X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fmesa%2Fmain%2Funiforms.h;h=0e6113fe996c754bfe75da5e658dcdb6bbba6ad8;hb=8a25e73df3a38bdbd9e880138edd3000ff54a609;hp=64474363051bf040e2502a475606aa4b3126953a;hpb=dbf3a15313eed930a3d8fdde12e457259c43651b;p=mesa.git diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h index 64474363051..0e6113fe996 100644 --- a/src/mesa/main/uniforms.h +++ b/src/mesa/main/uniforms.h @@ -16,9 +16,10 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ @@ -27,151 +28,380 @@ #include "glheader.h" #include "program/prog_parameter.h" +#include "../glsl/glsl_types.h" +#include "../glsl/ir_uniform.h" -struct gl_program; -struct _glapi_table; - -extern void GLAPIENTRY -_mesa_Uniform1fARB(GLint, GLfloat); - -extern void GLAPIENTRY -_mesa_Uniform2fARB(GLint, GLfloat, GLfloat); - -extern void GLAPIENTRY -_mesa_Uniform3fARB(GLint, GLfloat, GLfloat, GLfloat); - -extern void GLAPIENTRY -_mesa_Uniform4fARB(GLint, GLfloat, GLfloat, GLfloat, GLfloat); - -extern void GLAPIENTRY -_mesa_Uniform1iARB(GLint, GLint); - -extern void GLAPIENTRY -_mesa_Uniform2iARB(GLint, GLint, GLint); - -extern void GLAPIENTRY -_mesa_Uniform3iARB(GLint, GLint, GLint, GLint); - -extern void GLAPIENTRY -_mesa_Uniform4iARB(GLint, GLint, GLint, GLint, GLint); - -extern void GLAPIENTRY -_mesa_Uniform1fvARB(GLint, GLsizei, const GLfloat *); - -extern void GLAPIENTRY -_mesa_Uniform2fvARB(GLint, GLsizei, const GLfloat *); - -extern void GLAPIENTRY -_mesa_Uniform3fvARB(GLint, GLsizei, const GLfloat *); +#ifdef __cplusplus +extern "C" { +#endif -extern void GLAPIENTRY -_mesa_Uniform4fvARB(GLint, GLsizei, const GLfloat *); -extern void GLAPIENTRY -_mesa_Uniform1ivARB(GLint, GLsizei, const GLint *); - -extern void GLAPIENTRY -_mesa_Uniform2ivARB(GLint, GLsizei, const GLint *); - -extern void GLAPIENTRY -_mesa_Uniform3ivARB(GLint, GLsizei, const GLint *); - -extern void GLAPIENTRY -_mesa_Uniform4ivARB(GLint, GLsizei, const GLint *); +struct gl_program; +struct _glapi_table; -extern void GLAPIENTRY +void GLAPIENTRY +_mesa_Uniform1f(GLint, GLfloat); +void GLAPIENTRY +_mesa_Uniform2f(GLint, GLfloat, GLfloat); +void GLAPIENTRY +_mesa_Uniform3f(GLint, GLfloat, GLfloat, GLfloat); +void GLAPIENTRY +_mesa_Uniform4f(GLint, GLfloat, GLfloat, GLfloat, GLfloat); +void GLAPIENTRY +_mesa_Uniform1i(GLint, GLint); +void GLAPIENTRY +_mesa_Uniform2i(GLint, GLint, GLint); +void GLAPIENTRY +_mesa_Uniform3i(GLint, GLint, GLint, GLint); +void GLAPIENTRY +_mesa_Uniform4i(GLint, GLint, GLint, GLint, GLint); +void GLAPIENTRY +_mesa_Uniform1fv(GLint, GLsizei, const GLfloat *); +void GLAPIENTRY +_mesa_Uniform2fv(GLint, GLsizei, const GLfloat *); +void GLAPIENTRY +_mesa_Uniform3fv(GLint, GLsizei, const GLfloat *); +void GLAPIENTRY +_mesa_Uniform4fv(GLint, GLsizei, const GLfloat *); +void GLAPIENTRY +_mesa_Uniform1iv(GLint, GLsizei, const GLint *); +void GLAPIENTRY +_mesa_Uniform2iv(GLint, GLsizei, const GLint *); +void GLAPIENTRY +_mesa_Uniform3iv(GLint, GLsizei, const GLint *); +void GLAPIENTRY +_mesa_Uniform4iv(GLint, GLsizei, const GLint *); +void GLAPIENTRY _mesa_Uniform1ui(GLint location, GLuint v0); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value); - - -extern void GLAPIENTRY -_mesa_UniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat *); - -extern void GLAPIENTRY -_mesa_UniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat *); - -extern void GLAPIENTRY -_mesa_UniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat *); - -extern void GLAPIENTRY +void GLAPIENTRY +_mesa_UniformMatrix2fv(GLint, GLsizei, GLboolean, const GLfloat *); +void GLAPIENTRY +_mesa_UniformMatrix3fv(GLint, GLsizei, GLboolean, const GLfloat *); +void GLAPIENTRY +_mesa_UniformMatrix4fv(GLint, GLsizei, GLboolean, const GLfloat *); +void GLAPIENTRY _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - -extern void GLAPIENTRY +void GLAPIENTRY _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - -extern void GLAPIENTRY -_mesa_GetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei *, - GLint *, GLenum *, GLcharARB *); - -extern void GLAPIENTRY -_mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *); - -extern void GLAPIENTRY -_mesa_GetUniformivARB(GLhandleARB, GLint, GLint *); - -extern GLint GLAPIENTRY -_mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *); - -GLint -_mesa_get_uniform_location(struct gl_context *ctx, struct gl_shader_program *shProg, - const GLchar *name); +void GLAPIENTRY +_mesa_ProgramUniform1f(GLuint program, GLint, GLfloat); +void GLAPIENTRY +_mesa_ProgramUniform2f(GLuint program, GLint, GLfloat, GLfloat); +void GLAPIENTRY +_mesa_ProgramUniform3f(GLuint program, GLint, GLfloat, GLfloat, GLfloat); +void GLAPIENTRY +_mesa_ProgramUniform4f(GLuint program, GLint, GLfloat, GLfloat, GLfloat, GLfloat); +void GLAPIENTRY +_mesa_ProgramUniform1i(GLuint program, GLint, GLint); +void GLAPIENTRY +_mesa_ProgramUniform2i(GLuint program, GLint, GLint, GLint); +void GLAPIENTRY +_mesa_ProgramUniform3i(GLuint program, GLint, GLint, GLint, GLint); +void GLAPIENTRY +_mesa_ProgramUniform4i(GLuint program, GLint, GLint, GLint, GLint, GLint); +void GLAPIENTRY +_mesa_ProgramUniform1fv(GLuint program, GLint, GLsizei, const GLfloat *); +void GLAPIENTRY +_mesa_ProgramUniform2fv(GLuint program, GLint, GLsizei, const GLfloat *); +void GLAPIENTRY +_mesa_ProgramUniform3fv(GLuint program, GLint, GLsizei, const GLfloat *); +void GLAPIENTRY +_mesa_ProgramUniform4fv(GLuint program, GLint, GLsizei, const GLfloat *); +void GLAPIENTRY +_mesa_ProgramUniform1iv(GLuint program, GLint, GLsizei, const GLint *); +void GLAPIENTRY +_mesa_ProgramUniform2iv(GLuint program, GLint, GLsizei, const GLint *); +void GLAPIENTRY +_mesa_ProgramUniform3iv(GLuint program, GLint, GLsizei, const GLint *); +void GLAPIENTRY +_mesa_ProgramUniform4iv(GLuint program, GLint, GLsizei, const GLint *); +void GLAPIENTRY +_mesa_ProgramUniform1ui(GLuint program, GLint location, GLuint v0); +void GLAPIENTRY +_mesa_ProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1); +void GLAPIENTRY +_mesa_ProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, + GLuint v2); +void GLAPIENTRY +_mesa_ProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, + GLuint v2, GLuint v3); +void GLAPIENTRY +_mesa_ProgramUniform1uiv(GLuint program, GLint location, GLsizei count, + const GLuint *value); +void GLAPIENTRY +_mesa_ProgramUniform2uiv(GLuint program, GLint location, GLsizei count, + const GLuint *value); +void GLAPIENTRY +_mesa_ProgramUniform3uiv(GLuint program, GLint location, GLsizei count, + const GLuint *value); +void GLAPIENTRY +_mesa_ProgramUniform4uiv(GLuint program, GLint location, GLsizei count, + const GLuint *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix2fv(GLuint program, GLint, GLsizei, GLboolean, + const GLfloat *); +void GLAPIENTRY +_mesa_ProgramUniformMatrix3fv(GLuint program, GLint, GLsizei, GLboolean, + const GLfloat *); +void GLAPIENTRY +_mesa_ProgramUniformMatrix4fv(GLuint program, GLint, GLsizei, GLboolean, + const GLfloat *); +void GLAPIENTRY +_mesa_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLfloat *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLfloat *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLfloat *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLfloat *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLfloat *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLfloat *value); + +void GLAPIENTRY +_mesa_GetnUniformfvARB(GLuint, GLint, GLsizei, GLfloat *); +void GLAPIENTRY +_mesa_GetUniformfv(GLuint, GLint, GLfloat *); +void GLAPIENTRY +_mesa_GetnUniformivARB(GLuint, GLint, GLsizei, GLint *); +void GLAPIENTRY +_mesa_GetUniformuiv(GLuint, GLint, GLuint *); +void GLAPIENTRY +_mesa_GetnUniformuivARB(GLuint, GLint, GLsizei, GLuint *); +void GLAPIENTRY +_mesa_GetUniformuiv(GLuint program, GLint location, GLuint *params); +void GLAPIENTRY +_mesa_GetnUniformdvARB(GLuint, GLint, GLsizei, GLdouble *); +void GLAPIENTRY +_mesa_GetUniformdv(GLuint, GLint, GLdouble *); +GLint GLAPIENTRY +_mesa_GetUniformLocation(GLuint, const GLcharARB *); +GLuint GLAPIENTRY +_mesa_GetUniformBlockIndex(GLuint program, + const GLchar *uniformBlockName); +void GLAPIENTRY +_mesa_GetUniformIndices(GLuint program, + GLsizei uniformCount, + const GLchar * const *uniformNames, + GLuint *uniformIndices); +void GLAPIENTRY +_mesa_UniformBlockBinding(GLuint program, + GLuint uniformBlockIndex, + GLuint uniformBlockBinding); +void GLAPIENTRY +_mesa_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, + GLenum pname, GLint *params); +void GLAPIENTRY +_mesa_GetActiveUniformBlockiv(GLuint program, + GLuint uniformBlockIndex, + GLenum pname, + GLint *params); +void GLAPIENTRY +_mesa_GetActiveUniformBlockName(GLuint program, + GLuint uniformBlockIndex, + GLsizei bufSize, + GLsizei *length, + GLchar *uniformBlockName); +void GLAPIENTRY +_mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex, + GLsizei bufSize, GLsizei *length, + GLchar *uniformName); +void GLAPIENTRY +_mesa_GetActiveUniform(GLuint, GLuint, GLsizei, GLsizei *, + GLint *, GLenum *, GLcharARB *); +void GLAPIENTRY +_mesa_GetActiveUniformsiv(GLuint program, + GLsizei uniformCount, + const GLuint *uniformIndices, + GLenum pname, + GLint *params); +void GLAPIENTRY +_mesa_GetUniformiv(GLuint, GLint, GLint *); + +void GLAPIENTRY +_mesa_Uniform1d(GLint, GLdouble); +void GLAPIENTRY +_mesa_Uniform2d(GLint, GLdouble, GLdouble); +void GLAPIENTRY +_mesa_Uniform3d(GLint, GLdouble, GLdouble, GLdouble); +void GLAPIENTRY +_mesa_Uniform4d(GLint, GLdouble, GLdouble, GLdouble, GLdouble); + +void GLAPIENTRY +_mesa_Uniform1dv(GLint, GLsizei, const GLdouble *); +void GLAPIENTRY +_mesa_Uniform2dv(GLint, GLsizei, const GLdouble *); +void GLAPIENTRY +_mesa_Uniform3dv(GLint, GLsizei, const GLdouble *); +void GLAPIENTRY +_mesa_Uniform4dv(GLint, GLsizei, const GLdouble *); + +void GLAPIENTRY +_mesa_UniformMatrix2dv(GLint, GLsizei, GLboolean, const GLdouble *); +void GLAPIENTRY +_mesa_UniformMatrix3dv(GLint, GLsizei, GLboolean, const GLdouble *); +void GLAPIENTRY +_mesa_UniformMatrix4dv(GLint, GLsizei, GLboolean, const GLdouble *); +void GLAPIENTRY +_mesa_UniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, + const GLdouble *value); +void GLAPIENTRY +_mesa_UniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, + const GLdouble *value); +void GLAPIENTRY +_mesa_UniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, + const GLdouble *value); +void GLAPIENTRY +_mesa_UniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, + const GLdouble *value); +void GLAPIENTRY +_mesa_UniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, + const GLdouble *value); +void GLAPIENTRY +_mesa_UniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, + const GLdouble *value); + +void GLAPIENTRY +_mesa_ProgramUniform1d(GLuint program, GLint, GLdouble); +void GLAPIENTRY +_mesa_ProgramUniform2d(GLuint program, GLint, GLdouble, GLdouble); +void GLAPIENTRY +_mesa_ProgramUniform3d(GLuint program, GLint, GLdouble, GLdouble, GLdouble); +void GLAPIENTRY +_mesa_ProgramUniform4d(GLuint program, GLint, GLdouble, GLdouble, GLdouble, GLdouble); + +void GLAPIENTRY +_mesa_ProgramUniform1dv(GLuint program, GLint, GLsizei, const GLdouble *); +void GLAPIENTRY +_mesa_ProgramUniform2dv(GLuint program, GLint, GLsizei, const GLdouble *); +void GLAPIENTRY +_mesa_ProgramUniform3dv(GLuint program, GLint, GLsizei, const GLdouble *); +void GLAPIENTRY +_mesa_ProgramUniform4dv(GLuint program, GLint, GLsizei, const GLdouble *); + +void GLAPIENTRY +_mesa_ProgramUniformMatrix2dv(GLuint program, GLint, GLsizei, GLboolean, + const GLdouble *); +void GLAPIENTRY +_mesa_ProgramUniformMatrix3dv(GLuint program, GLint, GLsizei, GLboolean, + const GLdouble *); +void GLAPIENTRY +_mesa_ProgramUniformMatrix4dv(GLuint program, GLint, GLsizei, GLboolean, + const GLdouble *); +void GLAPIENTRY +_mesa_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLdouble *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLdouble *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLdouble *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLdouble *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLdouble *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLdouble *value); + +long +_mesa_parse_program_resource_name(const GLchar *name, + const GLchar **out_base_name_end); + +unsigned +_mesa_get_uniform_location(struct gl_shader_program *shProg, + const GLchar *name, unsigned *offset); void _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shader_program, GLint location, GLsizei count, - const GLvoid *values, GLenum type); + const GLvoid *values, + enum glsl_base_type basicType, + unsigned src_components); void _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg, - GLint cols, GLint rows, + GLuint cols, GLuint rows, GLint location, GLsizei count, - GLboolean transpose, const GLfloat *values); + GLboolean transpose, + const GLvoid *values, GLenum type); + +void +_mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location, + GLsizei bufSize, enum glsl_base_type returnType, + GLvoid *paramsOut); + +extern void +_mesa_uniform_attach_driver_storage(struct gl_uniform_storage *, + unsigned element_stride, + unsigned vector_stride, + enum gl_uniform_driver_format format, + void *data); extern void -_mesa_update_shader_textures_used(struct gl_program *prog); +_mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni); +extern void +_mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni, + unsigned array_index, + unsigned count); + +extern void +_mesa_update_shader_textures_used(struct gl_shader_program *shProg, + struct gl_program *prog); + +extern bool +_mesa_sampler_uniforms_are_valid(const struct gl_shader_program *shProg, + char *errMsg, size_t errMsgLength); +extern bool +_mesa_sampler_uniforms_pipeline_are_valid(struct gl_pipeline_object *); + +extern const struct gl_program_parameter * +get_uniform_parameter(struct gl_shader_program *shProg, GLint index); extern void -_mesa_init_shader_uniform_dispatch(struct _glapi_table *exec); +_mesa_get_uniform_name(const struct gl_uniform_storage *uni, + GLsizei maxLength, GLsizei *length, + GLchar *nameOut); struct gl_builtin_uniform_element { const char *field; @@ -181,10 +411,13 @@ struct gl_builtin_uniform_element { struct gl_builtin_uniform_desc { const char *name; - struct gl_builtin_uniform_element *elements; + const struct gl_builtin_uniform_element *elements; unsigned int num_elements; }; -extern const struct gl_builtin_uniform_desc _mesa_builtin_uniform_desc[]; +#ifdef __cplusplus +} +#endif + #endif /* UNIFORMS_H */