X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgallium%2Fdrivers%2Fradeonsi%2Fsi_state_draw.c;h=fd2fecaa7419437a3aad9bf0e3e36c64316ec0d7;hb=16e5d8ad388445c2e577406953a403608f1addc5;hp=bac18464a1d5b2ca7acb4a562040be99009cbf0e;hpb=2a7b57ad4269e7267922ff695a57b9a2ce413a06;p=mesa.git diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c index bac18464a1d..fd2fecaa741 100644 --- a/src/gallium/drivers/radeonsi/si_state_draw.c +++ b/src/gallium/drivers/radeonsi/si_state_draw.c @@ -26,310 +26,29 @@ #include "si_pipe.h" #include "si_shader.h" -#include "../radeon/r600_cs.h" +#include "radeon/r600_cs.h" #include "sid.h" -#include "util/u_blitter.h" -#include "util/u_format.h" #include "util/u_index_modify.h" -#include "util/u_memory.h" #include "util/u_upload_mgr.h" +#include "util/u_prim.h" -/* - * Shaders - */ - -static void si_pipe_shader_es(struct pipe_context *ctx, struct si_pipe_shader *shader) -{ - struct si_context *sctx = (struct si_context *)ctx; - struct si_pm4_state *pm4; - unsigned num_sgprs, num_user_sgprs; - unsigned vgpr_comp_cnt; - uint64_t va; - - si_pm4_delete_state(sctx, es, shader->pm4); - pm4 = shader->pm4 = si_pm4_alloc_state(sctx); - - if (pm4 == NULL) - return; - - va = r600_resource_va(ctx->screen, (void *)shader->bo); - si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA); - - vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0; - - num_user_sgprs = SI_VS_NUM_USER_SGPR; - num_sgprs = shader->num_sgprs; - /* One SGPR after user SGPRs is pre-loaded with es2gs_offset */ - if ((num_user_sgprs + 1) > num_sgprs) { - /* Last 2 reserved SGPRs are used for VCC */ - num_sgprs = num_user_sgprs + 1 + 2; - } - assert(num_sgprs <= 104); - - si_pm4_set_reg(pm4, R_00B320_SPI_SHADER_PGM_LO_ES, va >> 8); - si_pm4_set_reg(pm4, R_00B324_SPI_SHADER_PGM_HI_ES, va >> 40); - si_pm4_set_reg(pm4, R_00B328_SPI_SHADER_PGM_RSRC1_ES, - S_00B328_VGPRS((shader->num_vgprs - 1) / 4) | - S_00B328_SGPRS((num_sgprs - 1) / 8) | - S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt)); - si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES, - S_00B32C_USER_SGPR(num_user_sgprs)); - - sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE; -} - -static void si_pipe_shader_gs(struct pipe_context *ctx, struct si_pipe_shader *shader) -{ - struct si_context *sctx = (struct si_context *)ctx; - unsigned gs_vert_itemsize = shader->shader.noutput * (16 >> 2); - unsigned gs_max_vert_out = shader->shader.gs_max_out_vertices; - unsigned gsvs_itemsize = gs_vert_itemsize * gs_max_vert_out; - unsigned cut_mode; - struct si_pm4_state *pm4; - unsigned num_sgprs, num_user_sgprs; - uint64_t va; - - /* The GSVS_RING_ITEMSIZE register takes 15 bits */ - assert(gsvs_itemsize < (1 << 15)); - - si_pm4_delete_state(sctx, gs, shader->pm4); - pm4 = shader->pm4 = si_pm4_alloc_state(sctx); - - if (pm4 == NULL) - return; - - if (gs_max_vert_out <= 128) { - cut_mode = V_028A40_GS_CUT_128; - } else if (gs_max_vert_out <= 256) { - cut_mode = V_028A40_GS_CUT_256; - } else if (gs_max_vert_out <= 512) { - cut_mode = V_028A40_GS_CUT_512; - } else { - assert(gs_max_vert_out <= 1024); - cut_mode = V_028A40_GS_CUT_1024; - } - - si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE, - S_028A40_MODE(V_028A40_GS_SCENARIO_G) | - S_028A40_CUT_MODE(cut_mode)| - S_028A40_ES_WRITE_OPTIMIZE(1) | - S_028A40_GS_WRITE_OPTIMIZE(1)); - - si_pm4_set_reg(pm4, R_028A60_VGT_GSVS_RING_OFFSET_1, gsvs_itemsize); - si_pm4_set_reg(pm4, R_028A64_VGT_GSVS_RING_OFFSET_2, gsvs_itemsize); - si_pm4_set_reg(pm4, R_028A68_VGT_GSVS_RING_OFFSET_3, gsvs_itemsize); - - si_pm4_set_reg(pm4, R_028AAC_VGT_ESGS_RING_ITEMSIZE, - shader->shader.nparam * (16 >> 2)); - si_pm4_set_reg(pm4, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize); - - si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, gs_max_vert_out); - - si_pm4_set_reg(pm4, R_028B5C_VGT_GS_VERT_ITEMSIZE, gs_vert_itemsize); - - va = r600_resource_va(ctx->screen, (void *)shader->bo); - si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA); - si_pm4_set_reg(pm4, R_00B220_SPI_SHADER_PGM_LO_GS, va >> 8); - si_pm4_set_reg(pm4, R_00B224_SPI_SHADER_PGM_HI_GS, va >> 40); - - num_user_sgprs = SI_GS_NUM_USER_SGPR; - num_sgprs = shader->num_sgprs; - /* Two SGPRs after user SGPRs are pre-loaded with gs2vs_offset, gs_wave_id */ - if ((num_user_sgprs + 2) > num_sgprs) { - /* Last 2 reserved SGPRs are used for VCC */ - num_sgprs = num_user_sgprs + 2 + 2; - } - assert(num_sgprs <= 104); - - si_pm4_set_reg(pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS, - S_00B228_VGPRS((shader->num_vgprs - 1) / 4) | - S_00B228_SGPRS((num_sgprs - 1) / 8)); - si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS, - S_00B22C_USER_SGPR(num_user_sgprs)); - - sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE; -} - -static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader) -{ - struct si_context *sctx = (struct si_context *)ctx; - struct si_pm4_state *pm4; - unsigned num_sgprs, num_user_sgprs; - unsigned nparams, i, vgpr_comp_cnt; - uint64_t va; - - si_pm4_delete_state(sctx, vs, shader->pm4); - pm4 = shader->pm4 = si_pm4_alloc_state(sctx); - - if (pm4 == NULL) - return; - - va = r600_resource_va(ctx->screen, (void *)shader->bo); - si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA); - - vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0; - - num_user_sgprs = SI_VS_NUM_USER_SGPR; - num_sgprs = shader->num_sgprs; - if (num_user_sgprs > num_sgprs) { - /* Last 2 reserved SGPRs are used for VCC */ - num_sgprs = num_user_sgprs + 2; - } - assert(num_sgprs <= 104); - - /* Certain attributes (position, psize, etc.) don't count as params. - * VS is required to export at least one param and r600_shader_from_tgsi() - * takes care of adding a dummy export. - */ - for (nparams = 0, i = 0 ; i < shader->shader.noutput; i++) { - switch (shader->shader.output[i].name) { - case TGSI_SEMANTIC_CLIPVERTEX: - case TGSI_SEMANTIC_POSITION: - case TGSI_SEMANTIC_PSIZE: - break; - default: - nparams++; - } - } - if (nparams < 1) - nparams = 1; - - si_pm4_set_reg(pm4, R_0286C4_SPI_VS_OUT_CONFIG, - S_0286C4_VS_EXPORT_COUNT(nparams - 1)); - - si_pm4_set_reg(pm4, R_02870C_SPI_SHADER_POS_FORMAT, - S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) | - S_02870C_POS1_EXPORT_FORMAT(shader->shader.nr_pos_exports > 1 ? - V_02870C_SPI_SHADER_4COMP : - V_02870C_SPI_SHADER_NONE) | - S_02870C_POS2_EXPORT_FORMAT(shader->shader.nr_pos_exports > 2 ? - V_02870C_SPI_SHADER_4COMP : - V_02870C_SPI_SHADER_NONE) | - S_02870C_POS3_EXPORT_FORMAT(shader->shader.nr_pos_exports > 3 ? - V_02870C_SPI_SHADER_4COMP : - V_02870C_SPI_SHADER_NONE)); - - si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8); - si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40); - si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS, - S_00B128_VGPRS((shader->num_vgprs - 1) / 4) | - S_00B128_SGPRS((num_sgprs - 1) / 8) | - S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt)); - si_pm4_set_reg(pm4, R_00B12C_SPI_SHADER_PGM_RSRC2_VS, - S_00B12C_USER_SGPR(num_user_sgprs) | - S_00B12C_SO_BASE0_EN(!!shader->selector->so.stride[0]) | - S_00B12C_SO_BASE1_EN(!!shader->selector->so.stride[1]) | - S_00B12C_SO_BASE2_EN(!!shader->selector->so.stride[2]) | - S_00B12C_SO_BASE3_EN(!!shader->selector->so.stride[3]) | - S_00B12C_SO_EN(!!shader->selector->so.num_outputs)); - - sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE; -} - -static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader) +static void si_decompress_textures(struct si_context *sctx) { - struct si_context *sctx = (struct si_context *)ctx; - struct si_pm4_state *pm4; - unsigned i, spi_ps_in_control, db_shader_control; - unsigned num_sgprs, num_user_sgprs; - unsigned spi_baryc_cntl = 0, spi_ps_input_ena; - uint64_t va; - - si_pm4_delete_state(sctx, ps, shader->pm4); - pm4 = shader->pm4 = si_pm4_alloc_state(sctx); - - if (pm4 == NULL) - return; - - db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z) | - S_02880C_ALPHA_TO_MASK_DISABLE(sctx->framebuffer.cb0_is_integer); - - for (i = 0; i < shader->shader.ninput; i++) { - switch (shader->shader.input[i].name) { - case TGSI_SEMANTIC_POSITION: - if (shader->shader.input[i].centroid) { - /* SPI_BARYC_CNTL.POS_FLOAT_LOCATION - * Possible vaules: - * 0 -> Position = pixel center (default) - * 1 -> Position = pixel centroid - * 2 -> Position = iterated sample number XXX: - * What does this mean? - */ - spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(1); + if (!sctx->blitter->running) { + /* Flush depth textures which need to be flushed. */ + for (int i = 0; i < SI_NUM_SHADERS; i++) { + if (sctx->samplers[i].depth_texture_mask) { + si_flush_depth_textures(sctx, &sctx->samplers[i]); + } + if (sctx->samplers[i].compressed_colortex_mask) { + si_decompress_color_textures(sctx, &sctx->samplers[i]); } - /* Fall through */ - case TGSI_SEMANTIC_FACE: - continue; } } - - db_shader_control |= shader->db_shader_control; - - if (shader->shader.uses_kill || shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS) - db_shader_control |= S_02880C_KILL_ENABLE(1); - - if (sctx->b.chip_class >= CIK) - db_shader_control |= - S_02880C_CONSERVATIVE_Z_EXPORT(shader->shader.ps_conservative_z); - - spi_ps_in_control = S_0286D8_NUM_INTERP(shader->shader.nparam) | - S_0286D8_BC_OPTIMIZE_DISABLE(1); - - si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl); - spi_ps_input_ena = shader->spi_ps_input_ena; - /* we need to enable at least one of them, otherwise we hang the GPU */ - assert(G_0286CC_PERSP_SAMPLE_ENA(spi_ps_input_ena) || - G_0286CC_PERSP_CENTER_ENA(spi_ps_input_ena) || - G_0286CC_PERSP_CENTROID_ENA(spi_ps_input_ena) || - G_0286CC_PERSP_PULL_MODEL_ENA(spi_ps_input_ena) || - G_0286CC_LINEAR_SAMPLE_ENA(spi_ps_input_ena) || - G_0286CC_LINEAR_CENTER_ENA(spi_ps_input_ena) || - G_0286CC_LINEAR_CENTROID_ENA(spi_ps_input_ena) || - G_0286CC_LINE_STIPPLE_TEX_ENA(spi_ps_input_ena)); - - si_pm4_set_reg(pm4, R_0286CC_SPI_PS_INPUT_ENA, spi_ps_input_ena); - si_pm4_set_reg(pm4, R_0286D0_SPI_PS_INPUT_ADDR, spi_ps_input_ena); - si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control); - - si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, shader->spi_shader_z_format); - si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT, - shader->spi_shader_col_format); - si_pm4_set_reg(pm4, R_02823C_CB_SHADER_MASK, shader->cb_shader_mask); - - va = r600_resource_va(ctx->screen, (void *)shader->bo); - si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA); - si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8); - si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40); - - num_user_sgprs = SI_PS_NUM_USER_SGPR; - num_sgprs = shader->num_sgprs; - /* One SGPR after user SGPRs is pre-loaded with {prim_mask, lds_offset} */ - if ((num_user_sgprs + 1) > num_sgprs) { - /* Last 2 reserved SGPRs are used for VCC */ - num_sgprs = num_user_sgprs + 1 + 2; - } - assert(num_sgprs <= 104); - - si_pm4_set_reg(pm4, R_00B028_SPI_SHADER_PGM_RSRC1_PS, - S_00B028_VGPRS((shader->num_vgprs - 1) / 4) | - S_00B028_SGPRS((num_sgprs - 1) / 8)); - si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS, - S_00B02C_EXTRA_LDS_SIZE(shader->lds_size) | - S_00B02C_USER_SGPR(num_user_sgprs)); - - si_pm4_set_reg(pm4, R_02880C_DB_SHADER_CONTROL, db_shader_control); - - shader->cb0_is_integer = sctx->framebuffer.cb0_is_integer; - shader->sprite_coord_enable = sctx->sprite_coord_enable; - sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE; } -/* - * Drawing - */ - -static unsigned si_conv_pipe_prim(unsigned pprim) +static unsigned si_conv_pipe_prim(unsigned mode) { static const unsigned prim_conv[] = { [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST, @@ -345,13 +64,12 @@ static unsigned si_conv_pipe_prim(unsigned pprim) [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ, [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ, [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ, - [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ + [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ, + [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH, + [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST }; - unsigned result = prim_conv[pprim]; - if (result == ~0) { - R600_ERR("unsupported primitive type %d\n", pprim); - } - return result; + assert(mode < Elements(prim_conv)); + return prim_conv[mode]; } static unsigned si_conv_prim_to_gs_out(unsigned mode) @@ -370,496 +88,544 @@ static unsigned si_conv_prim_to_gs_out(unsigned mode) [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP, [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP, [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, - [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP + [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, + [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST, + [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP }; assert(mode < Elements(prim_conv)); return prim_conv[mode]; } -static bool si_update_draw_info_state(struct si_context *sctx, - const struct pipe_draw_info *info, - const struct pipe_index_buffer *ib) +/** + * This calculates the LDS size for tessellation shaders (VS, TCS, TES). + * LS.LDS_SIZE is shared by all 3 shader stages. + * + * The information about LDS and other non-compile-time parameters is then + * written to userdata SGPRs. + */ +static void si_emit_derived_tess_state(struct si_context *sctx, + const struct pipe_draw_info *info, + unsigned *num_patches) { - struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx); - struct si_shader *vs = si_get_vs_state(sctx); - unsigned prim = si_conv_pipe_prim(info->mode); - unsigned gs_out_prim = - si_conv_prim_to_gs_out(sctx->gs_shader ? - sctx->gs_shader->current->shader.gs_output_prim : - info->mode); - unsigned ls_mask = 0; - - if (pm4 == NULL) - return false; - - if (prim == ~0) { - FREE(pm4); - return false; - } + struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs; + struct si_shader_selector *ls = sctx->vs_shader; + /* The TES pointer will only be used for sctx->last_tcs. + * It would be wrong to think that TCS = TES. */ + struct si_shader_selector *tcs = + sctx->tcs_shader ? sctx->tcs_shader : sctx->tes_shader; + unsigned tes_sh_base = sctx->shader_userdata.sh_base[PIPE_SHADER_TESS_EVAL]; + unsigned num_tcs_input_cp = info->vertices_per_patch; + unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs; + unsigned num_tcs_patch_outputs; + unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size; + unsigned input_patch_size, output_patch_size, output_patch0_offset; + unsigned perpatch_output_offset, lds_size, ls_rsrc2; + unsigned tcs_in_layout, tcs_out_layout, tcs_out_offsets; + + *num_patches = 1; /* TODO: calculate this */ + + if (sctx->last_ls == ls->current && + sctx->last_tcs == tcs && + sctx->last_tes_sh_base == tes_sh_base && + sctx->last_num_tcs_input_cp == num_tcs_input_cp) + return; - if (sctx->b.chip_class >= CIK) { - struct si_state_rasterizer *rs = sctx->queued.named.rasterizer; - bool wd_switch_on_eop = prim == V_008958_DI_PT_POLYGON || - prim == V_008958_DI_PT_LINELOOP || - prim == V_008958_DI_PT_TRIFAN || - prim == V_008958_DI_PT_TRISTRIP_ADJ || - info->primitive_restart || - (rs ? rs->line_stipple_enable : false); - /* If the WD switch is false, the IA switch must be false too. */ - bool ia_switch_on_eop = wd_switch_on_eop; - - si_pm4_set_reg(pm4, R_028B74_VGT_DISPATCH_DRAW_INDEX, - ib->index_size == 4 ? 0xFC000000 : 0xFC00); - - si_pm4_cmd_begin(pm4, PKT3_DRAW_PREAMBLE); - si_pm4_cmd_add(pm4, prim); /* VGT_PRIMITIVE_TYPE */ - si_pm4_cmd_add(pm4, /* IA_MULTI_VGT_PARAM */ - S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) | - S_028AA8_PARTIAL_VS_WAVE_ON(1) | - S_028AA8_PRIMGROUP_SIZE(63) | - S_028AA8_WD_SWITCH_ON_EOP(wd_switch_on_eop)); - si_pm4_cmd_add(pm4, 0); /* VGT_LS_HS_CONFIG */ - si_pm4_cmd_end(pm4, false); - } else { - si_pm4_set_reg(pm4, R_008958_VGT_PRIMITIVE_TYPE, prim); - } + sctx->last_ls = ls->current; + sctx->last_tcs = tcs; + sctx->last_tes_sh_base = tes_sh_base; + sctx->last_num_tcs_input_cp = num_tcs_input_cp; - si_pm4_set_reg(pm4, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim); - si_pm4_set_reg(pm4, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info->restart_index); - si_pm4_set_reg(pm4, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart); - - if (prim == V_008958_DI_PT_LINELIST) - ls_mask = 1; - else if (prim == V_008958_DI_PT_LINESTRIP) - ls_mask = 2; - si_pm4_set_reg(pm4, R_028A0C_PA_SC_LINE_STIPPLE, - S_028A0C_AUTO_RESET_CNTL(ls_mask) | - sctx->pa_sc_line_stipple); - - if (info->mode == PIPE_PRIM_QUADS || info->mode == PIPE_PRIM_QUAD_STRIP || info->mode == PIPE_PRIM_POLYGON) { - si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL, - S_028814_PROVOKING_VTX_LAST(1) | sctx->pa_su_sc_mode_cntl); - } else { - si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL, sctx->pa_su_sc_mode_cntl); - } - si_pm4_set_reg(pm4, R_02881C_PA_CL_VS_OUT_CNTL, - S_02881C_USE_VTX_POINT_SIZE(vs->vs_out_point_size) | - S_02881C_USE_VTX_EDGE_FLAG(vs->vs_out_edgeflag) | - S_02881C_USE_VTX_RENDER_TARGET_INDX(vs->vs_out_layer) | - S_02881C_VS_OUT_CCDIST0_VEC_ENA((vs->clip_dist_write & 0x0F) != 0) | - S_02881C_VS_OUT_CCDIST1_VEC_ENA((vs->clip_dist_write & 0xF0) != 0) | - S_02881C_VS_OUT_MISC_VEC_ENA(vs->vs_out_misc_write) | - (sctx->queued.named.rasterizer->clip_plane_enable & - vs->clip_dist_write)); - si_pm4_set_reg(pm4, R_028810_PA_CL_CLIP_CNTL, - sctx->queued.named.rasterizer->pa_cl_clip_cntl | - (vs->clip_dist_write ? 0 : - sctx->queued.named.rasterizer->clip_plane_enable & 0x3F)); - - si_pm4_set_state(sctx, draw_info, pm4); - return true; -} + /* This calculates how shader inputs and outputs among VS, TCS, and TES + * are laid out in LDS. */ + num_tcs_inputs = util_last_bit64(ls->outputs_written); -static void si_update_spi_map(struct si_context *sctx) -{ - struct si_shader *ps = &sctx->ps_shader->current->shader; - struct si_shader *vs = si_get_vs_state(sctx); - struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx); - unsigned i, j, tmp; - - for (i = 0; i < ps->ninput; i++) { - unsigned name = ps->input[i].name; - unsigned param_offset = ps->input[i].param_offset; - - if (name == TGSI_SEMANTIC_POSITION) - /* Read from preloaded VGPRs, not parameters */ - continue; - -bcolor: - tmp = 0; - - if (ps->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT || - (ps->input[i].interpolate == TGSI_INTERPOLATE_COLOR && - sctx->ps_shader->current->key.ps.flatshade)) { - tmp |= S_028644_FLAT_SHADE(1); - } + if (sctx->tcs_shader) { + num_tcs_outputs = util_last_bit64(tcs->outputs_written); + num_tcs_output_cp = tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT]; + num_tcs_patch_outputs = util_last_bit64(tcs->patch_outputs_written); + } else { + /* No TCS. Route varyings from LS to TES. */ + num_tcs_outputs = num_tcs_inputs; + num_tcs_output_cp = num_tcs_input_cp; + num_tcs_patch_outputs = 2; /* TESSINNER + TESSOUTER */ + } - if (name == TGSI_SEMANTIC_GENERIC && - sctx->sprite_coord_enable & (1 << ps->input[i].sid)) { - tmp |= S_028644_PT_SPRITE_TEX(1); - } + input_vertex_size = num_tcs_inputs * 16; + output_vertex_size = num_tcs_outputs * 16; - for (j = 0; j < vs->noutput; j++) { - if (name == vs->output[j].name && - ps->input[i].sid == vs->output[j].sid) { - tmp |= S_028644_OFFSET(vs->output[j].param_offset); - break; - } - } + input_patch_size = num_tcs_input_cp * input_vertex_size; - if (j == vs->noutput) { - /* No corresponding output found, load defaults into input */ - tmp |= S_028644_OFFSET(0x20); - } + pervertex_output_patch_size = num_tcs_output_cp * output_vertex_size; + output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16; - si_pm4_set_reg(pm4, - R_028644_SPI_PS_INPUT_CNTL_0 + param_offset * 4, - tmp); + output_patch0_offset = sctx->tcs_shader ? input_patch_size * *num_patches : 0; + perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size; - if (name == TGSI_SEMANTIC_COLOR && - sctx->ps_shader->current->key.ps.color_two_side) { - name = TGSI_SEMANTIC_BCOLOR; - param_offset++; - goto bcolor; - } - } + lds_size = output_patch0_offset + output_patch_size * *num_patches; + ls_rsrc2 = ls->current->ls_rsrc2; - si_pm4_set_state(sctx, spi, pm4); + if (sctx->b.chip_class >= CIK) { + assert(lds_size <= 65536); + ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 512) / 512); + } else { + assert(lds_size <= 32768); + ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 256) / 256); + } + + /* Due to a hw bug, RSRC2_LS must be written twice with another + * LS register written in between. */ + if (sctx->b.chip_class == CIK && sctx->b.family != CHIP_HAWAII) + si_write_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2); + si_write_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2); + radeon_emit(cs, ls->current->ls_rsrc1); + radeon_emit(cs, ls_rsrc2); + + /* Compute userdata SGPRs. */ + assert(((input_vertex_size / 4) & ~0xff) == 0); + assert(((output_vertex_size / 4) & ~0xff) == 0); + assert(((input_patch_size / 4) & ~0x1fff) == 0); + assert(((output_patch_size / 4) & ~0x1fff) == 0); + assert(((output_patch0_offset / 16) & ~0xffff) == 0); + assert(((perpatch_output_offset / 16) & ~0xffff) == 0); + assert(num_tcs_input_cp <= 32); + assert(num_tcs_output_cp <= 32); + + tcs_in_layout = (input_patch_size / 4) | + ((input_vertex_size / 4) << 13); + tcs_out_layout = (output_patch_size / 4) | + ((output_vertex_size / 4) << 13); + tcs_out_offsets = (output_patch0_offset / 16) | + ((perpatch_output_offset / 16) << 16); + + /* Set them for LS. */ + si_write_sh_reg(cs, + R_00B530_SPI_SHADER_USER_DATA_LS_0 + SI_SGPR_LS_OUT_LAYOUT * 4, + tcs_in_layout); + + /* Set them for TCS. */ + si_write_sh_reg_seq(cs, + R_00B430_SPI_SHADER_USER_DATA_HS_0 + SI_SGPR_TCS_OUT_OFFSETS * 4, 3); + radeon_emit(cs, tcs_out_offsets); + radeon_emit(cs, tcs_out_layout | (num_tcs_input_cp << 26)); + radeon_emit(cs, tcs_in_layout); + + /* Set them for TES. */ + si_write_sh_reg_seq(cs, tes_sh_base + SI_SGPR_TCS_OUT_OFFSETS * 4, 2); + radeon_emit(cs, tcs_out_offsets); + radeon_emit(cs, tcs_out_layout | (num_tcs_output_cp << 26)); } -/* Initialize state related to ESGS / GSVS ring buffers */ -static void si_init_gs_rings(struct si_context *sctx) +static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx, + const struct pipe_draw_info *info, + unsigned num_patches) { - unsigned size = 128 * 1024; + struct si_state_rasterizer *rs = sctx->queued.named.rasterizer; + unsigned prim = info->mode; + unsigned primgroup_size = 128; /* recommended without a GS */ + + /* SWITCH_ON_EOP(0) is always preferable. */ + bool wd_switch_on_eop = false; + bool ia_switch_on_eop = false; + bool ia_switch_on_eoi = false; + bool partial_vs_wave = false; + bool partial_es_wave = false; + + if (sctx->gs_shader) + primgroup_size = 64; /* recommended with a GS */ + + if (sctx->tes_shader) { + unsigned num_cp_out = + sctx->tcs_shader ? + sctx->tcs_shader->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT] : + info->vertices_per_patch; + unsigned max_size = 256 / MAX2(info->vertices_per_patch, num_cp_out); + + primgroup_size = MIN2(primgroup_size, max_size); + + /* primgroup_size must be set to a multiple of NUM_PATCHES */ + primgroup_size = (primgroup_size / num_patches) * num_patches; + + /* SWITCH_ON_EOI must be set if PrimID is used. + * If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */ + if ((sctx->tcs_shader && sctx->tcs_shader->info.uses_primid) || + sctx->tes_shader->info.uses_primid) { + ia_switch_on_eoi = true; + partial_es_wave = true; + } - assert(!sctx->gs_rings); - sctx->gs_rings = si_pm4_alloc_state(sctx); + /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */ + if ((sctx->b.family == CHIP_TAHITI || + sctx->b.family == CHIP_PITCAIRN || + sctx->b.family == CHIP_BONAIRE) && + sctx->gs_shader) + partial_vs_wave = true; + } - sctx->esgs_ring.buffer = - pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM, - PIPE_USAGE_DEFAULT, size); - sctx->esgs_ring.buffer_size = size; + /* This is a hardware requirement. */ + if ((rs && rs->line_stipple_enable) || + (sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) { + ia_switch_on_eop = true; + wd_switch_on_eop = true; + } - size = 64 * 1024 * 1024; - sctx->gsvs_ring.buffer = - pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM, - PIPE_USAGE_DEFAULT, size); - sctx->gsvs_ring.buffer_size = size; + if (sctx->b.streamout.streamout_enabled || + sctx->b.streamout.prims_gen_query_enabled) + partial_vs_wave = true; if (sctx->b.chip_class >= CIK) { - si_pm4_set_reg(sctx->gs_rings, R_030900_VGT_ESGS_RING_SIZE, - sctx->esgs_ring.buffer_size / 256); - si_pm4_set_reg(sctx->gs_rings, R_030904_VGT_GSVS_RING_SIZE, - sctx->gsvs_ring.buffer_size / 256); - } else { - si_pm4_set_reg(sctx->gs_rings, R_0088C8_VGT_ESGS_RING_SIZE, - sctx->esgs_ring.buffer_size / 256); - si_pm4_set_reg(sctx->gs_rings, R_0088CC_VGT_GSVS_RING_SIZE, - sctx->gsvs_ring.buffer_size / 256); - } + /* WD_SWITCH_ON_EOP has no effect on GPUs with less than + * 4 shader engines. Set 1 to pass the assertion below. + * The other cases are hardware requirements. */ + if (sctx->b.screen->info.max_se < 4 || + prim == PIPE_PRIM_POLYGON || + prim == PIPE_PRIM_LINE_LOOP || + prim == PIPE_PRIM_TRIANGLE_FAN || + prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY || + info->primitive_restart) + wd_switch_on_eop = true; + + /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0. + * We don't know that for indirect drawing, so treat it as + * always problematic. */ + if (sctx->b.family == CHIP_HAWAII && + (info->indirect || info->instance_count > 1)) + wd_switch_on_eop = true; + + /* USE_OPAQUE doesn't work when WD_SWITCH_ON_EOP is 0. */ + if (info->count_from_stream_output) + wd_switch_on_eop = true; - si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_ESGS, - &sctx->esgs_ring, 0, sctx->esgs_ring.buffer_size, - true, true, 4, 64); - si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_RING_ESGS, - &sctx->esgs_ring, 0, sctx->esgs_ring.buffer_size, - false, false, 0, 0); - si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_GSVS, - &sctx->gsvs_ring, 0, sctx->gsvs_ring.buffer_size, - false, false, 0, 0); + /* If the WD switch is false, the IA switch must be false too. */ + assert(wd_switch_on_eop || !ia_switch_on_eop); + } + + /* Hw bug with single-primitive instances and SWITCH_ON_EOI + * on multi-SE chips. */ + if (sctx->b.screen->info.max_se >= 2 && ia_switch_on_eoi && + (info->indirect || + (info->instance_count > 1 && + u_prims_for_vertices(info->mode, info->count) <= 1))) + sctx->b.flags |= SI_CONTEXT_VGT_FLUSH; + + /* Instancing bug on 2 SE chips. */ + if (sctx->b.screen->info.max_se == 2 && ia_switch_on_eoi && + (info->indirect || info->instance_count > 1)) + partial_vs_wave = true; + + return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) | + S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) | + S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) | + S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) | + S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) | + S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0) | + S_028AA8_MAX_PRIMGRP_IN_WAVE(sctx->b.chip_class >= VI ? 2 : 0); } -static void si_update_derived_state(struct si_context *sctx) +static unsigned si_get_ls_hs_config(struct si_context *sctx, + const struct pipe_draw_info *info, + unsigned num_patches) { - struct pipe_context * ctx = (struct pipe_context*)sctx; + unsigned num_output_cp; - if (!sctx->blitter->running) { - /* Flush depth textures which need to be flushed. */ - for (int i = 0; i < SI_NUM_SHADERS; i++) { - if (sctx->samplers[i].depth_texture_mask) { - si_flush_depth_textures(sctx, &sctx->samplers[i]); - } - if (sctx->samplers[i].compressed_colortex_mask) { - si_decompress_color_textures(sctx, &sctx->samplers[i]); - } - } - } - - if (sctx->gs_shader) { - si_shader_select(ctx, sctx->gs_shader); + if (!sctx->tes_shader) + return 0; - if (!sctx->gs_shader->current->pm4) { - si_pipe_shader_gs(ctx, sctx->gs_shader->current); - si_pipe_shader_vs(ctx, - sctx->gs_shader->current->gs_copy_shader); - } + num_output_cp = sctx->tcs_shader ? + sctx->tcs_shader->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT] : + info->vertices_per_patch; - si_pm4_bind_state(sctx, gs, sctx->gs_shader->current->pm4); - si_pm4_bind_state(sctx, vs, sctx->gs_shader->current->gs_copy_shader->pm4); + return S_028B58_NUM_PATCHES(num_patches) | + S_028B58_HS_NUM_INPUT_CP(info->vertices_per_patch) | + S_028B58_HS_NUM_OUTPUT_CP(num_output_cp); +} - sctx->b.streamout.stride_in_dw = sctx->gs_shader->so.stride; +static void si_emit_scratch_reloc(struct si_context *sctx) +{ + struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs; - si_shader_select(ctx, sctx->vs_shader); + if (!sctx->emit_scratch_reloc) + return; - if (!sctx->vs_shader->current->pm4) - si_pipe_shader_es(ctx, sctx->vs_shader->current); + r600_write_context_reg(cs, R_0286E8_SPI_TMPRING_SIZE, + sctx->spi_tmpring_size); - si_pm4_bind_state(sctx, es, sctx->vs_shader->current->pm4); + if (sctx->scratch_buffer) { + r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, + sctx->scratch_buffer, RADEON_USAGE_READWRITE, + RADEON_PRIO_SHADER_RESOURCE_RW); - if (!sctx->gs_rings) - si_init_gs_rings(sctx); - if (sctx->emitted.named.gs_rings != sctx->gs_rings) - sctx->b.flags |= R600_CONTEXT_VGT_FLUSH; - si_pm4_bind_state(sctx, gs_rings, sctx->gs_rings); + } + sctx->emit_scratch_reloc = false; +} - si_set_ring_buffer(ctx, PIPE_SHADER_GEOMETRY, SI_RING_GSVS, - &sctx->gsvs_ring, - sctx->gs_shader->current->shader.gs_max_out_vertices * - sctx->gs_shader->current->shader.noutput * 16, - 64, true, true, 4, 16); +/* rast_prim is the primitive type after GS. */ +static void si_emit_rasterizer_prim_state(struct si_context *sctx) +{ + struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs; + unsigned rast_prim = sctx->current_rast_prim; + struct si_state_rasterizer *rs = sctx->emitted.named.rasterizer; + + /* Skip this if not rendering lines. */ + if (rast_prim != PIPE_PRIM_LINES && + rast_prim != PIPE_PRIM_LINE_LOOP && + rast_prim != PIPE_PRIM_LINE_STRIP && + rast_prim != PIPE_PRIM_LINES_ADJACENCY && + rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY) + return; - if (!sctx->gs_on) { - sctx->gs_on = si_pm4_alloc_state(sctx); + if (rast_prim == sctx->last_rast_prim && + rs->pa_sc_line_stipple == sctx->last_sc_line_stipple) + return; - si_pm4_set_reg(sctx->gs_on, R_028B54_VGT_SHADER_STAGES_EN, - S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) | - S_028B54_GS_EN(1) | - S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER)); - } - si_pm4_bind_state(sctx, gs_onoff, sctx->gs_on); - } else { - si_shader_select(ctx, sctx->vs_shader); + r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE, + rs->pa_sc_line_stipple | + S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : + rast_prim == PIPE_PRIM_LINE_STRIP ? 2 : 0)); - if (!sctx->vs_shader->current->pm4) - si_pipe_shader_vs(ctx, sctx->vs_shader->current); + sctx->last_rast_prim = rast_prim; + sctx->last_sc_line_stipple = rs->pa_sc_line_stipple; +} - si_pm4_bind_state(sctx, vs, sctx->vs_shader->current->pm4); +static void si_emit_draw_registers(struct si_context *sctx, + const struct pipe_draw_info *info) +{ + struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs; + unsigned prim = si_conv_pipe_prim(info->mode); + unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim); + unsigned ia_multi_vgt_param, ls_hs_config, num_patches = 0; - sctx->b.streamout.stride_in_dw = sctx->vs_shader->so.stride; + if (sctx->tes_shader) + si_emit_derived_tess_state(sctx, info, &num_patches); - if (!sctx->gs_off) { - sctx->gs_off = si_pm4_alloc_state(sctx); + ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info, num_patches); + ls_hs_config = si_get_ls_hs_config(sctx, info, num_patches); - si_pm4_set_reg(sctx->gs_off, R_028A40_VGT_GS_MODE, 0); - si_pm4_set_reg(sctx->gs_off, R_028B54_VGT_SHADER_STAGES_EN, 0); + /* Draw state. */ + if (prim != sctx->last_prim || + ia_multi_vgt_param != sctx->last_multi_vgt_param || + ls_hs_config != sctx->last_ls_hs_config) { + if (sctx->b.chip_class >= CIK) { + radeon_emit(cs, PKT3(PKT3_DRAW_PREAMBLE, 2, 0)); + radeon_emit(cs, prim); /* VGT_PRIMITIVE_TYPE */ + radeon_emit(cs, ia_multi_vgt_param); /* IA_MULTI_VGT_PARAM */ + radeon_emit(cs, ls_hs_config); /* VGT_LS_HS_CONFIG */ + } else { + r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim); + r600_write_context_reg(cs, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param); + r600_write_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG, ls_hs_config); } - si_pm4_bind_state(sctx, gs_onoff, sctx->gs_off); - si_pm4_bind_state(sctx, gs_rings, NULL); - si_pm4_bind_state(sctx, gs, NULL); - si_pm4_bind_state(sctx, es, NULL); + sctx->last_prim = prim; + sctx->last_multi_vgt_param = ia_multi_vgt_param; + sctx->last_ls_hs_config = ls_hs_config; } - si_shader_select(ctx, sctx->ps_shader); - - if (!sctx->ps_shader->current->pm4 || - sctx->ps_shader->current->cb0_is_integer != sctx->framebuffer.cb0_is_integer) - si_pipe_shader_ps(ctx, sctx->ps_shader->current); - - si_pm4_bind_state(sctx, ps, sctx->ps_shader->current->pm4); - - if (si_pm4_state_changed(sctx, ps) || si_pm4_state_changed(sctx, vs)) { - /* XXX: Emitting the PS state even when only the VS changed - * fixes random failures with piglit glsl-max-varyings. - * Not sure why... - */ - sctx->emitted.named.ps = NULL; - si_update_spi_map(sctx); + if (gs_out_prim != sctx->last_gs_out_prim) { + r600_write_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim); + sctx->last_gs_out_prim = gs_out_prim; } -} -static void si_vertex_buffer_update(struct si_context *sctx) -{ - struct pipe_context *ctx = &sctx->b.b; - struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx); - bool bound[PIPE_MAX_ATTRIBS] = {}; - unsigned i, count; - uint64_t va; - - sctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE; - - count = sctx->vertex_elements->count; - assert(count <= 256 / 4); - - si_pm4_sh_data_begin(pm4); - for (i = 0 ; i < count; i++) { - struct pipe_vertex_element *ve = &sctx->vertex_elements->elements[i]; - struct pipe_vertex_buffer *vb; - struct r600_resource *rbuffer; - unsigned offset; - - if (ve->vertex_buffer_index >= sctx->nr_vertex_buffers) - continue; - - vb = &sctx->vertex_buffer[ve->vertex_buffer_index]; - rbuffer = (struct r600_resource*)vb->buffer; - if (rbuffer == NULL) - continue; - - offset = 0; - offset += vb->buffer_offset; - offset += ve->src_offset; - - va = r600_resource_va(ctx->screen, (void*)rbuffer); - va += offset; - - /* Fill in T# buffer resource description */ - si_pm4_sh_data_add(pm4, va & 0xFFFFFFFF); - si_pm4_sh_data_add(pm4, (S_008F04_BASE_ADDRESS_HI(va >> 32) | - S_008F04_STRIDE(vb->stride))); - if (vb->stride) - /* Round up by rounding down and adding 1 */ - si_pm4_sh_data_add(pm4, - (vb->buffer->width0 - offset - - util_format_get_blocksize(ve->src_format)) / - vb->stride + 1); - else - si_pm4_sh_data_add(pm4, vb->buffer->width0 - offset); - si_pm4_sh_data_add(pm4, sctx->vertex_elements->rsrc_word3[i]); - - if (!bound[ve->vertex_buffer_index]) { - si_pm4_add_bo(pm4, rbuffer, RADEON_USAGE_READ, - RADEON_PRIO_SHADER_BUFFER_RO); - bound[ve->vertex_buffer_index] = true; + /* Primitive restart. */ + if (info->primitive_restart != sctx->last_primitive_restart_en) { + r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart); + sctx->last_primitive_restart_en = info->primitive_restart; + + if (info->primitive_restart && + (info->restart_index != sctx->last_restart_index || + sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN)) { + r600_write_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, + info->restart_index); + sctx->last_restart_index = info->restart_index; } } - si_pm4_sh_data_end(pm4, sctx->gs_shader ? - R_00B330_SPI_SHADER_USER_DATA_ES_0 : - R_00B130_SPI_SHADER_USER_DATA_VS_0, - SI_SGPR_VERTEX_BUFFER); - si_pm4_set_state(sctx, vertex_buffers, pm4); } -static void si_state_draw(struct si_context *sctx, - const struct pipe_draw_info *info, - const struct pipe_index_buffer *ib) +static void si_emit_draw_packets(struct si_context *sctx, + const struct pipe_draw_info *info, + const struct pipe_index_buffer *ib) { - unsigned sh_base_reg = (sctx->gs_shader ? R_00B330_SPI_SHADER_USER_DATA_ES_0 : - R_00B130_SPI_SHADER_USER_DATA_VS_0); - struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx); - - if (pm4 == NULL) - return; - - /* queries need some special values - * (this is non-zero if any query is active) */ - if (sctx->b.num_occlusion_queries > 0) { - if (sctx->b.chip_class >= CIK) { - si_pm4_set_reg(pm4, R_028004_DB_COUNT_CONTROL, - S_028004_PERFECT_ZPASS_COUNTS(1) | - S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples) | - S_028004_ZPASS_ENABLE(1) | - S_028004_SLICE_EVEN_ENABLE(1) | - S_028004_SLICE_ODD_ENABLE(1)); - } else { - si_pm4_set_reg(pm4, R_028004_DB_COUNT_CONTROL, - S_028004_PERFECT_ZPASS_COUNTS(1) | - S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples)); - } - } + struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs; + unsigned sh_base_reg = sctx->shader_userdata.sh_base[PIPE_SHADER_VERTEX]; if (info->count_from_stream_output) { struct r600_so_target *t = (struct r600_so_target*)info->count_from_stream_output; - uint64_t va = r600_resource_va(&sctx->screen->b.b, - &t->buf_filled_size->b.b); - va += t->buf_filled_size_offset; - - si_pm4_set_reg(pm4, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, - t->stride_in_dw); - - si_pm4_cmd_begin(pm4, PKT3_COPY_DATA); - si_pm4_cmd_add(pm4, - COPY_DATA_SRC_SEL(COPY_DATA_MEM) | - COPY_DATA_DST_SEL(COPY_DATA_REG) | - COPY_DATA_WR_CONFIRM); - si_pm4_cmd_add(pm4, va); /* src address lo */ - si_pm4_cmd_add(pm4, va >> 32UL); /* src address hi */ - si_pm4_cmd_add(pm4, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); - si_pm4_cmd_add(pm4, 0); /* unused */ - si_pm4_add_bo(pm4, t->buf_filled_size, RADEON_USAGE_READ, - RADEON_PRIO_MIN); - si_pm4_cmd_end(pm4, true); + uint64_t va = t->buf_filled_size->gpu_address + + t->buf_filled_size_offset; + + r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, + t->stride_in_dw); + + radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0)); + radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) | + COPY_DATA_DST_SEL(COPY_DATA_REG) | + COPY_DATA_WR_CONFIRM); + radeon_emit(cs, va); /* src address lo */ + radeon_emit(cs, va >> 32); /* src address hi */ + radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); + radeon_emit(cs, 0); /* unused */ + + r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, + t->buf_filled_size, RADEON_USAGE_READ, + RADEON_PRIO_MIN); } /* draw packet */ - si_pm4_cmd_begin(pm4, PKT3_INDEX_TYPE); - if (ib->index_size == 4) { - si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_32 | (SI_BIG_ENDIAN ? - V_028A7C_VGT_DMA_SWAP_32_BIT : 0)); - } else { - si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_16 | (SI_BIG_ENDIAN ? - V_028A7C_VGT_DMA_SWAP_16_BIT : 0)); + if (info->indexed) { + radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0)); + + /* index type */ + switch (ib->index_size) { + case 1: + radeon_emit(cs, V_028A7C_VGT_INDEX_8); + break; + case 2: + radeon_emit(cs, V_028A7C_VGT_INDEX_16 | + (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ? + V_028A7C_VGT_DMA_SWAP_16_BIT : 0)); + break; + case 4: + radeon_emit(cs, V_028A7C_VGT_INDEX_32 | + (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ? + V_028A7C_VGT_DMA_SWAP_32_BIT : 0)); + break; + default: + assert(!"unreachable"); + return; + } } - si_pm4_cmd_end(pm4, sctx->b.predicate_drawing); if (!info->indirect) { - si_pm4_cmd_begin(pm4, PKT3_NUM_INSTANCES); - si_pm4_cmd_add(pm4, info->instance_count); - si_pm4_cmd_end(pm4, sctx->b.predicate_drawing); - - si_pm4_set_reg(pm4, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, - info->indexed ? info->index_bias : info->start); - si_pm4_set_reg(pm4, sh_base_reg + SI_SGPR_START_INSTANCE * 4, - info->start_instance); + int base_vertex; + + radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0)); + radeon_emit(cs, info->instance_count); + + /* Base vertex and start instance. */ + base_vertex = info->indexed ? info->index_bias : info->start; + + if (base_vertex != sctx->last_base_vertex || + sctx->last_base_vertex == SI_BASE_VERTEX_UNKNOWN || + info->start_instance != sctx->last_start_instance || + sh_base_reg != sctx->last_sh_base_reg) { + si_write_sh_reg_seq(cs, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 2); + radeon_emit(cs, base_vertex); + radeon_emit(cs, info->start_instance); + + sctx->last_base_vertex = base_vertex; + sctx->last_start_instance = info->start_instance; + sctx->last_sh_base_reg = sh_base_reg; + } } else { - si_pm4_add_bo(pm4, (struct r600_resource *)info->indirect, - RADEON_USAGE_READ, RADEON_PRIO_MIN); + si_invalidate_draw_sh_constants(sctx); + + r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, + (struct r600_resource *)info->indirect, + RADEON_USAGE_READ, RADEON_PRIO_MIN); } if (info->indexed) { - uint32_t max_size = (ib->buffer->width0 - ib->offset) / - sctx->index_buffer.index_size; - uint64_t va; - va = r600_resource_va(&sctx->screen->b.b, ib->buffer); - va += ib->offset; + uint32_t index_max_size = (ib->buffer->width0 - ib->offset) / + ib->index_size; + uint64_t index_va = r600_resource(ib->buffer)->gpu_address + ib->offset; - si_pm4_add_bo(pm4, (struct r600_resource *)ib->buffer, RADEON_USAGE_READ, - RADEON_PRIO_MIN); + r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, + (struct r600_resource *)ib->buffer, + RADEON_USAGE_READ, RADEON_PRIO_MIN); if (info->indirect) { - uint64_t indirect_va = r600_resource_va(&sctx->screen->b.b, - info->indirect); - si_cmd_draw_index_indirect(pm4, indirect_va, va, max_size, - info->indirect_offset, - sh_base_reg + SI_SGPR_BASE_VERTEX * 4, - sh_base_reg + SI_SGPR_START_INSTANCE * 4, - sctx->b.predicate_drawing); + uint64_t indirect_va = r600_resource(info->indirect)->gpu_address; + + assert(indirect_va % 8 == 0); + assert(index_va % 2 == 0); + assert(info->indirect_offset % 4 == 0); + + radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0)); + radeon_emit(cs, 1); + radeon_emit(cs, indirect_va); + radeon_emit(cs, indirect_va >> 32); + + radeon_emit(cs, PKT3(PKT3_INDEX_BASE, 1, 0)); + radeon_emit(cs, index_va); + radeon_emit(cs, index_va >> 32); + + radeon_emit(cs, PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0)); + radeon_emit(cs, index_max_size); + + radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_INDIRECT, 3, sctx->b.predicate_drawing)); + radeon_emit(cs, info->indirect_offset); + radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2); + radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2); + radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA); } else { - va += info->start * ib->index_size; - si_cmd_draw_index_2(pm4, max_size, va, info->count, - V_0287F0_DI_SRC_SEL_DMA, - sctx->b.predicate_drawing); + index_va += info->start * ib->index_size; + + radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_2, 4, sctx->b.predicate_drawing)); + radeon_emit(cs, index_max_size); + radeon_emit(cs, index_va); + radeon_emit(cs, (index_va >> 32UL) & 0xFF); + radeon_emit(cs, info->count); + radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA); } } else { if (info->indirect) { - uint64_t indirect_va = r600_resource_va(&sctx->screen->b.b, - info->indirect); - si_cmd_draw_indirect(pm4, indirect_va, info->indirect_offset, - sh_base_reg + SI_SGPR_BASE_VERTEX * 4, - sh_base_reg + SI_SGPR_START_INSTANCE * 4, - sctx->b.predicate_drawing); + uint64_t indirect_va = r600_resource(info->indirect)->gpu_address; + + assert(indirect_va % 8 == 0); + assert(info->indirect_offset % 4 == 0); + + radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0)); + radeon_emit(cs, 1); + radeon_emit(cs, indirect_va); + radeon_emit(cs, indirect_va >> 32); + + radeon_emit(cs, PKT3(PKT3_DRAW_INDIRECT, 3, sctx->b.predicate_drawing)); + radeon_emit(cs, info->indirect_offset); + radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2); + radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2); + radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX); } else { - si_cmd_draw_index_auto(pm4, info->count, - V_0287F0_DI_SRC_SEL_AUTO_INDEX | - S_0287F0_USE_OPAQUE(!!info->count_from_stream_output), - sctx->b.predicate_drawing); + radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, sctx->b.predicate_drawing)); + radeon_emit(cs, info->count); + radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX | + S_0287F0_USE_OPAQUE(!!info->count_from_stream_output)); } } - - si_pm4_set_state(sctx, draw, pm4); } +#define BOTH_ICACHE_KCACHE (SI_CONTEXT_INV_ICACHE | SI_CONTEXT_INV_KCACHE) + void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *atom) { struct radeon_winsys_cs *cs = sctx->rings.gfx.cs; uint32_t cp_coher_cntl = 0; + uint32_t compute = + PKT3_SHADER_TYPE_S(!!(sctx->flags & SI_CONTEXT_FLAG_COMPUTE)); + + /* SI has a bug that it always flushes ICACHE and KCACHE if either + * bit is set. An alternative way is to write SQC_CACHES, but that + * doesn't seem to work reliably. Since the bug doesn't affect + * correctness (it only does more work than necessary) and + * the performance impact is likely negligible, there is no plan + * to fix it. + */ - /* XXX SI flushes both ICACHE and KCACHE if either flag is set. - * XXX CIK shouldn't have this issue. Test CIK before separating the flags - * XXX to ensure there is no regression. Also find out if there is another - * XXX way to flush either ICACHE or KCACHE but not both for SI. */ - if (sctx->flags & (R600_CONTEXT_INV_SHADER_CACHE | - R600_CONTEXT_INV_CONST_CACHE)) { - cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1) | - S_0085F0_SH_KCACHE_ACTION_ENA(1); - } - if (sctx->flags & (R600_CONTEXT_INV_TEX_CACHE | - R600_CONTEXT_STREAMOUT_FLUSH)) { - cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1) | - S_0085F0_TCL1_ACTION_ENA(1); + if (sctx->flags & SI_CONTEXT_INV_ICACHE) + cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1); + if (sctx->flags & SI_CONTEXT_INV_KCACHE) + cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1); + + if (sctx->flags & SI_CONTEXT_INV_TC_L1) + cp_coher_cntl |= S_0085F0_TCL1_ACTION_ENA(1); + if (sctx->flags & SI_CONTEXT_INV_TC_L2) { + cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1); + + /* TODO: this might not be needed. */ + if (sctx->chip_class >= VI) + cp_coher_cntl |= S_0301F0_TC_WB_ACTION_ENA(1); } - if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_CB) { + + if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB) { cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) | S_0085F0_CB0_DEST_BASE_ENA(1) | S_0085F0_CB1_DEST_BASE_ENA(1) | @@ -870,14 +636,58 @@ void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *ato S_0085F0_CB6_DEST_BASE_ENA(1) | S_0085F0_CB7_DEST_BASE_ENA(1); } - if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_DB) { + if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB) { cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) | S_0085F0_DB_DEST_BASE_ENA(1); } + if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB_META) { + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); + radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0)); + } + if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB_META) { + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); + radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0)); + } + if (sctx->flags & SI_CONTEXT_FLUSH_WITH_INV_L2) { + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); + radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH) | EVENT_INDEX(7) | + EVENT_WRITE_INV_L2); + } + + /* FLUSH_AND_INV events must be emitted before PS_PARTIAL_FLUSH. + * Otherwise, clearing CMASK (CB meta) with CP DMA isn't reliable. + * + * I think the reason is that FLUSH_AND_INV is only added to a queue + * and it is PS_PARTIAL_FLUSH that waits for it to complete. + */ + if (sctx->flags & SI_CONTEXT_PS_PARTIAL_FLUSH) { + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); + radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4)); + } else if (sctx->flags & SI_CONTEXT_VS_PARTIAL_FLUSH) { + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); + radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4)); + } + if (sctx->flags & SI_CONTEXT_CS_PARTIAL_FLUSH) { + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); + radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4))); + } + if (sctx->flags & SI_CONTEXT_VGT_FLUSH) { + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); + radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0)); + } + if (sctx->flags & SI_CONTEXT_VGT_STREAMOUT_SYNC) { + radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute); + radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0)); + } + + /* SURFACE_SYNC must be emitted after partial flushes. + * It looks like SURFACE_SYNC flushes caches immediately and doesn't + * wait for any engines. This should be last. + */ if (cp_coher_cntl) { if (sctx->chip_class >= CIK) { - radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0)); + radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0) | compute); radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */ radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */ radeon_emit(cs, 0xff); /* CP_COHER_SIZE_HI */ @@ -885,7 +695,7 @@ void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *ato radeon_emit(cs, 0); /* CP_COHER_BASE_HI */ radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */ } else { - radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0)); + radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0) | compute); radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */ radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */ radeon_emit(cs, 0); /* CP_COHER_BASE */ @@ -893,34 +703,10 @@ void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *ato } } - if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_CB_META) { - radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0)); - radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0)); - } - if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_DB_META) { - radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0)); - radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0)); - } - - if (sctx->flags & (R600_CONTEXT_WAIT_3D_IDLE | - R600_CONTEXT_PS_PARTIAL_FLUSH)) { - radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0)); - radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4)); - } else if (sctx->flags & R600_CONTEXT_STREAMOUT_FLUSH) { - /* Needed if streamout buffers are going to be used as a source. */ - radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0)); - radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4)); - } - - if (sctx->flags & R600_CONTEXT_VGT_FLUSH) { - radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0)); - radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0)); - } - sctx->flags = 0; } -const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 13 }; /* number of CS dwords */ +const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 24 }; /* number of CS dwords */ static void si_get_draw_start_count(struct si_context *sctx, const struct pipe_draw_info *info, @@ -944,17 +730,39 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) { struct si_context *sctx = (struct si_context *)ctx; struct pipe_index_buffer ib = {}; - uint32_t i; + unsigned i; if (!info->count && !info->indirect && (info->indexed || !info->count_from_stream_output)) return; - if (!sctx->ps_shader || !sctx->vs_shader) + if (!sctx->ps_shader || !sctx->vs_shader) { + assert(0); return; + } + if (!!sctx->tes_shader != (info->mode == PIPE_PRIM_PATCHES)) { + assert(0); + return; + } - si_update_derived_state(sctx); - si_vertex_buffer_update(sctx); + si_decompress_textures(sctx); + + /* Set the rasterization primitive type. + * + * This must be done after si_decompress_textures, which can call + * draw_vbo recursively, and before si_update_shaders, which uses + * current_rast_prim for this draw_vbo call. */ + if (sctx->gs_shader) + sctx->current_rast_prim = sctx->gs_shader->gs_output_prim; + else if (sctx->tes_shader) + sctx->current_rast_prim = + sctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]; + else + sctx->current_rast_prim = info->mode; + + si_update_shaders(sctx); + if (!si_upload_shader_descriptors(sctx)) + return; if (info->indexed) { /* Initialize the index buffer struct. */ @@ -964,7 +772,8 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) ib.offset = sctx->index_buffer.offset; /* Translate or upload, if needed. */ - if (ib.index_size == 1) { + /* 8-bit indices are supported on VI. */ + if (sctx->b.chip_class <= CIK && ib.index_size == 1) { struct pipe_resource *out_buffer = NULL; unsigned out_offset, start, count, start_offset; void *ptr; @@ -999,16 +808,16 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) } } - if (!si_update_draw_info_state(sctx, info, &ib)) - return; - - si_state_draw(sctx, info, &ib); - - sctx->pm4_dirty_cdwords += si_pm4_dirty_dw(sctx); + /* TODO: VI should read index buffers through TC, so this shouldn't be + * needed on VI. */ + if (info->indexed && r600_resource(ib.buffer)->TC_L2_dirty) { + sctx->b.flags |= SI_CONTEXT_INV_TC_L2; + r600_resource(ib.buffer)->TC_L2_dirty = false; + } /* Check flush flags. */ if (sctx->b.flags) - sctx->atoms.s.cache_flush->dirty = true; + si_mark_atom_dirty(sctx, sctx->atoms.s.cache_flush); si_need_cs_space(sctx, 0, TRUE); @@ -1021,13 +830,21 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) } si_pm4_emit_dirty(sctx); - sctx->pm4_dirty_cdwords = 0; + si_emit_scratch_reloc(sctx); + si_emit_rasterizer_prim_state(sctx); + si_emit_draw_registers(sctx, info); + si_emit_draw_packets(sctx, info, &ib); -#if SI_TRACE_CS - if (sctx->screen->b.trace_bo) { + if (sctx->trace_buf) si_trace_emit(sctx); + + /* Workaround for a VGT hang when streamout is enabled. + * It must be done after drawing. */ + if ((sctx->b.family == CHIP_HAWAII || sctx->b.family == CHIP_TONGA) && + (sctx->b.streamout.streamout_enabled || + sctx->b.streamout.prims_gen_query_enabled)) { + sctx->b.flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC; } -#endif /* Set the depth buffer as dirty. */ if (sctx->framebuffer.state.zsbuf) { @@ -1053,3 +870,21 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) pipe_resource_reference(&ib.buffer, NULL); sctx->b.num_draw_calls++; } + +void si_trace_emit(struct si_context *sctx) +{ + struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs; + + sctx->trace_id++; + r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, sctx->trace_buf, + RADEON_USAGE_READWRITE, RADEON_PRIO_MIN); + radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 3, 0)); + radeon_emit(cs, S_370_DST_SEL(V_370_MEMORY_SYNC) | + S_370_WR_CONFIRM(1) | + S_370_ENGINE_SEL(V_370_ME)); + radeon_emit(cs, sctx->trace_buf->gpu_address); + radeon_emit(cs, sctx->trace_buf->gpu_address >> 32); + radeon_emit(cs, sctx->trace_id); + radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); + radeon_emit(cs, SI_ENCODE_TRACE_POINT(sctx->trace_id)); +}