pipe_screen *screen, { struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex; struct r600_resource *resource = &rtex->resource; - struct r600_screen *rscreen = r600_screen(screen); - unsigned i; + struct radeon *radeon = (struct radeon *)screen->winsys; + + if (rtex->flushed_depth_texture) + pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL); if (resource->bo) { - radeon_bo_decref(rscreen->rw, resource->bo); - } - if (rtex->uncompressed) { - radeon_bo_decref(rscreen->rw, rtex->uncompressed); - } - for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) { - radeon_state_decref(rtex->scissor[i]); - radeon_state_decref(rtex->cb0[i]); - radeon_state_decref(rtex->db[i]); + r600_bo_reference(radeon, &resource->bo, NULL); } FREE(rtex); } -static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen, +static boolean r600_texture_get_handle(struct pipe_screen* screen, + struct pipe_resource *ptex, + struct winsys_handle *whandle) +{ + struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex; + struct r600_resource *resource = &rtex->resource; + struct radeon *radeon = (struct radeon *)screen->winsys; + + return r600_bo_get_winsys_handle(radeon, resource->bo, + rtex->pitch_in_bytes[0], whandle); +} + +static struct pipe_surface *r600_create_surface(struct pipe_context *pipe, struct pipe_resource *texture, - unsigned face, unsigned level, - unsigned zslice, unsigned flags) + const struct pipe_surface *surf_tmpl) { struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; - struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface); - unsigned long offset; + struct r600_surface *surface = CALLOC_STRUCT(r600_surface); + unsigned tile_height; + unsigned level = surf_tmpl->u.tex.level; + assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer); if (surface == NULL) return NULL; - offset = r600_texture_get_offset(rtex, level, zslice, face); - pipe_reference_init(&surface->reference, 1); - pipe_resource_reference(&surface->texture, texture); - surface->format = texture->format; - surface->width = u_minify(texture->width0, level); - surface->height = u_minify(texture->height0, level); - surface->offset = offset; - surface->usage = flags; - surface->zslice = zslice; - surface->texture = texture; - surface->face = face; - surface->level = level; - return surface; + /* XXX no offset */ +/* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/ + pipe_reference_init(&surface->base.reference, 1); + pipe_resource_reference(&surface->base.texture, texture); + surface->base.context = pipe; + surface->base.format = surf_tmpl->format; + surface->base.width = mip_minify(texture->width0, level); + surface->base.height = mip_minify(texture->height0, level); + surface->base.usage = surf_tmpl->usage; + surface->base.texture = texture; + surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer; + surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer; + surface->base.u.tex.level = level; + + tile_height = r600_get_height_alignment(pipe->screen, rtex->array_mode[level]); + surface->aligned_height = align(surface->base.height, tile_height); + return &surface->base; } -static void r600_tex_surface_destroy(struct pipe_surface *surface) +static void r600_surface_destroy(struct pipe_context *pipe, + struct pipe_surface *surface) { pipe_resource_reference(&surface->texture, NULL); FREE(surface); } + struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, const struct pipe_resource *templ, struct winsys_handle *whandle) { struct radeon *rw = (struct radeon*)screen->winsys; - struct r600_resource_texture *rtex; - struct r600_resource *resource; - struct radeon_bo *bo = NULL; - - bo = radeon_bo(rw, whandle->handle, 0, 0, NULL); - if (bo == NULL) { - return NULL; - } + struct r600_bo *bo = NULL; + unsigned array_mode = 0; /* Support only 2D textures without mipmaps */ if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) || templ->depth0 != 1 || templ->last_level != 0) return NULL; - rtex = CALLOC_STRUCT(r600_resource_texture); - if (rtex == NULL) + bo = r600_bo_handle(rw, whandle->handle, &array_mode); + if (bo == NULL) { return NULL; + } - resource = &rtex->resource; - resource->base.b = *templ; - resource->base.vtbl = &r600_texture_vtbl; - pipe_reference_init(&resource->base.b.reference, 1); - resource->base.b.screen = screen; - resource->bo = bo; - rtex->pitch_override = whandle->stride; - rtex->bpt = util_format_get_blocksize(templ->format); - rtex->pitch[0] = whandle->stride; - rtex->offset[0] = 0; - rtex->size = align(rtex->pitch[0] * templ->height0, 64); - - return &resource->base.b; + return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, + whandle->stride, + 0, + bo); } static unsigned int r600_texture_is_referenced(struct pipe_context *context, struct pipe_resource *texture, - unsigned face, unsigned level) + unsigned level, int layer) { /* FIXME */ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; } +int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture); + +int r600_texture_depth_flush(struct pipe_context *ctx, + struct pipe_resource *texture) +{ + struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; + struct pipe_resource resource; + + if (rtex->flushed_depth_texture) + goto out; + + resource.target = PIPE_TEXTURE_2D; + resource.format = texture->format; + resource.width0 = texture->width0; + resource.height0 = texture->height0; + resource.depth0 = 1; + resource.last_level = 0; + resource.nr_samples = 0; + resource.usage = PIPE_USAGE_DYNAMIC; + resource.bind = 0; + resource.flags = R600_RESOURCE_FLAG_TRANSFER; + + resource.bind |= PIPE_BIND_DEPTH_STENCIL; + + rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource); + if (rtex->flushed_depth_texture == NULL) { + R600_ERR("failed to create temporary texture to hold untiled copy\n"); + return -ENOMEM; + } + +out: + /* XXX: only do this if the depth texture has actually changed: + */ + r600_blit_uncompress_depth_ptr(ctx, rtex); + return 0; +} + +/* Needs adjustment for pixelformat: + */ +static INLINE unsigned u_box_volume( const struct pipe_box *box ) +{ + return box->width * box->depth * box->height; +}; + + +/* Figure out whether u_blitter will fallback to a transfer operation. + * If so, don't use a staging resource. + */ +static boolean permit_hardware_blit(struct pipe_screen *screen, + struct pipe_resource *res) +{ + unsigned bind; + + if (util_format_is_depth_or_stencil(res->format)) + bind = PIPE_BIND_DEPTH_STENCIL; + else + bind = PIPE_BIND_RENDER_TARGET; + + /* See r600_resource_copy_region: there is something wrong + * with depth resource copies at the moment so avoid them for + * now. + */ + if (util_format_get_component_bits(res->format, + UTIL_FORMAT_COLORSPACE_ZS, + 0) != 0) + return FALSE; + + if (!screen->is_format_supported(screen, + res->format, + res->target, + res->nr_samples, + bind, 0)) + return FALSE; + + if (!screen->is_format_supported(screen, + res->format, + res->target, + res->nr_samples, + PIPE_BIND_SAMPLER_VIEW, 0)) + return FALSE; + + return TRUE; +} + struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, struct pipe_resource *texture, - struct pipe_subresource sr, + unsigned level, unsigned usage, const struct pipe_box *box) { struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; struct pipe_resource resource; struct r600_transfer *trans; + int r; + boolean use_staging_texture = FALSE; + + /* We cannot map a tiled texture directly because the data is + * in a different order, therefore we do detiling using a blit. + * + * Also, use a temporary in GTT memory for read transfers, as + * the CPU is much happier reading out of cached system memory + * than uncached VRAM. + */ + if (rtex->tiled) + use_staging_texture = TRUE; + + if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024) + use_staging_texture = TRUE; + + /* XXX: Use a staging texture for uploads if the underlying BO + * is busy. No interface for checking that currently? so do + * it eagerly whenever the transfer doesn't require a readback + * and might block. + */ + if ((usage & PIPE_TRANSFER_WRITE) && + !(usage & (PIPE_TRANSFER_READ | + PIPE_TRANSFER_DONTBLOCK | + PIPE_TRANSFER_UNSYNCHRONIZED))) + use_staging_texture = TRUE; + + if (!permit_hardware_blit(ctx->screen, texture) || + (texture->flags & R600_RESOURCE_FLAG_TRANSFER) || + (texture->usage == PIPE_USAGE_STREAM)) + use_staging_texture = FALSE; trans = CALLOC_STRUCT(r600_transfer); if (trans == NULL) return NULL; pipe_resource_reference(&trans->transfer.resource, texture); - trans->transfer.sr = sr; + trans->transfer.level = level; trans->transfer.usage = usage; trans->transfer.box = *box; - trans->transfer.stride = rtex->pitch[sr.level]; - trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face); - if (rtex->tilled && !rtex->depth) { + if (rtex->depth) { + /* XXX: only readback the rectangle which is being mapped? + */ + /* XXX: when discard is true, no need to read back from depth texture + */ + r = r600_texture_depth_flush(ctx, texture); + if (r < 0) { + R600_ERR("failed to create temporary texture to hold untiled copy\n"); + pipe_resource_reference(&trans->transfer.resource, NULL); + FREE(trans); + return NULL; + } + } else if (use_staging_texture) { resource.target = PIPE_TEXTURE_2D; resource.format = texture->format; resource.width0 = box->width; resource.height0 = box->height; - resource.depth0 = 0; + resource.depth0 = 1; + resource.array_size = 1; resource.last_level = 0; resource.nr_samples = 0; - resource.usage = PIPE_USAGE_DYNAMIC; + resource.usage = PIPE_USAGE_STAGING; resource.bind = 0; - resource.flags = 0; + resource.flags = R600_RESOURCE_FLAG_TRANSFER; /* For texture reading, the temporary (detiled) texture is used as * a render target when blitting from a tiled texture. */ if (usage & PIPE_TRANSFER_READ) { @@ -269,21 +610,25 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, resource.bind |= PIPE_BIND_SAMPLER_VIEW; } /* Create the temporary texture. */ - trans->linear_texture = ctx->screen->resource_create(ctx->screen, &resource); - if (trans->linear_texture == NULL) { + trans->staging_texture = ctx->screen->resource_create(ctx->screen, &resource); + if (trans->staging_texture == NULL) { R600_ERR("failed to create temporary texture to hold untiled copy\n"); pipe_resource_reference(&trans->transfer.resource, NULL); FREE(trans); return NULL; } + + trans->transfer.stride = + ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0]; if (usage & PIPE_TRANSFER_READ) { - /* We cannot map a tiled texture directly because the data is - * in a different order, therefore we do detiling using a blit. */ - r600_copy_from_tiled_texture(ctx, trans); + r600_copy_to_staging_texture(ctx, trans); /* Always referenced in the blit. */ ctx->flush(ctx, 0, NULL); } + return &trans->transfer; } + trans->transfer.stride = rtex->pitch_in_bytes[level]; + trans->offset = r600_texture_get_offset(rtex, level, box->z); return &trans->transfer; } @@ -291,9 +636,16 @@ void r600_texture_transfer_destroy(struct pipe_context *ctx, struct pipe_transfer *transfer) { struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; + struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; - if (rtransfer->linear_texture) { - pipe_resource_reference(&rtransfer->linear_texture, NULL); + if (rtransfer->staging_texture) { + if (transfer->usage & PIPE_TRANSFER_WRITE) { + r600_copy_from_staging_texture(ctx, rtransfer); + } + pipe_resource_reference(&rtransfer->staging_texture, NULL); + } + if (rtex->flushed_depth_texture) { + pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL); } pipe_resource_reference(&transfer->resource, NULL); FREE(transfer); @@ -303,39 +655,55 @@ void* r600_texture_transfer_map(struct pipe_context *ctx, struct pipe_transfer* transfer) { struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; - struct radeon_bo *bo; + struct r600_bo *bo; enum pipe_format format = transfer->resource->format; - struct r600_screen *rscreen = r600_screen(ctx->screen); - struct r600_resource_texture *rtex; - unsigned long offset = 0; + struct radeon *radeon = (struct radeon *)ctx->screen->winsys; + unsigned offset = 0; + unsigned usage = 0; char *map; - int r; - r600_flush(ctx, 0, NULL); - if (rtransfer->linear_texture) { - bo = ((struct r600_resource *)rtransfer->linear_texture)->bo; + if (rtransfer->staging_texture) { + bo = ((struct r600_resource *)rtransfer->staging_texture)->bo; } else { - rtex = (struct r600_resource_texture*)transfer->resource; - if (rtex->depth) { - r = r600_texture_from_depth(ctx, rtex, transfer->sr.level); - if (r) { - return NULL; - } - r600_flush(ctx, 0, NULL); - bo = rtex->uncompressed; - } else { + struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; + + if (rtex->flushed_depth_texture) + bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo; + else bo = ((struct r600_resource *)transfer->resource)->bo; - } + offset = rtransfer->offset + transfer->box.y / util_format_get_blockheight(format) * transfer->stride + transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); } - if (radeon_bo_map(rscreen->rw, bo)) { + + if (transfer->usage & PIPE_TRANSFER_WRITE) { + usage |= PB_USAGE_CPU_WRITE; + + if (transfer->usage & PIPE_TRANSFER_DISCARD) { + } + + if (transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) { + } + } + + if (transfer->usage & PIPE_TRANSFER_READ) { + usage |= PB_USAGE_CPU_READ; + } + + if (transfer->usage & PIPE_TRANSFER_DONTBLOCK) { + usage |= PB_USAGE_DONTBLOCK; + } + + if (transfer->usage & PIPE_TRANSFER_UNSYNCHRONIZED) { + usage |= PB_USAGE_UNSYNCHRONIZED; + } + + map = r600_bo_map(radeon, bo, usage, ctx); + if (!map) { return NULL; } - radeon_bo_wait(rscreen->rw, bo); - map = bo->data; return map + offset; } @@ -343,26 +711,26 @@ void r600_texture_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer* transfer) { struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; - struct r600_screen *rscreen = r600_screen(ctx->screen); - struct r600_resource_texture *rtex; - struct radeon_bo *bo; + struct radeon *radeon = (struct radeon *)ctx->screen->winsys; + struct r600_bo *bo; - if (rtransfer->linear_texture) { - bo = ((struct r600_resource *)rtransfer->linear_texture)->bo; + if (rtransfer->staging_texture) { + bo = ((struct r600_resource *)rtransfer->staging_texture)->bo; } else { - rtex = (struct r600_resource_texture*)transfer->resource; - if (rtex->depth) { - bo = rtex->uncompressed; + struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; + + if (rtex->flushed_depth_texture) { + bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo; } else { bo = ((struct r600_resource *)transfer->resource)->bo; } } - radeon_bo_unmap(rscreen->rw, bo); + r600_bo_unmap(radeon, bo); } struct u_resource_vtbl r600_texture_vtbl = { - u_default_resource_get_handle, /* get_handle */ + r600_texture_get_handle, /* get_handle */ r600_texture_destroy, /* resource_destroy */ r600_texture_is_referenced, /* is_resource_referenced */ r600_texture_get_transfer, /* get_transfer */ @@ -373,10 +741,10 @@ struct u_resource_vtbl r600_texture_vtbl = u_default_transfer_inline_write /* transfer_inline_write */ }; -void r600_init_screen_texture_functions(struct pipe_screen *screen) +void r600_init_surface_functions(struct r600_pipe_context *r600) { - screen->get_tex_surface = r600_get_tex_surface; - screen->tex_surface_destroy = r600_tex_surface_destroy; + r600->context.create_surface = r600_create_surface; + r600->context.surface_destroy = r600_surface_destroy; } static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format, @@ -444,19 +812,31 @@ uint32_t r600_translate_texformat(enum pipe_format format, }; desc = util_format_description(format); + word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view); + /* Colorspace (return non-RGB formats directly). */ switch (desc->colorspace) { /* Depth stencil formats */ case UTIL_FORMAT_COLORSPACE_ZS: switch (format) { case PIPE_FORMAT_Z16_UNORM: - result = V_0280A0_COLOR_16; + result = FMT_16; goto out_word4; + case PIPE_FORMAT_X24S8_USCALED: + word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); case PIPE_FORMAT_Z24X8_UNORM: - result = V_0280A0_COLOR_8_24; - goto out_word4; case PIPE_FORMAT_Z24_UNORM_S8_USCALED: - result = V_0280A0_COLOR_8_24; + result = FMT_8_24; + goto out_word4; + case PIPE_FORMAT_S8X24_USCALED: + word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_S8_USCALED_Z24_UNORM: + result = FMT_24_8; + goto out_word4; + case PIPE_FORMAT_S8_USCALED: + result = FMT_8; + word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); goto out_word4; default: goto out_unknown; @@ -465,8 +845,8 @@ uint32_t r600_translate_texformat(enum pipe_format format, case UTIL_FORMAT_COLORSPACE_YUV: yuv_format |= (1 << 30); switch (format) { - case PIPE_FORMAT_UYVY: - case PIPE_FORMAT_YUYV: + case PIPE_FORMAT_UYVY: + case PIPE_FORMAT_YUYV: default: break; } @@ -481,12 +861,32 @@ uint32_t r600_translate_texformat(enum pipe_format format, default: break; } - - word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view); /* S3TC formats. TODO */ if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) { - goto out_unknown; + static int r600_enable_s3tc = -1; + + if (r600_enable_s3tc == -1) + r600_enable_s3tc = + debug_get_bool_option("R600_ENABLE_S3TC", FALSE); + + if (!r600_enable_s3tc) + goto out_unknown; + + switch (format) { + case PIPE_FORMAT_DXT1_RGB: + case PIPE_FORMAT_DXT1_RGBA: + result = FMT_BC1; + goto out_word4; + case PIPE_FORMAT_DXT3_RGBA: + result = FMT_BC2; + goto out_word4; + case PIPE_FORMAT_DXT5_RGBA: + result = FMT_BC3; + goto out_word4; + default: + goto out_unknown; + } } @@ -512,7 +912,7 @@ uint32_t r600_translate_texformat(enum pipe_format format, if (desc->channel[0].size == 5 && desc->channel[1].size == 6 && desc->channel[2].size == 5) { - result |= V_0280A0_COLOR_5_6_5; + result = FMT_5_6_5; goto out_word4; } goto out_unknown; @@ -521,14 +921,14 @@ uint32_t r600_translate_texformat(enum pipe_format format, desc->channel[1].size == 5 && desc->channel[2].size == 5 && desc->channel[3].size == 1) { - result |= V_0280A0_COLOR_1_5_5_5; + result = FMT_1_5_5_5; goto out_word4; } if (desc->channel[0].size == 10 && desc->channel[1].size == 10 && desc->channel[2].size == 10 && desc->channel[3].size == 2) { - result |= V_0280A0_COLOR_10_10_10_2; + result = FMT_10_10_10_2; goto out_word4; } goto out_unknown; @@ -536,79 +936,89 @@ uint32_t r600_translate_texformat(enum pipe_format format, goto out_unknown; } + /* Find the first non-VOID channel. */ + for (i = 0; i < 4; i++) { + if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) { + break; + } + } + + if (i == 4) + goto out_unknown; + /* uniform formats */ - switch (desc->channel[0].type) { + switch (desc->channel[i].type) { case UTIL_FORMAT_TYPE_UNSIGNED: case UTIL_FORMAT_TYPE_SIGNED: - if (!desc->channel[0].normalized && + if (!desc->channel[i].normalized && desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) { goto out_unknown; } - switch (desc->channel[0].size) { + switch (desc->channel[i].size) { case 4: switch (desc->nr_channels) { case 2: - result |= V_0280A0_COLOR_4_4; + result = FMT_4_4; goto out_word4; case 4: - result |= V_0280A0_COLOR_4_4_4_4; + result = FMT_4_4_4_4; goto out_word4; } goto out_unknown; case 8: switch (desc->nr_channels) { case 1: - result |= V_0280A0_COLOR_8; + result = FMT_8; goto out_word4; case 2: - result |= V_0280A0_COLOR_8_8; + result = FMT_8_8; goto out_word4; case 4: - result |= V_0280A0_COLOR_8_8_8_8; + result = FMT_8_8_8_8; goto out_word4; } goto out_unknown; case 16: switch (desc->nr_channels) { case 1: - result |= V_0280A0_COLOR_16; + result = FMT_16; goto out_word4; case 2: - result |= V_0280A0_COLOR_16_16; + result = FMT_16_16; goto out_word4; case 4: - result |= V_0280A0_COLOR_16_16_16_16; + result = FMT_16_16_16_16; goto out_word4; } } goto out_unknown; case UTIL_FORMAT_TYPE_FLOAT: - switch (desc->channel[0].size) { + switch (desc->channel[i].size) { case 16: switch (desc->nr_channels) { case 1: - result |= V_0280A0_COLOR_16_FLOAT; + result = FMT_16_FLOAT; goto out_word4; case 2: - result |= V_0280A0_COLOR_16_16_FLOAT; + result = FMT_16_16_FLOAT; goto out_word4; case 4: - result |= V_0280A0_COLOR_16_16_16_16_FLOAT; + result = FMT_16_16_16_16_FLOAT; goto out_word4; } goto out_unknown; case 32: switch (desc->nr_channels) { case 1: - result |= V_0280A0_COLOR_32_FLOAT; + result = FMT_32_FLOAT; goto out_word4; case 2: - result |= V_0280A0_COLOR_32_32_FLOAT; + result = FMT_32_32_FLOAT; goto out_word4; case 4: - result |= V_0280A0_COLOR_32_32_32_32_FLOAT; + result = FMT_32_32_32_32_FLOAT; goto out_word4; } } @@ -621,265 +1031,6 @@ out_word4: *yuv_format_p = yuv_format; return result; out_unknown: - R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); +// R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); return ~0; } - -int r600_texture_from_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - int r; - - if (!rtexture->depth) { - /* This shouldn't happen maybe print a warning */ - return 0; - } - if (rtexture->uncompressed && !rtexture->dirty) { - /* Uncompressed bo already in good state */ - return 0; - } - - /* allocate uncompressed texture */ - if (rtexture->uncompressed == NULL) { - rtexture->uncompressed = radeon_bo(rscreen->rw, 0, rtexture->size, 4096, NULL); - if (rtexture->uncompressed == NULL) { - return -ENOMEM; - } - } - - /* render a rectangle covering whole buffer to uncompress depth */ - r = r600_blit_uncompress_depth(ctx, rtexture, level); - if (r) { - return r; - } - - rtexture->dirty = 0; - return 0; -} - -static struct radeon_state *r600_texture_state_scissor(struct r600_screen *rscreen, - struct r600_resource_texture *rtexture, - unsigned level) -{ - struct radeon_state *rstate; - - rstate = radeon_state(rscreen->rw, R600_SCISSOR); - if (rstate == NULL) - return NULL; - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF; - rstate->states[R600_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA; - rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = 0x80000000; - rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); - rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = 0x80000000; - - if (radeon_state_pm4(rstate)) { - radeon_state_decref(rstate); - return NULL; - } - return rstate; -} - -static struct radeon_state *r600_texture_state_cb0(struct r600_screen *rscreen, - struct r600_resource_texture *rtexture, - unsigned level) -{ - struct radeon_state *rstate; - struct r600_resource *rbuffer; - unsigned pitch, slice; - unsigned color_info; - unsigned format, swap, ntype; - const struct util_format_description *desc; - - rstate = radeon_state(rscreen->rw, R600_CB0); - if (rstate == NULL) - return NULL; - rbuffer = &rtexture->resource; - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; - slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; - ntype = 0; - desc = util_format_description(rbuffer->base.b.format); - if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) - ntype = V_0280A0_NUMBER_SRGB; - format = r600_translate_colorformat(rtexture->resource.base.b.format); - swap = r600_translate_colorswap(rtexture->resource.base.b.format); - if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { - rstate->bo[0] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); - rstate->bo[1] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); - rstate->bo[2] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; - rstate->placement[4] = RADEON_GEM_DOMAIN_GTT; - rstate->nbo = 3; - color_info = 0; - } else { - rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); - rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo); - rstate->bo[2] = radeon_bo_incref(rscreen->rw, rbuffer->bo); - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; - rstate->placement[4] = RADEON_GEM_DOMAIN_GTT; - rstate->nbo = 3; - color_info = S_0280A0_SOURCE_FORMAT(1); - } - rstate->reloc_pm4_id[0] = R600_CB__CB_COLOR0_BASE_BO_ID; - rstate->reloc_pm4_id[1] = R600_CB__CB_COLOR0_FRAG_BO_ID; - rstate->reloc_pm4_id[2] = R600_CB__CB_COLOR0_TILE_BO_ID; - color_info |= S_0280A0_FORMAT(format) | - S_0280A0_COMP_SWAP(swap) | - S_0280A0_BLEND_CLAMP(1) | - S_0280A0_NUMBER_TYPE(ntype); - rstate->states[R600_CB__CB_COLOR0_BASE] = rtexture->offset[level] >> 8; - rstate->states[R600_CB__CB_COLOR0_INFO] = color_info; - rstate->states[R600_CB__CB_COLOR0_SIZE] = S_028060_PITCH_TILE_MAX(pitch) | - S_028060_SLICE_TILE_MAX(slice); - - if (radeon_state_pm4(rstate)) { - radeon_state_decref(rstate); - return NULL; - } - return rstate; -} - -static struct radeon_state *r600_texture_state_db(struct r600_screen *rscreen, - struct r600_resource_texture *rtexture, - unsigned level) -{ - struct radeon_state *rstate; - struct r600_resource *rbuffer; - unsigned pitch, slice, format; - - rstate = radeon_state(rscreen->rw, R600_DB); - if (rstate == NULL) - return NULL; - rbuffer = &rtexture->resource; - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; - slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; - format = r600_translate_dbformat(rbuffer->base.b.format); - rstate->states[R600_DB__DB_DEPTH_BASE] = rtexture->offset[level] >> 8; - rstate->states[R600_DB__DB_DEPTH_INFO] = S_028010_ARRAY_MODE(rtexture->array_mode) | - S_028010_FORMAT(format); - rstate->states[R600_DB__DB_DEPTH_VIEW] = 0x00000000; - rstate->states[R600_DB__DB_PREFETCH_LIMIT] = (rtexture->height[level] / 8) -1; - rstate->states[R600_DB__DB_DEPTH_SIZE] = S_028000_PITCH_TILE_MAX(pitch) | - S_028000_SLICE_TILE_MAX(slice); - rstate->reloc_pm4_id[0] = R600_DB__DB_DEPTH_BASE_BO_ID; - rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); - rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - rstate->nbo = 1; - - if (radeon_state_pm4(rstate)) { - radeon_state_decref(rstate); - return NULL; - } - return rstate; -} - -int r600_texture_scissor(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - - if (rtexture->scissor[level] == NULL) { - rtexture->scissor[level] = r600_texture_state_scissor(rscreen, rtexture, level); - if (rtexture->scissor[level] == NULL) { - R600_ERR("failed to create scissor for uncompressing depth\n"); - return -ENOMEM; - } - } - return 0; -} - -static struct radeon_state *r600_texture_state_viewport(struct r600_screen *rscreen, - struct r600_resource_texture *rtexture, - unsigned level) -{ - struct radeon_state *rstate; - - rstate = radeon_state(rscreen->rw, R600_VIEWPORT); - if (rstate == NULL) - return NULL; - - /* set states (most default value are 0 and struct already - * initialized to 0, thus avoid resetting them) - */ - rstate->states[R600_VIEWPORT__PA_CL_VPORT_XOFFSET_0] = fui((float)rtexture->width[level]/2.0); - rstate->states[R600_VIEWPORT__PA_CL_VPORT_XSCALE_0] = fui((float)rtexture->width[level]/2.0); - rstate->states[R600_VIEWPORT__PA_CL_VPORT_YOFFSET_0] = fui((float)rtexture->height[level]/2.0); - rstate->states[R600_VIEWPORT__PA_CL_VPORT_YSCALE_0] = fui((float)-rtexture->height[level]/2.0); - rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZOFFSET_0] = 0x3F000000; - rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZSCALE_0] = 0x3F000000; - rstate->states[R600_VIEWPORT__PA_CL_VTE_CNTL] = 0x0000043F; - rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMAX_0] = 0x3F800000; - - if (radeon_state_pm4(rstate)) { - radeon_state_decref(rstate); - return NULL; - } - return rstate; -} - -int r600_texture_cb0(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - - if (rtexture->cb0[level] == NULL) { - rtexture->cb0[level] = r600_texture_state_cb0(rscreen, rtexture, level); - if (rtexture->cb0[level] == NULL) { - R600_ERR("failed to create cb0 state for texture\n"); - return -ENOMEM; - } - } - return 0; -} - -int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - - if (rtexture->db[level] == NULL) { - rtexture->db[level] = r600_texture_state_db(rscreen, rtexture, level); - if (rtexture->db[level] == NULL) { - R600_ERR("failed to create db state for texture\n"); - return -ENOMEM; - } - } - return 0; -} - -int r600_texture_viewport(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) -{ - struct r600_screen *rscreen = r600_screen(ctx->screen); - - if (rtexture->viewport[level] == NULL) { - rtexture->viewport[level] = r600_texture_state_viewport(rscreen, rtexture, level); - if (rtexture->viewport[level] == NULL) { - R600_ERR("failed to create viewport state for texture\n"); - return -ENOMEM; - } - } - return 0; -}