X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgallium%2Fdrivers%2Fsoftpipe%2Fsp_setup.c;h=a91e4f588c8e5f83e5c016293f58d22ed1ecedfa;hb=8c9b9aac7d09e65195dca6681d59c10e4ef713d9;hp=2d6f24a1980bf8aace01d12b003cecc7afed4439;hpb=877128505431adaf817dc8069172ebe4a1cdf5d8;p=mesa.git diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index 2d6f24a1980..a91e4f588c8 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -38,7 +38,6 @@ #include "sp_setup.h" #include "sp_state.h" #include "draw/draw_context.h" -#include "draw/draw_vertex.h" #include "pipe/p_shader_tokens.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -92,6 +91,7 @@ struct setup_context { int facing; float pixel_offset; + unsigned max_layer; struct quad_header quad[MAX_QUADS]; struct quad_header *quad_ptrs[MAX_QUADS]; @@ -124,10 +124,11 @@ struct setup_context { /** * Clip setup->quad against the scissor/surface bounds. */ -static INLINE void +static inline void quad_clip(struct setup_context *setup, struct quad_header *quad) { - const struct pipe_scissor_state *cliprect = &setup->softpipe->cliprect; + unsigned viewport_index = quad[0].input.viewport_index; + const struct pipe_scissor_state *cliprect = &setup->softpipe->cliprect[viewport_index]; const int minx = (int) cliprect->minx; const int maxx = (int) cliprect->maxx; const int miny = (int) cliprect->miny; @@ -155,10 +156,10 @@ quad_clip(struct setup_context *setup, struct quad_header *quad) /** * Emit a quad (pass to next stage) with clipping. */ -static INLINE void +static inline void clip_emit_quad(struct setup_context *setup, struct quad_header *quad) { - quad_clip( setup, quad ); + quad_clip(setup, quad); if (quad->inout.mask) { struct softpipe_context *sp = setup->softpipe; @@ -177,14 +178,14 @@ clip_emit_quad(struct setup_context *setup, struct quad_header *quad) * Given an X or Y coordinate, return the block/quad coordinate that it * belongs to. */ -static INLINE int +static inline int block(int x) { return x & ~(2-1); } -static INLINE int +static inline int block_x(int x) { return x & ~(16-1); @@ -389,17 +390,6 @@ setup_sort_vertices(struct setup_context *setup, return FALSE; } - - /* Prepare pixel offset for rasterisation: - * - pixel center (0.5, 0.5) for GL, or - * - assume (0.0, 0.0) for other APIs. - */ - if (setup->softpipe->rasterizer->half_pixel_center) { - setup->pixel_offset = 0.5f; - } else { - setup->pixel_offset = 0.0f; - } - return TRUE; } @@ -561,17 +551,21 @@ static void setup_fragcoord_coeff(struct setup_context *setup, uint slot) { const struct tgsi_shader_info *fsInfo = &setup->softpipe->fs_variant->info; + boolean origin_lower_left = + fsInfo->properties[TGSI_PROPERTY_FS_COORD_ORIGIN]; + boolean pixel_center_integer = + fsInfo->properties[TGSI_PROPERTY_FS_COORD_PIXEL_CENTER]; /*X*/ - setup->coef[slot].a0[0] = fsInfo->pixel_center_integer ? 0.0f : 0.5f; + setup->coef[slot].a0[0] = pixel_center_integer ? 0.0f : 0.5f; setup->coef[slot].dadx[0] = 1.0f; setup->coef[slot].dady[0] = 0.0f; /*Y*/ setup->coef[slot].a0[1] = - (fsInfo->origin_lower_left ? setup->softpipe->framebuffer.height-1 : 0) - + (fsInfo->pixel_center_integer ? 0.0f : 0.5f); + (origin_lower_left ? setup->softpipe->framebuffer.height-1 : 0) + + (pixel_center_integer ? 0.0f : 0.5f); setup->coef[slot].dadx[1] = 0.0f; - setup->coef[slot].dady[1] = fsInfo->origin_lower_left ? -1.0f : 1.0f; + setup->coef[slot].dady[1] = origin_lower_left ? -1.0f : 1.0f; /*Z*/ setup->coef[slot].a0[2] = setup->posCoef.a0[2]; setup->coef[slot].dadx[2] = setup->posCoef.dadx[2]; @@ -593,10 +587,12 @@ setup_tri_coefficients(struct setup_context *setup) { struct softpipe_context *softpipe = setup->softpipe; const struct tgsi_shader_info *fsInfo = &setup->softpipe->fs_variant->info; - const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe); + const struct sp_setup_info *sinfo = &softpipe->setup_info; uint fragSlot; float v[3]; + assert(sinfo->valid); + /* z and w are done by linear interpolation: */ v[0] = setup->vmin[0][2]; @@ -612,15 +608,16 @@ setup_tri_coefficients(struct setup_context *setup) /* setup interpolation for all the remaining attributes: */ for (fragSlot = 0; fragSlot < fsInfo->num_inputs; fragSlot++) { - const uint vertSlot = vinfo->attrib[fragSlot].src_index; + const uint vertSlot = sinfo->attrib[fragSlot].src_index; uint j; - switch (vinfo->attrib[fragSlot].interp_mode) { - case INTERP_CONSTANT: - for (j = 0; j < TGSI_NUM_CHANNELS; j++) + switch (sinfo->attrib[fragSlot].interp) { + case SP_INTERP_CONSTANT: + for (j = 0; j < TGSI_NUM_CHANNELS; j++) { const_coeff(setup, &setup->coef[fragSlot], vertSlot, j); + } break; - case INTERP_LINEAR: + case SP_INTERP_LINEAR: for (j = 0; j < TGSI_NUM_CHANNELS; j++) { tri_apply_cylindrical_wrap(setup->vmin[vertSlot][j], setup->vmid[vertSlot][j], @@ -630,7 +627,7 @@ setup_tri_coefficients(struct setup_context *setup) tri_linear_coeff(setup, &setup->coef[fragSlot], j, v); } break; - case INTERP_PERSPECTIVE: + case SP_INTERP_PERSPECTIVE: for (j = 0; j < TGSI_NUM_CHANNELS; j++) { tri_apply_cylindrical_wrap(setup->vmin[vertSlot][j], setup->vmid[vertSlot][j], @@ -640,7 +637,7 @@ setup_tri_coefficients(struct setup_context *setup) tri_persp_coeff(setup, &setup->coef[fragSlot], j, v); } break; - case INTERP_POS: + case SP_INTERP_POS: setup_fragcoord_coeff(setup, fragSlot); break; default: @@ -702,9 +699,10 @@ static void subtriangle(struct setup_context *setup, struct edge *eleft, struct edge *eright, - int lines) + int lines, + unsigned viewport_index) { - const struct pipe_scissor_state *cliprect = &setup->softpipe->cliprect; + const struct pipe_scissor_state *cliprect = &setup->softpipe->cliprect[viewport_index]; const int minx = (int) cliprect->minx; const int maxx = (int) cliprect->maxx; const int miny = (int) cliprect->miny; @@ -801,7 +799,8 @@ sp_setup_tri(struct setup_context *setup, const float (*v2)[4]) { float det; - + uint layer = 0; + unsigned viewport_index = 0; #if DEBUG_VERTS debug_printf("Setup triangle:\n"); print_vertex(setup, v0); @@ -834,20 +833,31 @@ sp_setup_tri(struct setup_context *setup, setup->span.right[0] = 0; setup->span.right[1] = 0; /* setup->span.z_mode = tri_z_mode( setup->ctx ); */ + if (setup->softpipe->layer_slot > 0) { + layer = *(unsigned *)setup->vprovoke[setup->softpipe->layer_slot]; + layer = MIN2(layer, setup->max_layer); + } + setup->quad[0].input.layer = layer; + + if (setup->softpipe->viewport_index_slot > 0) { + unsigned *udata = (unsigned*)v0[setup->softpipe->viewport_index_slot]; + viewport_index = sp_clamp_viewport_idx(*udata); + } + setup->quad[0].input.viewport_index = viewport_index; /* init_constant_attribs( setup ); */ if (setup->oneoverarea < 0.0) { /* emaj on left: */ - subtriangle( setup, &setup->emaj, &setup->ebot, setup->ebot.lines ); - subtriangle( setup, &setup->emaj, &setup->etop, setup->etop.lines ); + subtriangle(setup, &setup->emaj, &setup->ebot, setup->ebot.lines, viewport_index); + subtriangle(setup, &setup->emaj, &setup->etop, setup->etop.lines, viewport_index); } else { /* emaj on right: */ - subtriangle( setup, &setup->ebot, &setup->emaj, setup->ebot.lines ); - subtriangle( setup, &setup->etop, &setup->emaj, setup->etop.lines ); + subtriangle(setup, &setup->ebot, &setup->emaj, setup->ebot.lines, viewport_index); + subtriangle(setup, &setup->etop, &setup->emaj, setup->etop.lines, viewport_index); } flush_spans( setup ); @@ -947,11 +957,13 @@ setup_line_coefficients(struct setup_context *setup, { struct softpipe_context *softpipe = setup->softpipe; const struct tgsi_shader_info *fsInfo = &setup->softpipe->fs_variant->info; - const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe); + const struct sp_setup_info *sinfo = &softpipe->setup_info; uint fragSlot; float area; float v[2]; + assert(sinfo->valid); + /* use setup->vmin, vmax to point to vertices */ if (softpipe->rasterizer->flatshade_first) setup->vprovoke = v0; @@ -982,15 +994,15 @@ setup_line_coefficients(struct setup_context *setup, /* setup interpolation for all the remaining attributes: */ for (fragSlot = 0; fragSlot < fsInfo->num_inputs; fragSlot++) { - const uint vertSlot = vinfo->attrib[fragSlot].src_index; + const uint vertSlot = sinfo->attrib[fragSlot].src_index; uint j; - switch (vinfo->attrib[fragSlot].interp_mode) { - case INTERP_CONSTANT: + switch (sinfo->attrib[fragSlot].interp) { + case SP_INTERP_CONSTANT: for (j = 0; j < TGSI_NUM_CHANNELS; j++) const_coeff(setup, &setup->coef[fragSlot], vertSlot, j); break; - case INTERP_LINEAR: + case SP_INTERP_LINEAR: for (j = 0; j < TGSI_NUM_CHANNELS; j++) { line_apply_cylindrical_wrap(setup->vmin[vertSlot][j], setup->vmax[vertSlot][j], @@ -999,7 +1011,7 @@ setup_line_coefficients(struct setup_context *setup, line_linear_coeff(setup, &setup->coef[fragSlot], j, v); } break; - case INTERP_PERSPECTIVE: + case SP_INTERP_PERSPECTIVE: for (j = 0; j < TGSI_NUM_CHANNELS; j++) { line_apply_cylindrical_wrap(setup->vmin[vertSlot][j], setup->vmax[vertSlot][j], @@ -1008,7 +1020,7 @@ setup_line_coefficients(struct setup_context *setup, line_persp_coeff(setup, &setup->coef[fragSlot], j, v); } break; - case INTERP_POS: + case SP_INTERP_POS: setup_fragcoord_coeff(setup, fragSlot); break; default: @@ -1029,7 +1041,7 @@ setup_line_coefficients(struct setup_context *setup, /** * Plot a pixel in a line segment. */ -static INLINE void +static inline void plot(struct setup_context *setup, int x, int y) { const int iy = y & 1; @@ -1044,7 +1056,7 @@ plot(struct setup_context *setup, int x, int y) /* flush prev quad, start new quad */ if (setup->quad[0].input.x0 != -1) - clip_emit_quad( setup, &setup->quad[0] ); + clip_emit_quad(setup, &setup->quad[0]); setup->quad[0].input.x0 = quadX; setup->quad[0].input.y0 = quadY; @@ -1072,6 +1084,8 @@ sp_setup_line(struct setup_context *setup, int dx = x1 - x0; int dy = y1 - y0; int xstep, ystep; + uint layer = 0; + unsigned viewport_index = 0; #if DEBUG_VERTS debug_printf("Setup line:\n"); @@ -1115,6 +1129,17 @@ sp_setup_line(struct setup_context *setup, setup->quad[0].input.x0 = setup->quad[0].input.y0 = -1; setup->quad[0].inout.mask = 0x0; + if (setup->softpipe->layer_slot > 0) { + layer = *(unsigned *)setup->vprovoke[setup->softpipe->layer_slot]; + layer = MIN2(layer, setup->max_layer); + } + setup->quad[0].input.layer = layer; + + if (setup->softpipe->viewport_index_slot > 0) { + unsigned *udata = (unsigned*)setup->vprovoke[setup->softpipe->viewport_index_slot]; + viewport_index = sp_clamp_viewport_idx(*udata); + } + setup->quad[0].input.viewport_index = viewport_index; /* XXX temporary: set coverage to 1.0 so the line appears * if AA mode happens to be enabled. @@ -1167,7 +1192,7 @@ sp_setup_line(struct setup_context *setup, /* draw final quad */ if (setup->quad[0].inout.mask) { - clip_emit_quad( setup, &setup->quad[0] ); + clip_emit_quad(setup, &setup->quad[0]); } } @@ -1204,19 +1229,34 @@ sp_setup_point(struct setup_context *setup, const boolean round = (boolean) setup->softpipe->rasterizer->point_smooth; const float x = v0[0][0]; /* Note: data[0] is always position */ const float y = v0[0][1]; - const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe); + const struct sp_setup_info *sinfo = &softpipe->setup_info; uint fragSlot; - + uint layer = 0; + unsigned viewport_index = 0; #if DEBUG_VERTS debug_printf("Setup point:\n"); print_vertex(setup, v0); #endif + assert(sinfo->valid); + if (setup->softpipe->no_rast || setup->softpipe->rasterizer->rasterizer_discard) return; assert(setup->softpipe->reduced_prim == PIPE_PRIM_POINTS); + if (setup->softpipe->layer_slot > 0) { + layer = *(unsigned *)v0[setup->softpipe->layer_slot]; + layer = MIN2(layer, setup->max_layer); + } + setup->quad[0].input.layer = layer; + + if (setup->softpipe->viewport_index_slot > 0) { + unsigned *udata = (unsigned*)v0[setup->softpipe->viewport_index_slot]; + viewport_index = sp_clamp_viewport_idx(*udata); + } + setup->quad[0].input.viewport_index = viewport_index; + /* For points, all interpolants are constant-valued. * However, for point sprites, we'll need to setup texcoords appropriately. * XXX: which coefficients are the texcoords??? @@ -1240,22 +1280,22 @@ sp_setup_point(struct setup_context *setup, const_coeff(setup, &setup->posCoef, 0, 3); for (fragSlot = 0; fragSlot < fsInfo->num_inputs; fragSlot++) { - const uint vertSlot = vinfo->attrib[fragSlot].src_index; + const uint vertSlot = sinfo->attrib[fragSlot].src_index; uint j; - switch (vinfo->attrib[fragSlot].interp_mode) { - case INTERP_CONSTANT: + switch (sinfo->attrib[fragSlot].interp) { + case SP_INTERP_CONSTANT: /* fall-through */ - case INTERP_LINEAR: + case SP_INTERP_LINEAR: for (j = 0; j < TGSI_NUM_CHANNELS; j++) const_coeff(setup, &setup->coef[fragSlot], vertSlot, j); break; - case INTERP_PERSPECTIVE: + case SP_INTERP_PERSPECTIVE: for (j = 0; j < TGSI_NUM_CHANNELS; j++) point_persp_coeff(setup, setup->vprovoke, &setup->coef[fragSlot], vertSlot, j); break; - case INTERP_POS: + case SP_INTERP_POS: setup_fragcoord_coeff(setup, fragSlot); break; default: @@ -1278,7 +1318,7 @@ sp_setup_point(struct setup_context *setup, setup->quad[0].input.x0 = (int) x - ix; setup->quad[0].input.y0 = (int) y - iy; setup->quad[0].inout.mask = (1 << ix) << (2 * iy); - clip_emit_quad( setup, &setup->quad[0] ); + clip_emit_quad(setup, &setup->quad[0]); } else { if (round) { @@ -1339,7 +1379,7 @@ sp_setup_point(struct setup_context *setup, if (setup->quad[0].inout.mask) { setup->quad[0].input.x0 = ix; setup->quad[0].input.y0 = iy; - clip_emit_quad( setup, &setup->quad[0] ); + clip_emit_quad(setup, &setup->quad[0]); } } } @@ -1386,7 +1426,7 @@ sp_setup_point(struct setup_context *setup, setup->quad[0].inout.mask = mask; setup->quad[0].input.x0 = ix; setup->quad[0].input.y0 = iy; - clip_emit_quad( setup, &setup->quad[0] ); + clip_emit_quad(setup, &setup->quad[0]); } } } @@ -1401,7 +1441,8 @@ void sp_setup_prepare(struct setup_context *setup) { struct softpipe_context *sp = setup->softpipe; - + int i; + unsigned max_layer = ~0; if (sp->dirty) { softpipe_update_derived(sp, sp->reduced_api_prim); } @@ -1409,6 +1450,33 @@ sp_setup_prepare(struct setup_context *setup) /* Note: nr_attrs is only used for debugging (vertex printing) */ setup->nr_vertex_attrs = draw_num_shader_outputs(sp->draw); + /* + * Determine how many layers the fb has (used for clamping layer value). + * OpenGL (but not d3d10) permits different amount of layers per rt, however + * results are undefined if layer exceeds the amount of layers of ANY + * attachment hence don't need separate per cbuf and zsbuf max. + */ + for (i = 0; i < setup->softpipe->framebuffer.nr_cbufs; i++) { + struct pipe_surface *cbuf = setup->softpipe->framebuffer.cbufs[i]; + if (cbuf) { + max_layer = MIN2(max_layer, + cbuf->u.tex.last_layer - cbuf->u.tex.first_layer); + + } + } + + /* Prepare pixel offset for rasterisation: + * - pixel center (0.5, 0.5) for GL, or + * - assume (0.0, 0.0) for other APIs. + */ + if (setup->softpipe->rasterizer->half_pixel_center) { + setup->pixel_offset = 0.5f; + } else { + setup->pixel_offset = 0.0f; + } + + setup->max_layer = max_layer; + sp->quad.first->begin( sp->quad.first ); if (sp->reduced_api_prim == PIPE_PRIM_TRIANGLES &&