X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2Fenvvars.html;h=ea42a50779bc74176545e3fd1d917464fcda823d;hb=d547e18184978affd95a72dc524ca648efbe9812;hp=aa56cd1a9f4e638501bce36116ac63fe14c92589;hpb=ee8d2e280445b3f732e010bc6e2507483213a51a;p=mesa.git diff --git a/docs/envvars.html b/docs/envvars.html index aa56cd1a9f4..ea42a50779b 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -29,12 +29,12 @@ sometimes be useful for debugging end-user issues.
  • LIBGL_DEBUG - If defined debug information will be printed to stderr. If set to 'verbose' additional information will be printed.
  • LIBGL_DRIVERS_PATH - colon-separated list of paths to search for DRI drivers -
  • LIBGL_ALWAYS_INDIRECT - forces an indirect rendering context/connection. -
  • LIBGL_ALWAYS_SOFTWARE - if set, always use software rendering -
  • LIBGL_NO_DRAWARRAYS - if set do not use DrawArrays GLX protocol (for debugging) +
  • LIBGL_ALWAYS_INDIRECT - if set to `true`, forces an indirect rendering context/connection. +
  • LIBGL_ALWAYS_SOFTWARE - if set to `true`, always use software rendering +
  • LIBGL_NO_DRAWARRAYS - if set to `true`, do not use DrawArrays GLX protocol (for debugging)
  • LIBGL_SHOW_FPS - print framerate to stdout based on the number of glXSwapBuffers calls per second. -
  • LIBGL_DRI3_DISABLE - disable DRI3 if set (the value does not matter) +
  • LIBGL_DRI3_DISABLE - disable DRI3 if set to `true`. @@ -46,6 +46,9 @@ sometimes be useful for debugging end-user issues.
  • MESA_NO_MMX - if set, disables Intel MMX optimizations
  • MESA_NO_3DNOW - if set, disables AMD 3DNow! optimizations
  • MESA_NO_SSE - if set, disables Intel SSE optimizations +
  • MESA_NO_ERROR - if set to 1, error checking is disabled as per KHR_no_error. + This will result in undefined behaviour for invalid use of the api, but + can reduce CPU use for apps that are known to be error free.
  • MESA_DEBUG - if set, error messages are printed to stderr. For example, if the application generates a GL_INVALID_ENUM error, a corresponding error message indicating where the error occurred, and possibly why, will be @@ -114,7 +117,7 @@ glGetString(GL_VERSION) for OpenGL ES. glGetString(GL_SHADING_LANGUAGE_VERSION). Valid values are integers, such as "130". Mesa will not really implement all the features of the given language version if it's higher than what's normally reported. (for developers only) -
  • MESA_GLSL_CACHE_DISABLE - if set, disables the GLSL shader cache +
  • MESA_GLSL_CACHE_DISABLE - if set to `true`, disables the GLSL shader cache
  • MESA_GLSL_CACHE_MAX_SIZE - if set, determines the maximum size of the on-disk cache of compiled GLSL programs. Should be set to a number optionally followed by 'K', 'M', or 'G' to specify a size in @@ -130,6 +133,8 @@ that variable is set), or else within .cache/mesa within the user's home directory.
  • MESA_GLSL - shading language compiler options
  • MESA_NO_MINMAX_CACHE - when set, the minmax index cache is globally disabled. +
  • MESA_SHADER_CAPTURE_PATH - see Capturing Shaders
  • +
  • MESA_SHADER_DUMP_PATH and MESA_SHADER_READ_PATH - see Experimenting with Shader Replacements
  • @@ -160,47 +165,49 @@ See the Xlib software driver page for details. This is useful for debugging hangs, etc.
  • INTEL_DEBUG - a comma-separated list of named flags, which do various things: +
  • INTEL_SCALAR_VS (or TCS, TES, GS) - force scalar/vec4 mode for a shader stage (Gen8-9 only)
  • INTEL_PRECISE_TRIG - if set to 1, true or yes, then the driver prefers accuracy over performance in trig functions.
  • @@ -237,7 +244,7 @@ Mesa EGL supports different sets of environment variables. See the Use kill -10 to toggle the hud as desired.
  • GALLIUM_HUD_DUMP_DIR - specifies a directory for writing the displayed hud values into files. -
  • GALLIUM_DRIVER - useful in combination with LIBGL_ALWAYS_SOFTWARE=1 for +
  • GALLIUM_DRIVER - useful in combination with LIBGL_ALWAYS_SOFTWARE=true for choosing one of the software renderers "softpipe", "llvmpipe" or "swr".
  • GALLIUM_LOG_FILE - specifies a file for logging all errors, warnings, etc. rather than stderr. @@ -301,6 +308,8 @@ See src/mesa/state_tracker/st_debug.c for other options. (will often result in incorrect rendering).
  • SVGA_DEBUG - for dumping shaders, constant buffers, etc. See the code for details. +
  • SVGA_EXTRA_LOGGING - if set, enables extra logging to the vmware.log file, +such as the OpenGL program's name and command line arguments.
  • See the driver code for other, lesser-used variables.