X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2FGL3.txt;h=f9e33b4fedf7baf5f44f93d6afe5fb4820cb75d5;hb=7395432f2e792f8719b03bb39b0cf5cba8ba583b;hp=5f6fa7e80e963dbf0bf9a9b9f7f76816da6848ff;hpb=b8a11151323b65b13fa9854a7d73a9e60d3a65a2;p=mesa.git diff --git a/docs/GL3.txt b/docs/GL3.txt index 5f6fa7e80e9..f9e33b4fedf 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -30,14 +30,15 @@ GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi GL_EXT_texture_shared_exponent DONE (swrast) Float depth buffers (GL_ARB_depth_buffer_float) DONE () Framebuffer objects (GL_ARB_framebuffer_object) DONE (r300, swrast) - Half-float DONE (r300, swrast) - Non-normalized Integer texture/framebuffer formats DONE () - 1D/2D Texture arrays DONE () + GL_ARB_half_float_pixel DONE (all drivers) + GL_ARB_half_float_vertex DONE (r300, swrast) + GL_EXT_texture_integer DONE () + GL_EXT_texture_array DONE () Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (swrast) GL_EXT_texture_compression_rgtc DONE (r300, swrast) - Red and red/green texture formats DONE (r300, swrast) + GL_ARB_texture_rg DONE (r300, swrast) Transform feedback (GL_EXT_transform_feedback) DONE () - Vertex array objects (GL_APPLE_vertex_array_object) DONE + Vertex array objects (GL_ARB_vertex_array_object) DONE (all drivers) sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE () glClearBuffer commands DONE glGetStringi command DONE @@ -45,6 +46,7 @@ GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi glVertexAttribI commands DONE Depth format cube textures DONE () GLX_ARB_create_context (GLX 1.4 is required) DONE + Multisample anti-aliasing DONE (r300) GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi @@ -53,7 +55,7 @@ GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi Forward compatible context support/deprecations DONE () Instanced drawing (GL_ARB_draw_instanced) DONE (swrast) Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast) - Primitive restart (GL_NV_primitive_restart) DONE (r300, ) + Primitive restart (GL_NV_primitive_restart) DONE (r300) 16 vertex texture image units DONE () Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts () Rectangular textures (GL_ARB_texture_rectangle) DONE (r300, swrast) @@ -61,106 +63,118 @@ GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi Signed normalized textures (GL_EXT_texture_snorm) DONE (r300) -GL 3.2 --- all DONE: i965 +GL 3.2 --- all DONE: i965, nv50, nvc0, r600, radeonsi Core/compatibility profiles DONE GLSL 1.50 DONE () Geometry shaders DONE () - BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) - Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) - Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) - Provoking vertex (GL_ARB_provoking_vertex) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) - Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (nvc0, r600, radeonsi) - Multisample textures (GL_ARB_texture_multisample) DONE (nvc0, r600, radeonsi) - Frag depth clamp (GL_ARB_depth_clamp) DONE (nv50, nvc0, r600, swrast, radeonsi) - Fence objects (GL_ARB_sync) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) + BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (r300, swrast) + Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (r300, swrast) + Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (r300, swrast) + Provoking vertex (GL_ARB_provoking_vertex) DONE (r300, swrast) + Seamless cubemaps (GL_ARB_seamless_cube_map) DONE () + Multisample textures (GL_ARB_texture_multisample) DONE () + Frag depth clamp (GL_ARB_depth_clamp) DONE (swrast) + Fence objects (GL_ARB_sync) DONE (r300, swrast) GLX_ARB_create_context_profile DONE -GL 3.3 --- all DONE: i965 +GL 3.3 --- all DONE: i965, nv50, nvc0, r600, radeonsi GLSL 3.30 DONE () - GL_ARB_blend_func_extended DONE (nv50, nvc0, r600, radeonsi, softpipe) - GL_ARB_explicit_attrib_location DONE (i915, nv50, nvc0, r300, r600, radeonsi, swrast) - GL_ARB_occlusion_query2 DONE (nv50, nvc0, r300, r600, radeonsi, swrast) - GL_ARB_sampler_objects DONE (nv50, nvc0, r300, r600, radeonsi) - GL_ARB_shader_bit_encoding DONE (nv50, nvc0, r600, radeonsi) - GL_ARB_texture_rgb10_a2ui DONE (r600, radeonsi) - GL_ARB_texture_swizzle DONE (nv50, nvc0, r300, r600, radeonsi, swrast) - GL_ARB_timer_query DONE (nv50, nvc0, r600, radeonsi) - GL_ARB_instanced_arrays DONE (nv50, nvc0, r300, r600, radeonsi) - GL_ARB_vertex_type_2_10_10_10_rev DONE (r600, radeonsi) + GL_ARB_blend_func_extended DONE (softpipe) + GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL) + GL_ARB_occlusion_query2 DONE (r300, swrast) + GL_ARB_sampler_objects DONE (all drivers) + GL_ARB_shader_bit_encoding DONE () + GL_ARB_texture_rgb10_a2ui DONE () + GL_ARB_texture_swizzle DONE (r300, swrast) + GL_ARB_timer_query DONE () + GL_ARB_instanced_arrays DONE (r300) + GL_ARB_vertex_type_2_10_10_10_rev DONE () GL 4.0: GLSL 4.0 not started - GL_ARB_texture_query_lod DONE (i965) - GL_ARB_draw_buffers_blend DONE (i965, r600, radeonsi, softpipe) - GL_ARB_draw_indirect started (Christoph) + GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, softpipe) + GL_ARB_draw_indirect DONE (i965, nvc0, radeonsi, softpipe, llvmpipe) GL_ARB_gpu_shader5 started - GL_ARB_gpu_shader_fp64 not started - GL_ARB_sample_shading DONE (i965) + - 'precise' qualifier DONE + - Dynamically uniform sampler array indices started (Chris) + - Dynamically uniform UBO array indices started (Chris) + - Implicit signed -> unsigned conversions DONE + - Fused multiply-add DONE (i965, nvc0) + - Packing/bitfield/conversion functions DONE (i965, nvc0) + - Enhanced textureGather DONE (i965, nvc0, radeonsi) + - Geometry shader instancing DONE (i965, nvc0) + - Geometry shader multiple streams DONE (i965, nvc0) + - Enhanced per-sample shading DONE (i965) + - Interpolation functions DONE (i965) + - New overload resolution rules DONE + GL_ARB_gpu_shader_fp64 started (Dave) + GL_ARB_sample_shading DONE (i965, nv50, nvc0, radeonsi) GL_ARB_shader_subroutine not started - GL_ARB_tessellation_shader not started - GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, radeonsi, softpipe) - GL_ARB_texture_cube_map_array DONE (i965, r600, softpipe) - GL_ARB_texture_gather DONE (i965) - GL_ARB_transform_feedback2 DONE (i965, r600, radeonsi) - GL_ARB_transform_feedback3 DONE (i965, r600, radeonsi) + GL_ARB_tessellation_shader started (Fabian) + GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, softpipe) + GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, softpipe) + GL_ARB_texture_gather DONE (i965, nv50, nvc0, radeonsi, r600) + GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, radeonsi) + GL_ARB_transform_feedback2 DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi) GL 4.1: GLSL 4.1 not started - GL_ARB_ES2_compatibility DONE (i965, r300, r600, radeonsi) + GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi) GL_ARB_get_program_binary DONE (0 binary formats) - GL_ARB_separate_shader_objects some infrastructure done - GL_ARB_shader_precision not started + GL_ARB_separate_shader_objects DONE (all drivers) + GL_ARB_shader_precision started (Micah) GL_ARB_vertex_attrib_64bit not started - GL_ARB_viewport_array not started + GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600) GL 4.2: GLSL 4.2 not started GL_ARB_texture_compression_bptc not started - GL_ARB_compressed_texture_pixel_storage not started + GL_ARB_compressed_texture_pixel_storage DONE (all drivers) GL_ARB_shader_atomic_counters DONE (i965) GL_ARB_texture_storage DONE (all drivers) - GL_ARB_transform_feedback_instanced DONE (i965, r600, radeonsi) + GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_shader_image_load_store not started + GL_ARB_shader_image_load_store in progress (curro) GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) - GL_ARB_internalformat_query DONE (i965, r300, r600, radeonsi) - GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi) + GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r300, r600, radeonsi) + GL_ARB_map_buffer_alignment DONE (all drivers) GL 4.3: GLSL 4.3 not started - GL_ARB_arrays_of_arrays not started + GL_ARB_arrays_of_arrays started (Timothy) GL_ARB_ES3_compatibility DONE (i965) - GL_ARB_clear_buffer_object not started - GL_ARB_compute_shader not started + GL_ARB_clear_buffer_object DONE (all drivers) + GL_ARB_compute_shader started (currently stalled) GL_ARB_copy_image not started GL_KHR_debug DONE (all drivers) - GL_ARB_explicit_uniform_location not started - GL_ARB_fragment_layer_viewport not started + GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) + GL_ARB_fragment_layer_viewport DONE (nv50, nvc0, r600) GL_ARB_framebuffer_no_attachments not started GL_ARB_internalformat_query2 not started GL_ARB_invalidate_subdata DONE (all drivers) - GL_ARB_multi_draw_indirect not started + GL_ARB_multi_draw_indirect DONE (i965, nvc0, radeonsi, softpipe, llvmpipe) GL_ARB_program_interface_query not started GL_ARB_robust_buffer_access_behavior not started GL_ARB_shader_image_size not started GL_ARB_shader_storage_buffer_object not started - GL_ARB_stencil_texturing not started + GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi) GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi) - GL_ARB_texture_query_levels DONE (i965) + GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30) GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) - GL_ARB_texture_view not started + GL_ARB_texture_view DONE (i965) GL_ARB_vertex_attrib_binding DONE (all drivers) @@ -168,14 +182,14 @@ GL 4.4: GLSL 4.4 not started GL_MAX_VERTEX_ATTRIB_STRIDE not started - GL_ARB_buffer_storage not started - GL_ARB_clear_texture not started + GL_ARB_buffer_storage DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi) + GL_ARB_clear_texture DONE (i965) GL_ARB_enhanced_layouts not started - GL_ARB_multi_bind not started + GL_ARB_multi_bind DONE (all drivers) GL_ARB_query_buffer_object not started GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast) GL_ARB_texture_stencil8 not started - GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, r600) + GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi) More info about these features and the work involved can be found at