X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2FMESA_window_pos.spec;h=9e81e9c4db4d5cf3fc8886c2c87e0114f69ec63f;hb=9edd0b5ddf406ef089edebd12999ff2a26774ca3;hp=4d01f1814c1110efafb4575ee209b235742af22d;hpb=45efcc44c758a94928648bc20df32b98b3462bcc;p=mesa.git diff --git a/docs/MESA_window_pos.spec b/docs/MESA_window_pos.spec index 4d01f1814c1..9e81e9c4db4 100644 --- a/docs/MESA_window_pos.spec +++ b/docs/MESA_window_pos.spec @@ -88,7 +88,7 @@ Additions to Chapter 2 of the OpenGL 1.2 Specification (OpenGL Operation) WindosPos4MESA takes four values indicating x, y, z, and w. WindowPos3MESA (or WindowPos2MESA) is analaguos, but sets only x, y, and z with w implicitly set to 1 (or only x and y with z - implicititly set to 0 and w implicitly set to 1). + implicitly set to 0 and w implicitly set to 1). WindowPosMESA operates like RasterPos except that the current modelview matrix, projection matrix and viewport parameters are ignored and the @@ -108,7 +108,7 @@ GLX Protocol Errors - INVALID_OPERATION is generated if WindowPosMESA is called betweeen + INVALID_OPERATION is generated if WindowPosMESA is called between Begin and End. New State