X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2Fenvvars.html;h=a642daf59c2ad6e1b1013e2dcef8a2c2eed09db4;hb=c1a290bdd57536d6afcff6a02f1512fba7328729;hp=df4377209eb76cb098baebce3718e2a56978b8ae;hpb=31a781578522d44e6832893270a7902b001a827d;p=mesa.git
diff --git a/docs/envvars.html b/docs/envvars.html
index df4377209eb..a642daf59c2 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -430,7 +430,7 @@ Mesa EGL supports different sets of environment variables. See the
options.
-
Clover state tracker environment variables
+Clover environment variables
CLOVER_EXTRA_BUILD_OPTIONS
@@ -507,7 +507,7 @@ Mesa EGL supports different sets of environment variables. See the
wglSwapIntervalEXT()
will have no effect.
-VA-API state tracker environment variables
+VA-API environment variables
VAAPI_MPEG4_ENABLED
- enable MPEG4 for VA-API, disabled by default.
@@ -585,8 +585,6 @@ Mesa EGL supports different sets of environment variables. See the
- disable memory shaders cache
nongg
- disable NGG for GFX10+
- noop
- - do not submit any IBs
nooutoforder
- disable out-of-order rasterization
noshaderballot
@@ -612,7 +610,7 @@ Mesa EGL supports different sets of environment variables. See the
RADV_FORCE_FAMILY
-force the driver to use a specific family eg. gfx900 (developers only)
+create a null device to compile shaders without a AMD GPU (eg. gfx900)
RADV_PERFTEST
a comma-separated list of named flags, which do various things:
@@ -644,6 +642,17 @@ Mesa EGL supports different sets of environment variables. See the
- force anisotropy filter (up to 16)
RADV_TRACE_FILE
- generate cmdbuffer tracefiles when a GPU hang is detected
+ACO_DEBUG
+- a comma-separated list of named flags, which do various things:
+
+ validateir
+ - validate the ACO IR at various points of compilation (enabled by default for debug/debugoptimized builds)
+ validatera
+ - validate register assignment of ACO IR and catches many RA bugs
+ perfwarn
+ - abort on some suboptimal code generation
+
+
radeonsi driver environment variables
@@ -714,8 +723,6 @@ Mesa EGL supports different sets of environment variables. See the
preoptir
Print the LLVM IR before initial optimizations
Shader compilation tuning flags:
- sisched
- Enable LLVM SI Machine Instruction Scheduler.
gisel
Enable LLVM global instruction selector.
w32ge