X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2Fenvvars.html;h=ed957bd1999a5e027065fcdfaa4683c3800e3274;hb=b7a0c0ec7f5626bbec4904e6754f27087120ec54;hp=e21b7c1aaa032b712aa4c2b103a80f6687e07c89;hpb=7a712e64d6d59c3543fd307f9e029ad0886be622;p=mesa.git diff --git a/docs/envvars.html b/docs/envvars.html index e21b7c1aaa0..ed957bd1999 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -164,6 +164,9 @@ See the Xlib software driver page for details.
  • nodualobj - suppress generation of dual-object geometry shader code
  • optimizer - dump shader assembly to files at each optimization pass and iteration that make progress
  • vec4 - force vec4 mode in vertex shader
  • +
  • spill_fs - force spilling of all registers in the scalar backend (useful to debug spilling code)
  • +
  • spill_vec4 - force spilling of all registers in the vec4 backend (useful to debug spilling code)
  • +
  • norbc - disable single sampled render buffer compression