X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fmesa%2Fdrivers%2Fdri%2Fr200%2Fr200_tex.c;h=259f35a34c3638c223821e72b675b7f5035135f1;hb=ee98ae5a29ca870149c4a0d2a8f25f55e0fd333a;hp=6059bf5805bbd63d65160680da08146ab218e89a;hpb=2dc621f3fdb585f23013aa3e220f2148f9405538;p=mesa.git diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index 6059bf5805b..259f35a34c3 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -1,4 +1,3 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tex.c,v 1.2 2002/11/05 17:46:08 tsi Exp $ */ /* Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. @@ -32,18 +31,19 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * Keith Whitwell */ -#include "glheader.h" -#include "imports.h" -#include "colormac.h" -#include "context.h" -#include "enums.h" -#include "image.h" -#include "simple_list.h" -#include "texformat.h" -#include "texstore.h" -#include "texutil.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/enums.h" +#include "main/image.h" +#include "main/simple_list.h" +#include "main/texformat.h" +#include "main/texstore.h" +#include "main/teximage.h" +#include "main/texobj.h" + #include "texmem.h" -#include "teximage.h" #include "r200_context.h" #include "r200_state.h" @@ -88,44 +88,54 @@ static void r200SetTexWrap( r200TexObjPtr t, GLenum swrap, GLenum twrap, GLenum case GL_MIRRORED_REPEAT: t->pp_txfilter |= R200_CLAMP_S_MIRROR; break; - case GL_MIRROR_CLAMP_ATI: + case GL_MIRROR_CLAMP_EXT: t->pp_txfilter |= R200_CLAMP_S_MIRROR_CLAMP_GL; is_clamp = GL_TRUE; break; - case GL_MIRROR_CLAMP_TO_EDGE_ATI: + case GL_MIRROR_CLAMP_TO_EDGE_EXT: t->pp_txfilter |= R200_CLAMP_S_MIRROR_CLAMP_LAST; break; + case GL_MIRROR_CLAMP_TO_BORDER_EXT: + t->pp_txfilter |= R200_CLAMP_S_MIRROR_CLAMP_GL; + is_clamp_to_border = GL_TRUE; + break; default: _mesa_problem(NULL, "bad S wrap mode in %s", __FUNCTION__); } - switch ( twrap ) { - case GL_REPEAT: - t->pp_txfilter |= R200_CLAMP_T_WRAP; - break; - case GL_CLAMP: - t->pp_txfilter |= R200_CLAMP_T_CLAMP_GL; - is_clamp = GL_TRUE; - break; - case GL_CLAMP_TO_EDGE: - t->pp_txfilter |= R200_CLAMP_T_CLAMP_LAST; - break; - case GL_CLAMP_TO_BORDER: - t->pp_txfilter |= R200_CLAMP_T_CLAMP_GL | R200_BORDER_MODE_D3D; - is_clamp_to_border = GL_TRUE; - break; - case GL_MIRRORED_REPEAT: - t->pp_txfilter |= R200_CLAMP_T_MIRROR; - break; - case GL_MIRROR_CLAMP_ATI: - t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_GL; - is_clamp = GL_TRUE; - break; - case GL_MIRROR_CLAMP_TO_EDGE_ATI: - t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_LAST; - break; - default: - _mesa_problem(NULL, "bad T wrap mode in %s", __FUNCTION__); + if (t->base.tObj->Target != GL_TEXTURE_1D) { + switch ( twrap ) { + case GL_REPEAT: + t->pp_txfilter |= R200_CLAMP_T_WRAP; + break; + case GL_CLAMP: + t->pp_txfilter |= R200_CLAMP_T_CLAMP_GL; + is_clamp = GL_TRUE; + break; + case GL_CLAMP_TO_EDGE: + t->pp_txfilter |= R200_CLAMP_T_CLAMP_LAST; + break; + case GL_CLAMP_TO_BORDER: + t->pp_txfilter |= R200_CLAMP_T_CLAMP_GL; + is_clamp_to_border = GL_TRUE; + break; + case GL_MIRRORED_REPEAT: + t->pp_txfilter |= R200_CLAMP_T_MIRROR; + break; + case GL_MIRROR_CLAMP_EXT: + t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_GL; + is_clamp = GL_TRUE; + break; + case GL_MIRROR_CLAMP_TO_EDGE_EXT: + t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_LAST; + break; + case GL_MIRROR_CLAMP_TO_BORDER_EXT: + t->pp_txfilter |= R200_CLAMP_T_MIRROR_CLAMP_GL; + is_clamp_to_border = GL_TRUE; + break; + default: + _mesa_problem(NULL, "bad T wrap mode in %s", __FUNCTION__); + } } t->pp_txformat_x &= ~R200_CLAMP_Q_MASK; @@ -148,13 +158,17 @@ static void r200SetTexWrap( r200TexObjPtr t, GLenum swrap, GLenum twrap, GLenum case GL_MIRRORED_REPEAT: t->pp_txformat_x |= R200_CLAMP_Q_MIRROR; break; - case GL_MIRROR_CLAMP_ATI: + case GL_MIRROR_CLAMP_EXT: t->pp_txformat_x |= R200_CLAMP_Q_MIRROR_CLAMP_GL; is_clamp = GL_TRUE; break; - case GL_MIRROR_CLAMP_TO_EDGE_ATI: + case GL_MIRROR_CLAMP_TO_EDGE_EXT: t->pp_txformat_x |= R200_CLAMP_Q_MIRROR_CLAMP_LAST; break; + case GL_MIRROR_CLAMP_TO_BORDER_EXT: + t->pp_txformat_x |= R200_CLAMP_Q_MIRROR_CLAMP_GL; + is_clamp_to_border = GL_TRUE; + break; default: _mesa_problem(NULL, "bad R wrap mode in %s", __FUNCTION__); } @@ -170,7 +184,7 @@ static void r200SetTexMaxAnisotropy( r200TexObjPtr t, GLfloat max ) { t->pp_txfilter &= ~R200_MAX_ANISO_MASK; - if ( max == 1.0 ) { + if ( max <= 1.0 ) { t->pp_txfilter |= R200_MAX_ANISO_1_TO_1; } else if ( max <= 2.0 ) { t->pp_txfilter |= R200_MAX_ANISO_2_TO_1; @@ -253,8 +267,13 @@ static void r200SetTexFilter( r200TexObjPtr t, GLenum minf, GLenum magf ) } } -static void r200SetTexBorderColor( r200TexObjPtr t, GLubyte c[4] ) +static void r200SetTexBorderColor( r200TexObjPtr t, const GLfloat color[4] ) { + GLubyte c[4]; + CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]); + CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]); + CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]); + CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]); t->pp_border_color = r200PackColor( 4, c[0], c[1], c[2], c[3] ); } @@ -287,12 +306,33 @@ static r200TexObjPtr r200AllocTexObj( struct gl_texture_object *texObj ) r200SetTexWrap( t, texObj->WrapS, texObj->WrapT, texObj->WrapR ); r200SetTexMaxAnisotropy( t, texObj->MaxAnisotropy ); r200SetTexFilter( t, texObj->MinFilter, texObj->MagFilter ); - r200SetTexBorderColor( t, texObj->_BorderChan ); + r200SetTexBorderColor( t, texObj->BorderColor ); } return t; } +/* try to find a format which will only need a memcopy */ +static const struct gl_texture_format * +r200Choose8888TexFormat( GLenum srcFormat, GLenum srcType ) +{ + const GLuint ui = 1; + const GLubyte littleEndian = *((const GLubyte *) &ui); + + if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) || + (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) || + (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || + (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) { + return &_mesa_texformat_rgba8888; + } + else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || + (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) || + (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) || + (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) { + return &_mesa_texformat_rgba8888_rev; + } + else return _dri_texformat_argb8888; +} static const struct gl_texture_format * r200ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, @@ -312,15 +352,16 @@ r200ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + return do32bpt ? _dri_texformat_argb8888 : _dri_texformat_argb1555; case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return _dri_texformat_argb4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return _dri_texformat_argb1555; default: - return do32bpt ? &_mesa_texformat_rgba8888 : &_mesa_texformat_argb4444; + return do32bpt ? + r200Choose8888TexFormat(format, type) : _dri_texformat_argb4444; } case 3: @@ -329,15 +370,15 @@ r200ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return _dri_texformat_argb4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return _dri_texformat_argb1555; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: - return &_mesa_texformat_rgb565; + return _dri_texformat_rgb565; default: - return do32bpt ? &_mesa_texformat_rgba8888 : &_mesa_texformat_rgb565; + return do32bpt ? _dri_texformat_argb8888 : _dri_texformat_rgb565; } case GL_RGBA8: @@ -345,25 +386,25 @@ r200ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGBA12: case GL_RGBA16: return !force16bpt ? - &_mesa_texformat_rgba8888 : &_mesa_texformat_argb4444; + r200Choose8888TexFormat(format, type) : _dri_texformat_argb4444; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return _dri_texformat_argb4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return _dri_texformat_argb1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return !force16bpt ? &_mesa_texformat_rgba8888 : &_mesa_texformat_rgb565; + return !force16bpt ? _dri_texformat_argb8888 : _dri_texformat_rgb565; case GL_RGB5: case GL_RGB4: case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; + return _dri_texformat_rgb565; case GL_ALPHA: case GL_ALPHA4: @@ -371,7 +412,9 @@ r200ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_al88; + /* can't use a8 format since interpreting hw I8 as a8 would result + in wrong rgb values (same as alpha value instead of 0). */ + return _dri_texformat_al88; case 1: case GL_LUMINANCE: @@ -380,7 +423,7 @@ r200ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_al88; + return _dri_texformat_l8; case 2: case GL_LUMINANCE_ALPHA: @@ -391,7 +434,7 @@ r200ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return _dri_texformat_al88; case GL_INTENSITY: case GL_INTENSITY4: @@ -399,21 +442,35 @@ r200ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - /* At the moment, glean & conform both fail using the i8 internal - * format. - */ - return &_mesa_texformat_al88; -/* return &_mesa_texformat_i8; */ + return _dri_texformat_i8; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_APPLE || - type == GL_UNSIGNED_BYTE) + type == GL_UNSIGNED_BYTE) return &_mesa_texformat_ycbcr; else return &_mesa_texformat_ycbcr_rev; + case GL_RGB_S3TC: + case GL_RGB4_S3TC: + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + return &_mesa_texformat_rgb_dxt1; + + case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + return &_mesa_texformat_rgba_dxt1; + + case GL_RGBA_S3TC: + case GL_RGBA4_S3TC: + case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + return &_mesa_texformat_rgba_dxt3; + + case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: + return &_mesa_texformat_rgba_dxt5; + default: - _mesa_problem(ctx, "unexpected texture format in %s", __FUNCTION__); + _mesa_problem(ctx, + "unexpected internalFormat 0x%x in r200ChooseTextureFormat", + (int) internalFormat); return NULL; } @@ -432,9 +489,8 @@ r200ValidateClientStorage( GLcontext *ctx, GLenum target, { r200ContextPtr rmesa = R200_CONTEXT(ctx); - int texelBytes; - if (0) + if ( R200_DEBUG & DEBUG_TEXTURE ) fprintf(stderr, "intformat %s format %s type %s\n", _mesa_lookup_enum_by_nr( internalFormat ), _mesa_lookup_enum_by_nr( format ), @@ -454,8 +510,7 @@ r200ValidateClientStorage( GLcontext *ctx, GLenum target, switch ( internalFormat ) { case GL_RGBA: if ( format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV ) { - texImage->TexFormat = &_mesa_texformat_argb8888; - texelBytes = 4; + texImage->TexFormat = _dri_texformat_argb8888; } else return 0; @@ -463,8 +518,7 @@ r200ValidateClientStorage( GLcontext *ctx, GLenum target, case GL_RGB: if ( format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 ) { - texImage->TexFormat = &_mesa_texformat_rgb565; - texelBytes = 2; + texImage->TexFormat = _dri_texformat_rgb565; } else return 0; @@ -474,19 +528,16 @@ r200ValidateClientStorage( GLcontext *ctx, GLenum target, if ( format == GL_YCBCR_MESA && type == GL_UNSIGNED_SHORT_8_8_REV_APPLE ) { texImage->TexFormat = &_mesa_texformat_ycbcr_rev; - texelBytes = 2; } else if ( format == GL_YCBCR_MESA && (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE)) { texImage->TexFormat = &_mesa_texformat_ycbcr; - texelBytes = 2; } else return 0; break; - - + default: return 0; } @@ -505,7 +556,7 @@ r200ValidateClientStorage( GLcontext *ctx, GLenum target, format, type); - if (0) + if ( R200_DEBUG & DEBUG_TEXTURE ) fprintf(stderr, "%s: srcRowStride %d/%x\n", __FUNCTION__, srcRowStride, srcRowStride); @@ -525,7 +576,8 @@ r200ValidateClientStorage( GLcontext *ctx, GLenum target, */ texImage->Data = (void *)pixels; texImage->IsClientData = GL_TRUE; - texImage->RowStride = srcRowStride / texelBytes; + texImage->RowStride = srcRowStride / texImage->TexFormat->TexelBytes; + return 1; } } @@ -670,7 +722,6 @@ static void r200TexSubImage2D( GLcontext *ctx, GLenum target, GLint level, driTextureObject * t = (driTextureObject *) texObj->DriverData; GLuint face; - /* which cube face or ordinary 2D image */ switch (target) { case GL_TEXTURE_CUBE_MAP_POSITIVE_X: @@ -706,6 +757,116 @@ static void r200TexSubImage2D( GLcontext *ctx, GLenum target, GLint level, } +static void r200CompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage ) +{ + driTextureObject * t = (driTextureObject *) texObj->DriverData; + GLuint face; + + /* which cube face or ordinary 2D image */ + switch (target) { + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; + ASSERT(face < 6); + break; + default: + face = 0; + } + + if ( t != NULL ) { + driSwapOutTextureObject( t ); + } + else { + t = (driTextureObject *) r200AllocTexObj( texObj ); + if (!t) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); + return; + } + } + + texImage->IsClientData = GL_FALSE; +/* can't call this, different parameters. Would never evaluate to true anyway currently + if (r200ValidateClientStorage( ctx, target, + internalFormat, + width, height, + format, type, pixels, + packing, texObj, texImage)) { + if (R200_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "%s: Using client storage\n", __FUNCTION__); + } + else */{ + if (R200_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "%s: Using normal storage\n", __FUNCTION__); + + /* Normal path: copy (to cached memory) and eventually upload + * via another copy to GART memory and then a blit... Could + * eliminate one copy by going straight to (permanent) GART. + * + * Note, this will call r200ChooseTextureFormat. + */ + _mesa_store_compressed_teximage2d(ctx, target, level, internalFormat, width, + height, border, imageSize, data, texObj, texImage); + + t->dirty_images[face] |= (1 << level); + } +} + + +static void r200CompressedTexSubImage2D( GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage ) +{ + driTextureObject * t = (driTextureObject *) texObj->DriverData; + GLuint face; + + + /* which cube face or ordinary 2D image */ + switch (target) { + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; + ASSERT(face < 6); + break; + default: + face = 0; + } + + assert( t ); /* this _should_ be true */ + if ( t ) { + driSwapOutTextureObject( t ); + } + else { + t = (driTextureObject *) r200AllocTexObj( texObj ); + if (!t) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2D"); + return; + } + } + + _mesa_store_compressed_texsubimage2d(ctx, target, level, xoffset, yoffset, width, + height, format, imageSize, data, texObj, texImage); + + t->dirty_images[face] |= (1 << level); +} + + #if ENABLE_HW_3D_TEXTURE static void r200TexImage3D( GLcontext *ctx, GLenum target, GLint level, GLint internalFormat, @@ -722,7 +883,7 @@ static void r200TexImage3D( GLcontext *ctx, GLenum target, GLint level, driSwapOutTextureObject( t ); } else { - t = r200AllocTexObj( texObj ); + t = (driTextureObject *) r200AllocTexObj( texObj ); if (!t) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); return; @@ -783,7 +944,7 @@ r200TexSubImage3D( GLcontext *ctx, GLenum target, GLint level, driSwapOutTextureObject( t ); } else { - t = r200AllocTexObj(texObj); + t = (driTextureObject *) r200AllocTexObj( texObj ); if (!t) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D"); return; @@ -831,7 +992,7 @@ static void r200TexEnv( GLcontext *ctx, GLenum target, } case GL_TEXTURE_LOD_BIAS_EXT: { - GLfloat bias; + GLfloat bias, min; GLuint b; const int fixed_one = 0x8000000; @@ -841,7 +1002,9 @@ static void r200TexEnv( GLcontext *ctx, GLenum target, * NOTE: Add a small bias to the bias for conform mipsel.c test. */ bias = *param + .01; - bias = CLAMP( bias, -16.0, 16.0 ); + min = driQueryOptionb (&rmesa->optionCache, "no_neg_lod_bias") ? + 0.0 : -16.0; + bias = CLAMP( bias, min, 16.0 ); b = (int)(bias * fixed_one) & R200_LOD_BIAS_MASK; if ( (rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] & R200_LOD_BIAS_MASK) != b ) { @@ -851,7 +1014,16 @@ static void r200TexEnv( GLcontext *ctx, GLenum target, } break; } - + case GL_COORD_REPLACE_ARB: + if (ctx->Point.PointSprite) { + R200_STATECHANGE( rmesa, spr ); + if ((GLenum)param[0]) { + rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] |= R200_PS_GEN_TEX_0 << unit; + } else { + rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] &= ~(R200_PS_GEN_TEX_0 << unit); + } + } + break; default: return; } @@ -874,10 +1046,6 @@ static void r200TexParameter( GLcontext *ctx, GLenum target, _mesa_lookup_enum_by_nr( pname ) ); } - if ( ( target != GL_TEXTURE_2D ) && - ( target != GL_TEXTURE_1D ) ) - return; - switch ( pname ) { case GL_TEXTURE_MIN_FILTER: case GL_TEXTURE_MAG_FILTER: @@ -893,7 +1061,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r200SetTexBorderColor( t, texObj->_BorderChan ); + r200SetTexBorderColor( t, texObj->BorderColor ); break; case GL_TEXTURE_BASE_LEVEL: @@ -927,13 +1095,18 @@ static void r200BindTexture( GLcontext *ctx, GLenum target, ctx->Texture.CurrentUnit ); } - if ( target == GL_TEXTURE_2D || target == GL_TEXTURE_1D ) { - if ( texObj->DriverData == NULL ) { - r200AllocTexObj( texObj ); - } + if ( (target == GL_TEXTURE_1D) + || (target == GL_TEXTURE_2D) +#if ENABLE_HW_3D_TEXTURE + || (target == GL_TEXTURE_3D) +#endif + || (target == GL_TEXTURE_CUBE_MAP) + || (target == GL_TEXTURE_RECTANGLE_NV) ) { + assert( texObj->DriverData != NULL ); } } + static void r200DeleteTexture( GLcontext *ctx, struct gl_texture_object *texObj ) { @@ -952,6 +1125,8 @@ static void r200DeleteTexture( GLcontext *ctx, driDestroyTextureObject( t ); } + /* Free mipmap images and the texture object itself */ + _mesa_delete_texture_object(ctx, texObj); } /* Need: @@ -975,46 +1150,74 @@ static void r200TexGen( GLcontext *ctx, } -void r200InitTextureFuncs( GLcontext *ctx ) +/** + * Allocate a new texture object. + * Called via ctx->Driver.NewTextureObject. + * Note: this function will be called during context creation to + * allocate the default texture objects. + * Note: we could use containment here to 'derive' the driver-specific + * texture object from the core mesa gl_texture_object. Not done at this time. + * Fixup MaxAnisotropy according to user preference. + */ +static struct gl_texture_object * +r200NewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); + struct gl_texture_object *obj; + obj = _mesa_new_texture_object(ctx, name, target); + if (!obj) + return NULL; + obj->MaxAnisotropy = rmesa->initialMaxAnisotropy; + r200AllocTexObj( obj ); + return obj; +} - ctx->Driver.ChooseTextureFormat = r200ChooseTextureFormat; - ctx->Driver.TexImage1D = r200TexImage1D; - ctx->Driver.TexImage2D = r200TexImage2D; +void r200InitTextureFuncs( struct dd_function_table *functions ) +{ + /* Note: we only plug in the functions we implement in the driver + * since _mesa_init_driver_functions() was already called. + */ + functions->ChooseTextureFormat = r200ChooseTextureFormat; + functions->TexImage1D = r200TexImage1D; + functions->TexImage2D = r200TexImage2D; #if ENABLE_HW_3D_TEXTURE - ctx->Driver.TexImage3D = r200TexImage3D; + functions->TexImage3D = r200TexImage3D; #else - ctx->Driver.TexImage3D = _mesa_store_teximage3d; + functions->TexImage3D = _mesa_store_teximage3d; #endif - ctx->Driver.TexSubImage1D = r200TexSubImage1D; - ctx->Driver.TexSubImage2D = r200TexSubImage2D; + functions->TexSubImage1D = r200TexSubImage1D; + functions->TexSubImage2D = r200TexSubImage2D; #if ENABLE_HW_3D_TEXTURE - ctx->Driver.TexSubImage3D = r200TexSubImage3D; + functions->TexSubImage3D = r200TexSubImage3D; #else - ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d; + functions->TexSubImage3D = _mesa_store_texsubimage3d; #endif - ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d; - ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d; - ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d; - ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d; - ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d; - ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage; - - ctx->Driver.BindTexture = r200BindTexture; - ctx->Driver.CreateTexture = NULL; /* FIXME: Is this used??? */ - ctx->Driver.DeleteTexture = r200DeleteTexture; - ctx->Driver.IsTextureResident = driIsTextureResident; - ctx->Driver.PrioritizeTexture = NULL; - ctx->Driver.ActiveTexture = NULL; - ctx->Driver.UpdateTexturePalette = NULL; - - ctx->Driver.TexEnv = r200TexEnv; - ctx->Driver.TexParameter = r200TexParameter; - ctx->Driver.TexGen = r200TexGen; + functions->NewTextureObject = r200NewTextureObject; + functions->BindTexture = r200BindTexture; + functions->DeleteTexture = r200DeleteTexture; + functions->IsTextureResident = driIsTextureResident; + + functions->TexEnv = r200TexEnv; + functions->TexParameter = r200TexParameter; + functions->TexGen = r200TexGen; + + functions->CompressedTexImage2D = r200CompressedTexImage2D; + functions->CompressedTexSubImage2D = r200CompressedTexSubImage2D; + driInitTextureFormats(); + +#if 000 + /* moved or obsolete code */ + r200ContextPtr rmesa = R200_CONTEXT(ctx); driInitTextureObjects( ctx, & rmesa->swapped, DRI_TEXMGR_DO_TEXTURE_1D | DRI_TEXMGR_DO_TEXTURE_2D ); + + /* Hack: r200NewTextureObject is not yet installed when the + * default textures are created. Therefore set MaxAnisotropy of the + * default 2D texture now. */ + ctx->Shared->Default2D->MaxAnisotropy = driQueryOptionf (&rmesa->optionCache, + "def_max_anisotropy"); +#endif }