X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2Fenvvars.html;h=edc5027f33f60e258698fda3c084cf836fd137b1;hb=7ee54fc33d2c38692ee13da8d40b8f49740209fe;hp=6c2bdab1554845012a3ad59d8bf50bf1f302f739;hpb=edfd8d42a9ac870a6ebc5a56fc003f60f86b702c;p=mesa.git diff --git a/docs/envvars.html b/docs/envvars.html index 6c2bdab1554..edc5027f33f 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -88,22 +88,40 @@ This is a work-around for that.
  • MESA_GL_VERSION_OVERRIDE - changes the value returned by glGetString(GL_VERSION) and possibly the GL API type.
  • MESA_GLES_VERSION_OVERRIDE - changes the value returned by glGetString(GL_VERSION) for OpenGL ES. @@ -135,6 +153,16 @@ home directory.
  • MESA_NO_MINMAX_CACHE - when set, the minmax index cache is globally disabled.
  • MESA_SHADER_CAPTURE_PATH - see Capturing Shaders
  • MESA_SHADER_DUMP_PATH and MESA_SHADER_READ_PATH - see Experimenting with Shader Replacements
  • +
  • MESA_VK_VERSION_OVERRIDE - changes the Vulkan physical device version + as returned in VkPhysicalDeviceProperties::apiVersion. + +
  • @@ -192,6 +220,7 @@ See the Xlib software driver page for details.
  • perfmon - emit messages about AMD_performance_monitor
  • pix - emit messages about pixel operations
  • prim - emit messages about drawing primitives
  • +
  • reemit - mark all state dirty on each draw call
  • sf - emit messages about the strips & fans unit (for old gens, includes the SF program)
  • shader_time - record how much GPU time is spent in each shader
  • spill_fs - force spilling of all registers in the scalar backend (useful to debug spilling code)
  • @@ -240,7 +269,7 @@ Mesa EGL supports different sets of environment variables. See the Especially useful to toggle hud at specific points of application and disable for unencumbered viewing the rest of the time. For example, set GALLIUM_HUD_VISIBLE to false and GALLIUM_HUD_TOGGLE_SIGNAL to 10 (SIGUSR1). - Use kill -10 to toggle the hud as desired. + Use kill -10 <pid> to toggle the hud as desired.
  • GALLIUM_HUD_DUMP_DIR - specifies a directory for writing the displayed hud values into files.
  • GALLIUM_DRIVER - useful in combination with LIBGL_ALWAYS_SOFTWARE=true for @@ -312,6 +341,12 @@ such as the OpenGL program's name and command line arguments.
  • See the driver code for other, lesser-used variables. +

    WGL environment variables

    +

    VA-API state tracker environment variables