X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fmesa%2Fx86%2Fmmx.h;h=74e9979d3120d7d20f2943ce258e74af8dadd8fe;hb=7d960a352f9b4ae263371c5f318299e8cbabe277;hp=11f78635ae9f164516a21a6e7d4e5bd0c99ea686;hpb=3fe2bb8933c15a7091838fd982dbad402fe6ad43;p=mesa.git diff --git a/src/mesa/x86/mmx.h b/src/mesa/x86/mmx.h index 11f78635ae9..74e9979d312 100644 --- a/src/mesa/x86/mmx.h +++ b/src/mesa/x86/mmx.h @@ -1,10 +1,8 @@ -/* $Id: mmx.h,v 1.9 2002/04/19 20:12:30 jrfonseca Exp $ */ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 6.5.2 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -28,24 +26,34 @@ #ifndef ASM_MMX_H #define ASM_MMX_H +#include "main/compiler.h" +#include "main/glheader.h" + +struct gl_context; + extern void _ASMAPI -_mesa_mmx_blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[], - GLubyte rgba[][4], const GLubyte dest[][4] ); +_mesa_mmx_blend_transparency( struct gl_context *ctx, GLuint n, const GLubyte mask[], + GLvoid *rgba, const GLvoid *dest, + GLenum chanType ); extern void _ASMAPI -_mesa_mmx_blend_add( GLcontext *ctx, GLuint n, const GLubyte mask[], - GLubyte rgba[][4], const GLubyte dest[][4] ); +_mesa_mmx_blend_add( struct gl_context *ctx, GLuint n, const GLubyte mask[], + GLvoid *rgba, const GLvoid *dest, + GLenum chanType ); extern void _ASMAPI -_mesa_mmx_blend_min( GLcontext *ctx, GLuint n, const GLubyte mask[], - GLubyte rgba[][4], const GLubyte dest[][4] ); +_mesa_mmx_blend_min( struct gl_context *ctx, GLuint n, const GLubyte mask[], + GLvoid *rgba, const GLvoid *dest, + GLenum chanType ); extern void _ASMAPI -_mesa_mmx_blend_max( GLcontext *ctx, GLuint n, const GLubyte mask[], - GLubyte rgba[][4], const GLubyte dest[][4] ); +_mesa_mmx_blend_max( struct gl_context *ctx, GLuint n, const GLubyte mask[], + GLvoid *rgba, const GLvoid *dest, + GLenum chanType ); extern void _ASMAPI -_mesa_mmx_blend_modulate( GLcontext *ctx, GLuint n, const GLubyte mask[], - GLubyte rgba[][4], const GLubyte dest[][4] ); +_mesa_mmx_blend_modulate( struct gl_context *ctx, GLuint n, const GLubyte mask[], + GLvoid *rgba, const GLvoid *dest, + GLenum chanType ); #endif