X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2FREADME.DJ;h=5f783ac53fb7f20421f7e20744c5072887350c11;hb=641705f0329c038079650089a664d76abfc5a937;hp=3e0a58b9766263acdc7fa2d94f03e1b8be969d79;hpb=8d88f826b9988b19f473b13a7cbe0c2e0389b3d0;p=mesa.git diff --git a/docs/README.DJ b/docs/README.DJ index 3e0a58b9766..5f783ac53fb 100644 --- a/docs/README.DJ +++ b/docs/README.DJ @@ -1,4 +1,4 @@ - Mesa 6.3 DOS/DJGPP Port v1.7 + Mesa 6.5 DOS/DJGPP Port v1.8 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -6,17 +6,16 @@ Description: ~~~~~~~~~~~~ -Well, guess what... this is the DOS port of Mesa 6.3, for DJGPP fans... Whoa! -The driver has its origins in ddsample.c, written by Brian Paul and found by me -in Mesa 3.4.2. +Well, guess what... this is the DOS port of Mesa 6.5, for DJGPP fans... Whoa! +The driver uses OSMesa to draw off screen, and then blits the buffer. This is +not terribly efficient, and has some drawbacks, but saves maintenance costs. Legal: ~~~~~~ -Mesa copyright applies, provided this package is used within Mesa. For anything -else, see GPL. +Mesa copyright applies. @@ -32,9 +31,6 @@ Available options: Environment variables: CPU optimize for the given processor. default = pentium - GLU=[mesa|sgi] specify GLU directory; can be `sgi' (requires GNU/C++) - or `mesa'. - default = mesa GLIDE path to Glide3 SDK; used with FX. default = $(TOP)/glide3 FX=1 build for 3dfx Glide3. Note that this disables @@ -56,11 +52,9 @@ Available options: Tested on: - CPU: AMD Athlon XP 1800+ - Mainboard: GA-7VTXE w/ 512 MB DDRAM - Video card: Voodoo5 6000 AGP w/ 128 MB SDRAM - DJGPP: djdev 2.04 + gcc v3.3.3 + make v3.80 - OS: DOS and Win98SE + Video card: Radeon 9500 + DJGPP: djdev 2.04 + gcc v4.1.0 + make v3.80 + OS: DOS, Win98SE, WinXP (using Videoport driver) @@ -98,7 +92,7 @@ FAQ: Q) DMesa is so SLOOOW! The Win32 OpenGL performs so much better... A) Is that a question? If you have a 3dfx Voodoo (any model), you're lucky (check http://sourceforge.net/projects/glide for the DJGPP port). - If you haven't, sorry; everything is done in software. Suggestions? + If you haven't, sorry; everything is done in software. Q) I tried to set refresh rate w/ DMesa, but without success. A) Refresh rate control works only for VESA 3.0 and the 3dfx driver (in @@ -107,20 +101,17 @@ FAQ: Q) I made a simple application and it does nothing. It exits right away. Not even a blank screen. - A) Pure software drivers (VESA/VGA/NUL) support only double-buffered modes. + A) Software drivers (VESA/VGA/NUL) must to be constructed as single-buffered + visuals. However, DMesaSwapBuffers must be called to get any output. A) Another weird "feature" is that buffer width must be multiple of 8 (I'm a lazy programmer and I found that the easiest way to keep buffer handling at peak performance ;-). Q) I'm getting a "bad font!" fatal error. - A) By default, DOS GLUT compiles with GLUT_IMPORT_LIB, to cope with variable - access inside dynamic modules (same mechanism used for Win32 _DLL). Since - -DGLUT_IMPORT_LIB affects Mesa's `glut.h', your apps must be compiled the - same way GLUT was compiled (either with or without defining it). If you - want to use another `glut.h' when building your own demos, or just don't - feel happy about this, make sure you remove the line with GLUT_IMPORT_LIB - from `Mesa/src/glut/dos/Makefile.DJ' before (re)making GLUT. Beware, this - means you will never EVER be able to safely use `glut.dxe'! + A) Always use GLUT_STROKE_* and GLUT_BITMAP_* constants when dealing with + GLUT fonts. If you're using `glut.dxe', then make sure GLUT_STROKE_* and + GLUT_BITMAP_* are mapped to integer constants, not to the actual font + address (same mechanism used for Win32 _DLL). Q) What is NUL driver good for, if I don't get any output at all? A) For debugging. The NUL driver is very much like OSMesa. Everything is @@ -262,10 +253,17 @@ v1.6 (aug-2004) ! fixed a horrible bug in VGA initialization routine ! fixed partial clears -v1.7 (???-2004) +v1.7 (???-2005) + enabled OpenGL 2.0 support + added support for sw texture compression - * minor rework + + added FreeGLUT specific functions + * no more GLX sources in DOS GLUT + * made GLUT timer callbacks less accurate but safer + +v1.8 (apr-2006) + * killed lots of code, the driver is now a front-end to OSMesa + * fixed problem with WinNT (http://www.volny.cz/martin.sulak/) + - removed 3dfx Glide3 support (temporarily?)