X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2Fenvvars.html;h=a642daf59c2ad6e1b1013e2dcef8a2c2eed09db4;hb=c1a290bdd57536d6afcff6a02f1512fba7328729;hp=df4377209eb76cb098baebce3718e2a56978b8ae;hpb=31a781578522d44e6832893270a7902b001a827d;p=mesa.git diff --git a/docs/envvars.html b/docs/envvars.html index df4377209eb..a642daf59c2 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -430,7 +430,7 @@ Mesa EGL supports different sets of environment variables. See the options. -

Clover state tracker environment variables

+

Clover environment variables

CLOVER_EXTRA_BUILD_OPTIONS
@@ -507,7 +507,7 @@ Mesa EGL supports different sets of environment variables. See the wglSwapIntervalEXT() will have no effect.
-

VA-API state tracker environment variables

+

VA-API environment variables

VAAPI_MPEG4_ENABLED
enable MPEG4 for VA-API, disabled by default.
@@ -585,8 +585,6 @@ Mesa EGL supports different sets of environment variables. See the
disable memory shaders cache
nongg
disable NGG for GFX10+
-
noop
-
do not submit any IBs
nooutoforder
disable out-of-order rasterization
noshaderballot
@@ -612,7 +610,7 @@ Mesa EGL supports different sets of environment variables. See the
RADV_FORCE_FAMILY
-
force the driver to use a specific family eg. gfx900 (developers only)
+
create a null device to compile shaders without a AMD GPU (eg. gfx900)
RADV_PERFTEST
a comma-separated list of named flags, which do various things:
@@ -644,6 +642,17 @@ Mesa EGL supports different sets of environment variables. See the
force anisotropy filter (up to 16)
RADV_TRACE_FILE
generate cmdbuffer tracefiles when a GPU hang is detected
+
ACO_DEBUG
+
a comma-separated list of named flags, which do various things: +
+
validateir
+
validate the ACO IR at various points of compilation (enabled by default for debug/debugoptimized builds)
+
validatera
+
validate register assignment of ACO IR and catches many RA bugs
+
perfwarn
+
abort on some suboptimal code generation
+
+

radeonsi driver environment variables

@@ -714,8 +723,6 @@ Mesa EGL supports different sets of environment variables. See the
preoptir
Print the LLVM IR before initial optimizations

Shader compilation tuning flags:

-
sisched
-
Enable LLVM SI Machine Instruction Scheduler.
gisel
Enable LLVM global instruction selector.
w32ge