X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fmesa%2Fglapi%2Fglprocs.h;h=680893cfc4eb287d11984bdf6d813287c5ac7369;hb=ca792be42b238bd1c8f8a99ad72ea8558cbbfc32;hp=699e100a0675a2d0c95faacbab5c41b677257d1e;hpb=78e6e5947776b72cc594e3bc711a9129de4edffc;p=mesa.git diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 699e100a067..680893cfc4e 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -2,7 +2,7 @@ /* * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 + * (C) Copyright IBM Corporation 2004, 2006 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -26,25 +26,31 @@ * SOFTWARE. */ + /* This file is only included by glapi.c and is used for * the GetProcAddress() function */ typedef struct { GLint Name_offset; -#ifdef NEED_FUNCTION_POINTER +#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) _glapi_proc Address; #endif GLuint Offset; } glprocs_table_t; -#ifdef NEED_FUNCTION_POINTER -# define NAME_FUNC_OFFSET(n,f,o) { n , (_glapi_proc) f , o } -#else -# define NAME_FUNC_OFFSET(n,f,o) { n , o } +#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } +#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } +#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } +#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } #endif + static const char gl_string_table[] = "glNewList\0" "glEndList\0" @@ -454,44 +460,167 @@ static const char gl_string_table[] = "glMultiTexCoord4ivARB\0" "glMultiTexCoord4sARB\0" "glMultiTexCoord4svARB\0" - "glLoadTransposeMatrixfARB\0" + "glAttachShader\0" + "glCreateProgram\0" + "glCreateShader\0" + "glDeleteProgram\0" + "glDeleteShader\0" + "glDetachShader\0" + "glGetAttachedShaders\0" + "glGetProgramInfoLog\0" + "glGetProgramiv\0" + "glGetShaderInfoLog\0" + "glGetShaderiv\0" + "glIsProgram\0" + "glIsShader\0" + "glStencilFuncSeparate\0" + "glStencilMaskSeparate\0" + "glStencilOpSeparate\0" + "glUniformMatrix2x3fv\0" + "glUniformMatrix2x4fv\0" + "glUniformMatrix3x2fv\0" + "glUniformMatrix3x4fv\0" + "glUniformMatrix4x2fv\0" + "glUniformMatrix4x3fv\0" "glLoadTransposeMatrixdARB\0" - "glMultTransposeMatrixfARB\0" + "glLoadTransposeMatrixfARB\0" "glMultTransposeMatrixdARB\0" + "glMultTransposeMatrixfARB\0" "glSampleCoverageARB\0" + "glCompressedTexImage1DARB\0" + "glCompressedTexImage2DARB\0" + "glCompressedTexImage3DARB\0" + "glCompressedTexSubImage1DARB\0" + "glCompressedTexSubImage2DARB\0" + "glCompressedTexSubImage3DARB\0" + "glGetCompressedTexImageARB\0" + "glDisableVertexAttribArrayARB\0" + "glEnableVertexAttribArrayARB\0" + "glGetProgramEnvParameterdvARB\0" + "glGetProgramEnvParameterfvARB\0" + "glGetProgramLocalParameterdvARB\0" + "glGetProgramLocalParameterfvARB\0" + "glGetProgramStringARB\0" + "glGetProgramivARB\0" + "glGetVertexAttribdvARB\0" + "glGetVertexAttribfvARB\0" + "glGetVertexAttribivARB\0" + "glProgramEnvParameter4dARB\0" + "glProgramEnvParameter4dvARB\0" + "glProgramEnvParameter4fARB\0" + "glProgramEnvParameter4fvARB\0" + "glProgramLocalParameter4dARB\0" + "glProgramLocalParameter4dvARB\0" + "glProgramLocalParameter4fARB\0" + "glProgramLocalParameter4fvARB\0" + "glProgramStringARB\0" + "glVertexAttrib1dARB\0" + "glVertexAttrib1dvARB\0" + "glVertexAttrib1fARB\0" + "glVertexAttrib1fvARB\0" + "glVertexAttrib1sARB\0" + "glVertexAttrib1svARB\0" + "glVertexAttrib2dARB\0" + "glVertexAttrib2dvARB\0" + "glVertexAttrib2fARB\0" + "glVertexAttrib2fvARB\0" + "glVertexAttrib2sARB\0" + "glVertexAttrib2svARB\0" + "glVertexAttrib3dARB\0" + "glVertexAttrib3dvARB\0" + "glVertexAttrib3fARB\0" + "glVertexAttrib3fvARB\0" + "glVertexAttrib3sARB\0" + "glVertexAttrib3svARB\0" + "glVertexAttrib4NbvARB\0" + "glVertexAttrib4NivARB\0" + "glVertexAttrib4NsvARB\0" + "glVertexAttrib4NubARB\0" + "glVertexAttrib4NubvARB\0" + "glVertexAttrib4NuivARB\0" + "glVertexAttrib4NusvARB\0" + "glVertexAttrib4bvARB\0" + "glVertexAttrib4dARB\0" + "glVertexAttrib4dvARB\0" + "glVertexAttrib4fARB\0" + "glVertexAttrib4fvARB\0" + "glVertexAttrib4ivARB\0" + "glVertexAttrib4sARB\0" + "glVertexAttrib4svARB\0" + "glVertexAttrib4ubvARB\0" + "glVertexAttrib4uivARB\0" + "glVertexAttrib4usvARB\0" + "glVertexAttribPointerARB\0" + "glBindBufferARB\0" + "glBufferDataARB\0" + "glBufferSubDataARB\0" + "glDeleteBuffersARB\0" + "glGenBuffersARB\0" + "glGetBufferParameterivARB\0" + "glGetBufferPointervARB\0" + "glGetBufferSubDataARB\0" + "glIsBufferARB\0" + "glMapBufferARB\0" + "glUnmapBufferARB\0" + "glBeginQueryARB\0" + "glDeleteQueriesARB\0" + "glEndQueryARB\0" + "glGenQueriesARB\0" + "glGetQueryObjectivARB\0" + "glGetQueryObjectuivARB\0" + "glGetQueryivARB\0" + "glIsQueryARB\0" + "glAttachObjectARB\0" + "glCompileShaderARB\0" + "glCreateProgramObjectARB\0" + "glCreateShaderObjectARB\0" + "glDeleteObjectARB\0" + "glDetachObjectARB\0" + "glGetActiveUniformARB\0" + "glGetAttachedObjectsARB\0" + "glGetHandleARB\0" + "glGetInfoLogARB\0" + "glGetObjectParameterfvARB\0" + "glGetObjectParameterivARB\0" + "glGetShaderSourceARB\0" + "glGetUniformLocationARB\0" + "glGetUniformfvARB\0" + "glGetUniformivARB\0" + "glLinkProgramARB\0" + "glShaderSourceARB\0" + "glUniform1fARB\0" + "glUniform1fvARB\0" + "glUniform1iARB\0" + "glUniform1ivARB\0" + "glUniform2fARB\0" + "glUniform2fvARB\0" + "glUniform2iARB\0" + "glUniform2ivARB\0" + "glUniform3fARB\0" + "glUniform3fvARB\0" + "glUniform3iARB\0" + "glUniform3ivARB\0" + "glUniform4fARB\0" + "glUniform4fvARB\0" + "glUniform4iARB\0" + "glUniform4ivARB\0" + "glUniformMatrix2fvARB\0" + "glUniformMatrix3fvARB\0" + "glUniformMatrix4fvARB\0" + "glUseProgramObjectARB\0" + "glValidateProgramARB\0" + "glBindAttribLocationARB\0" + "glGetActiveAttribARB\0" + "glGetAttribLocationARB\0" "glDrawBuffersARB\0" + "glRenderbufferStorageMultisample\0" "glPolygonOffsetEXT\0" - "glGetTexFilterFuncSGIS\0" - "glTexFilterFuncSGIS\0" - "glGetHistogramEXT\0" - "glGetHistogramParameterfvEXT\0" - "glGetHistogramParameterivEXT\0" - "glGetMinmaxEXT\0" - "glGetMinmaxParameterfvEXT\0" - "glGetMinmaxParameterivEXT\0" - "glGetConvolutionFilterEXT\0" - "glGetConvolutionParameterfvEXT\0" - "glGetConvolutionParameterivEXT\0" - "glGetSeparableFilterEXT\0" - "glGetColorTableSGI\0" - "glGetColorTableParameterfvSGI\0" - "glGetColorTableParameterivSGI\0" - "glPixelTexGenSGIX\0" - "glPixelTexGenParameteriSGIS\0" - "glPixelTexGenParameterivSGIS\0" + "glGetPixelTexGenParameterfvSGIS\0" + "glGetPixelTexGenParameterivSGIS\0" "glPixelTexGenParameterfSGIS\0" "glPixelTexGenParameterfvSGIS\0" - "glGetPixelTexGenParameterivSGIS\0" - "glGetPixelTexGenParameterfvSGIS\0" - "glTexImage4DSGIS\0" - "glTexSubImage4DSGIS\0" - "glAreTexturesResidentEXT\0" - "glGenTexturesEXT\0" - "glIsTextureEXT\0" - "glDetailTexFuncSGIS\0" - "glGetDetailTexFuncSGIS\0" - "glSharpenTexFuncSGIS\0" - "glGetSharpenTexFuncSGIS\0" + "glPixelTexGenParameteriSGIS\0" + "glPixelTexGenParameterivSGIS\0" "glSampleMaskSGIS\0" "glSamplePatternSGIS\0" "glColorPointerEXT\0" @@ -500,57 +629,46 @@ static const char gl_string_table[] = "glNormalPointerEXT\0" "glTexCoordPointerEXT\0" "glVertexPointerEXT\0" - "glSpriteParameterfSGIX\0" - "glSpriteParameterfvSGIX\0" - "glSpriteParameteriSGIX\0" - "glSpriteParameterivSGIX\0" "glPointParameterfEXT\0" "glPointParameterfvEXT\0" - "glGetInstrumentsSGIX\0" - "glInstrumentsBufferSGIX\0" - "glPollInstrumentsSGIX\0" - "glReadInstrumentsSGIX\0" - "glStartInstrumentsSGIX\0" - "glStopInstrumentsSGIX\0" - "glFrameZoomSGIX\0" - "glTagSampleBufferSGIX\0" - "glReferencePlaneSGIX\0" - "glFlushRasterSGIX\0" - "glGetListParameterfvSGIX\0" - "glGetListParameterivSGIX\0" - "glListParameterfSGIX\0" - "glListParameterfvSGIX\0" - "glListParameteriSGIX\0" - "glListParameterivSGIX\0" - "glFragmentColorMaterialSGIX\0" - "glFragmentLightfSGIX\0" - "glFragmentLightfvSGIX\0" - "glFragmentLightiSGIX\0" - "glFragmentLightivSGIX\0" - "glFragmentLightModelfSGIX\0" - "glFragmentLightModelfvSGIX\0" - "glFragmentLightModeliSGIX\0" - "glFragmentLightModelivSGIX\0" - "glFragmentMaterialfSGIX\0" - "glFragmentMaterialfvSGIX\0" - "glFragmentMaterialiSGIX\0" - "glFragmentMaterialivSGIX\0" - "glGetFragmentLightfvSGIX\0" - "glGetFragmentLightivSGIX\0" - "glGetFragmentMaterialfvSGIX\0" - "glGetFragmentMaterialivSGIX\0" - "glLightEnviSGIX\0" - "glVertexWeightfEXT\0" - "glVertexWeightfvEXT\0" - "glVertexWeightPointerEXT\0" + "glLockArraysEXT\0" + "glUnlockArraysEXT\0" + "glCullParameterdvEXT\0" + "glCullParameterfvEXT\0" + "glSecondaryColor3bEXT\0" + "glSecondaryColor3bvEXT\0" + "glSecondaryColor3dEXT\0" + "glSecondaryColor3dvEXT\0" + "glSecondaryColor3fEXT\0" + "glSecondaryColor3fvEXT\0" + "glSecondaryColor3iEXT\0" + "glSecondaryColor3ivEXT\0" + "glSecondaryColor3sEXT\0" + "glSecondaryColor3svEXT\0" + "glSecondaryColor3ubEXT\0" + "glSecondaryColor3ubvEXT\0" + "glSecondaryColor3uiEXT\0" + "glSecondaryColor3uivEXT\0" + "glSecondaryColor3usEXT\0" + "glSecondaryColor3usvEXT\0" + "glSecondaryColorPointerEXT\0" + "glMultiDrawArraysEXT\0" + "glMultiDrawElementsEXT\0" + "glFogCoordPointerEXT\0" + "glFogCoorddEXT\0" + "glFogCoorddvEXT\0" + "glFogCoordfEXT\0" + "glFogCoordfvEXT\0" + "glPixelTexGenSGIX\0" + "glBlendFuncSeparateEXT\0" "glFlushVertexArrayRangeNV\0" "glVertexArrayRangeNV\0" - "glCombinerParameterfvNV\0" - "glCombinerParameterfNV\0" - "glCombinerParameterivNV\0" - "glCombinerParameteriNV\0" "glCombinerInputNV\0" "glCombinerOutputNV\0" + "glCombinerParameterfNV\0" + "glCombinerParameterfvNV\0" + "glCombinerParameteriNV\0" + "glCombinerParameterivNV\0" "glFinalCombinerInputNV\0" "glGetCombinerInputParameterfvNV\0" "glGetCombinerInputParameterivNV\0" @@ -583,47 +701,15 @@ static const char gl_string_table[] = "glWindowPos4ivMESA\0" "glWindowPos4sMESA\0" "glWindowPos4svMESA\0" - "glBlendFuncSeparateEXT\0" - "glIndexMaterialEXT\0" - "glIndexFuncEXT\0" - "glLockArraysEXT\0" - "glUnlockArraysEXT\0" - "glCullParameterdvEXT\0" - "glCullParameterfvEXT\0" - "glHintPGI\0" - "glFogCoordfEXT\0" - "glFogCoordfvEXT\0" - "glFogCoorddEXT\0" - "glFogCoorddvEXT\0" - "glFogCoordPointerEXT\0" - "glGetColorTableEXT\0" - "glGetColorTableParameterivEXT\0" - "glGetColorTableParameterfvEXT\0" - "glTbufferMask3DFX\0" - "glCompressedTexImage3DARB\0" - "glCompressedTexImage2DARB\0" - "glCompressedTexImage1DARB\0" - "glCompressedTexSubImage3DARB\0" - "glCompressedTexSubImage2DARB\0" - "glCompressedTexSubImage1DARB\0" - "glGetCompressedTexImageARB\0" - "glSecondaryColor3bEXT\0" - "glSecondaryColor3bvEXT\0" - "glSecondaryColor3dEXT\0" - "glSecondaryColor3dvEXT\0" - "glSecondaryColor3fEXT\0" - "glSecondaryColor3fvEXT\0" - "glSecondaryColor3iEXT\0" - "glSecondaryColor3ivEXT\0" - "glSecondaryColor3sEXT\0" - "glSecondaryColor3svEXT\0" - "glSecondaryColor3ubEXT\0" - "glSecondaryColor3ubvEXT\0" - "glSecondaryColor3uiEXT\0" - "glSecondaryColor3uivEXT\0" - "glSecondaryColor3usEXT\0" - "glSecondaryColor3usvEXT\0" - "glSecondaryColorPointerEXT\0" + "glMultiModeDrawArraysIBM\0" + "glMultiModeDrawElementsIBM\0" + "glDeleteFencesNV\0" + "glFinishFenceNV\0" + "glGenFencesNV\0" + "glGetFenceivNV\0" + "glIsFenceNV\0" + "glSetFenceNV\0" + "glTestFenceNV\0" "glAreProgramsResidentNV\0" "glBindProgramNV\0" "glDeleteProgramsNV\0" @@ -631,177 +717,19 @@ static const char gl_string_table[] = "glGenProgramsNV\0" "glGetProgramParameterdvNV\0" "glGetProgramParameterfvNV\0" - "glGetProgramivNV\0" "glGetProgramStringNV\0" + "glGetProgramivNV\0" "glGetTrackMatrixivNV\0" - "glGetVertexAttribdvARB\0" - "glGetVertexAttribfvARB\0" - "glGetVertexAttribivARB\0" "glGetVertexAttribPointervNV\0" + "glGetVertexAttribdvNV\0" + "glGetVertexAttribfvNV\0" + "glGetVertexAttribivNV\0" "glIsProgramNV\0" "glLoadProgramNV\0" - "glProgramParameter4dNV\0" - "glProgramParameter4dvNV\0" - "glProgramParameter4fNV\0" - "glProgramParameter4fvNV\0" "glProgramParameters4dvNV\0" "glProgramParameters4fvNV\0" "glRequestResidentProgramsNV\0" "glTrackMatrixNV\0" - "glVertexAttribPointerNV\0" - "glVertexAttrib1dARB\0" - "glVertexAttrib1dvARB\0" - "glVertexAttrib1fARB\0" - "glVertexAttrib1fvARB\0" - "glVertexAttrib1sARB\0" - "glVertexAttrib1svARB\0" - "glVertexAttrib2dARB\0" - "glVertexAttrib2dvARB\0" - "glVertexAttrib2fARB\0" - "glVertexAttrib2fvARB\0" - "glVertexAttrib2sARB\0" - "glVertexAttrib2svARB\0" - "glVertexAttrib3dARB\0" - "glVertexAttrib3dvARB\0" - "glVertexAttrib3fARB\0" - "glVertexAttrib3fvARB\0" - "glVertexAttrib3sARB\0" - "glVertexAttrib3svARB\0" - "glVertexAttrib4dARB\0" - "glVertexAttrib4dvARB\0" - "glVertexAttrib4fARB\0" - "glVertexAttrib4fvARB\0" - "glVertexAttrib4sARB\0" - "glVertexAttrib4svARB\0" - "glVertexAttrib4NubARB\0" - "glVertexAttrib4NubvARB\0" - "glVertexAttribs1dvNV\0" - "glVertexAttribs1fvNV\0" - "glVertexAttribs1svNV\0" - "glVertexAttribs2dvNV\0" - "glVertexAttribs2fvNV\0" - "glVertexAttribs2svNV\0" - "glVertexAttribs3dvNV\0" - "glVertexAttribs3fvNV\0" - "glVertexAttribs3svNV\0" - "glVertexAttribs4dvNV\0" - "glVertexAttribs4fvNV\0" - "glVertexAttribs4svNV\0" - "glVertexAttribs4ubvNV\0" - "glPointParameteriNV\0" - "glPointParameterivNV\0" - "glMultiDrawArraysEXT\0" - "glMultiDrawElementsEXT\0" - "glActiveStencilFaceEXT\0" - "glDeleteFencesNV\0" - "glGenFencesNV\0" - "glIsFenceNV\0" - "glTestFenceNV\0" - "glGetFenceivNV\0" - "glFinishFenceNV\0" - "glSetFenceNV\0" - "glVertexAttrib4bvARB\0" - "glVertexAttrib4ivARB\0" - "glVertexAttrib4ubvARB\0" - "glVertexAttrib4usvARB\0" - "glVertexAttrib4uivARB\0" - "glVertexAttrib4NbvARB\0" - "glVertexAttrib4NsvARB\0" - "glVertexAttrib4NivARB\0" - "glVertexAttrib4NusvARB\0" - "glVertexAttrib4NuivARB\0" - "glVertexAttribPointerARB\0" - "glEnableVertexAttribArrayARB\0" - "glDisableVertexAttribArrayARB\0" - "glProgramStringARB\0" - "glProgramEnvParameter4dARB\0" - "glProgramEnvParameter4dvARB\0" - "glProgramEnvParameter4fARB\0" - "glProgramEnvParameter4fvARB\0" - "glProgramLocalParameter4dARB\0" - "glProgramLocalParameter4dvARB\0" - "glProgramLocalParameter4fARB\0" - "glProgramLocalParameter4fvARB\0" - "glGetProgramEnvParameterdvARB\0" - "glGetProgramEnvParameterfvARB\0" - "glGetProgramLocalParameterdvARB\0" - "glGetProgramLocalParameterfvARB\0" - "glGetProgramivARB\0" - "glGetProgramStringARB\0" - "glProgramNamedParameter4fNV\0" - "glProgramNamedParameter4dNV\0" - "glProgramNamedParameter4fvNV\0" - "glProgramNamedParameter4dvNV\0" - "glGetProgramNamedParameterfvNV\0" - "glGetProgramNamedParameterdvNV\0" - "glBindBufferARB\0" - "glBufferDataARB\0" - "glBufferSubDataARB\0" - "glDeleteBuffersARB\0" - "glGenBuffersARB\0" - "glGetBufferParameterivARB\0" - "glGetBufferPointervARB\0" - "glGetBufferSubDataARB\0" - "glIsBufferARB\0" - "glMapBufferARB\0" - "glUnmapBufferARB\0" - "glDepthBoundsEXT\0" - "glGenQueriesARB\0" - "glDeleteQueriesARB\0" - "glIsQueryARB\0" - "glBeginQueryARB\0" - "glEndQueryARB\0" - "glGetQueryivARB\0" - "glGetQueryObjectivARB\0" - "glGetQueryObjectuivARB\0" - "glMultiModeDrawArraysIBM\0" - "glMultiModeDrawElementsIBM\0" - "glBlendEquationSeparateEXT\0" - "glDeleteObjectARB\0" - "glGetHandleARB\0" - "glDetachObjectARB\0" - "glCreateShaderObjectARB\0" - "glShaderSourceARB\0" - "glCompileShaderARB\0" - "glCreateProgramObjectARB\0" - "glAttachObjectARB\0" - "glLinkProgramARB\0" - "glUseProgramObjectARB\0" - "glValidateProgramARB\0" - "glUniform1fARB\0" - "glUniform2fARB\0" - "glUniform3fARB\0" - "glUniform4fARB\0" - "glUniform1iARB\0" - "glUniform2iARB\0" - "glUniform3iARB\0" - "glUniform4iARB\0" - "glUniform1fvARB\0" - "glUniform2fvARB\0" - "glUniform3fvARB\0" - "glUniform4fvARB\0" - "glUniform1ivARB\0" - "glUniform2ivARB\0" - "glUniform3ivARB\0" - "glUniform4ivARB\0" - "glUniformMatrix2fvARB\0" - "glUniformMatrix3fvARB\0" - "glUniformMatrix4fvARB\0" - "glGetObjectParameterfvARB\0" - "glGetObjectParameterivARB\0" - "glGetInfoLogARB\0" - "glGetAttachedObjectsARB\0" - "glGetUniformLocationARB\0" - "glGetActiveUniformARB\0" - "glGetUniformfvARB\0" - "glGetUniformivARB\0" - "glGetShaderSourceARB\0" - "glBindAttribLocationARB\0" - "glGetActiveAttribARB\0" - "glGetAttribLocationARB\0" - "glGetVertexAttribdvNV\0" - "glGetVertexAttribfvNV\0" - "glGetVertexAttribivNV\0" "glVertexAttrib1dNV\0" "glVertexAttrib1dvNV\0" "glVertexAttrib1fNV\0" @@ -828,40 +756,134 @@ static const char gl_string_table[] = "glVertexAttrib4svNV\0" "glVertexAttrib4ubNV\0" "glVertexAttrib4ubvNV\0" - "glGenFragmentShadersATI\0" + "glVertexAttribPointerNV\0" + "glVertexAttribs1dvNV\0" + "glVertexAttribs1fvNV\0" + "glVertexAttribs1svNV\0" + "glVertexAttribs2dvNV\0" + "glVertexAttribs2fvNV\0" + "glVertexAttribs2svNV\0" + "glVertexAttribs3dvNV\0" + "glVertexAttribs3fvNV\0" + "glVertexAttribs3svNV\0" + "glVertexAttribs4dvNV\0" + "glVertexAttribs4fvNV\0" + "glVertexAttribs4svNV\0" + "glVertexAttribs4ubvNV\0" + "glGetTexBumpParameterfvATI\0" + "glGetTexBumpParameterivATI\0" + "glTexBumpParameterfvATI\0" + "glTexBumpParameterivATI\0" + "glAlphaFragmentOp1ATI\0" + "glAlphaFragmentOp2ATI\0" + "glAlphaFragmentOp3ATI\0" + "glBeginFragmentShaderATI\0" "glBindFragmentShaderATI\0" + "glColorFragmentOp1ATI\0" + "glColorFragmentOp2ATI\0" + "glColorFragmentOp3ATI\0" "glDeleteFragmentShaderATI\0" - "glBeginFragmentShaderATI\0" "glEndFragmentShaderATI\0" + "glGenFragmentShadersATI\0" "glPassTexCoordATI\0" "glSampleMapATI\0" - "glColorFragmentOp1ATI\0" - "glColorFragmentOp2ATI\0" - "glColorFragmentOp3ATI\0" - "glAlphaFragmentOp1ATI\0" - "glAlphaFragmentOp2ATI\0" - "glAlphaFragmentOp3ATI\0" "glSetFragmentShaderConstantATI\0" - "glIsRenderbufferEXT\0" - "glBindRenderbufferEXT\0" - "glDeleteRenderbuffersEXT\0" - "glGenRenderbuffersEXT\0" - "glRenderbufferStorageEXT\0" - "glGetRenderbufferParameterivEXT\0" - "glIsFramebufferEXT\0" + "glPointParameteriNV\0" + "glPointParameterivNV\0" + "glActiveStencilFaceEXT\0" + "glBindVertexArrayAPPLE\0" + "glDeleteVertexArraysAPPLE\0" + "glGenVertexArraysAPPLE\0" + "glIsVertexArrayAPPLE\0" + "glGetProgramNamedParameterdvNV\0" + "glGetProgramNamedParameterfvNV\0" + "glProgramNamedParameter4dNV\0" + "glProgramNamedParameter4dvNV\0" + "glProgramNamedParameter4fNV\0" + "glProgramNamedParameter4fvNV\0" + "glDepthBoundsEXT\0" + "glBlendEquationSeparateEXT\0" "glBindFramebufferEXT\0" - "glDeleteFramebuffersEXT\0" - "glGenFramebuffersEXT\0" + "glBindRenderbufferEXT\0" "glCheckFramebufferStatusEXT\0" + "glDeleteFramebuffersEXT\0" + "glDeleteRenderbuffersEXT\0" + "glFramebufferRenderbufferEXT\0" "glFramebufferTexture1DEXT\0" "glFramebufferTexture2DEXT\0" "glFramebufferTexture3DEXT\0" - "glFramebufferRenderbufferEXT\0" - "glGetFramebufferAttachmentParameterivEXT\0" + "glGenFramebuffersEXT\0" + "glGenRenderbuffersEXT\0" "glGenerateMipmapEXT\0" - "glStencilFuncSeparate\0" - "glStencilOpSeparate\0" - "glStencilMaskSeparate\0" + "glGetFramebufferAttachmentParameterivEXT\0" + "glGetRenderbufferParameterivEXT\0" + "glIsFramebufferEXT\0" + "glIsRenderbufferEXT\0" + "glRenderbufferStorageEXT\0" + "glBlitFramebufferEXT\0" + "glFramebufferTextureLayerEXT\0" + "glStencilFuncSeparateATI\0" + "glProgramEnvParameters4fvEXT\0" + "glProgramLocalParameters4fvEXT\0" + "glGetQueryObjecti64vEXT\0" + "glGetQueryObjectui64vEXT\0" + "glArrayElementEXT\0" + "glBindTextureEXT\0" + "glDrawArraysEXT\0" + "glAreTexturesResidentEXT\0" + "glCopyTexImage1DEXT\0" + "glCopyTexImage2DEXT\0" + "glCopyTexSubImage1DEXT\0" + "glCopyTexSubImage2DEXT\0" + "glDeleteTexturesEXT\0" + "glGenTexturesEXT\0" + "glGetPointervEXT\0" + "glIsTextureEXT\0" + "glPrioritizeTexturesEXT\0" + "glTexSubImage1DEXT\0" + "glTexSubImage2DEXT\0" + "glBlendColorEXT\0" + "glBlendEquationEXT\0" + "glDrawRangeElementsEXT\0" + "glColorTableSGI\0" + "glColorTableEXT\0" + "glColorTableParameterfvSGI\0" + "glColorTableParameterivSGI\0" + "glCopyColorTableSGI\0" + "glGetColorTableSGI\0" + "glGetColorTableEXT\0" + "glGetColorTableParameterfvSGI\0" + "glGetColorTableParameterfvEXT\0" + "glGetColorTableParameterivSGI\0" + "glGetColorTableParameterivEXT\0" + "glColorSubTableEXT\0" + "glCopyColorSubTableEXT\0" + "glConvolutionFilter1DEXT\0" + "glConvolutionFilter2DEXT\0" + "glConvolutionParameterfEXT\0" + "glConvolutionParameterfvEXT\0" + "glConvolutionParameteriEXT\0" + "glConvolutionParameterivEXT\0" + "glCopyConvolutionFilter1DEXT\0" + "glCopyConvolutionFilter2DEXT\0" + "glGetConvolutionFilterEXT\0" + "glGetConvolutionParameterfvEXT\0" + "glGetConvolutionParameterivEXT\0" + "glGetSeparableFilterEXT\0" + "glSeparableFilter2DEXT\0" + "glGetHistogramEXT\0" + "glGetHistogramParameterfvEXT\0" + "glGetHistogramParameterivEXT\0" + "glGetMinmaxEXT\0" + "glGetMinmaxParameterfvEXT\0" + "glGetMinmaxParameterivEXT\0" + "glHistogramEXT\0" + "glMinmaxEXT\0" + "glResetHistogramEXT\0" + "glResetMinmaxEXT\0" + "glTexImage3DEXT\0" + "glTexSubImage3DEXT\0" + "glCopyTexSubImage3DEXT\0" "glActiveTexture\0" "glClientActiveTexture\0" "glMultiTexCoord1d\0" @@ -896,30 +918,126 @@ static const char gl_string_table[] = "glMultiTexCoord4iv\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sv\0" - "glLoadTransposeMatrixf\0" + "glStencilOpSeparateATI\0" "glLoadTransposeMatrixd\0" - "glMultTransposeMatrixf\0" + "glLoadTransposeMatrixf\0" "glMultTransposeMatrixd\0" + "glMultTransposeMatrixf\0" "glSampleCoverage\0" - "glCompressedTexImage3D\0" - "glCompressedTexImage2D\0" "glCompressedTexImage1D\0" - "glCompressedTexSubImage3D\0" - "glCompressedTexSubImage2D\0" + "glCompressedTexImage2D\0" + "glCompressedTexImage3D\0" "glCompressedTexSubImage1D\0" + "glCompressedTexSubImage2D\0" + "glCompressedTexSubImage3D\0" "glGetCompressedTexImage\0" - "glBlendFuncSeparate\0" - "glFogCoordf\0" - "glFogCoordfv\0" - "glFogCoordd\0" - "glFogCoorddv\0" - "glFogCoordPointer\0" - "glMultiDrawArrays\0" - "glMultiDrawElements\0" + "glDisableVertexAttribArray\0" + "glEnableVertexAttribArray\0" + "glGetVertexAttribdv\0" + "glGetVertexAttribfv\0" + "glGetVertexAttribiv\0" + "glProgramParameter4dNV\0" + "glProgramParameter4dvNV\0" + "glProgramParameter4fNV\0" + "glProgramParameter4fvNV\0" + "glVertexAttrib1d\0" + "glVertexAttrib1dv\0" + "glVertexAttrib1f\0" + "glVertexAttrib1fv\0" + "glVertexAttrib1s\0" + "glVertexAttrib1sv\0" + "glVertexAttrib2d\0" + "glVertexAttrib2dv\0" + "glVertexAttrib2f\0" + "glVertexAttrib2fv\0" + "glVertexAttrib2s\0" + "glVertexAttrib2sv\0" + "glVertexAttrib3d\0" + "glVertexAttrib3dv\0" + "glVertexAttrib3f\0" + "glVertexAttrib3fv\0" + "glVertexAttrib3s\0" + "glVertexAttrib3sv\0" + "glVertexAttrib4Nbv\0" + "glVertexAttrib4Niv\0" + "glVertexAttrib4Nsv\0" + "glVertexAttrib4Nub\0" + "glVertexAttrib4Nubv\0" + "glVertexAttrib4Nuiv\0" + "glVertexAttrib4Nusv\0" + "glVertexAttrib4bv\0" + "glVertexAttrib4d\0" + "glVertexAttrib4dv\0" + "glVertexAttrib4f\0" + "glVertexAttrib4fv\0" + "glVertexAttrib4iv\0" + "glVertexAttrib4s\0" + "glVertexAttrib4sv\0" + "glVertexAttrib4ubv\0" + "glVertexAttrib4uiv\0" + "glVertexAttrib4usv\0" + "glVertexAttribPointer\0" + "glBindBuffer\0" + "glBufferData\0" + "glBufferSubData\0" + "glDeleteBuffers\0" + "glGenBuffers\0" + "glGetBufferParameteriv\0" + "glGetBufferPointerv\0" + "glGetBufferSubData\0" + "glIsBuffer\0" + "glMapBuffer\0" + "glUnmapBuffer\0" + "glBeginQuery\0" + "glDeleteQueries\0" + "glEndQuery\0" + "glGenQueries\0" + "glGetQueryObjectiv\0" + "glGetQueryObjectuiv\0" + "glGetQueryiv\0" + "glIsQuery\0" + "glCompileShader\0" + "glGetActiveUniform\0" + "glGetShaderSource\0" + "glGetUniformLocation\0" + "glGetUniformfv\0" + "glGetUniformiv\0" + "glLinkProgram\0" + "glShaderSource\0" + "glUniform1f\0" + "glUniform1fv\0" + "glUniform1i\0" + "glUniform1iv\0" + "glUniform2f\0" + "glUniform2fv\0" + "glUniform2i\0" + "glUniform2iv\0" + "glUniform3f\0" + "glUniform3fv\0" + "glUniform3i\0" + "glUniform3iv\0" + "glUniform4f\0" + "glUniform4fv\0" + "glUniform4i\0" + "glUniform4iv\0" + "glUniformMatrix2fv\0" + "glUniformMatrix3fv\0" + "glUniformMatrix4fv\0" + "glUseProgram\0" + "glValidateProgram\0" + "glBindAttribLocation\0" + "glGetActiveAttrib\0" + "glGetAttribLocation\0" + "glDrawBuffers\0" + "glDrawBuffersATI\0" + "glSampleMaskEXT\0" + "glSamplePatternEXT\0" "glPointParameterf\0" + "glPointParameterfARB\0" + "glPointParameterfSGIS\0" "glPointParameterfv\0" - "glPointParameteri\0" - "glPointParameteriv\0" + "glPointParameterfvARB\0" + "glPointParameterfvSGIS\0" "glSecondaryColor3b\0" "glSecondaryColor3bv\0" "glSecondaryColor3d\0" @@ -937,1107 +1055,1253 @@ static const char gl_string_table[] = "glSecondaryColor3us\0" "glSecondaryColor3usv\0" "glSecondaryColorPointer\0" + "glMultiDrawArrays\0" + "glMultiDrawElements\0" + "glFogCoordPointer\0" + "glFogCoordd\0" + "glFogCoorddv\0" + "glFogCoordf\0" + "glFogCoordfv\0" + "glBlendFuncSeparate\0" + "glBlendFuncSeparateINGR\0" "glWindowPos2d\0" + "glWindowPos2dARB\0" "glWindowPos2dv\0" + "glWindowPos2dvARB\0" "glWindowPos2f\0" + "glWindowPos2fARB\0" "glWindowPos2fv\0" + "glWindowPos2fvARB\0" "glWindowPos2i\0" + "glWindowPos2iARB\0" "glWindowPos2iv\0" + "glWindowPos2ivARB\0" "glWindowPos2s\0" + "glWindowPos2sARB\0" "glWindowPos2sv\0" + "glWindowPos2svARB\0" "glWindowPos3d\0" + "glWindowPos3dARB\0" "glWindowPos3dv\0" + "glWindowPos3dvARB\0" "glWindowPos3f\0" + "glWindowPos3fARB\0" "glWindowPos3fv\0" + "glWindowPos3fvARB\0" "glWindowPos3i\0" + "glWindowPos3iARB\0" "glWindowPos3iv\0" + "glWindowPos3ivARB\0" "glWindowPos3s\0" - "glWindowPos3sv\0" - "glBindBuffer\0" - "glBufferData\0" - "glBufferSubData\0" - "glDeleteBuffers\0" - "glGenBuffers\0" - "glGetBufferParameteriv\0" - "glGetBufferPointerv\0" - "glGetBufferSubData\0" - "glIsBuffer\0" - "glMapBuffer\0" - "glUnmapBuffer\0" - "glGenQueries\0" - "glDeleteQueries\0" - "glIsQuery\0" - "glBeginQuery\0" - "glEndQuery\0" - "glGetQueryiv\0" - "glGetQueryObjectiv\0" - "glGetQueryObjectuiv\0" - "glPointParameterfARB\0" - "glPointParameterfvARB\0" - "glWindowPos2dARB\0" - "glWindowPos2fARB\0" - "glWindowPos2iARB\0" - "glWindowPos2sARB\0" - "glWindowPos2dvARB\0" - "glWindowPos2fvARB\0" - "glWindowPos2ivARB\0" - "glWindowPos2svARB\0" - "glWindowPos3dARB\0" - "glWindowPos3fARB\0" - "glWindowPos3iARB\0" "glWindowPos3sARB\0" - "glWindowPos3dvARB\0" - "glWindowPos3fvARB\0" - "glWindowPos3ivARB\0" + "glWindowPos3sv\0" "glWindowPos3svARB\0" "glBindProgramARB\0" "glDeleteProgramsARB\0" "glGenProgramsARB\0" - "glIsProgramARB\0" + "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" - "glBlendColorEXT\0" - "glTexImage3DEXT\0" - "glTexSubImage3DEXT\0" - "glTexSubImage1DEXT\0" - "glTexSubImage2DEXT\0" - "glCopyTexImage1DEXT\0" - "glCopyTexImage2DEXT\0" - "glCopyTexSubImage1DEXT\0" - "glCopyTexSubImage2DEXT\0" - "glCopyTexSubImage3DEXT\0" - "glHistogramEXT\0" - "glMinmaxEXT\0" - "glResetHistogramEXT\0" - "glResetMinmaxEXT\0" - "glConvolutionFilter1DEXT\0" - "glConvolutionFilter2DEXT\0" - "glConvolutionParameterfEXT\0" - "glConvolutionParameterfvEXT\0" - "glConvolutionParameteriEXT\0" - "glConvolutionParameterivEXT\0" - "glCopyConvolutionFilter1DEXT\0" - "glCopyConvolutionFilter2DEXT\0" - "glSeparableFilter2DEXT\0" - "glColorTableSGI\0" - "glColorTableParameterfvSGI\0" - "glColorTableParameterivSGI\0" - "glCopyColorTableSGI\0" - "glBindTextureEXT\0" - "glDeleteTexturesEXT\0" - "glPrioritizeTexturesEXT\0" - "glArrayElementEXT\0" - "glDrawArraysEXT\0" - "glGetPointervEXT\0" - "glBlendEquationEXT\0" - "glColorSubTableEXT\0" - "glCopyColorSubTableEXT\0" - "glColorTableEXT\0" - "glDrawRangeElementsEXT\0" - "glSampleMaskEXT\0" - "glSamplePatternEXT\0" - "glDrawBuffersATI\0" + "glIsProgramARB\0" + "glPointParameteri\0" + "glPointParameteriv\0" + "glBlendEquationSeparate\0" "glBlendEquationSeparateATI\0" - "glBlendFuncSeparateINGR\0" - "glPointParameterfSGIS\0" - "glPointParameterfvSGIS\0" + "glBindFramebuffer\0" + "glBindRenderbuffer\0" + "glCheckFramebufferStatus\0" + "glDeleteFramebuffers\0" + "glDeleteRenderbuffers\0" + "glFramebufferRenderbuffer\0" + "glFramebufferTexture1D\0" + "glFramebufferTexture2D\0" + "glFramebufferTexture3D\0" + "glGenFramebuffers\0" + "glGenRenderbuffers\0" + "glGenerateMipmap\0" + "glGetFramebufferAttachmentParameteriv\0" + "glGetRenderbufferParameteriv\0" + "glIsFramebuffer\0" + "glIsRenderbuffer\0" + "glRenderbufferStorage\0" + "glBlitFramebuffer\0" + "glFramebufferTextureLayer\0" ; + +#ifdef USE_MGL_NAMESPACE +#define gl_dispatch_stub_343 mgl_dispatch_stub_343 +#define gl_dispatch_stub_344 mgl_dispatch_stub_344 +#define gl_dispatch_stub_345 mgl_dispatch_stub_345 +#define gl_dispatch_stub_356 mgl_dispatch_stub_356 +#define gl_dispatch_stub_357 mgl_dispatch_stub_357 +#define gl_dispatch_stub_358 mgl_dispatch_stub_358 +#define gl_dispatch_stub_359 mgl_dispatch_stub_359 +#define gl_dispatch_stub_361 mgl_dispatch_stub_361 +#define gl_dispatch_stub_362 mgl_dispatch_stub_362 +#define gl_dispatch_stub_363 mgl_dispatch_stub_363 +#define gl_dispatch_stub_364 mgl_dispatch_stub_364 +#define gl_dispatch_stub_365 mgl_dispatch_stub_365 +#define gl_dispatch_stub_366 mgl_dispatch_stub_366 +#define gl_dispatch_stub_563 mgl_dispatch_stub_563 +#define gl_dispatch_stub_564 mgl_dispatch_stub_564 +#define gl_dispatch_stub_565 mgl_dispatch_stub_565 +#define gl_dispatch_stub_566 mgl_dispatch_stub_566 +#define gl_dispatch_stub_567 mgl_dispatch_stub_567 +#define gl_dispatch_stub_568 mgl_dispatch_stub_568 +#define gl_dispatch_stub_569 mgl_dispatch_stub_569 +#define gl_dispatch_stub_570 mgl_dispatch_stub_570 +#define gl_dispatch_stub_581 mgl_dispatch_stub_581 +#define gl_dispatch_stub_582 mgl_dispatch_stub_582 +#define gl_dispatch_stub_607 mgl_dispatch_stub_607 +#define gl_dispatch_stub_649 mgl_dispatch_stub_649 +#define gl_dispatch_stub_650 mgl_dispatch_stub_650 +#define gl_dispatch_stub_651 mgl_dispatch_stub_651 +#define gl_dispatch_stub_652 mgl_dispatch_stub_652 +#define gl_dispatch_stub_653 mgl_dispatch_stub_653 +#define gl_dispatch_stub_654 mgl_dispatch_stub_654 +#define gl_dispatch_stub_655 mgl_dispatch_stub_655 +#define gl_dispatch_stub_656 mgl_dispatch_stub_656 +#define gl_dispatch_stub_657 mgl_dispatch_stub_657 +#define gl_dispatch_stub_738 mgl_dispatch_stub_738 +#define gl_dispatch_stub_739 mgl_dispatch_stub_739 +#define gl_dispatch_stub_740 mgl_dispatch_stub_740 +#define gl_dispatch_stub_741 mgl_dispatch_stub_741 +#define gl_dispatch_stub_742 mgl_dispatch_stub_742 +#define gl_dispatch_stub_749 mgl_dispatch_stub_749 +#define gl_dispatch_stub_750 mgl_dispatch_stub_750 +#define gl_dispatch_stub_768 mgl_dispatch_stub_768 +#define gl_dispatch_stub_770 mgl_dispatch_stub_770 +#define gl_dispatch_stub_771 mgl_dispatch_stub_771 +#define gl_dispatch_stub_772 mgl_dispatch_stub_772 +#define gl_dispatch_stub_773 mgl_dispatch_stub_773 +#define gl_dispatch_stub_774 mgl_dispatch_stub_774 +#endif /* USE_MGL_NAMESPACE */ + + +#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) +void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); +void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); +void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); +void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_563(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_564(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_565(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_569(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_570(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_581(GLenum pname, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_607(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_649(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_650(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_651(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_652(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_653(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_654(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_655(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_656(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_657(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_738(GLenum face); +void GLAPIENTRY gl_dispatch_stub_739(GLuint array); +void GLAPIENTRY gl_dispatch_stub_740(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_741(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_742(GLuint array); +void GLAPIENTRY gl_dispatch_stub_749(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_750(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_768(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_770(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_771(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_772(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_773(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLuint64EXT * params); +#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ + static const glprocs_table_t static_functions[] = { - NAME_FUNC_OFFSET( 0, glNewList, _gloffset_NewList ), - NAME_FUNC_OFFSET( 10, glEndList, _gloffset_EndList ), - NAME_FUNC_OFFSET( 20, glCallList, _gloffset_CallList ), - NAME_FUNC_OFFSET( 31, glCallLists, _gloffset_CallLists ), - NAME_FUNC_OFFSET( 43, glDeleteLists, _gloffset_DeleteLists ), - NAME_FUNC_OFFSET( 57, glGenLists, _gloffset_GenLists ), - NAME_FUNC_OFFSET( 68, glListBase, _gloffset_ListBase ), - NAME_FUNC_OFFSET( 79, glBegin, _gloffset_Begin ), - NAME_FUNC_OFFSET( 87, glBitmap, _gloffset_Bitmap ), - NAME_FUNC_OFFSET( 96, glColor3b, _gloffset_Color3b ), - NAME_FUNC_OFFSET( 106, glColor3bv, _gloffset_Color3bv ), - NAME_FUNC_OFFSET( 117, glColor3d, _gloffset_Color3d ), - NAME_FUNC_OFFSET( 127, glColor3dv, _gloffset_Color3dv ), - NAME_FUNC_OFFSET( 138, glColor3f, _gloffset_Color3f ), - NAME_FUNC_OFFSET( 148, glColor3fv, _gloffset_Color3fv ), - NAME_FUNC_OFFSET( 159, glColor3i, _gloffset_Color3i ), - NAME_FUNC_OFFSET( 169, glColor3iv, _gloffset_Color3iv ), - NAME_FUNC_OFFSET( 180, glColor3s, _gloffset_Color3s ), - NAME_FUNC_OFFSET( 190, glColor3sv, _gloffset_Color3sv ), - NAME_FUNC_OFFSET( 201, glColor3ub, _gloffset_Color3ub ), - NAME_FUNC_OFFSET( 212, glColor3ubv, _gloffset_Color3ubv ), - NAME_FUNC_OFFSET( 224, glColor3ui, _gloffset_Color3ui ), - NAME_FUNC_OFFSET( 235, glColor3uiv, _gloffset_Color3uiv ), - NAME_FUNC_OFFSET( 247, glColor3us, _gloffset_Color3us ), - NAME_FUNC_OFFSET( 258, glColor3usv, _gloffset_Color3usv ), - NAME_FUNC_OFFSET( 270, glColor4b, _gloffset_Color4b ), - NAME_FUNC_OFFSET( 280, glColor4bv, _gloffset_Color4bv ), - NAME_FUNC_OFFSET( 291, glColor4d, _gloffset_Color4d ), - NAME_FUNC_OFFSET( 301, glColor4dv, _gloffset_Color4dv ), - NAME_FUNC_OFFSET( 312, glColor4f, _gloffset_Color4f ), - NAME_FUNC_OFFSET( 322, glColor4fv, _gloffset_Color4fv ), - NAME_FUNC_OFFSET( 333, glColor4i, _gloffset_Color4i ), - NAME_FUNC_OFFSET( 343, glColor4iv, _gloffset_Color4iv ), - NAME_FUNC_OFFSET( 354, glColor4s, _gloffset_Color4s ), - NAME_FUNC_OFFSET( 364, glColor4sv, _gloffset_Color4sv ), - NAME_FUNC_OFFSET( 375, glColor4ub, _gloffset_Color4ub ), - NAME_FUNC_OFFSET( 386, glColor4ubv, _gloffset_Color4ubv ), - NAME_FUNC_OFFSET( 398, glColor4ui, _gloffset_Color4ui ), - NAME_FUNC_OFFSET( 409, glColor4uiv, _gloffset_Color4uiv ), - NAME_FUNC_OFFSET( 421, glColor4us, _gloffset_Color4us ), - NAME_FUNC_OFFSET( 432, glColor4usv, _gloffset_Color4usv ), - NAME_FUNC_OFFSET( 444, glEdgeFlag, _gloffset_EdgeFlag ), - NAME_FUNC_OFFSET( 455, glEdgeFlagv, _gloffset_EdgeFlagv ), - NAME_FUNC_OFFSET( 467, glEnd, _gloffset_End ), - NAME_FUNC_OFFSET( 473, glIndexd, _gloffset_Indexd ), - NAME_FUNC_OFFSET( 482, glIndexdv, _gloffset_Indexdv ), - NAME_FUNC_OFFSET( 492, glIndexf, _gloffset_Indexf ), - NAME_FUNC_OFFSET( 501, glIndexfv, _gloffset_Indexfv ), - NAME_FUNC_OFFSET( 511, glIndexi, _gloffset_Indexi ), - NAME_FUNC_OFFSET( 520, glIndexiv, _gloffset_Indexiv ), - NAME_FUNC_OFFSET( 530, glIndexs, _gloffset_Indexs ), - NAME_FUNC_OFFSET( 539, glIndexsv, _gloffset_Indexsv ), - NAME_FUNC_OFFSET( 549, glNormal3b, _gloffset_Normal3b ), - NAME_FUNC_OFFSET( 560, glNormal3bv, _gloffset_Normal3bv ), - NAME_FUNC_OFFSET( 572, glNormal3d, _gloffset_Normal3d ), - NAME_FUNC_OFFSET( 583, glNormal3dv, _gloffset_Normal3dv ), - NAME_FUNC_OFFSET( 595, glNormal3f, _gloffset_Normal3f ), - NAME_FUNC_OFFSET( 606, glNormal3fv, _gloffset_Normal3fv ), - NAME_FUNC_OFFSET( 618, glNormal3i, _gloffset_Normal3i ), - NAME_FUNC_OFFSET( 629, glNormal3iv, _gloffset_Normal3iv ), - NAME_FUNC_OFFSET( 641, glNormal3s, _gloffset_Normal3s ), - NAME_FUNC_OFFSET( 652, glNormal3sv, _gloffset_Normal3sv ), - NAME_FUNC_OFFSET( 664, glRasterPos2d, _gloffset_RasterPos2d ), - NAME_FUNC_OFFSET( 678, glRasterPos2dv, _gloffset_RasterPos2dv ), - NAME_FUNC_OFFSET( 693, glRasterPos2f, _gloffset_RasterPos2f ), - NAME_FUNC_OFFSET( 707, glRasterPos2fv, _gloffset_RasterPos2fv ), - NAME_FUNC_OFFSET( 722, glRasterPos2i, _gloffset_RasterPos2i ), - NAME_FUNC_OFFSET( 736, glRasterPos2iv, _gloffset_RasterPos2iv ), - NAME_FUNC_OFFSET( 751, glRasterPos2s, _gloffset_RasterPos2s ), - NAME_FUNC_OFFSET( 765, glRasterPos2sv, _gloffset_RasterPos2sv ), - NAME_FUNC_OFFSET( 780, glRasterPos3d, _gloffset_RasterPos3d ), - NAME_FUNC_OFFSET( 794, glRasterPos3dv, _gloffset_RasterPos3dv ), - NAME_FUNC_OFFSET( 809, glRasterPos3f, _gloffset_RasterPos3f ), - NAME_FUNC_OFFSET( 823, glRasterPos3fv, _gloffset_RasterPos3fv ), - NAME_FUNC_OFFSET( 838, glRasterPos3i, _gloffset_RasterPos3i ), - NAME_FUNC_OFFSET( 852, glRasterPos3iv, _gloffset_RasterPos3iv ), - NAME_FUNC_OFFSET( 867, glRasterPos3s, _gloffset_RasterPos3s ), - NAME_FUNC_OFFSET( 881, glRasterPos3sv, _gloffset_RasterPos3sv ), - NAME_FUNC_OFFSET( 896, glRasterPos4d, _gloffset_RasterPos4d ), - NAME_FUNC_OFFSET( 910, glRasterPos4dv, _gloffset_RasterPos4dv ), - NAME_FUNC_OFFSET( 925, glRasterPos4f, _gloffset_RasterPos4f ), - NAME_FUNC_OFFSET( 939, glRasterPos4fv, _gloffset_RasterPos4fv ), - NAME_FUNC_OFFSET( 954, glRasterPos4i, _gloffset_RasterPos4i ), - NAME_FUNC_OFFSET( 968, glRasterPos4iv, _gloffset_RasterPos4iv ), - NAME_FUNC_OFFSET( 983, glRasterPos4s, _gloffset_RasterPos4s ), - NAME_FUNC_OFFSET( 997, glRasterPos4sv, _gloffset_RasterPos4sv ), - NAME_FUNC_OFFSET( 1012, glRectd, _gloffset_Rectd ), - NAME_FUNC_OFFSET( 1020, glRectdv, _gloffset_Rectdv ), - NAME_FUNC_OFFSET( 1029, glRectf, _gloffset_Rectf ), - NAME_FUNC_OFFSET( 1037, glRectfv, _gloffset_Rectfv ), - NAME_FUNC_OFFSET( 1046, glRecti, _gloffset_Recti ), - NAME_FUNC_OFFSET( 1054, glRectiv, _gloffset_Rectiv ), - NAME_FUNC_OFFSET( 1063, glRects, _gloffset_Rects ), - NAME_FUNC_OFFSET( 1071, glRectsv, _gloffset_Rectsv ), - NAME_FUNC_OFFSET( 1080, glTexCoord1d, _gloffset_TexCoord1d ), - NAME_FUNC_OFFSET( 1093, glTexCoord1dv, _gloffset_TexCoord1dv ), - NAME_FUNC_OFFSET( 1107, glTexCoord1f, _gloffset_TexCoord1f ), - NAME_FUNC_OFFSET( 1120, glTexCoord1fv, _gloffset_TexCoord1fv ), - NAME_FUNC_OFFSET( 1134, glTexCoord1i, _gloffset_TexCoord1i ), - NAME_FUNC_OFFSET( 1147, glTexCoord1iv, _gloffset_TexCoord1iv ), - NAME_FUNC_OFFSET( 1161, glTexCoord1s, _gloffset_TexCoord1s ), - NAME_FUNC_OFFSET( 1174, glTexCoord1sv, _gloffset_TexCoord1sv ), - NAME_FUNC_OFFSET( 1188, glTexCoord2d, _gloffset_TexCoord2d ), - NAME_FUNC_OFFSET( 1201, glTexCoord2dv, _gloffset_TexCoord2dv ), - NAME_FUNC_OFFSET( 1215, glTexCoord2f, _gloffset_TexCoord2f ), - NAME_FUNC_OFFSET( 1228, glTexCoord2fv, _gloffset_TexCoord2fv ), - NAME_FUNC_OFFSET( 1242, glTexCoord2i, _gloffset_TexCoord2i ), - NAME_FUNC_OFFSET( 1255, glTexCoord2iv, _gloffset_TexCoord2iv ), - NAME_FUNC_OFFSET( 1269, glTexCoord2s, _gloffset_TexCoord2s ), - NAME_FUNC_OFFSET( 1282, glTexCoord2sv, _gloffset_TexCoord2sv ), - NAME_FUNC_OFFSET( 1296, glTexCoord3d, _gloffset_TexCoord3d ), - NAME_FUNC_OFFSET( 1309, glTexCoord3dv, _gloffset_TexCoord3dv ), - NAME_FUNC_OFFSET( 1323, glTexCoord3f, _gloffset_TexCoord3f ), - NAME_FUNC_OFFSET( 1336, glTexCoord3fv, _gloffset_TexCoord3fv ), - NAME_FUNC_OFFSET( 1350, glTexCoord3i, _gloffset_TexCoord3i ), - NAME_FUNC_OFFSET( 1363, glTexCoord3iv, _gloffset_TexCoord3iv ), - NAME_FUNC_OFFSET( 1377, glTexCoord3s, _gloffset_TexCoord3s ), - NAME_FUNC_OFFSET( 1390, glTexCoord3sv, _gloffset_TexCoord3sv ), - NAME_FUNC_OFFSET( 1404, glTexCoord4d, _gloffset_TexCoord4d ), - NAME_FUNC_OFFSET( 1417, glTexCoord4dv, _gloffset_TexCoord4dv ), - NAME_FUNC_OFFSET( 1431, glTexCoord4f, _gloffset_TexCoord4f ), - NAME_FUNC_OFFSET( 1444, glTexCoord4fv, _gloffset_TexCoord4fv ), - NAME_FUNC_OFFSET( 1458, glTexCoord4i, _gloffset_TexCoord4i ), - NAME_FUNC_OFFSET( 1471, glTexCoord4iv, _gloffset_TexCoord4iv ), - NAME_FUNC_OFFSET( 1485, glTexCoord4s, _gloffset_TexCoord4s ), - NAME_FUNC_OFFSET( 1498, glTexCoord4sv, _gloffset_TexCoord4sv ), - NAME_FUNC_OFFSET( 1512, glVertex2d, _gloffset_Vertex2d ), - NAME_FUNC_OFFSET( 1523, glVertex2dv, _gloffset_Vertex2dv ), - NAME_FUNC_OFFSET( 1535, glVertex2f, _gloffset_Vertex2f ), - NAME_FUNC_OFFSET( 1546, glVertex2fv, _gloffset_Vertex2fv ), - NAME_FUNC_OFFSET( 1558, glVertex2i, _gloffset_Vertex2i ), - NAME_FUNC_OFFSET( 1569, glVertex2iv, _gloffset_Vertex2iv ), - NAME_FUNC_OFFSET( 1581, glVertex2s, _gloffset_Vertex2s ), - NAME_FUNC_OFFSET( 1592, glVertex2sv, _gloffset_Vertex2sv ), - NAME_FUNC_OFFSET( 1604, glVertex3d, _gloffset_Vertex3d ), - NAME_FUNC_OFFSET( 1615, glVertex3dv, _gloffset_Vertex3dv ), - NAME_FUNC_OFFSET( 1627, glVertex3f, _gloffset_Vertex3f ), - NAME_FUNC_OFFSET( 1638, glVertex3fv, _gloffset_Vertex3fv ), - NAME_FUNC_OFFSET( 1650, glVertex3i, _gloffset_Vertex3i ), - NAME_FUNC_OFFSET( 1661, glVertex3iv, _gloffset_Vertex3iv ), - NAME_FUNC_OFFSET( 1673, glVertex3s, _gloffset_Vertex3s ), - NAME_FUNC_OFFSET( 1684, glVertex3sv, _gloffset_Vertex3sv ), - NAME_FUNC_OFFSET( 1696, glVertex4d, _gloffset_Vertex4d ), - NAME_FUNC_OFFSET( 1707, glVertex4dv, _gloffset_Vertex4dv ), - NAME_FUNC_OFFSET( 1719, glVertex4f, _gloffset_Vertex4f ), - NAME_FUNC_OFFSET( 1730, glVertex4fv, _gloffset_Vertex4fv ), - NAME_FUNC_OFFSET( 1742, glVertex4i, _gloffset_Vertex4i ), - NAME_FUNC_OFFSET( 1753, glVertex4iv, _gloffset_Vertex4iv ), - NAME_FUNC_OFFSET( 1765, glVertex4s, _gloffset_Vertex4s ), - NAME_FUNC_OFFSET( 1776, glVertex4sv, _gloffset_Vertex4sv ), - NAME_FUNC_OFFSET( 1788, glClipPlane, _gloffset_ClipPlane ), - NAME_FUNC_OFFSET( 1800, glColorMaterial, _gloffset_ColorMaterial ), - NAME_FUNC_OFFSET( 1816, glCullFace, _gloffset_CullFace ), - NAME_FUNC_OFFSET( 1827, glFogf, _gloffset_Fogf ), - NAME_FUNC_OFFSET( 1834, glFogfv, _gloffset_Fogfv ), - NAME_FUNC_OFFSET( 1842, glFogi, _gloffset_Fogi ), - NAME_FUNC_OFFSET( 1849, glFogiv, _gloffset_Fogiv ), - NAME_FUNC_OFFSET( 1857, glFrontFace, _gloffset_FrontFace ), - NAME_FUNC_OFFSET( 1869, glHint, _gloffset_Hint ), - NAME_FUNC_OFFSET( 1876, glLightf, _gloffset_Lightf ), - NAME_FUNC_OFFSET( 1885, glLightfv, _gloffset_Lightfv ), - NAME_FUNC_OFFSET( 1895, glLighti, _gloffset_Lighti ), - NAME_FUNC_OFFSET( 1904, glLightiv, _gloffset_Lightiv ), - NAME_FUNC_OFFSET( 1914, glLightModelf, _gloffset_LightModelf ), - NAME_FUNC_OFFSET( 1928, glLightModelfv, _gloffset_LightModelfv ), - NAME_FUNC_OFFSET( 1943, glLightModeli, _gloffset_LightModeli ), - NAME_FUNC_OFFSET( 1957, glLightModeliv, _gloffset_LightModeliv ), - NAME_FUNC_OFFSET( 1972, glLineStipple, _gloffset_LineStipple ), - NAME_FUNC_OFFSET( 1986, glLineWidth, _gloffset_LineWidth ), - NAME_FUNC_OFFSET( 1998, glMaterialf, _gloffset_Materialf ), - NAME_FUNC_OFFSET( 2010, glMaterialfv, _gloffset_Materialfv ), - NAME_FUNC_OFFSET( 2023, glMateriali, _gloffset_Materiali ), - NAME_FUNC_OFFSET( 2035, glMaterialiv, _gloffset_Materialiv ), - NAME_FUNC_OFFSET( 2048, glPointSize, _gloffset_PointSize ), - NAME_FUNC_OFFSET( 2060, glPolygonMode, _gloffset_PolygonMode ), - NAME_FUNC_OFFSET( 2074, glPolygonStipple, _gloffset_PolygonStipple ), - NAME_FUNC_OFFSET( 2091, glScissor, _gloffset_Scissor ), - NAME_FUNC_OFFSET( 2101, glShadeModel, _gloffset_ShadeModel ), - NAME_FUNC_OFFSET( 2114, glTexParameterf, _gloffset_TexParameterf ), - NAME_FUNC_OFFSET( 2130, glTexParameterfv, _gloffset_TexParameterfv ), - NAME_FUNC_OFFSET( 2147, glTexParameteri, _gloffset_TexParameteri ), - NAME_FUNC_OFFSET( 2163, glTexParameteriv, _gloffset_TexParameteriv ), - NAME_FUNC_OFFSET( 2180, glTexImage1D, _gloffset_TexImage1D ), - NAME_FUNC_OFFSET( 2193, glTexImage2D, _gloffset_TexImage2D ), - NAME_FUNC_OFFSET( 2206, glTexEnvf, _gloffset_TexEnvf ), - NAME_FUNC_OFFSET( 2216, glTexEnvfv, _gloffset_TexEnvfv ), - NAME_FUNC_OFFSET( 2227, glTexEnvi, _gloffset_TexEnvi ), - NAME_FUNC_OFFSET( 2237, glTexEnviv, _gloffset_TexEnviv ), - NAME_FUNC_OFFSET( 2248, glTexGend, _gloffset_TexGend ), - NAME_FUNC_OFFSET( 2258, glTexGendv, _gloffset_TexGendv ), - NAME_FUNC_OFFSET( 2269, glTexGenf, _gloffset_TexGenf ), - NAME_FUNC_OFFSET( 2279, glTexGenfv, _gloffset_TexGenfv ), - NAME_FUNC_OFFSET( 2290, glTexGeni, _gloffset_TexGeni ), - NAME_FUNC_OFFSET( 2300, glTexGeniv, _gloffset_TexGeniv ), - NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, _gloffset_FeedbackBuffer ), - NAME_FUNC_OFFSET( 2328, glSelectBuffer, _gloffset_SelectBuffer ), - NAME_FUNC_OFFSET( 2343, glRenderMode, _gloffset_RenderMode ), - NAME_FUNC_OFFSET( 2356, glInitNames, _gloffset_InitNames ), - NAME_FUNC_OFFSET( 2368, glLoadName, _gloffset_LoadName ), - NAME_FUNC_OFFSET( 2379, glPassThrough, _gloffset_PassThrough ), - NAME_FUNC_OFFSET( 2393, glPopName, _gloffset_PopName ), - NAME_FUNC_OFFSET( 2403, glPushName, _gloffset_PushName ), - NAME_FUNC_OFFSET( 2414, glDrawBuffer, _gloffset_DrawBuffer ), - NAME_FUNC_OFFSET( 2427, glClear, _gloffset_Clear ), - NAME_FUNC_OFFSET( 2435, glClearAccum, _gloffset_ClearAccum ), - NAME_FUNC_OFFSET( 2448, glClearIndex, _gloffset_ClearIndex ), - NAME_FUNC_OFFSET( 2461, glClearColor, _gloffset_ClearColor ), - NAME_FUNC_OFFSET( 2474, glClearStencil, _gloffset_ClearStencil ), - NAME_FUNC_OFFSET( 2489, glClearDepth, _gloffset_ClearDepth ), - NAME_FUNC_OFFSET( 2502, glStencilMask, _gloffset_StencilMask ), - NAME_FUNC_OFFSET( 2516, glColorMask, _gloffset_ColorMask ), - NAME_FUNC_OFFSET( 2528, glDepthMask, _gloffset_DepthMask ), - NAME_FUNC_OFFSET( 2540, glIndexMask, _gloffset_IndexMask ), - NAME_FUNC_OFFSET( 2552, glAccum, _gloffset_Accum ), - NAME_FUNC_OFFSET( 2560, glDisable, _gloffset_Disable ), - NAME_FUNC_OFFSET( 2570, glEnable, _gloffset_Enable ), - NAME_FUNC_OFFSET( 2579, glFinish, _gloffset_Finish ), - NAME_FUNC_OFFSET( 2588, glFlush, _gloffset_Flush ), - NAME_FUNC_OFFSET( 2596, glPopAttrib, _gloffset_PopAttrib ), - NAME_FUNC_OFFSET( 2608, glPushAttrib, _gloffset_PushAttrib ), - NAME_FUNC_OFFSET( 2621, glMap1d, _gloffset_Map1d ), - NAME_FUNC_OFFSET( 2629, glMap1f, _gloffset_Map1f ), - NAME_FUNC_OFFSET( 2637, glMap2d, _gloffset_Map2d ), - NAME_FUNC_OFFSET( 2645, glMap2f, _gloffset_Map2f ), - NAME_FUNC_OFFSET( 2653, glMapGrid1d, _gloffset_MapGrid1d ), - NAME_FUNC_OFFSET( 2665, glMapGrid1f, _gloffset_MapGrid1f ), - NAME_FUNC_OFFSET( 2677, glMapGrid2d, _gloffset_MapGrid2d ), - NAME_FUNC_OFFSET( 2689, glMapGrid2f, _gloffset_MapGrid2f ), - NAME_FUNC_OFFSET( 2701, glEvalCoord1d, _gloffset_EvalCoord1d ), - NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, _gloffset_EvalCoord1dv ), - NAME_FUNC_OFFSET( 2730, glEvalCoord1f, _gloffset_EvalCoord1f ), - NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, _gloffset_EvalCoord1fv ), - NAME_FUNC_OFFSET( 2759, glEvalCoord2d, _gloffset_EvalCoord2d ), - NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, _gloffset_EvalCoord2dv ), - NAME_FUNC_OFFSET( 2788, glEvalCoord2f, _gloffset_EvalCoord2f ), - NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, _gloffset_EvalCoord2fv ), - NAME_FUNC_OFFSET( 2817, glEvalMesh1, _gloffset_EvalMesh1 ), - NAME_FUNC_OFFSET( 2829, glEvalPoint1, _gloffset_EvalPoint1 ), - NAME_FUNC_OFFSET( 2842, glEvalMesh2, _gloffset_EvalMesh2 ), - NAME_FUNC_OFFSET( 2854, glEvalPoint2, _gloffset_EvalPoint2 ), - NAME_FUNC_OFFSET( 2867, glAlphaFunc, _gloffset_AlphaFunc ), - NAME_FUNC_OFFSET( 2879, glBlendFunc, _gloffset_BlendFunc ), - NAME_FUNC_OFFSET( 2891, glLogicOp, _gloffset_LogicOp ), - NAME_FUNC_OFFSET( 2901, glStencilFunc, _gloffset_StencilFunc ), - NAME_FUNC_OFFSET( 2915, glStencilOp, _gloffset_StencilOp ), - NAME_FUNC_OFFSET( 2927, glDepthFunc, _gloffset_DepthFunc ), - NAME_FUNC_OFFSET( 2939, glPixelZoom, _gloffset_PixelZoom ), - NAME_FUNC_OFFSET( 2951, glPixelTransferf, _gloffset_PixelTransferf ), - NAME_FUNC_OFFSET( 2968, glPixelTransferi, _gloffset_PixelTransferi ), - NAME_FUNC_OFFSET( 2985, glPixelStoref, _gloffset_PixelStoref ), - NAME_FUNC_OFFSET( 2999, glPixelStorei, _gloffset_PixelStorei ), - NAME_FUNC_OFFSET( 3013, glPixelMapfv, _gloffset_PixelMapfv ), - NAME_FUNC_OFFSET( 3026, glPixelMapuiv, _gloffset_PixelMapuiv ), - NAME_FUNC_OFFSET( 3040, glPixelMapusv, _gloffset_PixelMapusv ), - NAME_FUNC_OFFSET( 3054, glReadBuffer, _gloffset_ReadBuffer ), - NAME_FUNC_OFFSET( 3067, glCopyPixels, _gloffset_CopyPixels ), - NAME_FUNC_OFFSET( 3080, glReadPixels, _gloffset_ReadPixels ), - NAME_FUNC_OFFSET( 3093, glDrawPixels, _gloffset_DrawPixels ), - NAME_FUNC_OFFSET( 3106, glGetBooleanv, _gloffset_GetBooleanv ), - NAME_FUNC_OFFSET( 3120, glGetClipPlane, _gloffset_GetClipPlane ), - NAME_FUNC_OFFSET( 3135, glGetDoublev, _gloffset_GetDoublev ), - NAME_FUNC_OFFSET( 3148, glGetError, _gloffset_GetError ), - NAME_FUNC_OFFSET( 3159, glGetFloatv, _gloffset_GetFloatv ), - NAME_FUNC_OFFSET( 3171, glGetIntegerv, _gloffset_GetIntegerv ), - NAME_FUNC_OFFSET( 3185, glGetLightfv, _gloffset_GetLightfv ), - NAME_FUNC_OFFSET( 3198, glGetLightiv, _gloffset_GetLightiv ), - NAME_FUNC_OFFSET( 3211, glGetMapdv, _gloffset_GetMapdv ), - NAME_FUNC_OFFSET( 3222, glGetMapfv, _gloffset_GetMapfv ), - NAME_FUNC_OFFSET( 3233, glGetMapiv, _gloffset_GetMapiv ), - NAME_FUNC_OFFSET( 3244, glGetMaterialfv, _gloffset_GetMaterialfv ), - NAME_FUNC_OFFSET( 3260, glGetMaterialiv, _gloffset_GetMaterialiv ), - NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, _gloffset_GetPixelMapfv ), - NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, _gloffset_GetPixelMapuiv ), - NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, _gloffset_GetPixelMapusv ), - NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, _gloffset_GetPolygonStipple ), - NAME_FUNC_OFFSET( 3346, glGetString, _gloffset_GetString ), - NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, _gloffset_GetTexEnvfv ), - NAME_FUNC_OFFSET( 3372, glGetTexEnviv, _gloffset_GetTexEnviv ), - NAME_FUNC_OFFSET( 3386, glGetTexGendv, _gloffset_GetTexGendv ), - NAME_FUNC_OFFSET( 3400, glGetTexGenfv, _gloffset_GetTexGenfv ), - NAME_FUNC_OFFSET( 3414, glGetTexGeniv, _gloffset_GetTexGeniv ), - NAME_FUNC_OFFSET( 3428, glGetTexImage, _gloffset_GetTexImage ), - NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, _gloffset_GetTexParameterfv ), - NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, _gloffset_GetTexParameteriv ), - NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv ), - NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv ), - NAME_FUNC_OFFSET( 3532, glIsEnabled, _gloffset_IsEnabled ), - NAME_FUNC_OFFSET( 3544, glIsList, _gloffset_IsList ), - NAME_FUNC_OFFSET( 3553, glDepthRange, _gloffset_DepthRange ), - NAME_FUNC_OFFSET( 3566, glFrustum, _gloffset_Frustum ), - NAME_FUNC_OFFSET( 3576, glLoadIdentity, _gloffset_LoadIdentity ), - NAME_FUNC_OFFSET( 3591, glLoadMatrixf, _gloffset_LoadMatrixf ), - NAME_FUNC_OFFSET( 3605, glLoadMatrixd, _gloffset_LoadMatrixd ), - NAME_FUNC_OFFSET( 3619, glMatrixMode, _gloffset_MatrixMode ), - NAME_FUNC_OFFSET( 3632, glMultMatrixf, _gloffset_MultMatrixf ), - NAME_FUNC_OFFSET( 3646, glMultMatrixd, _gloffset_MultMatrixd ), - NAME_FUNC_OFFSET( 3660, glOrtho, _gloffset_Ortho ), - NAME_FUNC_OFFSET( 3668, glPopMatrix, _gloffset_PopMatrix ), - NAME_FUNC_OFFSET( 3680, glPushMatrix, _gloffset_PushMatrix ), - NAME_FUNC_OFFSET( 3693, glRotated, _gloffset_Rotated ), - NAME_FUNC_OFFSET( 3703, glRotatef, _gloffset_Rotatef ), - NAME_FUNC_OFFSET( 3713, glScaled, _gloffset_Scaled ), - NAME_FUNC_OFFSET( 3722, glScalef, _gloffset_Scalef ), - NAME_FUNC_OFFSET( 3731, glTranslated, _gloffset_Translated ), - NAME_FUNC_OFFSET( 3744, glTranslatef, _gloffset_Translatef ), - NAME_FUNC_OFFSET( 3757, glViewport, _gloffset_Viewport ), - NAME_FUNC_OFFSET( 3768, glArrayElement, _gloffset_ArrayElement ), - NAME_FUNC_OFFSET( 3783, glBindTexture, _gloffset_BindTexture ), - NAME_FUNC_OFFSET( 3797, glColorPointer, _gloffset_ColorPointer ), - NAME_FUNC_OFFSET( 3812, glDisableClientState, _gloffset_DisableClientState ), - NAME_FUNC_OFFSET( 3833, glDrawArrays, _gloffset_DrawArrays ), - NAME_FUNC_OFFSET( 3846, glDrawElements, _gloffset_DrawElements ), - NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, _gloffset_EdgeFlagPointer ), - NAME_FUNC_OFFSET( 3879, glEnableClientState, _gloffset_EnableClientState ), - NAME_FUNC_OFFSET( 3899, glIndexPointer, _gloffset_IndexPointer ), - NAME_FUNC_OFFSET( 3914, glIndexub, _gloffset_Indexub ), - NAME_FUNC_OFFSET( 3924, glIndexubv, _gloffset_Indexubv ), - NAME_FUNC_OFFSET( 3935, glInterleavedArrays, _gloffset_InterleavedArrays ), - NAME_FUNC_OFFSET( 3955, glNormalPointer, _gloffset_NormalPointer ), - NAME_FUNC_OFFSET( 3971, glPolygonOffset, _gloffset_PolygonOffset ), - NAME_FUNC_OFFSET( 3987, glTexCoordPointer, _gloffset_TexCoordPointer ), - NAME_FUNC_OFFSET( 4005, glVertexPointer, _gloffset_VertexPointer ), - NAME_FUNC_OFFSET( 4021, glAreTexturesResident, _gloffset_AreTexturesResident ), - NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, _gloffset_CopyTexImage1D ), - NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, _gloffset_CopyTexImage2D ), - NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D ), - NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D ), - NAME_FUNC_OFFSET( 4117, glDeleteTextures, _gloffset_DeleteTextures ), - NAME_FUNC_OFFSET( 4134, glGenTextures, _gloffset_GenTextures ), - NAME_FUNC_OFFSET( 4148, glGetPointerv, _gloffset_GetPointerv ), - NAME_FUNC_OFFSET( 4162, glIsTexture, _gloffset_IsTexture ), - NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, _gloffset_PrioritizeTextures ), - NAME_FUNC_OFFSET( 4195, glTexSubImage1D, _gloffset_TexSubImage1D ), - NAME_FUNC_OFFSET( 4211, glTexSubImage2D, _gloffset_TexSubImage2D ), - NAME_FUNC_OFFSET( 4227, glPopClientAttrib, _gloffset_PopClientAttrib ), - NAME_FUNC_OFFSET( 4245, glPushClientAttrib, _gloffset_PushClientAttrib ), - NAME_FUNC_OFFSET( 4264, glBlendColor, _gloffset_BlendColor ), - NAME_FUNC_OFFSET( 4277, glBlendEquation, _gloffset_BlendEquation ), - NAME_FUNC_OFFSET( 4293, glDrawRangeElements, _gloffset_DrawRangeElements ), - NAME_FUNC_OFFSET( 4313, glColorTable, _gloffset_ColorTable ), - NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, _gloffset_ColorTableParameterfv ), - NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, _gloffset_ColorTableParameteriv ), - NAME_FUNC_OFFSET( 4374, glCopyColorTable, _gloffset_CopyColorTable ), - NAME_FUNC_OFFSET( 4391, glGetColorTable, _gloffset_GetColorTable ), - NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, _gloffset_GetColorTableParameterfv ), - NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, _gloffset_GetColorTableParameteriv ), - NAME_FUNC_OFFSET( 4461, glColorSubTable, _gloffset_ColorSubTable ), - NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, _gloffset_CopyColorSubTable ), - NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, _gloffset_ConvolutionFilter1D ), - NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, _gloffset_ConvolutionFilter2D ), - NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, _gloffset_ConvolutionParameterf ), - NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, _gloffset_ConvolutionParameterfv ), - NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, _gloffset_ConvolutionParameteri ), - NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, _gloffset_ConvolutionParameteriv ), - NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D ), - NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D ), - NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, _gloffset_GetConvolutionFilter ), - NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv ), - NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv ), - NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, _gloffset_GetSeparableFilter ), - NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, _gloffset_SeparableFilter2D ), - NAME_FUNC_OFFSET( 4811, glGetHistogram, _gloffset_GetHistogram ), - NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, _gloffset_GetHistogramParameterfv ), - NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, _gloffset_GetHistogramParameteriv ), - NAME_FUNC_OFFSET( 4878, glGetMinmax, _gloffset_GetMinmax ), - NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv ), - NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv ), - NAME_FUNC_OFFSET( 4936, glHistogram, _gloffset_Histogram ), - NAME_FUNC_OFFSET( 4948, glMinmax, _gloffset_Minmax ), - NAME_FUNC_OFFSET( 4957, glResetHistogram, _gloffset_ResetHistogram ), - NAME_FUNC_OFFSET( 4974, glResetMinmax, _gloffset_ResetMinmax ), - NAME_FUNC_OFFSET( 4988, glTexImage3D, _gloffset_TexImage3D ), - NAME_FUNC_OFFSET( 5001, glTexSubImage3D, _gloffset_TexSubImage3D ), - NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D ), - NAME_FUNC_OFFSET( 5037, glActiveTextureARB, _gloffset_ActiveTextureARB ), - NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, _gloffset_ClientActiveTextureARB ), - NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB ), - NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB ), - NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB ), - NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB ), - NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB ), - NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB ), - NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB ), - NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB ), - NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB ), - NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB ), - NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB ), - NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB ), - NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB ), - NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB ), - NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB ), - NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB ), - NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB ), - NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB ), - NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB ), - NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB ), - NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB ), - NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB ), - NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB ), - NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB ), - NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB ), - NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB ), - NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB ), - NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB ), - NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB ), - NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB ), - NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB ), - NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB ), - NAME_FUNC_OFFSET( 5769, glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB ), - NAME_FUNC_OFFSET( 5795, glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB ), - NAME_FUNC_OFFSET( 5821, glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB ), - NAME_FUNC_OFFSET( 5847, glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB ), - NAME_FUNC_OFFSET( 5873, glSampleCoverageARB, _gloffset_SampleCoverageARB ), - NAME_FUNC_OFFSET( 5893, glDrawBuffersARB, _gloffset_DrawBuffersARB ), - NAME_FUNC_OFFSET( 5910, glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT ), - NAME_FUNC_OFFSET( 5929, glGetTexFilterFuncSGIS, _gloffset_GetTexFilterFuncSGIS ), - NAME_FUNC_OFFSET( 5952, glTexFilterFuncSGIS, _gloffset_TexFilterFuncSGIS ), - NAME_FUNC_OFFSET( 5972, glGetHistogramEXT, _gloffset_GetHistogramEXT ), - NAME_FUNC_OFFSET( 5990, glGetHistogramParameterfvEXT, _gloffset_GetHistogramParameterfvEXT ), - NAME_FUNC_OFFSET( 6019, glGetHistogramParameterivEXT, _gloffset_GetHistogramParameterivEXT ), - NAME_FUNC_OFFSET( 6048, glGetMinmaxEXT, _gloffset_GetMinmaxEXT ), - NAME_FUNC_OFFSET( 6063, glGetMinmaxParameterfvEXT, _gloffset_GetMinmaxParameterfvEXT ), - NAME_FUNC_OFFSET( 6089, glGetMinmaxParameterivEXT, _gloffset_GetMinmaxParameterivEXT ), - NAME_FUNC_OFFSET( 6115, glGetConvolutionFilterEXT, _gloffset_GetConvolutionFilterEXT ), - NAME_FUNC_OFFSET( 6141, glGetConvolutionParameterfvEXT, _gloffset_GetConvolutionParameterfvEXT ), - NAME_FUNC_OFFSET( 6172, glGetConvolutionParameterivEXT, _gloffset_GetConvolutionParameterivEXT ), - NAME_FUNC_OFFSET( 6203, glGetSeparableFilterEXT, _gloffset_GetSeparableFilterEXT ), - NAME_FUNC_OFFSET( 6227, glGetColorTableSGI, _gloffset_GetColorTableSGI ), - NAME_FUNC_OFFSET( 6246, glGetColorTableParameterfvSGI, _gloffset_GetColorTableParameterfvSGI ), - NAME_FUNC_OFFSET( 6276, glGetColorTableParameterivSGI, _gloffset_GetColorTableParameterivSGI ), - NAME_FUNC_OFFSET( 6306, glPixelTexGenSGIX, _gloffset_PixelTexGenSGIX ), - NAME_FUNC_OFFSET( 6324, glPixelTexGenParameteriSGIS, _gloffset_PixelTexGenParameteriSGIS ), - NAME_FUNC_OFFSET( 6352, glPixelTexGenParameterivSGIS, _gloffset_PixelTexGenParameterivSGIS ), - NAME_FUNC_OFFSET( 6381, glPixelTexGenParameterfSGIS, _gloffset_PixelTexGenParameterfSGIS ), - NAME_FUNC_OFFSET( 6409, glPixelTexGenParameterfvSGIS, _gloffset_PixelTexGenParameterfvSGIS ), - NAME_FUNC_OFFSET( 6438, glGetPixelTexGenParameterivSGIS, _gloffset_GetPixelTexGenParameterivSGIS ), - NAME_FUNC_OFFSET( 6470, glGetPixelTexGenParameterfvSGIS, _gloffset_GetPixelTexGenParameterfvSGIS ), - NAME_FUNC_OFFSET( 6502, glTexImage4DSGIS, _gloffset_TexImage4DSGIS ), - NAME_FUNC_OFFSET( 6519, glTexSubImage4DSGIS, _gloffset_TexSubImage4DSGIS ), - NAME_FUNC_OFFSET( 6539, glAreTexturesResidentEXT, _gloffset_AreTexturesResidentEXT ), - NAME_FUNC_OFFSET( 6564, glGenTexturesEXT, _gloffset_GenTexturesEXT ), - NAME_FUNC_OFFSET( 6581, glIsTextureEXT, _gloffset_IsTextureEXT ), - NAME_FUNC_OFFSET( 6596, glDetailTexFuncSGIS, _gloffset_DetailTexFuncSGIS ), - NAME_FUNC_OFFSET( 6616, glGetDetailTexFuncSGIS, _gloffset_GetDetailTexFuncSGIS ), - NAME_FUNC_OFFSET( 6639, glSharpenTexFuncSGIS, _gloffset_SharpenTexFuncSGIS ), - NAME_FUNC_OFFSET( 6660, glGetSharpenTexFuncSGIS, _gloffset_GetSharpenTexFuncSGIS ), - NAME_FUNC_OFFSET( 6684, glSampleMaskSGIS, _gloffset_SampleMaskSGIS ), - NAME_FUNC_OFFSET( 6701, glSamplePatternSGIS, _gloffset_SamplePatternSGIS ), - NAME_FUNC_OFFSET( 6721, glColorPointerEXT, _gloffset_ColorPointerEXT ), - NAME_FUNC_OFFSET( 6739, glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT ), - NAME_FUNC_OFFSET( 6760, glIndexPointerEXT, _gloffset_IndexPointerEXT ), - NAME_FUNC_OFFSET( 6778, glNormalPointerEXT, _gloffset_NormalPointerEXT ), - NAME_FUNC_OFFSET( 6797, glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT ), - NAME_FUNC_OFFSET( 6818, glVertexPointerEXT, _gloffset_VertexPointerEXT ), - NAME_FUNC_OFFSET( 6837, glSpriteParameterfSGIX, _gloffset_SpriteParameterfSGIX ), - NAME_FUNC_OFFSET( 6860, glSpriteParameterfvSGIX, _gloffset_SpriteParameterfvSGIX ), - NAME_FUNC_OFFSET( 6884, glSpriteParameteriSGIX, _gloffset_SpriteParameteriSGIX ), - NAME_FUNC_OFFSET( 6907, glSpriteParameterivSGIX, _gloffset_SpriteParameterivSGIX ), - NAME_FUNC_OFFSET( 6931, glPointParameterfEXT, _gloffset_PointParameterfEXT ), - NAME_FUNC_OFFSET( 6952, glPointParameterfvEXT, _gloffset_PointParameterfvEXT ), - NAME_FUNC_OFFSET( 6974, glGetInstrumentsSGIX, _gloffset_GetInstrumentsSGIX ), - NAME_FUNC_OFFSET( 6995, glInstrumentsBufferSGIX, _gloffset_InstrumentsBufferSGIX ), - NAME_FUNC_OFFSET( 7019, glPollInstrumentsSGIX, _gloffset_PollInstrumentsSGIX ), - NAME_FUNC_OFFSET( 7041, glReadInstrumentsSGIX, _gloffset_ReadInstrumentsSGIX ), - NAME_FUNC_OFFSET( 7063, glStartInstrumentsSGIX, _gloffset_StartInstrumentsSGIX ), - NAME_FUNC_OFFSET( 7086, glStopInstrumentsSGIX, _gloffset_StopInstrumentsSGIX ), - NAME_FUNC_OFFSET( 7108, glFrameZoomSGIX, _gloffset_FrameZoomSGIX ), - NAME_FUNC_OFFSET( 7124, glTagSampleBufferSGIX, _gloffset_TagSampleBufferSGIX ), - NAME_FUNC_OFFSET( 7146, glReferencePlaneSGIX, _gloffset_ReferencePlaneSGIX ), - NAME_FUNC_OFFSET( 7167, glFlushRasterSGIX, _gloffset_FlushRasterSGIX ), - NAME_FUNC_OFFSET( 7185, glGetListParameterfvSGIX, _gloffset_GetListParameterfvSGIX ), - NAME_FUNC_OFFSET( 7210, glGetListParameterivSGIX, _gloffset_GetListParameterivSGIX ), - NAME_FUNC_OFFSET( 7235, glListParameterfSGIX, _gloffset_ListParameterfSGIX ), - NAME_FUNC_OFFSET( 7256, glListParameterfvSGIX, _gloffset_ListParameterfvSGIX ), - NAME_FUNC_OFFSET( 7278, glListParameteriSGIX, _gloffset_ListParameteriSGIX ), - NAME_FUNC_OFFSET( 7299, glListParameterivSGIX, _gloffset_ListParameterivSGIX ), - NAME_FUNC_OFFSET( 7321, glFragmentColorMaterialSGIX, _gloffset_FragmentColorMaterialSGIX ), - NAME_FUNC_OFFSET( 7349, glFragmentLightfSGIX, _gloffset_FragmentLightfSGIX ), - NAME_FUNC_OFFSET( 7370, glFragmentLightfvSGIX, _gloffset_FragmentLightfvSGIX ), - NAME_FUNC_OFFSET( 7392, glFragmentLightiSGIX, _gloffset_FragmentLightiSGIX ), - NAME_FUNC_OFFSET( 7413, glFragmentLightivSGIX, _gloffset_FragmentLightivSGIX ), - NAME_FUNC_OFFSET( 7435, glFragmentLightModelfSGIX, _gloffset_FragmentLightModelfSGIX ), - NAME_FUNC_OFFSET( 7461, glFragmentLightModelfvSGIX, _gloffset_FragmentLightModelfvSGIX ), - NAME_FUNC_OFFSET( 7488, glFragmentLightModeliSGIX, _gloffset_FragmentLightModeliSGIX ), - NAME_FUNC_OFFSET( 7514, glFragmentLightModelivSGIX, _gloffset_FragmentLightModelivSGIX ), - NAME_FUNC_OFFSET( 7541, glFragmentMaterialfSGIX, _gloffset_FragmentMaterialfSGIX ), - NAME_FUNC_OFFSET( 7565, glFragmentMaterialfvSGIX, _gloffset_FragmentMaterialfvSGIX ), - NAME_FUNC_OFFSET( 7590, glFragmentMaterialiSGIX, _gloffset_FragmentMaterialiSGIX ), - NAME_FUNC_OFFSET( 7614, glFragmentMaterialivSGIX, _gloffset_FragmentMaterialivSGIX ), - NAME_FUNC_OFFSET( 7639, glGetFragmentLightfvSGIX, _gloffset_GetFragmentLightfvSGIX ), - NAME_FUNC_OFFSET( 7664, glGetFragmentLightivSGIX, _gloffset_GetFragmentLightivSGIX ), - NAME_FUNC_OFFSET( 7689, glGetFragmentMaterialfvSGIX, _gloffset_GetFragmentMaterialfvSGIX ), - NAME_FUNC_OFFSET( 7717, glGetFragmentMaterialivSGIX, _gloffset_GetFragmentMaterialivSGIX ), - NAME_FUNC_OFFSET( 7745, glLightEnviSGIX, _gloffset_LightEnviSGIX ), - NAME_FUNC_OFFSET( 7761, glVertexWeightfEXT, _gloffset_VertexWeightfEXT ), - NAME_FUNC_OFFSET( 7780, glVertexWeightfvEXT, _gloffset_VertexWeightfvEXT ), - NAME_FUNC_OFFSET( 7800, glVertexWeightPointerEXT, _gloffset_VertexWeightPointerEXT ), - NAME_FUNC_OFFSET( 7825, glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV ), - NAME_FUNC_OFFSET( 7851, glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV ), - NAME_FUNC_OFFSET( 7872, glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV ), - NAME_FUNC_OFFSET( 7896, glCombinerParameterfNV, _gloffset_CombinerParameterfNV ), - NAME_FUNC_OFFSET( 7919, glCombinerParameterivNV, _gloffset_CombinerParameterivNV ), - NAME_FUNC_OFFSET( 7943, glCombinerParameteriNV, _gloffset_CombinerParameteriNV ), - NAME_FUNC_OFFSET( 7966, glCombinerInputNV, _gloffset_CombinerInputNV ), - NAME_FUNC_OFFSET( 7984, glCombinerOutputNV, _gloffset_CombinerOutputNV ), - NAME_FUNC_OFFSET( 8003, glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV ), - NAME_FUNC_OFFSET( 8026, glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV ), - NAME_FUNC_OFFSET( 8058, glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV ), - NAME_FUNC_OFFSET( 8090, glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV ), - NAME_FUNC_OFFSET( 8123, glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV ), - NAME_FUNC_OFFSET( 8156, glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV ), - NAME_FUNC_OFFSET( 8193, glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV ), - NAME_FUNC_OFFSET( 8230, glResizeBuffersMESA, _gloffset_ResizeBuffersMESA ), - NAME_FUNC_OFFSET( 8250, glWindowPos2dMESA, _gloffset_WindowPos2dMESA ), - NAME_FUNC_OFFSET( 8268, glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA ), - NAME_FUNC_OFFSET( 8287, glWindowPos2fMESA, _gloffset_WindowPos2fMESA ), - NAME_FUNC_OFFSET( 8305, glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA ), - NAME_FUNC_OFFSET( 8324, glWindowPos2iMESA, _gloffset_WindowPos2iMESA ), - NAME_FUNC_OFFSET( 8342, glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA ), - NAME_FUNC_OFFSET( 8361, glWindowPos2sMESA, _gloffset_WindowPos2sMESA ), - NAME_FUNC_OFFSET( 8379, glWindowPos2svMESA, _gloffset_WindowPos2svMESA ), - NAME_FUNC_OFFSET( 8398, glWindowPos3dMESA, _gloffset_WindowPos3dMESA ), - NAME_FUNC_OFFSET( 8416, glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA ), - NAME_FUNC_OFFSET( 8435, glWindowPos3fMESA, _gloffset_WindowPos3fMESA ), - NAME_FUNC_OFFSET( 8453, glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA ), - NAME_FUNC_OFFSET( 8472, glWindowPos3iMESA, _gloffset_WindowPos3iMESA ), - NAME_FUNC_OFFSET( 8490, glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA ), - NAME_FUNC_OFFSET( 8509, glWindowPos3sMESA, _gloffset_WindowPos3sMESA ), - NAME_FUNC_OFFSET( 8527, glWindowPos3svMESA, _gloffset_WindowPos3svMESA ), - NAME_FUNC_OFFSET( 8546, glWindowPos4dMESA, _gloffset_WindowPos4dMESA ), - NAME_FUNC_OFFSET( 8564, glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA ), - NAME_FUNC_OFFSET( 8583, glWindowPos4fMESA, _gloffset_WindowPos4fMESA ), - NAME_FUNC_OFFSET( 8601, glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA ), - NAME_FUNC_OFFSET( 8620, glWindowPos4iMESA, _gloffset_WindowPos4iMESA ), - NAME_FUNC_OFFSET( 8638, glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA ), - NAME_FUNC_OFFSET( 8657, glWindowPos4sMESA, _gloffset_WindowPos4sMESA ), - NAME_FUNC_OFFSET( 8675, glWindowPos4svMESA, _gloffset_WindowPos4svMESA ), - NAME_FUNC_OFFSET( 8694, glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT ), - NAME_FUNC_OFFSET( 8717, glIndexMaterialEXT, _gloffset_IndexMaterialEXT ), - NAME_FUNC_OFFSET( 8736, glIndexFuncEXT, _gloffset_IndexFuncEXT ), - NAME_FUNC_OFFSET( 8751, glLockArraysEXT, _gloffset_LockArraysEXT ), - NAME_FUNC_OFFSET( 8767, glUnlockArraysEXT, _gloffset_UnlockArraysEXT ), - NAME_FUNC_OFFSET( 8785, glCullParameterdvEXT, _gloffset_CullParameterdvEXT ), - NAME_FUNC_OFFSET( 8806, glCullParameterfvEXT, _gloffset_CullParameterfvEXT ), - NAME_FUNC_OFFSET( 8827, glHintPGI, _gloffset_HintPGI ), - NAME_FUNC_OFFSET( 8837, glFogCoordfEXT, _gloffset_FogCoordfEXT ), - NAME_FUNC_OFFSET( 8852, glFogCoordfvEXT, _gloffset_FogCoordfvEXT ), - NAME_FUNC_OFFSET( 8868, glFogCoorddEXT, _gloffset_FogCoorddEXT ), - NAME_FUNC_OFFSET( 8883, glFogCoorddvEXT, _gloffset_FogCoorddvEXT ), - NAME_FUNC_OFFSET( 8899, glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT ), - NAME_FUNC_OFFSET( 8920, glGetColorTableEXT, _gloffset_GetColorTableEXT ), - NAME_FUNC_OFFSET( 8939, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameterivEXT ), - NAME_FUNC_OFFSET( 8969, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfvEXT ), - NAME_FUNC_OFFSET( 8999, glTbufferMask3DFX, _gloffset_TbufferMask3DFX ), - NAME_FUNC_OFFSET( 9017, glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB ), - NAME_FUNC_OFFSET( 9043, glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB ), - NAME_FUNC_OFFSET( 9069, glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB ), - NAME_FUNC_OFFSET( 9095, glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB ), - NAME_FUNC_OFFSET( 9124, glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB ), - NAME_FUNC_OFFSET( 9153, glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB ), - NAME_FUNC_OFFSET( 9182, glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB ), - NAME_FUNC_OFFSET( 9209, glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT ), - NAME_FUNC_OFFSET( 9231, glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT ), - NAME_FUNC_OFFSET( 9254, glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT ), - NAME_FUNC_OFFSET( 9276, glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT ), - NAME_FUNC_OFFSET( 9299, glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT ), - NAME_FUNC_OFFSET( 9321, glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT ), - NAME_FUNC_OFFSET( 9344, glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT ), - NAME_FUNC_OFFSET( 9366, glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT ), - NAME_FUNC_OFFSET( 9389, glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT ), - NAME_FUNC_OFFSET( 9411, glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT ), - NAME_FUNC_OFFSET( 9434, glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT ), - NAME_FUNC_OFFSET( 9457, glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT ), - NAME_FUNC_OFFSET( 9481, glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT ), - NAME_FUNC_OFFSET( 9504, glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT ), - NAME_FUNC_OFFSET( 9528, glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT ), - NAME_FUNC_OFFSET( 9551, glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT ), - NAME_FUNC_OFFSET( 9575, glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT ), - NAME_FUNC_OFFSET( 9602, glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV ), - NAME_FUNC_OFFSET( 9626, glBindProgramNV, _gloffset_BindProgramNV ), - NAME_FUNC_OFFSET( 9642, glDeleteProgramsNV, _gloffset_DeleteProgramsNV ), - NAME_FUNC_OFFSET( 9661, glExecuteProgramNV, _gloffset_ExecuteProgramNV ), - NAME_FUNC_OFFSET( 9680, glGenProgramsNV, _gloffset_GenProgramsNV ), - NAME_FUNC_OFFSET( 9696, glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV ), - NAME_FUNC_OFFSET( 9722, glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV ), - NAME_FUNC_OFFSET( 9748, glGetProgramivNV, _gloffset_GetProgramivNV ), - NAME_FUNC_OFFSET( 9765, glGetProgramStringNV, _gloffset_GetProgramStringNV ), - NAME_FUNC_OFFSET( 9786, glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV ), - NAME_FUNC_OFFSET( 9807, glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB ), - NAME_FUNC_OFFSET( 9830, glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB ), - NAME_FUNC_OFFSET( 9853, glGetVertexAttribivARB, _gloffset_GetVertexAttribivARB ), - NAME_FUNC_OFFSET( 9876, glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV ), - NAME_FUNC_OFFSET( 9904, glIsProgramNV, _gloffset_IsProgramNV ), - NAME_FUNC_OFFSET( 9918, glLoadProgramNV, _gloffset_LoadProgramNV ), - NAME_FUNC_OFFSET( 9934, glProgramParameter4dNV, _gloffset_ProgramParameter4dNV ), - NAME_FUNC_OFFSET( 9957, glProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV ), - NAME_FUNC_OFFSET( 9981, glProgramParameter4fNV, _gloffset_ProgramParameter4fNV ), - NAME_FUNC_OFFSET( 10004, glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV ), - NAME_FUNC_OFFSET( 10028, glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV ), - NAME_FUNC_OFFSET( 10053, glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV ), - NAME_FUNC_OFFSET( 10078, glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV ), - NAME_FUNC_OFFSET( 10106, glTrackMatrixNV, _gloffset_TrackMatrixNV ), - NAME_FUNC_OFFSET( 10122, glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV ), - NAME_FUNC_OFFSET( 10146, glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB ), - NAME_FUNC_OFFSET( 10166, glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB ), - NAME_FUNC_OFFSET( 10187, glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB ), - NAME_FUNC_OFFSET( 10207, glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB ), - NAME_FUNC_OFFSET( 10228, glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB ), - NAME_FUNC_OFFSET( 10248, glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB ), - NAME_FUNC_OFFSET( 10269, glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB ), - NAME_FUNC_OFFSET( 10289, glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB ), - NAME_FUNC_OFFSET( 10310, glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB ), - NAME_FUNC_OFFSET( 10330, glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB ), - NAME_FUNC_OFFSET( 10351, glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB ), - NAME_FUNC_OFFSET( 10371, glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB ), - NAME_FUNC_OFFSET( 10392, glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB ), - NAME_FUNC_OFFSET( 10412, glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB ), - NAME_FUNC_OFFSET( 10433, glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB ), - NAME_FUNC_OFFSET( 10453, glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB ), - NAME_FUNC_OFFSET( 10474, glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB ), - NAME_FUNC_OFFSET( 10494, glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB ), - NAME_FUNC_OFFSET( 10515, glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB ), - NAME_FUNC_OFFSET( 10535, glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB ), - NAME_FUNC_OFFSET( 10556, glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB ), - NAME_FUNC_OFFSET( 10576, glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB ), - NAME_FUNC_OFFSET( 10597, glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB ), - NAME_FUNC_OFFSET( 10617, glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB ), - NAME_FUNC_OFFSET( 10638, glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB ), - NAME_FUNC_OFFSET( 10660, glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB ), - NAME_FUNC_OFFSET( 10683, glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV ), - NAME_FUNC_OFFSET( 10704, glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV ), - NAME_FUNC_OFFSET( 10725, glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV ), - NAME_FUNC_OFFSET( 10746, glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV ), - NAME_FUNC_OFFSET( 10767, glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV ), - NAME_FUNC_OFFSET( 10788, glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV ), - NAME_FUNC_OFFSET( 10809, glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV ), - NAME_FUNC_OFFSET( 10830, glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV ), - NAME_FUNC_OFFSET( 10851, glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV ), - NAME_FUNC_OFFSET( 10872, glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV ), - NAME_FUNC_OFFSET( 10893, glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV ), - NAME_FUNC_OFFSET( 10914, glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV ), - NAME_FUNC_OFFSET( 10935, glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV ), - NAME_FUNC_OFFSET( 10957, glPointParameteriNV, _gloffset_PointParameteriNV ), - NAME_FUNC_OFFSET( 10977, glPointParameterivNV, _gloffset_PointParameterivNV ), - NAME_FUNC_OFFSET( 10998, glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT ), - NAME_FUNC_OFFSET( 11019, glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT ), - NAME_FUNC_OFFSET( 11042, glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT ), - NAME_FUNC_OFFSET( 11065, glDeleteFencesNV, _gloffset_DeleteFencesNV ), - NAME_FUNC_OFFSET( 11082, glGenFencesNV, _gloffset_GenFencesNV ), - NAME_FUNC_OFFSET( 11096, glIsFenceNV, _gloffset_IsFenceNV ), - NAME_FUNC_OFFSET( 11108, glTestFenceNV, _gloffset_TestFenceNV ), - NAME_FUNC_OFFSET( 11122, glGetFenceivNV, _gloffset_GetFenceivNV ), - NAME_FUNC_OFFSET( 11137, glFinishFenceNV, _gloffset_FinishFenceNV ), - NAME_FUNC_OFFSET( 11153, glSetFenceNV, _gloffset_SetFenceNV ), - NAME_FUNC_OFFSET( 11166, glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB ), - NAME_FUNC_OFFSET( 11187, glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB ), - NAME_FUNC_OFFSET( 11208, glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB ), - NAME_FUNC_OFFSET( 11230, glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB ), - NAME_FUNC_OFFSET( 11252, glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB ), - NAME_FUNC_OFFSET( 11274, glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB ), - NAME_FUNC_OFFSET( 11296, glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB ), - NAME_FUNC_OFFSET( 11318, glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB ), - NAME_FUNC_OFFSET( 11340, glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB ), - NAME_FUNC_OFFSET( 11363, glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB ), - NAME_FUNC_OFFSET( 11386, glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB ), - NAME_FUNC_OFFSET( 11411, glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB ), - NAME_FUNC_OFFSET( 11440, glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB ), - NAME_FUNC_OFFSET( 11470, glProgramStringARB, _gloffset_ProgramStringARB ), - NAME_FUNC_OFFSET( 11489, glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB ), - NAME_FUNC_OFFSET( 11516, glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB ), - NAME_FUNC_OFFSET( 11544, glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB ), - NAME_FUNC_OFFSET( 11571, glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB ), - NAME_FUNC_OFFSET( 11599, glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB ), - NAME_FUNC_OFFSET( 11628, glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB ), - NAME_FUNC_OFFSET( 11658, glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB ), - NAME_FUNC_OFFSET( 11687, glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB ), - NAME_FUNC_OFFSET( 11717, glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB ), - NAME_FUNC_OFFSET( 11747, glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB ), - NAME_FUNC_OFFSET( 11777, glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB ), - NAME_FUNC_OFFSET( 11809, glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB ), - NAME_FUNC_OFFSET( 11841, glGetProgramivARB, _gloffset_GetProgramivARB ), - NAME_FUNC_OFFSET( 11859, glGetProgramStringARB, _gloffset_GetProgramStringARB ), - NAME_FUNC_OFFSET( 11881, glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV ), - NAME_FUNC_OFFSET( 11909, glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV ), - NAME_FUNC_OFFSET( 11937, glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV ), - NAME_FUNC_OFFSET( 11966, glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV ), - NAME_FUNC_OFFSET( 11995, glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV ), - NAME_FUNC_OFFSET( 12026, glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV ), - NAME_FUNC_OFFSET( 12057, glBindBufferARB, _gloffset_BindBufferARB ), - NAME_FUNC_OFFSET( 12073, glBufferDataARB, _gloffset_BufferDataARB ), - NAME_FUNC_OFFSET( 12089, glBufferSubDataARB, _gloffset_BufferSubDataARB ), - NAME_FUNC_OFFSET( 12108, glDeleteBuffersARB, _gloffset_DeleteBuffersARB ), - NAME_FUNC_OFFSET( 12127, glGenBuffersARB, _gloffset_GenBuffersARB ), - NAME_FUNC_OFFSET( 12143, glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB ), - NAME_FUNC_OFFSET( 12169, glGetBufferPointervARB, _gloffset_GetBufferPointervARB ), - NAME_FUNC_OFFSET( 12192, glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB ), - NAME_FUNC_OFFSET( 12214, glIsBufferARB, _gloffset_IsBufferARB ), - NAME_FUNC_OFFSET( 12228, glMapBufferARB, _gloffset_MapBufferARB ), - NAME_FUNC_OFFSET( 12243, glUnmapBufferARB, _gloffset_UnmapBufferARB ), - NAME_FUNC_OFFSET( 12260, glDepthBoundsEXT, _gloffset_DepthBoundsEXT ), - NAME_FUNC_OFFSET( 12277, glGenQueriesARB, _gloffset_GenQueriesARB ), - NAME_FUNC_OFFSET( 12293, glDeleteQueriesARB, _gloffset_DeleteQueriesARB ), - NAME_FUNC_OFFSET( 12312, glIsQueryARB, _gloffset_IsQueryARB ), - NAME_FUNC_OFFSET( 12325, glBeginQueryARB, _gloffset_BeginQueryARB ), - NAME_FUNC_OFFSET( 12341, glEndQueryARB, _gloffset_EndQueryARB ), - NAME_FUNC_OFFSET( 12355, glGetQueryivARB, _gloffset_GetQueryivARB ), - NAME_FUNC_OFFSET( 12371, glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB ), - NAME_FUNC_OFFSET( 12393, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ), - NAME_FUNC_OFFSET( 12416, glMultiModeDrawArraysIBM, _gloffset_MultiModeDrawArraysIBM ), - NAME_FUNC_OFFSET( 12441, glMultiModeDrawElementsIBM, _gloffset_MultiModeDrawElementsIBM ), - NAME_FUNC_OFFSET( 12468, glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT ), - NAME_FUNC_OFFSET( 12495, glDeleteObjectARB, _gloffset_DeleteObjectARB ), - NAME_FUNC_OFFSET( 12513, glGetHandleARB, _gloffset_GetHandleARB ), - NAME_FUNC_OFFSET( 12528, glDetachObjectARB, _gloffset_DetachObjectARB ), - NAME_FUNC_OFFSET( 12546, glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB ), - NAME_FUNC_OFFSET( 12570, glShaderSourceARB, _gloffset_ShaderSourceARB ), - NAME_FUNC_OFFSET( 12588, glCompileShaderARB, _gloffset_CompileShaderARB ), - NAME_FUNC_OFFSET( 12607, glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB ), - NAME_FUNC_OFFSET( 12632, glAttachObjectARB, _gloffset_AttachObjectARB ), - NAME_FUNC_OFFSET( 12650, glLinkProgramARB, _gloffset_LinkProgramARB ), - NAME_FUNC_OFFSET( 12667, glUseProgramObjectARB, _gloffset_UseProgramObjectARB ), - NAME_FUNC_OFFSET( 12689, glValidateProgramARB, _gloffset_ValidateProgramARB ), - NAME_FUNC_OFFSET( 12710, glUniform1fARB, _gloffset_Uniform1fARB ), - NAME_FUNC_OFFSET( 12725, glUniform2fARB, _gloffset_Uniform2fARB ), - NAME_FUNC_OFFSET( 12740, glUniform3fARB, _gloffset_Uniform3fARB ), - NAME_FUNC_OFFSET( 12755, glUniform4fARB, _gloffset_Uniform4fARB ), - NAME_FUNC_OFFSET( 12770, glUniform1iARB, _gloffset_Uniform1iARB ), - NAME_FUNC_OFFSET( 12785, glUniform2iARB, _gloffset_Uniform2iARB ), - NAME_FUNC_OFFSET( 12800, glUniform3iARB, _gloffset_Uniform3iARB ), - NAME_FUNC_OFFSET( 12815, glUniform4iARB, _gloffset_Uniform4iARB ), - NAME_FUNC_OFFSET( 12830, glUniform1fvARB, _gloffset_Uniform1fvARB ), - NAME_FUNC_OFFSET( 12846, glUniform2fvARB, _gloffset_Uniform2fvARB ), - NAME_FUNC_OFFSET( 12862, glUniform3fvARB, _gloffset_Uniform3fvARB ), - NAME_FUNC_OFFSET( 12878, glUniform4fvARB, _gloffset_Uniform4fvARB ), - NAME_FUNC_OFFSET( 12894, glUniform1ivARB, _gloffset_Uniform1ivARB ), - NAME_FUNC_OFFSET( 12910, glUniform2ivARB, _gloffset_Uniform2ivARB ), - NAME_FUNC_OFFSET( 12926, glUniform3ivARB, _gloffset_Uniform3ivARB ), - NAME_FUNC_OFFSET( 12942, glUniform4ivARB, _gloffset_Uniform4ivARB ), - NAME_FUNC_OFFSET( 12958, glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB ), - NAME_FUNC_OFFSET( 12980, glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB ), - NAME_FUNC_OFFSET( 13002, glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB ), - NAME_FUNC_OFFSET( 13024, glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB ), - NAME_FUNC_OFFSET( 13050, glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB ), - NAME_FUNC_OFFSET( 13076, glGetInfoLogARB, _gloffset_GetInfoLogARB ), - NAME_FUNC_OFFSET( 13092, glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB ), - NAME_FUNC_OFFSET( 13116, glGetUniformLocationARB, _gloffset_GetUniformLocationARB ), - NAME_FUNC_OFFSET( 13140, glGetActiveUniformARB, _gloffset_GetActiveUniformARB ), - NAME_FUNC_OFFSET( 13162, glGetUniformfvARB, _gloffset_GetUniformfvARB ), - NAME_FUNC_OFFSET( 13180, glGetUniformivARB, _gloffset_GetUniformivARB ), - NAME_FUNC_OFFSET( 13198, glGetShaderSourceARB, _gloffset_GetShaderSourceARB ), - NAME_FUNC_OFFSET( 13219, glBindAttribLocationARB, _gloffset_BindAttribLocationARB ), - NAME_FUNC_OFFSET( 13243, glGetActiveAttribARB, _gloffset_GetActiveAttribARB ), - NAME_FUNC_OFFSET( 13264, glGetAttribLocationARB, _gloffset_GetAttribLocationARB ), - NAME_FUNC_OFFSET( 13287, glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV ), - NAME_FUNC_OFFSET( 13309, glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV ), - NAME_FUNC_OFFSET( 13331, glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV ), - NAME_FUNC_OFFSET( 13353, glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV ), - NAME_FUNC_OFFSET( 13372, glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV ), - NAME_FUNC_OFFSET( 13392, glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV ), - NAME_FUNC_OFFSET( 13411, glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV ), - NAME_FUNC_OFFSET( 13431, glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV ), - NAME_FUNC_OFFSET( 13450, glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV ), - NAME_FUNC_OFFSET( 13470, glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV ), - NAME_FUNC_OFFSET( 13489, glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV ), - NAME_FUNC_OFFSET( 13509, glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV ), - NAME_FUNC_OFFSET( 13528, glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV ), - NAME_FUNC_OFFSET( 13548, glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV ), - NAME_FUNC_OFFSET( 13567, glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV ), - NAME_FUNC_OFFSET( 13587, glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV ), - NAME_FUNC_OFFSET( 13606, glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV ), - NAME_FUNC_OFFSET( 13626, glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV ), - NAME_FUNC_OFFSET( 13645, glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV ), - NAME_FUNC_OFFSET( 13665, glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV ), - NAME_FUNC_OFFSET( 13684, glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV ), - NAME_FUNC_OFFSET( 13704, glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV ), - NAME_FUNC_OFFSET( 13723, glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV ), - NAME_FUNC_OFFSET( 13743, glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV ), - NAME_FUNC_OFFSET( 13762, glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV ), - NAME_FUNC_OFFSET( 13782, glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV ), - NAME_FUNC_OFFSET( 13801, glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV ), - NAME_FUNC_OFFSET( 13821, glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV ), - NAME_FUNC_OFFSET( 13841, glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV ), - NAME_FUNC_OFFSET( 13862, glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI ), - NAME_FUNC_OFFSET( 13886, glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI ), - NAME_FUNC_OFFSET( 13910, glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI ), - NAME_FUNC_OFFSET( 13936, glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI ), - NAME_FUNC_OFFSET( 13961, glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI ), - NAME_FUNC_OFFSET( 13984, glPassTexCoordATI, _gloffset_PassTexCoordATI ), - NAME_FUNC_OFFSET( 14002, glSampleMapATI, _gloffset_SampleMapATI ), - NAME_FUNC_OFFSET( 14017, glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI ), - NAME_FUNC_OFFSET( 14039, glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI ), - NAME_FUNC_OFFSET( 14061, glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI ), - NAME_FUNC_OFFSET( 14083, glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI ), - NAME_FUNC_OFFSET( 14105, glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI ), - NAME_FUNC_OFFSET( 14127, glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI ), - NAME_FUNC_OFFSET( 14149, glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI ), - NAME_FUNC_OFFSET( 14180, glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT ), - NAME_FUNC_OFFSET( 14200, glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT ), - NAME_FUNC_OFFSET( 14222, glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT ), - NAME_FUNC_OFFSET( 14247, glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT ), - NAME_FUNC_OFFSET( 14269, glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT ), - NAME_FUNC_OFFSET( 14294, glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT ), - NAME_FUNC_OFFSET( 14326, glIsFramebufferEXT, _gloffset_IsFramebufferEXT ), - NAME_FUNC_OFFSET( 14345, glBindFramebufferEXT, _gloffset_BindFramebufferEXT ), - NAME_FUNC_OFFSET( 14366, glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT ), - NAME_FUNC_OFFSET( 14390, glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT ), - NAME_FUNC_OFFSET( 14411, glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT ), - NAME_FUNC_OFFSET( 14439, glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT ), - NAME_FUNC_OFFSET( 14465, glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT ), - NAME_FUNC_OFFSET( 14491, glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT ), - NAME_FUNC_OFFSET( 14517, glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT ), - NAME_FUNC_OFFSET( 14546, glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT ), - NAME_FUNC_OFFSET( 14587, glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT ), - NAME_FUNC_OFFSET( 14607, glStencilFuncSeparate, _gloffset_StencilFuncSeparate ), - NAME_FUNC_OFFSET( 14629, glStencilOpSeparate, _gloffset_StencilOpSeparate ), - NAME_FUNC_OFFSET( 14649, glStencilMaskSeparate, _gloffset_StencilMaskSeparate ), - NAME_FUNC_OFFSET( 14671, glActiveTexture, _gloffset_ActiveTextureARB ), - NAME_FUNC_OFFSET( 14687, glClientActiveTexture, _gloffset_ClientActiveTextureARB ), - NAME_FUNC_OFFSET( 14709, glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB ), - NAME_FUNC_OFFSET( 14727, glMultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB ), - NAME_FUNC_OFFSET( 14746, glMultiTexCoord1f, _gloffset_MultiTexCoord1fARB ), - NAME_FUNC_OFFSET( 14764, glMultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB ), - NAME_FUNC_OFFSET( 14783, glMultiTexCoord1i, _gloffset_MultiTexCoord1iARB ), - NAME_FUNC_OFFSET( 14801, glMultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB ), - NAME_FUNC_OFFSET( 14820, glMultiTexCoord1s, _gloffset_MultiTexCoord1sARB ), - NAME_FUNC_OFFSET( 14838, glMultiTexCoord1sv, _gloffset_MultiTexCoord1svARB ), - NAME_FUNC_OFFSET( 14857, glMultiTexCoord2d, _gloffset_MultiTexCoord2dARB ), - NAME_FUNC_OFFSET( 14875, glMultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB ), - NAME_FUNC_OFFSET( 14894, glMultiTexCoord2f, _gloffset_MultiTexCoord2fARB ), - NAME_FUNC_OFFSET( 14912, glMultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB ), - NAME_FUNC_OFFSET( 14931, glMultiTexCoord2i, _gloffset_MultiTexCoord2iARB ), - NAME_FUNC_OFFSET( 14949, glMultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB ), - NAME_FUNC_OFFSET( 14968, glMultiTexCoord2s, _gloffset_MultiTexCoord2sARB ), - NAME_FUNC_OFFSET( 14986, glMultiTexCoord2sv, _gloffset_MultiTexCoord2svARB ), - NAME_FUNC_OFFSET( 15005, glMultiTexCoord3d, _gloffset_MultiTexCoord3dARB ), - NAME_FUNC_OFFSET( 15023, glMultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB ), - NAME_FUNC_OFFSET( 15042, glMultiTexCoord3f, _gloffset_MultiTexCoord3fARB ), - NAME_FUNC_OFFSET( 15060, glMultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB ), - NAME_FUNC_OFFSET( 15079, glMultiTexCoord3i, _gloffset_MultiTexCoord3iARB ), - NAME_FUNC_OFFSET( 15097, glMultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB ), - NAME_FUNC_OFFSET( 15116, glMultiTexCoord3s, _gloffset_MultiTexCoord3sARB ), - NAME_FUNC_OFFSET( 15134, glMultiTexCoord3sv, _gloffset_MultiTexCoord3svARB ), - NAME_FUNC_OFFSET( 15153, glMultiTexCoord4d, _gloffset_MultiTexCoord4dARB ), - NAME_FUNC_OFFSET( 15171, glMultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB ), - NAME_FUNC_OFFSET( 15190, glMultiTexCoord4f, _gloffset_MultiTexCoord4fARB ), - NAME_FUNC_OFFSET( 15208, glMultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB ), - NAME_FUNC_OFFSET( 15227, glMultiTexCoord4i, _gloffset_MultiTexCoord4iARB ), - NAME_FUNC_OFFSET( 15245, glMultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB ), - NAME_FUNC_OFFSET( 15264, glMultiTexCoord4s, _gloffset_MultiTexCoord4sARB ), - NAME_FUNC_OFFSET( 15282, glMultiTexCoord4sv, _gloffset_MultiTexCoord4svARB ), - NAME_FUNC_OFFSET( 15301, glLoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB ), - NAME_FUNC_OFFSET( 15324, glLoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB ), - NAME_FUNC_OFFSET( 15347, glMultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB ), - NAME_FUNC_OFFSET( 15370, glMultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB ), - NAME_FUNC_OFFSET( 15393, glSampleCoverage, _gloffset_SampleCoverageARB ), - NAME_FUNC_OFFSET( 15410, glCompressedTexImage3D, _gloffset_CompressedTexImage3DARB ), - NAME_FUNC_OFFSET( 15433, glCompressedTexImage2D, _gloffset_CompressedTexImage2DARB ), - NAME_FUNC_OFFSET( 15456, glCompressedTexImage1D, _gloffset_CompressedTexImage1DARB ), - NAME_FUNC_OFFSET( 15479, glCompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB ), - NAME_FUNC_OFFSET( 15505, glCompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB ), - NAME_FUNC_OFFSET( 15531, glCompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB ), - NAME_FUNC_OFFSET( 15557, glGetCompressedTexImage, _gloffset_GetCompressedTexImageARB ), - NAME_FUNC_OFFSET( 15581, glBlendFuncSeparate, _gloffset_BlendFuncSeparateEXT ), - NAME_FUNC_OFFSET( 15601, glFogCoordf, _gloffset_FogCoordfEXT ), - NAME_FUNC_OFFSET( 15613, glFogCoordfv, _gloffset_FogCoordfvEXT ), - NAME_FUNC_OFFSET( 15626, glFogCoordd, _gloffset_FogCoorddEXT ), - NAME_FUNC_OFFSET( 15638, glFogCoorddv, _gloffset_FogCoorddvEXT ), - NAME_FUNC_OFFSET( 15651, glFogCoordPointer, _gloffset_FogCoordPointerEXT ), - NAME_FUNC_OFFSET( 15669, glMultiDrawArrays, _gloffset_MultiDrawArraysEXT ), - NAME_FUNC_OFFSET( 15687, glMultiDrawElements, _gloffset_MultiDrawElementsEXT ), - NAME_FUNC_OFFSET( 15707, glPointParameterf, _gloffset_PointParameterfEXT ), - NAME_FUNC_OFFSET( 15725, glPointParameterfv, _gloffset_PointParameterfvEXT ), - NAME_FUNC_OFFSET( 15744, glPointParameteri, _gloffset_PointParameteriNV ), - NAME_FUNC_OFFSET( 15762, glPointParameteriv, _gloffset_PointParameterivNV ), - NAME_FUNC_OFFSET( 15781, glSecondaryColor3b, _gloffset_SecondaryColor3bEXT ), - NAME_FUNC_OFFSET( 15800, glSecondaryColor3bv, _gloffset_SecondaryColor3bvEXT ), - NAME_FUNC_OFFSET( 15820, glSecondaryColor3d, _gloffset_SecondaryColor3dEXT ), - NAME_FUNC_OFFSET( 15839, glSecondaryColor3dv, _gloffset_SecondaryColor3dvEXT ), - NAME_FUNC_OFFSET( 15859, glSecondaryColor3f, _gloffset_SecondaryColor3fEXT ), - NAME_FUNC_OFFSET( 15878, glSecondaryColor3fv, _gloffset_SecondaryColor3fvEXT ), - NAME_FUNC_OFFSET( 15898, glSecondaryColor3i, _gloffset_SecondaryColor3iEXT ), - NAME_FUNC_OFFSET( 15917, glSecondaryColor3iv, _gloffset_SecondaryColor3ivEXT ), - NAME_FUNC_OFFSET( 15937, glSecondaryColor3s, _gloffset_SecondaryColor3sEXT ), - NAME_FUNC_OFFSET( 15956, glSecondaryColor3sv, _gloffset_SecondaryColor3svEXT ), - NAME_FUNC_OFFSET( 15976, glSecondaryColor3ub, _gloffset_SecondaryColor3ubEXT ), - NAME_FUNC_OFFSET( 15996, glSecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT ), - NAME_FUNC_OFFSET( 16017, glSecondaryColor3ui, _gloffset_SecondaryColor3uiEXT ), - NAME_FUNC_OFFSET( 16037, glSecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT ), - NAME_FUNC_OFFSET( 16058, glSecondaryColor3us, _gloffset_SecondaryColor3usEXT ), - NAME_FUNC_OFFSET( 16078, glSecondaryColor3usv, _gloffset_SecondaryColor3usvEXT ), - NAME_FUNC_OFFSET( 16099, glSecondaryColorPointer, _gloffset_SecondaryColorPointerEXT ), - NAME_FUNC_OFFSET( 16123, glWindowPos2d, _gloffset_WindowPos2dMESA ), - NAME_FUNC_OFFSET( 16137, glWindowPos2dv, _gloffset_WindowPos2dvMESA ), - NAME_FUNC_OFFSET( 16152, glWindowPos2f, _gloffset_WindowPos2fMESA ), - NAME_FUNC_OFFSET( 16166, glWindowPos2fv, _gloffset_WindowPos2fvMESA ), - NAME_FUNC_OFFSET( 16181, glWindowPos2i, _gloffset_WindowPos2iMESA ), - NAME_FUNC_OFFSET( 16195, glWindowPos2iv, _gloffset_WindowPos2ivMESA ), - NAME_FUNC_OFFSET( 16210, glWindowPos2s, _gloffset_WindowPos2sMESA ), - NAME_FUNC_OFFSET( 16224, glWindowPos2sv, _gloffset_WindowPos2svMESA ), - NAME_FUNC_OFFSET( 16239, glWindowPos3d, _gloffset_WindowPos3dMESA ), - NAME_FUNC_OFFSET( 16253, glWindowPos3dv, _gloffset_WindowPos3dvMESA ), - NAME_FUNC_OFFSET( 16268, glWindowPos3f, _gloffset_WindowPos3fMESA ), - NAME_FUNC_OFFSET( 16282, glWindowPos3fv, _gloffset_WindowPos3fvMESA ), - NAME_FUNC_OFFSET( 16297, glWindowPos3i, _gloffset_WindowPos3iMESA ), - NAME_FUNC_OFFSET( 16311, glWindowPos3iv, _gloffset_WindowPos3ivMESA ), - NAME_FUNC_OFFSET( 16326, glWindowPos3s, _gloffset_WindowPos3sMESA ), - NAME_FUNC_OFFSET( 16340, glWindowPos3sv, _gloffset_WindowPos3svMESA ), - NAME_FUNC_OFFSET( 16355, glBindBuffer, _gloffset_BindBufferARB ), - NAME_FUNC_OFFSET( 16368, glBufferData, _gloffset_BufferDataARB ), - NAME_FUNC_OFFSET( 16381, glBufferSubData, _gloffset_BufferSubDataARB ), - NAME_FUNC_OFFSET( 16397, glDeleteBuffers, _gloffset_DeleteBuffersARB ), - NAME_FUNC_OFFSET( 16413, glGenBuffers, _gloffset_GenBuffersARB ), - NAME_FUNC_OFFSET( 16426, glGetBufferParameteriv, _gloffset_GetBufferParameterivARB ), - NAME_FUNC_OFFSET( 16449, glGetBufferPointerv, _gloffset_GetBufferPointervARB ), - NAME_FUNC_OFFSET( 16469, glGetBufferSubData, _gloffset_GetBufferSubDataARB ), - NAME_FUNC_OFFSET( 16488, glIsBuffer, _gloffset_IsBufferARB ), - NAME_FUNC_OFFSET( 16499, glMapBuffer, _gloffset_MapBufferARB ), - NAME_FUNC_OFFSET( 16511, glUnmapBuffer, _gloffset_UnmapBufferARB ), - NAME_FUNC_OFFSET( 16525, glGenQueries, _gloffset_GenQueriesARB ), - NAME_FUNC_OFFSET( 16538, glDeleteQueries, _gloffset_DeleteQueriesARB ), - NAME_FUNC_OFFSET( 16554, glIsQuery, _gloffset_IsQueryARB ), - NAME_FUNC_OFFSET( 16564, glBeginQuery, _gloffset_BeginQueryARB ), - NAME_FUNC_OFFSET( 16577, glEndQuery, _gloffset_EndQueryARB ), - NAME_FUNC_OFFSET( 16588, glGetQueryiv, _gloffset_GetQueryivARB ), - NAME_FUNC_OFFSET( 16601, glGetQueryObjectiv, _gloffset_GetQueryObjectivARB ), - NAME_FUNC_OFFSET( 16620, glGetQueryObjectuiv, _gloffset_GetQueryObjectuivARB ), - NAME_FUNC_OFFSET( 16640, glPointParameterfARB, _gloffset_PointParameterfEXT ), - NAME_FUNC_OFFSET( 16661, glPointParameterfvARB, _gloffset_PointParameterfvEXT ), - NAME_FUNC_OFFSET( 16683, glWindowPos2dARB, _gloffset_WindowPos2dMESA ), - NAME_FUNC_OFFSET( 16700, glWindowPos2fARB, _gloffset_WindowPos2fMESA ), - NAME_FUNC_OFFSET( 16717, glWindowPos2iARB, _gloffset_WindowPos2iMESA ), - NAME_FUNC_OFFSET( 16734, glWindowPos2sARB, _gloffset_WindowPos2sMESA ), - NAME_FUNC_OFFSET( 16751, glWindowPos2dvARB, _gloffset_WindowPos2dvMESA ), - NAME_FUNC_OFFSET( 16769, glWindowPos2fvARB, _gloffset_WindowPos2fvMESA ), - NAME_FUNC_OFFSET( 16787, glWindowPos2ivARB, _gloffset_WindowPos2ivMESA ), - NAME_FUNC_OFFSET( 16805, glWindowPos2svARB, _gloffset_WindowPos2svMESA ), - NAME_FUNC_OFFSET( 16823, glWindowPos3dARB, _gloffset_WindowPos3dMESA ), - NAME_FUNC_OFFSET( 16840, glWindowPos3fARB, _gloffset_WindowPos3fMESA ), - NAME_FUNC_OFFSET( 16857, glWindowPos3iARB, _gloffset_WindowPos3iMESA ), - NAME_FUNC_OFFSET( 16874, glWindowPos3sARB, _gloffset_WindowPos3sMESA ), - NAME_FUNC_OFFSET( 16891, glWindowPos3dvARB, _gloffset_WindowPos3dvMESA ), - NAME_FUNC_OFFSET( 16909, glWindowPos3fvARB, _gloffset_WindowPos3fvMESA ), - NAME_FUNC_OFFSET( 16927, glWindowPos3ivARB, _gloffset_WindowPos3ivMESA ), - NAME_FUNC_OFFSET( 16945, glWindowPos3svARB, _gloffset_WindowPos3svMESA ), - NAME_FUNC_OFFSET( 16963, glBindProgramARB, _gloffset_BindProgramNV ), - NAME_FUNC_OFFSET( 16980, glDeleteProgramsARB, _gloffset_DeleteProgramsNV ), - NAME_FUNC_OFFSET( 17000, glGenProgramsARB, _gloffset_GenProgramsNV ), - NAME_FUNC_OFFSET( 17017, glIsProgramARB, _gloffset_IsProgramNV ), - NAME_FUNC_OFFSET( 17032, glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV ), - NAME_FUNC_OFFSET( 17061, glBlendColorEXT, _gloffset_BlendColor ), - NAME_FUNC_OFFSET( 17077, glTexImage3DEXT, _gloffset_TexImage3D ), - NAME_FUNC_OFFSET( 17093, glTexSubImage3DEXT, _gloffset_TexSubImage3D ), - NAME_FUNC_OFFSET( 17112, glTexSubImage1DEXT, _gloffset_TexSubImage1D ), - NAME_FUNC_OFFSET( 17131, glTexSubImage2DEXT, _gloffset_TexSubImage2D ), - NAME_FUNC_OFFSET( 17150, glCopyTexImage1DEXT, _gloffset_CopyTexImage1D ), - NAME_FUNC_OFFSET( 17170, glCopyTexImage2DEXT, _gloffset_CopyTexImage2D ), - NAME_FUNC_OFFSET( 17190, glCopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D ), - NAME_FUNC_OFFSET( 17213, glCopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D ), - NAME_FUNC_OFFSET( 17236, glCopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D ), - NAME_FUNC_OFFSET( 17259, glHistogramEXT, _gloffset_Histogram ), - NAME_FUNC_OFFSET( 17274, glMinmaxEXT, _gloffset_Minmax ), - NAME_FUNC_OFFSET( 17286, glResetHistogramEXT, _gloffset_ResetHistogram ), - NAME_FUNC_OFFSET( 17306, glResetMinmaxEXT, _gloffset_ResetMinmax ), - NAME_FUNC_OFFSET( 17323, glConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D ), - NAME_FUNC_OFFSET( 17348, glConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D ), - NAME_FUNC_OFFSET( 17373, glConvolutionParameterfEXT, _gloffset_ConvolutionParameterf ), - NAME_FUNC_OFFSET( 17400, glConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv ), - NAME_FUNC_OFFSET( 17428, glConvolutionParameteriEXT, _gloffset_ConvolutionParameteri ), - NAME_FUNC_OFFSET( 17455, glConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv ), - NAME_FUNC_OFFSET( 17483, glCopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D ), - NAME_FUNC_OFFSET( 17512, glCopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D ), - NAME_FUNC_OFFSET( 17541, glSeparableFilter2DEXT, _gloffset_SeparableFilter2D ), - NAME_FUNC_OFFSET( 17564, glColorTableSGI, _gloffset_ColorTable ), - NAME_FUNC_OFFSET( 17580, glColorTableParameterfvSGI, _gloffset_ColorTableParameterfv ), - NAME_FUNC_OFFSET( 17607, glColorTableParameterivSGI, _gloffset_ColorTableParameteriv ), - NAME_FUNC_OFFSET( 17634, glCopyColorTableSGI, _gloffset_CopyColorTable ), - NAME_FUNC_OFFSET( 17654, glBindTextureEXT, _gloffset_BindTexture ), - NAME_FUNC_OFFSET( 17671, glDeleteTexturesEXT, _gloffset_DeleteTextures ), - NAME_FUNC_OFFSET( 17691, glPrioritizeTexturesEXT, _gloffset_PrioritizeTextures ), - NAME_FUNC_OFFSET( 17715, glArrayElementEXT, _gloffset_ArrayElement ), - NAME_FUNC_OFFSET( 17733, glDrawArraysEXT, _gloffset_DrawArrays ), - NAME_FUNC_OFFSET( 17749, glGetPointervEXT, _gloffset_GetPointerv ), - NAME_FUNC_OFFSET( 17766, glBlendEquationEXT, _gloffset_BlendEquation ), - NAME_FUNC_OFFSET( 17785, glColorSubTableEXT, _gloffset_ColorSubTable ), - NAME_FUNC_OFFSET( 17804, glCopyColorSubTableEXT, _gloffset_CopyColorSubTable ), - NAME_FUNC_OFFSET( 17827, glColorTableEXT, _gloffset_ColorTable ), - NAME_FUNC_OFFSET( 17843, glDrawRangeElementsEXT, _gloffset_DrawRangeElements ), - NAME_FUNC_OFFSET( 17866, glSampleMaskEXT, _gloffset_SampleMaskSGIS ), - NAME_FUNC_OFFSET( 17882, glSamplePatternEXT, _gloffset_SamplePatternSGIS ), - NAME_FUNC_OFFSET( 17901, glDrawBuffersATI, _gloffset_DrawBuffersARB ), - NAME_FUNC_OFFSET( 17918, glBlendEquationSeparateATI, _gloffset_BlendEquationSeparateEXT ), - NAME_FUNC_OFFSET( 17945, glBlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT ), - NAME_FUNC_OFFSET( 17969, glPointParameterfSGIS, _gloffset_PointParameterfEXT ), - NAME_FUNC_OFFSET( 17991, glPointParameterfvSGIS, _gloffset_PointParameterfvEXT ), - NAME_FUNC_OFFSET( -1, NULL, 0 ) + NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, _gloffset_NewList), + NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, _gloffset_EndList), + NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, _gloffset_CallList), + NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, _gloffset_CallLists), + NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, _gloffset_DeleteLists), + NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, _gloffset_GenLists), + NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, _gloffset_ListBase), + NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, _gloffset_Begin), + NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, _gloffset_Bitmap), + NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, _gloffset_Color3b), + NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, _gloffset_Color3bv), + NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, _gloffset_Color3d), + NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, _gloffset_Color3dv), + NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, _gloffset_Color3f), + NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, _gloffset_Color3fv), + NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, _gloffset_Color3i), + NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, _gloffset_Color3iv), + NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, _gloffset_Color3s), + NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, _gloffset_Color3sv), + NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, _gloffset_Color3ub), + NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, _gloffset_Color3ubv), + NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, _gloffset_Color3ui), + NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, _gloffset_Color3uiv), + NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, _gloffset_Color3us), + NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, _gloffset_Color3usv), + NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, _gloffset_Color4b), + NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, _gloffset_Color4bv), + NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, _gloffset_Color4d), + NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, _gloffset_Color4dv), + NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, _gloffset_Color4f), + NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, _gloffset_Color4fv), + NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, _gloffset_Color4i), + NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, _gloffset_Color4iv), + NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, _gloffset_Color4s), + NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv), + NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, _gloffset_Color4ub), + NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, _gloffset_Color4ubv), + NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, _gloffset_Color4ui), + NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, _gloffset_Color4uiv), + NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, _gloffset_Color4us), + NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, _gloffset_Color4usv), + NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, _gloffset_EdgeFlag), + NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, _gloffset_EdgeFlagv), + NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, _gloffset_End), + NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, _gloffset_Indexd), + NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, _gloffset_Indexdv), + NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, _gloffset_Indexf), + NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, _gloffset_Indexfv), + NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, _gloffset_Indexi), + NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, _gloffset_Indexiv), + NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, _gloffset_Indexs), + NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, _gloffset_Indexsv), + NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, _gloffset_Normal3b), + NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, _gloffset_Normal3bv), + NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, _gloffset_Normal3d), + NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, _gloffset_Normal3dv), + NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, _gloffset_Normal3f), + NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, _gloffset_Normal3fv), + NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, _gloffset_Normal3i), + NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, _gloffset_Normal3iv), + NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, _gloffset_Normal3s), + NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, _gloffset_Normal3sv), + NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, _gloffset_RasterPos2d), + NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, _gloffset_RasterPos2dv), + NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, _gloffset_RasterPos2f), + NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, _gloffset_RasterPos2fv), + NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, _gloffset_RasterPos2i), + NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, _gloffset_RasterPos2iv), + NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, _gloffset_RasterPos2s), + NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, _gloffset_RasterPos2sv), + NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, _gloffset_RasterPos3d), + NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, _gloffset_RasterPos3dv), + NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, _gloffset_RasterPos3f), + NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, _gloffset_RasterPos3fv), + NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, _gloffset_RasterPos3i), + NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, _gloffset_RasterPos3iv), + NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, _gloffset_RasterPos3s), + NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, _gloffset_RasterPos3sv), + NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, _gloffset_RasterPos4d), + NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, _gloffset_RasterPos4dv), + NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, _gloffset_RasterPos4f), + NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, _gloffset_RasterPos4fv), + NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, _gloffset_RasterPos4i), + NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, _gloffset_RasterPos4iv), + NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, _gloffset_RasterPos4s), + NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, _gloffset_RasterPos4sv), + NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, _gloffset_Rectd), + NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, _gloffset_Rectdv), + NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, _gloffset_Rectf), + NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, _gloffset_Rectfv), + NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, _gloffset_Recti), + NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, _gloffset_Rectiv), + NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, _gloffset_Rects), + NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, _gloffset_Rectsv), + NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, _gloffset_TexCoord1d), + NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, _gloffset_TexCoord1dv), + NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, _gloffset_TexCoord1f), + NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, _gloffset_TexCoord1fv), + NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, _gloffset_TexCoord1i), + NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, _gloffset_TexCoord1iv), + NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, _gloffset_TexCoord1s), + NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, _gloffset_TexCoord1sv), + NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, _gloffset_TexCoord2d), + NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, _gloffset_TexCoord2dv), + NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, _gloffset_TexCoord2f), + NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, _gloffset_TexCoord2fv), + NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, _gloffset_TexCoord2i), + NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, _gloffset_TexCoord2iv), + NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, _gloffset_TexCoord2s), + NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, _gloffset_TexCoord2sv), + NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, _gloffset_TexCoord3d), + NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, _gloffset_TexCoord3dv), + NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, _gloffset_TexCoord3f), + NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, _gloffset_TexCoord3fv), + NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, _gloffset_TexCoord3i), + NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, _gloffset_TexCoord3iv), + NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, _gloffset_TexCoord3s), + NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, _gloffset_TexCoord3sv), + NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, _gloffset_TexCoord4d), + NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, _gloffset_TexCoord4dv), + NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, _gloffset_TexCoord4f), + NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, _gloffset_TexCoord4fv), + NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, _gloffset_TexCoord4i), + NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, _gloffset_TexCoord4iv), + NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, _gloffset_TexCoord4s), + NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, _gloffset_TexCoord4sv), + NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, _gloffset_Vertex2d), + NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, _gloffset_Vertex2dv), + NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, _gloffset_Vertex2f), + NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, _gloffset_Vertex2fv), + NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, _gloffset_Vertex2i), + NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, _gloffset_Vertex2iv), + NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, _gloffset_Vertex2s), + NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, _gloffset_Vertex2sv), + NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, _gloffset_Vertex3d), + NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, _gloffset_Vertex3dv), + NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, _gloffset_Vertex3f), + NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, _gloffset_Vertex3fv), + NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, _gloffset_Vertex3i), + NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, _gloffset_Vertex3iv), + NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, _gloffset_Vertex3s), + NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, _gloffset_Vertex3sv), + NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, _gloffset_Vertex4d), + NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, _gloffset_Vertex4dv), + NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, _gloffset_Vertex4f), + NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, _gloffset_Vertex4fv), + NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, _gloffset_Vertex4i), + NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, _gloffset_Vertex4iv), + NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, _gloffset_Vertex4s), + NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, _gloffset_Vertex4sv), + NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, _gloffset_ClipPlane), + NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, _gloffset_ColorMaterial), + NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, _gloffset_CullFace), + NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, _gloffset_Fogf), + NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, _gloffset_Fogfv), + NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, _gloffset_Fogi), + NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, _gloffset_Fogiv), + NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, _gloffset_FrontFace), + NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, _gloffset_Hint), + NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, _gloffset_Lightf), + NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, _gloffset_Lightfv), + NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, _gloffset_Lighti), + NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, _gloffset_Lightiv), + NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, _gloffset_LightModelf), + NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, _gloffset_LightModelfv), + NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, _gloffset_LightModeli), + NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, _gloffset_LightModeliv), + NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, _gloffset_LineStipple), + NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, _gloffset_LineWidth), + NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, _gloffset_Materialf), + NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, _gloffset_Materialfv), + NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, _gloffset_Materiali), + NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, _gloffset_Materialiv), + NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, _gloffset_PointSize), + NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, _gloffset_PolygonMode), + NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, _gloffset_PolygonStipple), + NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, _gloffset_Scissor), + NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, _gloffset_ShadeModel), + NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, _gloffset_TexParameterf), + NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, _gloffset_TexParameterfv), + NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, _gloffset_TexParameteri), + NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, _gloffset_TexParameteriv), + NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, _gloffset_TexImage1D), + NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D), + NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, _gloffset_TexEnvf), + NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, _gloffset_TexEnvfv), + NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, _gloffset_TexEnvi), + NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, _gloffset_TexEnviv), + NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, _gloffset_TexGend), + NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, _gloffset_TexGendv), + NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, _gloffset_TexGenf), + NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, _gloffset_TexGenfv), + NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, _gloffset_TexGeni), + NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, _gloffset_TexGeniv), + NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, _gloffset_FeedbackBuffer), + NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, _gloffset_SelectBuffer), + NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, _gloffset_RenderMode), + NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, _gloffset_InitNames), + NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, _gloffset_LoadName), + NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, _gloffset_PassThrough), + NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, _gloffset_PopName), + NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, _gloffset_PushName), + NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, _gloffset_DrawBuffer), + NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, _gloffset_Clear), + NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, _gloffset_ClearAccum), + NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, _gloffset_ClearIndex), + NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, _gloffset_ClearColor), + NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, _gloffset_ClearStencil), + NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, _gloffset_ClearDepth), + NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, _gloffset_StencilMask), + NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, _gloffset_ColorMask), + NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, _gloffset_DepthMask), + NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, _gloffset_IndexMask), + NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, _gloffset_Accum), + NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, _gloffset_Disable), + NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, _gloffset_Enable), + NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, _gloffset_Finish), + NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, _gloffset_Flush), + NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, _gloffset_PopAttrib), + NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, _gloffset_PushAttrib), + NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, _gloffset_Map1d), + NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, _gloffset_Map1f), + NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, _gloffset_Map2d), + NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, _gloffset_Map2f), + NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, _gloffset_MapGrid1d), + NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, _gloffset_MapGrid1f), + NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, _gloffset_MapGrid2d), + NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, _gloffset_MapGrid2f), + NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, _gloffset_EvalCoord1d), + NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, _gloffset_EvalCoord1dv), + NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, _gloffset_EvalCoord1f), + NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, _gloffset_EvalCoord1fv), + NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, _gloffset_EvalCoord2d), + NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, _gloffset_EvalCoord2dv), + NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, _gloffset_EvalCoord2f), + NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, _gloffset_EvalCoord2fv), + NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, _gloffset_EvalMesh1), + NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, _gloffset_EvalPoint1), + NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, _gloffset_EvalMesh2), + NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, _gloffset_EvalPoint2), + NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, _gloffset_AlphaFunc), + NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, _gloffset_BlendFunc), + NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, _gloffset_LogicOp), + NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, _gloffset_StencilFunc), + NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, _gloffset_StencilOp), + NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, _gloffset_DepthFunc), + NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, _gloffset_PixelZoom), + NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, _gloffset_PixelTransferf), + NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, _gloffset_PixelTransferi), + NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, _gloffset_PixelStoref), + NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, _gloffset_PixelStorei), + NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, _gloffset_PixelMapfv), + NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, _gloffset_PixelMapuiv), + NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, _gloffset_PixelMapusv), + NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, _gloffset_ReadBuffer), + NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, _gloffset_CopyPixels), + NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, _gloffset_ReadPixels), + NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, _gloffset_DrawPixels), + NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, _gloffset_GetBooleanv), + NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, _gloffset_GetClipPlane), + NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, _gloffset_GetDoublev), + NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, _gloffset_GetError), + NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, _gloffset_GetFloatv), + NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, _gloffset_GetIntegerv), + NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, _gloffset_GetLightfv), + NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, _gloffset_GetLightiv), + NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, _gloffset_GetMapdv), + NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, _gloffset_GetMapfv), + NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, _gloffset_GetMapiv), + NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, _gloffset_GetMaterialfv), + NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, _gloffset_GetMaterialiv), + NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, _gloffset_GetPixelMapfv), + NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, _gloffset_GetPixelMapuiv), + NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, _gloffset_GetPixelMapusv), + NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, _gloffset_GetPolygonStipple), + NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, _gloffset_GetString), + NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, _gloffset_GetTexEnvfv), + NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, _gloffset_GetTexEnviv), + NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, _gloffset_GetTexGendv), + NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, _gloffset_GetTexGenfv), + NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, _gloffset_GetTexGeniv), + NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, _gloffset_GetTexImage), + NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, _gloffset_GetTexParameterfv), + NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, _gloffset_GetTexParameteriv), + NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, _gloffset_GetTexLevelParameterfv), + NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, _gloffset_GetTexLevelParameteriv), + NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, _gloffset_IsEnabled), + NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, _gloffset_IsList), + NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, _gloffset_DepthRange), + NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, _gloffset_Frustum), + NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, _gloffset_LoadIdentity), + NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, _gloffset_LoadMatrixf), + NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, _gloffset_LoadMatrixd), + NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, _gloffset_MatrixMode), + NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, _gloffset_MultMatrixf), + NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, _gloffset_MultMatrixd), + NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, _gloffset_Ortho), + NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, _gloffset_PopMatrix), + NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, _gloffset_PushMatrix), + NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, _gloffset_Rotated), + NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, _gloffset_Rotatef), + NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, _gloffset_Scaled), + NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, _gloffset_Scalef), + NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, _gloffset_Translated), + NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, _gloffset_Translatef), + NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, _gloffset_Viewport), + NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, _gloffset_ColorPointer), + NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, _gloffset_DisableClientState), + NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, _gloffset_DrawElements), + NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, _gloffset_EdgeFlagPointer), + NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, _gloffset_EnableClientState), + NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, _gloffset_IndexPointer), + NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, _gloffset_Indexub), + NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, _gloffset_Indexubv), + NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, _gloffset_InterleavedArrays), + NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, _gloffset_NormalPointer), + NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, _gloffset_PolygonOffset), + NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, _gloffset_TexCoordPointer), + NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, _gloffset_VertexPointer), + NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, _gloffset_GenTextures), + NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, _gloffset_IsTexture), + NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, _gloffset_PopClientAttrib), + NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, _gloffset_PushClientAttrib), + NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, _gloffset_GetColorTable), + NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, _gloffset_GetHistogram), + NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, _gloffset_GetMinmax), + NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, _gloffset_AttachShader), + NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, _gloffset_CreateProgram), + NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, _gloffset_CreateShader), + NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, _gloffset_DeleteProgram), + NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, _gloffset_DeleteShader), + NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, _gloffset_DetachShader), + NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, _gloffset_GetAttachedShaders), + NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, _gloffset_GetProgramInfoLog), + NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, _gloffset_GetProgramiv), + NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, _gloffset_GetShaderInfoLog), + NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, _gloffset_GetShaderiv), + NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, _gloffset_IsProgram), + NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, _gloffset_IsShader), + NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate), + NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate), + NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, _gloffset_UniformMatrix2x3fv), + NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, _gloffset_UniformMatrix2x4fv), + NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, _gloffset_UniformMatrix3x2fv), + NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, _gloffset_UniformMatrix3x4fv), + NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, _gloffset_UniformMatrix4x2fv), + NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, _gloffset_UniformMatrix4x3fv), + NAME_FUNC_OFFSET( 6163, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET( 6189, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET( 6215, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET( 6241, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET( 6267, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET( 6287, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET( 6313, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET( 6339, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET( 6365, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET( 6394, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET( 6423, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET( 6452, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET( 6479, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET( 6509, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET( 6538, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB), + NAME_FUNC_OFFSET( 6568, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB), + NAME_FUNC_OFFSET( 6598, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB), + NAME_FUNC_OFFSET( 6630, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB), + NAME_FUNC_OFFSET( 6662, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB), + NAME_FUNC_OFFSET( 6684, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB), + NAME_FUNC_OFFSET( 6702, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET( 6725, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET( 6748, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET( 6771, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET( 6798, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET( 6826, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET( 6853, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET( 6881, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB), + NAME_FUNC_OFFSET( 6910, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB), + NAME_FUNC_OFFSET( 6940, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB), + NAME_FUNC_OFFSET( 6969, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB), + NAME_FUNC_OFFSET( 6999, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB), + NAME_FUNC_OFFSET( 7018, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET( 7038, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET( 7059, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET( 7079, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET( 7100, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET( 7120, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET( 7141, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET( 7161, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET( 7182, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET( 7202, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET( 7223, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET( 7243, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET( 7264, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET( 7284, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET( 7305, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET( 7325, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET( 7346, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET( 7366, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET( 7387, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET( 7409, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET( 7431, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET( 7453, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET( 7475, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET( 7498, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET( 7521, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET( 7544, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET( 7565, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET( 7585, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET( 7606, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET( 7626, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET( 7647, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET( 7668, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET( 7688, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET( 7709, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET( 7731, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET( 7753, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET( 7775, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET( 7800, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET( 7816, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET( 7832, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET( 7851, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET( 7870, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET( 7886, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET( 7912, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET( 7935, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET( 7957, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET( 7971, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET( 7986, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET( 8003, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET( 8019, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET( 8038, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET( 8052, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET( 8068, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET( 8090, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET( 8113, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET( 8129, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET( 8142, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB), + NAME_FUNC_OFFSET( 8160, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET( 8179, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB), + NAME_FUNC_OFFSET( 8204, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB), + NAME_FUNC_OFFSET( 8228, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB), + NAME_FUNC_OFFSET( 8246, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB), + NAME_FUNC_OFFSET( 8264, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET( 8286, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB), + NAME_FUNC_OFFSET( 8310, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB), + NAME_FUNC_OFFSET( 8325, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB), + NAME_FUNC_OFFSET( 8341, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB), + NAME_FUNC_OFFSET( 8367, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB), + NAME_FUNC_OFFSET( 8393, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET( 8414, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET( 8438, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET( 8456, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET( 8474, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET( 8491, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET( 8509, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET( 8524, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET( 8540, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET( 8555, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET( 8571, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET( 8586, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET( 8602, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET( 8617, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET( 8633, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET( 8648, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET( 8664, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET( 8679, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET( 8695, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET( 8710, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET( 8726, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET( 8741, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET( 8757, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET( 8779, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET( 8801, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET( 8823, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET( 8845, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET( 8866, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET( 8890, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET( 8911, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET( 8934, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET( 8951, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), + NAME_FUNC_OFFSET( 8984, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), + NAME_FUNC_OFFSET( 9003, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9035, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_GetPixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9067, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_PixelTexGenParameterfSGIS), + NAME_FUNC_OFFSET( 9095, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9124, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameteriSGIS), + NAME_FUNC_OFFSET( 9152, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9181, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET( 9198, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET( 9218, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), + NAME_FUNC_OFFSET( 9236, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), + NAME_FUNC_OFFSET( 9257, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), + NAME_FUNC_OFFSET( 9275, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), + NAME_FUNC_OFFSET( 9294, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), + NAME_FUNC_OFFSET( 9315, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), + NAME_FUNC_OFFSET( 9334, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET( 9355, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET( 9377, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), + NAME_FUNC_OFFSET( 9393, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), + NAME_FUNC_OFFSET( 9411, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_CullParameterdvEXT), + NAME_FUNC_OFFSET( 9432, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_CullParameterfvEXT), + NAME_FUNC_OFFSET( 9453, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET( 9475, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET( 9498, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET( 9520, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET( 9543, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET( 9565, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET( 9588, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET( 9610, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET( 9633, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET( 9655, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET( 9678, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET( 9701, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET( 9725, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET( 9748, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET( 9772, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET( 9795, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET( 9819, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET( 9846, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET( 9867, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET( 9890, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET( 9911, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET( 9926, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET( 9942, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET( 9957, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET( 9973, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, _gloffset_PixelTexGenSGIX), + NAME_FUNC_OFFSET( 9991, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(10014, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), + NAME_FUNC_OFFSET(10040, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), + NAME_FUNC_OFFSET(10061, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), + NAME_FUNC_OFFSET(10079, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), + NAME_FUNC_OFFSET(10098, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), + NAME_FUNC_OFFSET(10121, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), + NAME_FUNC_OFFSET(10145, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), + NAME_FUNC_OFFSET(10168, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), + NAME_FUNC_OFFSET(10192, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), + NAME_FUNC_OFFSET(10215, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10247, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10279, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), + NAME_FUNC_OFFSET(10312, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), + NAME_FUNC_OFFSET(10345, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10382, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10419, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), + NAME_FUNC_OFFSET(10439, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(10457, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(10476, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(10494, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(10513, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(10531, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(10550, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(10568, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(10587, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(10605, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(10624, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(10642, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(10661, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(10679, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(10698, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(10716, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(10735, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), + NAME_FUNC_OFFSET(10753, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), + NAME_FUNC_OFFSET(10772, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), + NAME_FUNC_OFFSET(10790, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), + NAME_FUNC_OFFSET(10809, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), + NAME_FUNC_OFFSET(10827, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), + NAME_FUNC_OFFSET(10846, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), + NAME_FUNC_OFFSET(10864, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), + NAME_FUNC_OFFSET(10883, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_MultiModeDrawArraysIBM), + NAME_FUNC_OFFSET(10908, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_MultiModeDrawElementsIBM), + NAME_FUNC_OFFSET(10935, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_DeleteFencesNV), + NAME_FUNC_OFFSET(10952, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_FinishFenceNV), + NAME_FUNC_OFFSET(10968, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_GenFencesNV), + NAME_FUNC_OFFSET(10982, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_GetFenceivNV), + NAME_FUNC_OFFSET(10997, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_IsFenceNV), + NAME_FUNC_OFFSET(11009, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_SetFenceNV), + NAME_FUNC_OFFSET(11022, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_TestFenceNV), + NAME_FUNC_OFFSET(11036, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), + NAME_FUNC_OFFSET(11060, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(11076, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(11095, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), + NAME_FUNC_OFFSET(11114, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(11130, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), + NAME_FUNC_OFFSET(11156, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), + NAME_FUNC_OFFSET(11182, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), + NAME_FUNC_OFFSET(11203, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), + NAME_FUNC_OFFSET(11220, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), + NAME_FUNC_OFFSET(11241, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(11269, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), + NAME_FUNC_OFFSET(11291, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), + NAME_FUNC_OFFSET(11313, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), + NAME_FUNC_OFFSET(11335, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(11349, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), + NAME_FUNC_OFFSET(11365, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), + NAME_FUNC_OFFSET(11390, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), + NAME_FUNC_OFFSET(11415, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), + NAME_FUNC_OFFSET(11443, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), + NAME_FUNC_OFFSET(11459, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), + NAME_FUNC_OFFSET(11478, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), + NAME_FUNC_OFFSET(11498, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), + NAME_FUNC_OFFSET(11517, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), + NAME_FUNC_OFFSET(11537, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), + NAME_FUNC_OFFSET(11556, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), + NAME_FUNC_OFFSET(11576, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), + NAME_FUNC_OFFSET(11595, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), + NAME_FUNC_OFFSET(11615, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), + NAME_FUNC_OFFSET(11634, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), + NAME_FUNC_OFFSET(11654, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), + NAME_FUNC_OFFSET(11673, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), + NAME_FUNC_OFFSET(11693, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), + NAME_FUNC_OFFSET(11712, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), + NAME_FUNC_OFFSET(11732, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), + NAME_FUNC_OFFSET(11751, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), + NAME_FUNC_OFFSET(11771, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), + NAME_FUNC_OFFSET(11790, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), + NAME_FUNC_OFFSET(11810, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), + NAME_FUNC_OFFSET(11829, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), + NAME_FUNC_OFFSET(11849, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), + NAME_FUNC_OFFSET(11868, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), + NAME_FUNC_OFFSET(11888, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), + NAME_FUNC_OFFSET(11907, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), + NAME_FUNC_OFFSET(11927, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), + NAME_FUNC_OFFSET(11947, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), + NAME_FUNC_OFFSET(11968, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), + NAME_FUNC_OFFSET(11992, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), + NAME_FUNC_OFFSET(12013, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), + NAME_FUNC_OFFSET(12034, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), + NAME_FUNC_OFFSET(12055, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), + NAME_FUNC_OFFSET(12076, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), + NAME_FUNC_OFFSET(12097, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), + NAME_FUNC_OFFSET(12118, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), + NAME_FUNC_OFFSET(12139, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), + NAME_FUNC_OFFSET(12160, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), + NAME_FUNC_OFFSET(12181, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), + NAME_FUNC_OFFSET(12202, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), + NAME_FUNC_OFFSET(12223, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), + NAME_FUNC_OFFSET(12244, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), + NAME_FUNC_OFFSET(12266, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), + NAME_FUNC_OFFSET(12293, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), + NAME_FUNC_OFFSET(12320, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), + NAME_FUNC_OFFSET(12344, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), + NAME_FUNC_OFFSET(12368, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), + NAME_FUNC_OFFSET(12390, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), + NAME_FUNC_OFFSET(12412, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), + NAME_FUNC_OFFSET(12434, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), + NAME_FUNC_OFFSET(12459, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), + NAME_FUNC_OFFSET(12483, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), + NAME_FUNC_OFFSET(12505, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), + NAME_FUNC_OFFSET(12527, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), + NAME_FUNC_OFFSET(12549, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), + NAME_FUNC_OFFSET(12575, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), + NAME_FUNC_OFFSET(12598, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), + NAME_FUNC_OFFSET(12622, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), + NAME_FUNC_OFFSET(12640, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), + NAME_FUNC_OFFSET(12655, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), + NAME_FUNC_OFFSET(12686, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(12706, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(12727, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_ActiveStencilFaceEXT), + NAME_FUNC_OFFSET(12750, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_BindVertexArrayAPPLE), + NAME_FUNC_OFFSET(12773, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(12799, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_GenVertexArraysAPPLE), + NAME_FUNC_OFFSET(12822, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(12843, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), + NAME_FUNC_OFFSET(12874, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), + NAME_FUNC_OFFSET(12905, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), + NAME_FUNC_OFFSET(12933, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), + NAME_FUNC_OFFSET(12962, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), + NAME_FUNC_OFFSET(12990, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), + NAME_FUNC_OFFSET(13019, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_DepthBoundsEXT), + NAME_FUNC_OFFSET(13036, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(13063, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(13084, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(13106, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(13134, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(13158, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(13183, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(13212, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(13238, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(13264, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(13290, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(13311, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(13333, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(13353, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(13394, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(13426, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(13445, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(13465, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(13511, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(13540, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(13565, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13594, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(13625, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(13649, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(13674, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(13692, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(13709, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(13725, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(13750, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(13770, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(13790, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(13813, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(13836, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(13856, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(13873, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(13890, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(13905, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(13929, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(13948, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(13967, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(13983, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14002, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14025, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14041, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14057, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14084, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14111, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14131, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14150, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14169, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14199, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14229, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14259, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14289, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14308, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14331, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14356, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14381, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14408, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14436, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14463, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14491, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14520, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14549, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14575, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(14606, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(14637, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(14661, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(14684, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(14702, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(14731, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(14760, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(14775, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(14801, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(14827, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(14842, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(14854, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(14874, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(14891, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(14907, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(14926, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(14949, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(14965, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(14987, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15005, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15024, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15042, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15061, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15079, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15098, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15116, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15135, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15153, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15172, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15190, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15209, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15227, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15246, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15264, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15283, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15301, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15320, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15338, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15357, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15375, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15394, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15412, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15431, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15449, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15468, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15486, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15505, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15523, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15542, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15560, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15579, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(15602, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(15625, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(15648, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(15671, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(15694, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(15711, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(15734, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(15757, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(15780, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(15806, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(15832, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(15858, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(15882, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15909, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15935, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(15955, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(15975, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(15995, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16018, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16042, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16065, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16089, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16106, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16124, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16141, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16159, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16176, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16194, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16211, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16229, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16246, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16264, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16281, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16299, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16316, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16334, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16351, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16369, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16386, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16404, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(16423, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(16442, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(16461, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(16480, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(16500, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(16520, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(16540, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(16558, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(16575, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(16593, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(16610, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(16628, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(16646, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(16663, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(16681, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(16700, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(16719, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(16738, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(16760, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(16773, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(16786, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(16802, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(16818, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(16831, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(16854, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(16874, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(16893, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(16904, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(16916, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(16930, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(16943, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(16959, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(16970, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(16983, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17002, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17022, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17035, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17045, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17061, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17080, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17098, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17119, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17134, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17149, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17163, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17178, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17190, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17203, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17215, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17228, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17240, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17253, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17265, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17278, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17290, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17303, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17315, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17328, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17340, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17353, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17365, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17378, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17397, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17416, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(17435, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(17448, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(17466, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(17487, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(17505, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(17525, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17539, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17556, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(17572, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(17591, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17609, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17630, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17652, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17671, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17693, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17716, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(17735, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(17755, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(17774, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(17794, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(17813, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(17833, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(17852, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(17872, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(17891, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(17911, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(17931, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(17952, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(17972, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(17993, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18013, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18034, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18058, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18076, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18096, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18114, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18126, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18139, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18151, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18164, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18184, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18208, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18222, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18239, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18254, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18272, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18286, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18303, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18318, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18336, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18350, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18367, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18382, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18400, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18414, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18431, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18446, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18464, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18478, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18495, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18510, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18528, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18542, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18559, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18574, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18592, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18606, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18623, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18638, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18656, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18670, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18687, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18702, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18720, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(18737, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(18757, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(18774, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18800, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18829, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(18844, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(18862, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(18881, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18905, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18932, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(18950, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(18969, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(18994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19015, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19037, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19063, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19086, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19109, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19132, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19150, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19169, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19186, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19224, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19253, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19269, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19286, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19308, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19326, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; #undef NAME_FUNC_OFFSET