X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2Fegl.html;h=33e9187ce7f9f1288fc61e2e6abfed635f6784ed;hb=9032d2a13ecd019206a48767d9205c0aafa7cca2;hp=55907f6cfac2dfb8bfa60aa98ce708eecc9e58a1;hpb=47bfbd452c93e6a8db013fb90d9f42210cf24889;p=mesa.git diff --git a/docs/egl.html b/docs/egl.html index 55907f6cfac..33e9187ce7f 100644 --- a/docs/egl.html +++ b/docs/egl.html @@ -19,35 +19,31 @@ API entry points and helper functions for use by the drivers. Drivers are dynamically loaded by the main library and most of the EGL API calls are directly dispatched to the drivers.

-

The driver in use decides the window system to support. For drivers that -support hardware rendering, there are usually multiple drivers supporting the -same window system. Each one of of them supports a certain range of graphics -cards.

+

The driver in use decides the window system to support.

Build EGL

  1. -

    Run configure with the desired state trackers and enable -the Gallium driver for your hardware. For example

    +

    Run configure with the desired client APIs and enable +the driver for your hardware. For example

    -  $ ./configure --with-state-trackers=egl,es,vega --enable-gallium-{swrast,intel}
    +  $ ./configure --enable-gles2 --enable-openvg --enable-gallium-nouveau
     
    -

    The main library will be enabled by default. The egl state -tracker is needed by a number of EGL drivers. EGL drivers will be covered -later. The es state tracker provides OpenGL ES 1.x -and 2.x and the vega state tracker provides OpenVG -1.x.

    +

    The main library and OpenGL is enabled by default. The first option above +enables OpenGL ES 2.x. The second option enables +OpenVG.

    +
  2. Build and install Mesa as usual.

In the given example, it will build and install libEGL, -libGLESv1_CM, libGLESv2, libOpenVG, and -one or more EGL drivers.

+libGL, libGLESv1_CM, libGLESv2, +libOpenVG, and one or more EGL drivers.

Configure Options

@@ -69,56 +65,60 @@ drivers will be installed to ${libdir}/egl.

-
  • --with-egl-displays +
  • --with-egl-platforms + +

    List the platforms (window systems) to support. Its argument is a comma +seprated string such as --with-egl-platforms=x11,drm. It decides +the platforms a driver may support. The first listed platform is also used by +the main library to decide the native platform: the platform the EGL native +types such as EGLNativeDisplayType or +EGLNativeWindowType defined for.

    -

    List the window system(s) to support. It is by default x11, -which supports the X Window System. Its argument is a comma separated string -like, for example, --with-egl-displays=x11,kms. Because an EGL -driver decides which window system to support, this example will enable two -(sets of) EGL drivers. One supports the X window system and the other supports -bare KMS (kernel modesetting).

    +

    The available platforms are x11, drm, +fbdev, and gdi. The gdi platform can +only be built with SCons. Unless for special needs, the build system should +select the right platforms automatically.

  • -
  • --with-state-trackers +
  • --enable-gles1 and --enable-gles2 -

    The argument is a comma separated string. It is usually used to specify the -rendering APIs, like OpenGL ES or OpenVG, to build. But it should be noted -that a number of EGL drivers depend on the egl state tracker. -They will not be built without the egl state tracker.

    +

    These options enable OpenGL ES support in OpenGL. The result is one big +internal library that supports multiple APIs.

  • -
  • --enable-gallium-swrast +
  • --enable-gles-overlay + +

    This option enables OpenGL ES as separate internal libraries. This is an +alternative approach to enable OpenGL ES.

    -

    This option is not specific to EGL. But if there is no driver for your -hardware, or you are experiencing problems with the hardware driver, you can -enable the swrast DRM driver. It is a dummy driver and EGL will fallback to -software rendering automatically.

    +

    This is only supported by egl_gallium. For systems using DRI +drivers, --enable-gles1 and --enable-gles2 are +suggested instead as all drivers will benefit.

  • - -

    OpenGL

    +
  • --enable-openvg + +

    OpenVG must be explicitly enabled by this option.

    -

    The OpenGL state tracker is not built in the above example. It should be -noted that the classic libGL is not a state tracker and cannot be -used with EGL (unless the EGL driver in use is egl_glx). To build -the OpenGL state tracker, one may append glx to ---with-state-trackers and manually build -src/gallium/winsys/xlib/.

    +
  • + +
  • --enable-gallium-egl + +

    Explicitly enable or disable egl_gallium.

    + +
  • + +

    Use EGL

    -

    The demos for OpenGL ES and OpenVG can be found in progs/es1/, -progs/es2/ and progs/openvg/. You can use them to -test your build. For example,

    +

    Demos

    -
    -  $ cd progs/es1/xegl
    -  $ make
    -  $ ./torus
    -
    +

    There are demos for the client APIs supported by EGL. They can be found in +mesa/demos repository.

    Environment Variables

    @@ -134,6 +134,16 @@ colon-separated directories where the main library will look for drivers, in addition to the default directory. This variable is ignored for setuid/setgid binaries.

    +

    This variable is usually set to test an uninstalled build. For example, one +may set

    + +
    +  $ export LD_LIBRARY_PATH=$mesa/lib
    +  $ export EGL_DRIVERS_PATH=$mesa/lib/egl
    +
    + +

    to test a build without installation

    +
  • EGL_DRIVER @@ -144,14 +154,17 @@ specific driver. This variable is ignored for setuid/setgid binaries.

  • -
  • EGL_DISPLAY +
  • EGL_PLATFORM -

    When EGL_DRIVER is not set, the main library loads all -EGL drivers that support a certain window system. EGL_DISPLAY can -be used to specify the window system and the valid values are, for example, -x11 or kms. When the variable is not set, the main -library defaults the value to the first window system listed in ---with-egl-displays at configuration time. +

    This variable specifies the native platform. The valid values are the same +as those for --with-egl-platforms. When the variable is not set, +the main library uses the first platform listed in +--with-egl-platforms as the native platform.

    + +

    Extensions like EGL_MESA_drm_display define new functions to +create displays for non-native platforms. These extensions are usually used by +applications that support non-native platforms. Setting this variable is +probably required only for some of the demos found in mesa/demo repository.

  • @@ -173,31 +186,29 @@ variable to true forces the use of software rendering.

    EGL Drivers

    -

    There are two categories of EGL drivers: Gallium and classic.

    + +

    The ABI between the main library and its drivers are not stable. Nor is +there a plan to stabilize it at the moment. Of the EGL drivers, +egl_gallium has its own hardware drivers and client API modules. +They are considered internal to egl_gallium and there is also no +stable ABI between them. These should be kept in mind when packaging for +distribution.

    -

    To use the classic drivers, one must manually set EGL_DRIVER at -runtime.

    +

    Generally, egl_dri2 is preferred over egl_gallium +when the system already has DRI drivers. As egl_gallium is loaded +before egl_dri2 when both are available, egl_gallium +may either be disabled with --disable-gallium-egl or packaged +separately.

    Developers

    @@ -315,8 +321,11 @@ should as well lock the display before using it.