X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgallium%2Fdrivers%2Fsvga%2Fsvga_state_vs.c;h=ae9a20ebb816e113a106ae2dd7c148517a1fa0e8;hb=56503fd13847ae5072af761ac69b923323e053f8;hp=f1b0daf9f6b3927c8a1648f59fd343c3c283c0b9;hpb=a087eb590d780cb82b49464e05ffc85123adce7e;p=mesa.git diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c index f1b0daf9f6b..ae9a20ebb81 100644 --- a/src/gallium/drivers/svga/svga_state_vs.c +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -23,9 +23,11 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" +#include "util/u_format.h" #include "util/u_math.h" +#include "util/u_bitmask.h" #include "translate/translate.h" #include "svga_context.h" @@ -69,7 +71,7 @@ static enum pipe_error compile_vs( struct svga_context *svga, struct svga_shader_result **out_result ) { struct svga_shader_result *result; - enum pipe_error ret = PIPE_OK; + enum pipe_error ret = PIPE_ERROR; result = svga_translate_vertex_program( vs, key ); if (result == NULL) { @@ -77,8 +79,14 @@ static enum pipe_error compile_vs( struct svga_context *svga, goto fail; } + result->id = util_bitmask_add(svga->vs_bm); + if(result->id == UTIL_BITMASK_INVALID_INDEX) { + ret = PIPE_ERROR_OUT_OF_MEMORY; + goto fail; + } + ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_vs_id, + result->id, SVGA3D_SHADERTYPE_VS, result->tokens, result->nr_tokens * sizeof result->tokens[0]); @@ -86,14 +94,16 @@ static enum pipe_error compile_vs( struct svga_context *svga, goto fail; *out_result = result; - result->id = svga->state.next_vs_id++; result->next = vs->base.results; vs->base.results = result; return PIPE_OK; fail: - if (result) + if (result) { + if (result->id != UTIL_BITMASK_INVALID_INDEX) + util_bitmask_clear( svga->vs_bm, result->id ); svga_destroy_shader_result( result ); + } return ret; } @@ -141,15 +151,14 @@ static int emit_hw_vs( struct svga_context *svga, id = result->id; } - if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX]) { - ret = SVGA3D_SetShader(svga->swc, - SVGA3D_SHADERTYPE_VS, + if (result != svga->state.hw_draw.vs) { + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_VS, id ); if (ret) return ret; svga->dirty |= SVGA_NEW_VS_RESULT; - svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX] = id; svga->state.hw_draw.vs = result; } @@ -177,13 +186,15 @@ static int update_zero_stride( struct svga_context *svga, svga->curr.zero_stride_vertex_elements = 0; svga->curr.num_zero_stride_vertex_elements = 0; - for (i = 0; i < svga->curr.num_vertex_elements; i++) { - const struct pipe_vertex_element *vel = &svga->curr.ve[i]; + for (i = 0; i < svga->curr.velems->count; i++) { + const struct pipe_vertex_element *vel = &svga->curr.velems->velem[i]; const struct pipe_vertex_buffer *vbuffer = &svga->curr.vb[ vel->vertex_buffer_index]; + if (vbuffer->stride == 0) { unsigned const_idx = svga->curr.num_zero_stride_vertex_elements; + struct pipe_transfer *transfer; struct translate *translate; struct translate_key key; void *mapped_buffer; @@ -193,10 +204,12 @@ static int update_zero_stride( struct svga_context *svga, key.output_stride = 4 * sizeof(float); key.nr_elements = 1; + key.element[0].type = TRANSLATE_ELEMENT_NORMAL; key.element[0].input_format = vel->src_format; key.element[0].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; key.element[0].input_buffer = vel->vertex_buffer_index; key.element[0].input_offset = vel->src_offset; + key.element[0].instance_divisor = vel->instance_divisor; key.element[0].output_offset = const_idx * 4 * sizeof(float); translate_key_sanitize(&key); @@ -207,19 +220,21 @@ static int update_zero_stride( struct svga_context *svga, assert(vel->src_offset == 0); - mapped_buffer = pipe_buffer_map_range(svga->pipe.screen, + mapped_buffer = pipe_buffer_map_range(&svga->pipe, vbuffer->buffer, vel->src_offset, - pf_get_blocksize(vel->src_format), - PIPE_BUFFER_USAGE_CPU_READ); + util_format_get_blocksize(vel->src_format), + PIPE_TRANSFER_READ, + &transfer); + translate->set_buffer(translate, vel->vertex_buffer_index, mapped_buffer, - vbuffer->stride); - translate->run(translate, 0, 1, + vbuffer->stride, ~0); + translate->run(translate, 0, 1, 0, svga->curr.zero_stride_constants); - pipe_buffer_unmap(svga->pipe.screen, - vbuffer->buffer); + pipe_buffer_unmap(&svga->pipe, transfer); + translate->release(translate); } }