X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2Ffaq.html;h=2d0f22ffd89c4437e1b20778601fcacfdab2bff6;hb=1ef297645c9f22d7f44e019b5a9ca09a84030f49;hp=3d73706a198526619d1958a5508ee43d98e718aa;hpb=46d6883a13717b4d91e31f76176cb74f66691d1c;p=mesa.git diff --git a/docs/faq.html b/docs/faq.html index 3d73706a198..2d0f22ffd89 100644 --- a/docs/faq.html +++ b/docs/faq.html @@ -2,42 +2,32 @@ - Mesa FAQ + Frequently Asked Questions
-

The Mesa 3D Graphics Library

+ The Mesa 3D Graphics Library
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-

Mesa Frequently Asked Questions

+

Frequently Asked Questions

Last updated: 19 September 2018 -
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Index

-1. High-level Questions and Answers -
-2. Compilation and Installation Problems -
-3. Runtime / Rendering Problems -
-4. Developer Questions -
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  1. High-level Questions and Answers
  2. +
  3. Compilation and Installation Problems
  4. +
  5. Runtime / Rendering Problems
  6. +
  7. Developer Questions
  8. +
+

1. High-level Questions and Answers

- -

1. High-level Questions and Answers

- -

1.1 What is Mesa?

+

1.1 What is Mesa?

Mesa is an open-source implementation of the OpenGL specification. OpenGL is a programming library for writing interactive 3D applications. @@ -106,17 +96,17 @@ the Xlib API:

  • The GLX wire protocol is not supported and there's no OpenGL extension loaded by the X server.
  • There is no hardware acceleration. -
  • The OpenGL library, libGL.so, contains everything (the programming API, - the GLX functions and all the rendering code). +
  • The OpenGL library, libGL.so, contains everything (the + programming API, the GLX functions and all the rendering code).

    Alternately, Mesa acts as the core for a number of OpenGL hardware drivers within the DRI (Direct Rendering Infrastructure):