X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2FGL3.txt;h=03b24eda24a0b3b834db75a823abcf0fd4f5fb0a;hb=f0733479f06c0e6d6b36b863982329455aaf39af;hp=6eeb9e4f35f37befb1e3a96b4992d851848e9a99;hpb=2ea0aa4cd9eeea17b84860fd5ab7a70aabcf1efc;p=mesa.git diff --git a/docs/GL3.txt b/docs/GL3.txt index 6eeb9e4f35f..03b24eda24a 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -7,112 +7,175 @@ infrastructure is complete but it may be the case that few (if any) drivers implement the features. +OpenGL Core and Compatibility context support + +OpenGL 3.1 and later versions are only supported with the Core profile. +There are no plans to support GL_ARB_compatibility. The last supported OpenGL +version with all deprecated features is 3.0. Some of the later GL features +are exposed in the 3.0 context as extensions. + + Feature Status ----------------------------------------------------- ------------------------ GL 3.0: -GLSL 1.30 (GL_EXT_gpu_shader4, etc.) started -Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe) -Map buffer subranges (GL_ARB_map_buffer_range) DONE -Clamping controls (GL_ARB_color_buffer_float) DONE -Float textures, renderbuffers (GL_ARB_texture_float) DONE (gallium r300) -GL_EXT_packed_float not started -GL_EXT_texture_shared_exponent not started -Float depth buffers (GL_ARB_depth_buffer_float) not started -Framebuffer objects (GL_EXT_framebuffer_object) DONE -Half-float DONE -Multisample blit DONE -Non-normalized Integer texture/framebuffer formats ~50% done -1D/2D Texture arrays core Mesa, swrast done -Packed depth/stencil formats DONE -Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE -GL_EXT_texture_compression_rgtc DONE (swrast, gallium r600) -Red and red/green texture formats DONE (swrast, i965, gallium) -Transform feedback (GL_EXT_transform_feedback) ~50% done - glBindFragDataLocation, glGetFragDataLocation, - glBindBufferRange, glBindBufferBase commands -Vertex array objects (GL_APPLE_vertex_array_object) DONE -sRGB framebuffer format (GL_EXT_framebuffer_sRGB) core GL done (i965, gallium), GLX todo +GLSL 1.30 DONE (i965, r600, radeonsi) +glBindFragDataLocation, glGetFragDataLocation DONE +Conditional rendering (GL_NV_conditional_render) DONE (i965, r300, r600, radeonsi, swrast) +Map buffer subranges (GL_ARB_map_buffer_range) DONE (i965, r300, r600, radeonsi, swrast) +Clamping controls (GL_ARB_color_buffer_float) DONE (i965, r300, r600, radeonsi) +Float textures, renderbuffers (GL_ARB_texture_float) DONE (i965, r300, r600, radeonsi) +GL_EXT_packed_float DONE (i965, r600, radeonsi) +GL_EXT_texture_shared_exponent DONE (i965, r600, radeonsi, swrast) +Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600, radeonsi) +Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, radeonsi, swrast) +Half-float DONE (i965, r300, r600, radeonsi, swrast) +Non-normalized Integer texture/framebuffer formats DONE (i965, r600, radeonsi) +1D/2D Texture arrays DONE (i965, r600, radeonsi) +Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, radeonsi, swrast) +GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, radeonsi, swrast) +Red and red/green texture formats DONE (i965, r300, r600, radeonsi, swrast) +Transform feedback (GL_EXT_transform_feedback) DONE (i965, r600, radeonsi) +Vertex array objects (GL_APPLE_vertex_array_object) DONE (all drivers) +sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600, radeonsi) glClearBuffer commands DONE glGetStringi command DONE glTexParameterI, glGetTexParameterI commands DONE -glVertexAttribI commands DONE (but converts int - values to floats) -Depth format cube textures 0% done - +glVertexAttribI commands DONE +Depth format cube textures DONE (i965, r600, radeonsi) +GLX_ARB_create_context (GLX 1.4 is required) DONE GL 3.1: -GLSL 1.40 not started -Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast) -Buffer copying (GL_ARB_copy_buffer) DONE -Primitive restart (GL_NV_primitive_restart) DONE (gallium) -16 vertex texture image units not started -Texture buffer objs (GL_ARB_texture_buffer_object) not started -Rectangular textures (GL_ARB_texture_rectangle) DONE -Uniform buffer objs (GL_ARB_uniform_buffer_object) not started -Signed normalized textures (GL_EXT_texture_snorm) DONE (gallium) +GLSL 1.40 DONE (i965, r600, radeonsi) +Forward compatible context support/deprecations DONE (i965, r600, radeonsi) +Instanced drawing (GL_ARB_draw_instanced) DONE (i965, r600, radeonsi, swrast) +Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, radeonsi, swrast) +Primitive restart (GL_NV_primitive_restart) DONE (i965, r300, r600, radeonsi) +16 vertex texture image units DONE (i965, r600, radeonsi) +Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts (i965, r600, radeonsi) +Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, radeonsi, swrast) +Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (i965, r600, radeonsi, swrast) +Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600, radeonsi) GL 3.2: -Core/compatibility profiles not started -GLSL 1.50 not started -Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack) -BGRA vertex order (GL_ARB_vertex_array_bgra) DONE -Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE -Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast, gallium) -Provoking vertex (GL_ARB_provoking_vertex) DONE -Seamless cubemaps (GL_ARB_seamless_cube_map) DONE, mostly? -Multisample textures (GL_ARB_texture_multisample) not started -Frag depth clamp (GL_ARB_depth_clamp) DONE -Fence objects (GL_ARB_sync) DONE +Core/compatibility profiles DONE +GLSL 1.50 DONE (i965) +Geometry shaders DONE (i965) +BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, radeonsi, swrast) +Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, radeonsi, swrast) +Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, radeonsi, swrast) +Provoking vertex (GL_ARB_provoking_vertex) DONE (i965, r300, r600, radeonsi, swrast) +Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (i965, r600, radeonsi) +Multisample textures (GL_ARB_texture_multisample) DONE (i965, r600, radeonsi) +Frag depth clamp (GL_ARB_depth_clamp) DONE (i965, r600, swrast, radeonsi) +Fence objects (GL_ARB_sync) DONE (i965, r300, r600, radeonsi, swrast) +GLX_ARB_create_context_profile DONE GL 3.3: -GLSL 3.30 not started -GL_ARB_blend_func_extended not started -GL_ARB_explicit_attrib_location DONE (swrast, i915, i965) -GL_ARB_occlusion_query2 DONE (swrast, gallium) -GL_ARB_sampler_objects DONE (gallium) -GL_ARB_texture_rgb10_a2ui not started -GL_ARB_texture_swizzle DONE (same as EXT version) -GL_ARB_timer_query DONE (only Xlib sw driver) -GL_ARB_instanced_arrays DONE (gallium) -GL_ARB_vertex_type_2_10_10_10_rev not started +GLSL 3.30 DONE (i965) +GL_ARB_blend_func_extended DONE (i965, r600, radeonsi, softpipe) +GL_ARB_explicit_attrib_location DONE (i915, i965, r300, r600, radeonsi, swrast) +GL_ARB_occlusion_query2 DONE (i965, r300, r600, radeonsi, swrast) +GL_ARB_sampler_objects DONE (i965, r300, r600, radeonsi) +GL_ARB_shader_bit_encoding DONE (i965, r600, radeonsi) +GL_ARB_texture_rgb10_a2ui DONE (i965, r600, radeonsi) +GL_ARB_texture_swizzle DONE (i965, r300, r600, radeonsi, swrast) +GL_ARB_timer_query DONE (i965, r600, radeonsi) +GL_ARB_instanced_arrays DONE (i965, r300, r600, radeonsi) +GL_ARB_vertex_type_2_10_10_10_rev DONE (i965, r600, radeonsi) GL 4.0: GLSL 4.0 not started -GL_ARB_texture_query_lod not started -GL_ARB_draw_buffers_blend DONE (gallium softpipe) -GL_ARB_draw_indirect not started +GL_ARB_texture_query_lod DONE (i965) +GL_ARB_draw_buffers_blend DONE (i965, r600, radeonsi, softpipe) +GL_ARB_draw_indirect started (Christoph) +GL_ARB_gpu_shader5 started GL_ARB_gpu_shader_fp64 not started -GL_ARB_sample_shading not started +GL_ARB_sample_shading started (Anuj) GL_ARB_shader_subroutine not started GL_ARB_tessellation_shader not started -GL_ARB_texture_buffer_object_rgb32 not started -GL_ARB_texture_cube_map_array not started -GL_ARB_texture_gather not started -GL_ARB_transform_feedback2 not started -GL_ARB_transform_feedback3 not started +GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, radeonsi, softpipe) +GL_ARB_texture_cube_map_array DONE (i965, r600, softpipe) +GL_ARB_texture_gather DONE (i965) +GL_ARB_transform_feedback2 DONE (r600, radeonsi) +GL_ARB_transform_feedback3 DONE (r600, radeonsi) GL 4.1: GLSL 4.1 not started -GL_ARB_ES2_compatibility not started -GL_ARB_get_program_binary not started +GL_ARB_ES2_compatibility DONE (i965, r300, r600, radeonsi) +GL_ARB_get_program_binary DONE (0 binary formats) GL_ARB_separate_shader_objects some infrastructure done GL_ARB_shader_precision not started GL_ARB_vertex_attrib_64bit not started GL_ARB_viewport_array not started +GL 4.2: + +GLSL 4.2 not started +GL_ARB_texture_compression_bptc not started +GL_ARB_compressed_texture_pixel_storage not started +GL_ARB_shader_atomic_counters in progress (Curro) +GL_ARB_texture_storage DONE (all drivers) +GL_ARB_transform_feedback_instanced DONE (r600, radeonsi) +GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi) +GL_ARB_shader_image_load_store not started +GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) +GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) +GL_ARB_internalformat_query DONE (i965, r300, r600, radeonsi) +GL_ARB_map_buffer_alignment DONE (r300, r300, r600, radeonsi) + + +GL 4.3: + +GLSL 4.3 not started +GL_ARB_arrays_of_arrays not started +GL_ARB_ES3_compatibility DONE (i965) +GL_ARB_clear_buffer_object not started +GL_ARB_compute_shader not started +GL_ARB_copy_image not started +GL_KHR_debug DONE (all drivers) +GL_ARB_explicit_uniform_location not started +GL_ARB_fragment_layer_viewport not started +GL_ARB_framebuffer_no_attachments not started +GL_ARB_internalformat_query2 not started +GL_ARB_invalidate_subdata DONE (all drivers) +GL_ARB_multi_draw_indirect not started +GL_ARB_program_interface_query not started +GL_ARB_robust_buffer_access_behavior not started +GL_ARB_shader_image_size not started +GL_ARB_shader_storage_buffer_object not started +GL_ARB_stencil_texturing not started +GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi) +GL_ARB_texture_query_levels DONE (i965) +GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) +GL_ARB_texture_view not started +GL_ARB_vertex_attrib_binding started (Fredrik) + + +GL 4.4: + +GLSL 4.4 not started +GL_MAX_VERTEX_ATTRIB_STRIDE not started +GL_ARB_buffer_storage not started +GL_ARB_clear_texture not started +GL_ARB_enhanced_layouts not started +GL_ARB_multi_bind not started +GL_ARB_query_buffer_object not started +GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast) +GL_ARB_texture_stencil8 not started +GL_ARB_vertex_type_10f_11f_11f_rev not started More info about these features and the work involved can be found at