X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2FVERSIONS;h=9af1546a8e9de72a563219c159054e9a286069fb;hb=04d93ea61968b5f163ad37048f07929c55c278e9;hp=6e1568011267d1bb9bc7b9fa81ba1035498d59e1;hpb=e3f41ce611afdd5afef5d0cfa579dbb6890f71fa;p=mesa.git diff --git a/docs/VERSIONS b/docs/VERSIONS index 6e156801126..9af1546a8e9 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -103,7 +103,7 @@ Mesa Version History - Stencil-related functions now work in display lists Changes: - renamed aux.h as glaux.h (MS-DOS names can't start with aux) - - most filenames are in 8.3 format to accomodate MS-DOS + - most filenames are in 8.3 format to accommodate MS-DOS - use GLubytes to store arrays of colors instead of GLints 1.2.2 August 2, 1995 @@ -1007,7 +1007,7 @@ Mesa Version History - glGetTexImage was using pixel unpacking instead of packing params - auto-mipmap generation for cube maps was incorrect Changes: - - max texture units reduced to six to accomodate texture rectangles + - max texture units reduced to six to accommodate texture rectangles - removed unfinished GL_MESA_sprite_point extension code @@ -1470,3 +1470,45 @@ Mesa Version History - fixed a number of GLU tesselator bugs (John Shell, bug 6339) - paletted texturing was broken w/ floating point palettes (K. Schultz) - lots of assorted framebuffer object bug fixes + +6.5.1 August 31, 2006 + New: + - Intel i965 DRI driver + - GL_APPLE_vertex_array_object extension (Ian Romanick) + - GL_EXT_texture_sRGB extension + - GL_EXT_gpu_program_parameters (Ian Romanick) + - "engine" demo + - updated fbdev driver and GLUT for fbdev (Sean D'Epagnier) + - many updates to the DRI drivers + Changes: + - The glVertexAttribARB functions no longer alias the conventional + vertex attributes. + - glxinfo program prints more info with -l option + - GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now + compatible, in terms of glBindProgramARB() + Bug fixes: + - fixed broken texture border handling for depth textures (bug 6498) + - removed the test for duplicated framebuffer attachments, per + version 117 of the GL_EXT_framebuffer_object specification + - fixed a few render-to-texture bugs, including render to depth texture + - clipping of lines against user-defined clip planes was broken (6512) + - assembly language dispatch for SPARC was broken (bug 6484) + - assorted compilation fixes on various Unix platforms (Dan Schikore) + - glPopAttrib could restore an invalid value for GL_DRAW_BUFFER + - assorted minor fixes for 16 and 32 bit/channel modes + - fixed assorted bugs in texture compression paths + - fixed indirect rendering vertex array crashes (bug 6863) + - glDrawPixels GL_INDEX_OFFSET didn't always work + - fixed convolution memory leak (bug 7077) + - rectangular depth textures didn't work + - invalid mode to glBegin didn't generate an error (bug 7142) + - 'normalized' parameter to glVertexAttribPointerARB didn't work + - disable bogus GLX_SGI_video_sync extension in xlib driver + - fixed R128 driver locking bug (Martijn van Oosterhout) + - using evaluators with vertex programs caused crashes (bug 7564) + - fragment.position wasn't set correctly for point/line primitives + - fixed parser bug for scalar sources for GL_NV_fragment_program + - max fragment program length was incorrectly 128, now 1024 + - writes to result.depth in fragment programs weren't clamped to [0,1] + - fixed potential dangling pointer bug in glBindProgram() + - fixed some memory leaks (and potential crashes) in Xlib driver