X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2Fenvvars.html;h=ea42a50779bc74176545e3fd1d917464fcda823d;hb=add23b59c9c1e7a162e76c885d1f8763807bc157;hp=aeb5ff284784d74e63c0603f8da482a7a4939a79;hpb=177fd320d6fdccad09397fc54a1cefc94e1c4de0;p=mesa.git
diff --git a/docs/envvars.html b/docs/envvars.html
index aeb5ff28478..ea42a50779b 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -31,10 +31,10 @@ sometimes be useful for debugging end-user issues.
LIBGL_DRIVERS_PATH - colon-separated list of paths to search for DRI drivers
LIBGL_ALWAYS_INDIRECT - if set to `true`, forces an indirect rendering context/connection.
LIBGL_ALWAYS_SOFTWARE - if set to `true`, always use software rendering
-LIBGL_NO_DRAWARRAYS - if set do not use DrawArrays GLX protocol (for debugging)
+LIBGL_NO_DRAWARRAYS - if set to `true`, do not use DrawArrays GLX protocol (for debugging)
LIBGL_SHOW_FPS - print framerate to stdout based on the number of glXSwapBuffers
calls per second.
-LIBGL_DRI3_DISABLE - disable DRI3 if set (the value does not matter)
+LIBGL_DRI3_DISABLE - disable DRI3 if set to `true`.
@@ -117,7 +117,7 @@ glGetString(GL_VERSION) for OpenGL ES.
glGetString(GL_SHADING_LANGUAGE_VERSION). Valid values are integers, such as
"130". Mesa will not really implement all the features of the given language version
if it's higher than what's normally reported. (for developers only)
-MESA_GLSL_CACHE_DISABLE - if set, disables the GLSL shader cache
+MESA_GLSL_CACHE_DISABLE - if set to `true`, disables the GLSL shader cache
MESA_GLSL_CACHE_MAX_SIZE - if set, determines the maximum size of
the on-disk cache of compiled GLSL programs. Should be set to a number
optionally followed by 'K', 'M', or 'G' to specify a size in
@@ -133,6 +133,8 @@ that variable is set), or else within .cache/mesa within the user's
home directory.
MESA_GLSL - shading language compiler options
MESA_NO_MINMAX_CACHE - when set, the minmax index cache is globally disabled.
+MESA_SHADER_CAPTURE_PATH - see Capturing Shaders
+MESA_SHADER_DUMP_PATH and MESA_SHADER_READ_PATH - see Experimenting with Shader Replacements
@@ -190,11 +192,13 @@ See the Xlib software driver page for details.
perfmon - emit messages about AMD_performance_monitor
pix - emit messages about pixel operations
prim - emit messages about drawing primitives
+ reemit - mark all state dirty on each draw call
sf - emit messages about the strips & fans unit (for old gens, includes the SF program)
shader_time - record how much GPU time is spent in each shader
spill_fs - force spilling of all registers in the scalar backend (useful to debug spilling code)
spill_vec4 - force spilling of all registers in the vec4 backend (useful to debug spilling code)
state - emit messages about state flag tracking
+ submit - emit batchbuffer usage statistics
sync - after sending each batch, emit a message and wait for that batch to finish rendering
tcs - dump shader assembly for tessellation control shaders
tes - dump shader assembly for tessellation evaluation shaders