X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fmesa%2Fmain%2Farrayobj.h;h=6a4247f4aaaf37af07f0974d42b64b788f650bd2;hb=dbefffa5b4c438008d44db106b5774f575cb495f;hp=1819cd12a2b030f658068171ea01fb4a3a4666df;hpb=26ee6f23a9aec6b1f392baa0e3f1f2c62c038a57;p=mesa.git diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index 1819cd12a2b..6a4247f4aaa 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -48,6 +48,9 @@ struct gl_context; extern struct gl_vertex_array_object * _mesa_lookup_vao(struct gl_context *ctx, GLuint id); +extern struct gl_vertex_array_object * +_mesa_lookup_vao_err(struct gl_context *ctx, GLuint id, const char *caller); + extern struct gl_vertex_array_object * _mesa_new_vao(struct gl_context *ctx, GLuint name); @@ -78,32 +81,6 @@ extern void _mesa_update_vao_client_arrays(struct gl_context *ctx, struct gl_vertex_array_object *vao); - -/** Returns the bitmask of all enabled arrays in fixed function mode. - * - * In fixed function mode only the traditional fixed function arrays - * are available. - */ -static inline GLbitfield64 -_mesa_array_object_get_enabled_ff(const struct gl_vertex_array_object *vao) -{ - return vao->_Enabled & VERT_BIT_FF_ALL; -} - -/** Returns the bitmask of all enabled arrays in arb/glsl shader mode. - * - * In arb/glsl shader mode all the fixed function and the arb/glsl generic - * arrays are available. Only the first generic array takes - * precedence over the legacy position array. - */ -static inline GLbitfield64 -_mesa_array_object_get_enabled_arb(const struct gl_vertex_array_object *vao) -{ - GLbitfield64 enabled = vao->_Enabled; - return enabled & ~(VERT_BIT_POS & (enabled >> VERT_ATTRIB_GENERIC0)); -} - - /* * API functions */ @@ -119,6 +96,12 @@ void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays); void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer); +void GLAPIENTRY _mesa_CreateVertexArrays(GLsizei n, GLuint *arrays); + GLboolean GLAPIENTRY _mesa_IsVertexArray( GLuint id ); +void GLAPIENTRY _mesa_VertexArrayElementBuffer(GLuint vaobj, GLuint buffer); + +void GLAPIENTRY _mesa_GetVertexArrayiv(GLuint vaobj, GLenum pname, GLint *param); + #endif /* ARRAYOBJ_H */