News
+ +March 12, 2014
++Mesa 10.0.4 is released. +This is a bug-fix release. +
+ +March 4, 2014
++Mesa 10.1 is released. +This is a new development release. +See the release notes for more information about the release. +
+ +February 3, 2014
++Mesa 10.0.3 is released. +This is a bug-fix release. +
+ +January 9, 2014
++Mesa 10.0.2 is released. +This is a bug-fix release. +
+ +December 12, 2013
++Mesa 10.0.1 +and Mesa 9.2.5 are released. +These are both bug-fix releases. +
+ +November 30, 2013
++Mesa 10.0 is released. +This is a new development release. +See the release notes for more information about the release. +
+ +November 27, 2013
++Mesa 9.2.4 is released. +This is a bug fix release. +
+ +November 13, 2013
++Mesa 9.2.3 is released. +This is a bug fix release. +
+ +October 18, 2013
++Mesa 9.2.2 is released. +This is a bug fix release. +
+ +October 4, 2013
++Mesa 9.2.1 and +Mesa 9.1.7 are released, +both bug-fix releases. +
+ +August 27, 2013
++Mesa 9.2 is released. +This is a new development release. +See the release notes for more information about the release. +
+ +August 1, 2013
++Mesa 9.1.6 is released. +This is a bug fix release. +
+ +July 17, 2013
++Mesa 9.1.5 is released. +This is a bug fix release. +
+ +July 1, 2013
++Mesa 9.1.4 is released. +This is a bug fix release. +
+ +May 21, 2013
++Mesa 9.1.3 is released. +This is a bug fix release. +
+ +April 30, 2013
++Mesa 9.1.2 is released. +This is a bug fix release. +
+ +March 19, 2013
++Mesa 9.1.1 is released. +This is a bug fix release. +
+ +February 24, 2013
+ ++Mesa demos 8.1.0 is released. +See the announcement for more information about the release. +You can download it from ftp.freedesktop.org/pub/mesa/demos/8.1.0/. +
+ + +February 22, 2013
+ ++Mesa 9.1 is released. +This is a new development release. +See the release notes for more information about the release. +
+ + +February 21, 2013
+ ++Mesa 9.0.3 is released. +This is a bug fix release. +
+ + +January 22, 2013
+ ++Mesa 9.0.2 is released. +This is a bug fix release. +
+ + +November 16, 2012
+ ++Mesa 9.0.1 is released. +This is a bug fix release. +
+ + +October 24, 2012
+ ++Mesa 8.0.5 is released. +This is a bug fix release. +
+ + +October 8, 2012
+ ++Mesa 9.0 is released. +This is the first version of Mesa to support OpenGL 3.1 and GLSL 1.40 +(with the i965 driver). +See the release notes for more information about the release. +
+ + +July 10, 2012
+ ++Mesa 8.0.4 is released. +This is a bug fix release. +
+ + +May 18, 2012
+ ++Mesa 8.0.3 is released. +This is a bug fix release. +
+ + +March 21, 2012
+ ++Mesa 8.0.2 is released. +This is a bug fix release. +
+ + +February 16, 2012
+ ++Mesa 8.0.1 is released. This is a bug fix +release. See the release notes for more information about the release. +
+ +February 9, 2012
+ ++Mesa 8.0 is released. +This is the first version of Mesa to support OpenGL 3.0 and GLSL 1.30 +(with the i965 driver). +See the release notes for more information about the release. +
+ + +November 27, 2011
+ ++Mesa 7.11.2 is released. This is a bug fix +release. This release was made primarily to fix build problems with 7.11.1 on +Mandriva and to fix problems related to glCopyTexImage to luminance-alpha +textures. The later was believed to have been fixed in 7.11.1 but was not. +
+ +November 17, 2011
+ ++Mesa 7.11.1 is released. This is a bug +fix release. +
+ +July 31, 2011
+ ++Mesa 7.11 (final) is released. This is a new +development release. +
+ +June 13, 2011
+ ++Mesa 7.10.3 is released. This is a bug +fix release. +
+ +April 6, 2011
+ ++Mesa 7.10.2 is released. This is a bug +fix release. +
+ +March 2, 2011
+ ++Mesa 7.9.2 and +Mesa 7.10.1 are released. These are +stable releases containing bug fixes since the 7.9.1 and 7.10 releases. +
+ + +October 4, 2010
+ ++Mesa 7.9 (final) is released. This is a new +development release. +
+ + +September 27, 2010
+ ++Mesa 7.9.0-rc1 is released. This is a +release candidate for the 7.9 development release. +
+ + +June 16, 2010
+ ++Mesa 7.8.2 is released. This is a bug-fix +release collecting fixes since the 7.8.1 release. +
+ + +April 5, 2010
+ ++Mesa 7.8.1 is released. This is a bug-fix +release for a few critical issues in the 7.8 release. +
+ + +March 28, 2010
++Mesa 7.7.1 is released. This is a bug-fix +release fixing issues found in the 7.7 release. +
++Also, Mesa 7.8 is released. This is a new +development release. +
+ + + +December 21, 2009
++Mesa 7.6.1 is released. This is a bug-fix +release fixing issues found in the 7.6 release. +
++Also, Mesa 7.7 is released. This is a new +development release. +
+ + +September 28, 2009
++Mesa 7.6 is released. This is a new feature +release. Those especially concerned about stability may want to wait for the +follow-on 7.6.1 bug-fix release. +
++Mesa 7.5.2 is also released. +This is a stable release fixing bugs since the 7.5.1 release. +
+ + +September 3, 2009
++Mesa 7.5.1 is released. +This is a bug-fix release which fixes bugs found in version 7.5. +
+ + +July 17, 2009
++Mesa 7.5 is released. +This is a new features release. People especially concerned about +stability may want to wait for the follow-on 7.5.1 bug-fix release. +
+ + +June 23, 2009
++Mesa 7.4.4 is released. +This is a stable release that fixes a regression in the i915/i965 drivers +that slipped into the 7.4.3 release. +
+ + +June 19, 2009
++Mesa 7.4.3 is released. +This is a stable release fixing bugs since the 7.4.2 release. +
+ + +May 15, 2009
++Mesa 7.4.2 is released. +This is a stable release fixing bugs since the 7.4.1 release. +
+ + +April 18, 2009
++Mesa 7.4.1 is released. +This is a stable release fixing bugs since the 7.4 release. +
+ + +March 27, 2009
++Mesa 7.4 is released. +This is a stable release fixing bugs since the 7.3 release. +
+ + +January 22, 2009
++Mesa 7.3 is released. +This is a new development release. +Mesa 7.4 will follow and will have bug fixes relative to 7.3. +
+ + +September 20, 2008
++Mesa 7.2 is released. +This is a stable, bug-fix release. +
+ + +August 26, 2008
++Mesa 7.1 is released. +This is a new development release. +It should be relatively stable, but those especially concerned about +stability should wait for the 7.2 release or use Mesa 7.0.4 (the +previous stable release). +
+ + +August 16, 2008
++Mesa 7.0.4 is released. +This is a bug-fix release. +
+ + +April 4, 2008
++Mesa 7.0.3 is released. +This is a bug-fix release. +
+ + +January 24, 2008
+ ++Added a new page describing the Mesa Cell driver. +
+ + + +November 13, 2007
+ ++Gallium3D is the codename for the new Mesa device driver architecture +which is currently under development. +
++Gallium3D development is taking place on the gallium-0.1 branch +of the git repository. +Currently, there's only a software-only driver and an Intel i915/945 driver +but other drivers will be coming... +
+ + +November 10, 2007
++Mesa 7.0.2 is released. +This is a bug-fix release. +
+ + +August 3, 2007
++Mesa 7.0.1 is released. +This is a bug-fix release. +
+ + +June 22, 2007
++Mesa 7.0 is released. +This is a stable release featuring OpenGL 2.1 support. +
+ + +April 27, 2007
++Mesa 6.5.3 is released. +This is a development release which will lead up to the Mesa 7.0 release +(which will advertise OpenGL 2.1 API support). +
+ + +March 26, 2007
++The new Shading Language compiler branch has been merged into the git +master branch. This is a step toward hardware support for the OpenGL +2.0 Shading Language and will be included in the next Mesa release. +In conjunction, Glean has been updated +with a new test that does over 130 tests of the +shading language and built-in functions. +
+ +April 2007
++Thomas Hellström of Tungsten Graphics has written a whitepaper +describing the new DRI memory management system. +
+ +December 5, 2006
++Mesa is now using git as its source code management system. +The previous CVS repository should no longer be used. +See the repository page for more information. +
+ +December 2, 2006
++Mesa 6.5.2 has been released. +This is a new development release. +
+ +September 15, 2006
++Mesa 6.5.1 has been released. +This is a new development release. +
+ +March 31, 2006
++Mesa 6.5 has been released. +This is a new development release. +
+ + +February 2, 2006
++Mesa 6.4.2 has been released. +This is stable, bug-fix release. +
+ + +November 29, 2005
++Mesa 6.4.1 has been released. +This is stable, bug-fix release. +
+ + + +October 24, 2005
++Mesa 6.4 has been released. +This is stable, bug-fix release. +
+ + +August 19, 2005
++Mesa 6.3.2 has been released. +Note: there was no public release of version 6.3.1. +
+Changes in version 6.3.1 ++The MD5 checksums are: +
++98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz +0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 +ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip +9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz +96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 +c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip ++ + +
July 20, 2005
++Mesa 6.3 has been released. +This is a development release with new features, changes and bug fixes. +
++ New: + - GL_EXT_framebuffer_object extension + - GL_ARB_draw_buffers extension + - GL_ARB_pixel_buffer_object extension + - GL_OES_read_format extension (Ian Romanick) + - DirectFB driver (Claudio Ciccani) + - x86_64 vertex transformation code (Mikko T.) + Changes: + - added -stereo option for glxgears demo (Jacek Rosik) + - updated the PBuffer demo code in xdemos/ directory + - glDeleteTextures/Programs/Buffers() now makes the object ID + available for immediate re-use + - assorted 64-bit clean-ups fixes (x86_64 and Win64) + - lots of internal changes for GL_EXT_framebuffer_object + Bug fixes: + - some functions didn't support PBO functionality + - glGetTexImage didn't convert color index images to RGBA as required + - fragment program texcoords were sometimes wrong for points and lines + - fixed problem with negative dot product in arbfplight, fplight demos + - fixed bug in perspective correction of antialiased, textured lines + - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value + - fixed a couple per-pixel fog bugs (Soju Matsumoto) + - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken + - fixed float parsing bug in ARB frag/vert programs (bug 2520) + - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue + - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha + - glXChooseFBConfig() crashed if attribList pointer was NULL + - program state.light[n].spot.direction.w was wrong value (bug 3083) + - fragment program fog option required glEnable(GL_FOG) - wrong. + - glColorTable() could produce a Mesa implementation error (bug 3135) + - RasterPos could get corrupted by color index rendering path + - Removed bad XTranslateCoordinates call when rendering to Pixmaps + - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state + - fixed a few Darwin compilation problems ++
+The MD5 checksums are: +
++0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz +60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 +ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip +25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz +9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 +8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip ++ + +
December 9, 2004
++Mesa 6.2.1 has been released. +This is a stable release which just fixes bugs since the 6.2 release. +
++ Bug fixes: + - don't apply regular fog or color sum when using a fragment program + - glProgramEnvParameter4fARB always generated an error on + GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) + - glVertexAttrib3svNV and glVertexAttrib3svARB were broken + - fixed width/height mix-up in glSeparableFilter2D() + - fixed regression in glCopyPixels + convolution + - glReadPixels from a clipped front color buffer didn't always work + - glTexImage didn't accept GL_RED/GREEN/BLUE as the format + - Attempting queries/accesses of VBO 0 weren't detected as errors + - paletted textures failed if the palette had fewer than 256 entries + Changes: + - fixed a bunch of compiler warnings found with gcc 3.4 + - bug reports should to go bugzilla.freedesktop.org ++
+The MD5 checksums are: +
++80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz +f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 +dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip +2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz +3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 +75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip ++ + +
October 2, 2004
++Mesa 6.2 has been released. +This is a stable release which just fixes bugs since the 6.1 release. +
++ New: + - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) + - updated Doxygen support (Jose Fonseca) + Changes: + - some GGI driver updates (Christoph Egger, bug 1025977) + Bug fixes: + - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features + - fixed a few compilation issues on IRIX + - fixed a matrix classification bug (reported by Wes Bethel) + - we weren't reseting the vertex/fragment program error state + before parsing (Dave Reveman) + - adjust texcoords for sampling texture rectangles (Dave Reveman) + - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented + - repeated calls to glDeleteTexture(t) could lead to a crash + - fixed potential ref count bugs in VBOs and vertex/fragment programs + - spriteblast demo didn't handle window size changes correctly + - glTexSubImage didn't handle pixels=NULL correctly for PBOs + - fixed color index mode glDrawPixels bug (Karl Schultz) ++
+The MD5 checksums are: +
++9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz +3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 +6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip +3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz +9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 +856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip ++ + +
August 18, 2004
++Mesa 6.1 has been released. +This is a new development release (version 6.2 will be a stabilization +release). +
++ New: + - Revamped Makefile system + - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) + - internal driver interface changes related to texture object + allocation, vertex/fragment programs, BlendEquationSeparate, etc. + - option to walk triangle edges with double-precision floats + (Justin Novosad of Discreet) (see config.h file) + - support for AUX buffers in software GLX driver + - updated glext.h to version 24 and glxext.h to version 6 + - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars + - updated BeOS support (Philippe Houdoin) + Changes: + - fragment fog interpolation is perspective corrected now + - new glTexImage code, much cleaner, may be a bit faster + Bug fixes: + - glArrayElement in display lists didn't handle generic vertex attribs + - glFogCoord didn't always work properly + - ARB_fragment_program fog options didn't work + - frag prog TEX instruction no longer incorrectly divides s,t,r by q + - ARB frag prog TEX and TEXP instructions now use LOD=0 + - glTexEnviv in display lists didn't work + - glRasterPos didn't do texgen or apply texture matrix + - GL_DOUBLE-valued vertex arrays were broken in some cases + - fixed texture rectangle edge/border sampling bugs + - sampling an incomplete texture in a fragment program would segfault + - glTexImage was missing a few error checks + - fixed some minor glGetTexParameter glitches + - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage + - fragment program writes to RC/HC register were broken + - fixed a few glitches in GL_HP_occlusion_test extension + - glBeginQueryARB and glEndQueryARB didn't work inside display lists + - vertex program state references were broken + - fixed triangle color interpolation bug on AIX (Shane Blackett) + - fixed a number of minor memory leaks (bug #1002030) ++
+The MD5 checksums are: +
++c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz +5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 +483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip +8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz +89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 +161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip ++ + + +
April 2, 2004
+ ++Mesa 6.0.1 has been released. +This release basically just fixes bugs since the 6.0. release. +
++ New: + - upgraded glext.h to version 22 + - new build targets (Dan Schikore) + - new linux-x86-opteron build target (Heath Feather) + Bug fixes: + - glBindProgramARB didn't update all necessary state + - fixed build problems on OpenBSD + - omit CVS directories from tarballs + - glGetTexImage(GL_COLOR_INDEX) was broken + - fixed an infinite loop in t&l module + - silenced some valgrind warnings about using unitialized memory + - fixed some compilation/link glitches on IRIX (Mike Stephens) + - glBindProgram wasn't getting compiled into display lists + - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) + - two-sided lighting and vertex program didn't work (bug 887330) + - stores to program parameter registers in vertex state programs + didn't work. + - fixed glOrtho bug found with gcc 3.2.2 (RH9) + - glXCreateWindow() wasn't fully implemented (bug 890894) + - generic vertex attribute arrays didn't work in display lists + - vertex buffer objects' default usage and access fields were wrong + - glDrawArrays with start!=0 was broken + - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken + - linux-osmesa16-static config didn't work + - fixed a few color index rendering problems (bug 910687) + - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE + - OSMesa RGB and BGR modes were broken + - glProgramStringARB mistakenly required a null-terminated string + - fragment program XPD instruction was incorrect + - glGetMaterial() didn't work reliably ++
+The MD5 checksums are: +
++011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz +b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 +bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip +b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz +dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 +eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip ++ + +
January 16, 2004
+ ++Mesa 6.0 has been released. This is a stabilization of the 5.1 release +and primarily just incorporates bug fixes. +
++ New: + - full OpenGL 1.5 support + - updated GL/glext.h file to version 21 + Changes: + - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) + Bug fixes: + - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color + clamping issue + - updated suno5-gcc configs + - glColor3 functions sometimes resulted in undefined alpha values + - fixed FP divide by zero error seen on VMS with xlockmore, others + - fixed vertex/fragment program debug problem (bug 873011) + - building on AIX with gcc works now + - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) + - glDrawRangeElements tried to modify potentially read-only storage + - updated files for building on Windows ++ + +
December 28, 2003
+ ++The Mesa CVS server has been moved to +freedesktop.org because of problems with SourceForge's anonymous +CVS service. +
+ + +December 17, 2003
+ ++Mesa 5.1 has been released. This is a new development release. +Mesa 6.0 will be the next stable release and will support all +OpenGL 1.5 features. +
++ New features: + - reorganized directory tree + - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) + - GL_ATI_texture_env_combine3 extension (Ian Romanick) + - GL_SGI_texture_color_table extension (Eric Plante) + - GL_NV_fragment_program extension + - GL_NV_light_max_exponent extension + - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) + - GL_ARB_occlusion_query extension + - GL_ARB_point_sprite extension + - GL_ARB_texture_non_power_of_two extension + - GL_IBM_multimode_draw_arrays extension + - GL_EXT_texture_mirror_clamp extension (Ian Romanick) + - GL_ARB_vertex_buffer_object extension + - new X86 feature detection code (Petr Sebor) + - less memory used for display lists and vertex buffers + - demo of per-pixel lighting with a fragment program (demos/fplight.c) + - new version (18) of glext.h header + - new spriteblast.c demo of GL_ARB_point_sprite + - faster glDrawPixels in X11 driver in some cases (see relnotes/5.1) + - faster glCopyPixels in X11 driver in some cases (see relnotes/5.1) + Bug fixes: + - really enable OpenGL 1.4 features in DOS driver. + - fixed issues in glDrawPixels and glCopyPixels for very wide images + - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint + - fixed some texgen bugs reported by Daniel Borca + - fixed wglMakeCurrent(NULL, NULL) bug (#835861) + - fixed glTexSubImage3D z-offset bug (Cedric Gautier) + - fixed RGBA blend enable bug (Ville Syrjala) + - glAccum is supposed to be a no-op in selection/feedback mode + - fixed texgen bug #597589 (John Popplewell) + Changes: + - dropped API trace feature (src/Trace/) + - documentation overhaul. merged with website content. more html. + - glxgears.c demo updated to use GLX swap rate extensions + - glTexImage1/2/3D now allows width/height/depth = 0 + - disable SPARC asm code on Linux (bug 852204) ++
+The MD5 checksums are: +
++78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz +67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 +6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip +e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz +066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 +d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip ++ + +
November 12, 2003
+ ++New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a +number of automake/libtool problems. +
++The new MD5 checksums are: +
++a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz +7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 +79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip +952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz +b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 +a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip ++ + +
September 5, 2003
+ ++Mesa 5.0.2 has been released. This is a stable, bug-fix release. +
++ Bug fixes: + - fixed texgen problem causing texcoord's Q to be zero (stex3d) + - default GL_TEXTURE_COMPARE_MODE_ARB was wrong + - GL_CURRENT_MATRIX_NV query was wrong + - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one + - GL_LIST_MODE query wasn't correct + - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported + - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value + - blended, wide lines didn't always work correctly (bug 711595) + - glVertexAttrib4svNV w component was always 1 + - fixed bug in GL_IBM_rasterpos_clip (missing return) + - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly + - a few Solaris compilation fixes + - fixed glClear() problem for DRI drivers (non-existant stencil, etc) + - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) + - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) + - glFog() didn't clamp fog colors + - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the + gl[Get]TexParameteri[v] functions + - fixed invalid memory references in glTexGen functions (bug 781602) + - integer-valued color arrays weren't handled correctly + - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work + - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 + Changes: + - build GLUT with -fexceptions so C++ apps propogate exceptions ++ + +
June 2003
+ ++Mesa's directory tree has been overhauled. +Things are better organized now with some thought toward future needs. +
++In CVS, the latest Mesa 5.1 development code is now rooted under the +Mesa-newtree/ directory. The old top-level Mesa/ directory +holds the Mesa 5.0.x code which will be abandoned at some point. +
+ + +March 30, 2003
+ ++Mesa 5.0.1 has been released. This is a stable, bug-fix release. +
++ New: + - DOS driver updates from Daniel Borca + - updated GL/gl_mangle.h file (Bill Hoffman) + Bug fixes: + - auto mipmap generation for cube maps was broken (bug 641363) + - writing/clearing software alpha channels was unreliable + - minor compilation fixes for OS/2 (Evgeny Kotsuba) + - fixed some bad assertions found with shadowtex demo + - fixed error checking bug in glCopyTexSubImage2D (bug 659020) + - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) + - fixed potential segfault in texture object validation (bug 659012) + - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) + - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) + - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) + - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 + - fixed compilation problem on Solaris7/x86 (bug 536406) + - fixed prefetch bug in 3DNow! code (Felix Kuhling) + - fixed NeXT build problem (FABSF macro) + - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) + - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) + - AA line and triangle Z values are now rounded, not truncated + - fixed color interpolation bug when GLchan==GLfloat (bug 694461) + - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) + - fixed a minor GL_COLOR_MATERIAL bug + - NV vertex program EXP instruction was broken + - glColorMask misbehaved with X window / pixmap rendering + - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) + - attempt to fix GGI compilation problem when MesaDemos not present + - NV vertex program ARL-relative fetches didn't work + Changes: + - use glPolygonOffset in gloss demo to avoid z-fighting artifacts + - updated winpos and pointblast demos to use ARB extensions + - disable SPARC normal transformation code (bug 673938) + - GLU fixes for OS/2 (Evgeny Kotsuba) ++
+MD5 checksums follow: +
++b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz +513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 +eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip +49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz +37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 +becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip ++ + + +
March 7, 2003
++Website and documentation overhaul. +
++The website content and Mesa documentation (from the doc/ directory) have +been merged together. +All the documentation files have been entered into the CVS repository. +Many of the old plain-text files have been converted to html and modernized. +
+ + +November 13, 2002
+Mesa 5.0 has been released. This is a stable release which +implements the OpenGL 1.4 specification. +
New: + - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") + - removed some overlooked debugging code + - glxinfo updated to support GLX_ARB_multisample + - GLUT now support GLX_ARB_multisample + - updated DOS driver (Daniel Borca) +Bug fixes: + - GL_POINT and GL_LINE-mode polygons didn't obey cull state + - fixed potential bug in _mesa_align_malloc/calloc() + - fixed missing triangle bug when running vertex programs + - fixed a few HPUX compilation problems + - FX (Glide) driver didn't compile + - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work + - a few EXT functions, like glGenTexturesEXT, were no-ops + - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, + glMultiDrawArrays and glMultiDrawElements were missing + - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken + - Pentium 4 Mobile was mistakenly identified as having 3DNow! + - fixed one-bit error in point/line fragment Z calculation + - fixed potential segfault in fakeglx code + - fixed color overflow problem in DOT3 texture env mode ++ + +
October 29, 2002
+Mesa 4.1 has been released. This is a new development release. +For a stable release, get 4.0.4. +
New: + - GL_NV_vertex_program extension + - GL_NV_vertex_program1_1 extension + - GL_ARB_window_pos extension + - GL_ARB_depth_texture extension + - GL_ARB_shadow extension + - GL_ARB_shadow_ambient extension + - GL_EXT_shadow_funcs extension + - GL_ARB_point_parameters extension + - GL_ARB_texture_env_crossbar + - GL_NV_point_sprite extension + - GL_NV_texture_rectangle extension + - GL_EXT_multi_draw_arrays extension + - GL_EXT_stencil_two_side extension + - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions + - GL_ATI_texture_mirror_once extension (Ian Romanick) + - massive overhaul/simplification of software rasterizer module, + many contributions from Klaus Niederkrueger + - faster software texturing in some cases (i.e. trilinear filtering) + - new OSMesaGetProcAddress() function + - more blend modes implemented with MMX code (Jose Fonseca) + - added glutGetProcAddress() to GLUT + - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() + - pbinfo and pbdemo PBuffer programs + - glxinfo -v prints transprent pixel info (Gerd Sussner) +Bug fixes: + - better mipmap LOD computation (prevents excessive blurriness) + - OSMesaMakeCurrent() didn't recognize buffer size changes + - assorted conformance fixes for 16-bit/channel rendering + - texcombine alpha subtraction mode was broken + - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) + - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) + - fixed divide by zero error in NURBS tessellator (Jon Perry) + - fixed GL_LINEAR fog bug by adding clamping + - fixed FP exceptions found using Alpha CPU + - 3dfx/glide driver render-to-window feature was broken + - added missing GLX_TRANSPARENT_RGB token to glx.h + - fixed error checking related to paletted textures + - fixed reference count error in glDeleteTextures (Randy Fayan) +Changes: + - New spec file and Python code to generate some GL dispatch files + - Glide driver defaults to "no" with autoconf/automake + - floating point color channels now clamped to [0,inf) + - updated demos/stex3d with new options ++ + +
October 4, 2002
++The Mesa FAQ has been rewritten. +
+ +October 3, 2002
+Mesa 4.0.4 has been released. This is a stable bug-fix release. +
New: + - GL_NV_texture_rectangle extension + - updated glext.h header (version 17) + - updated DOS driver (Daniel Borca) + - updated BeOS R5 driver (Philippe Houdoin) + - added GL_IBM_texture_mirror_repeat + - glxinfo now takes -l option to print interesting OpenGL limits info + - GL_MESA_ycbcr_texture extension + - GL_APPLE_client_storage extension (for some DRI drivers only) + - GL_MESA_pack_invert extension + Bug fixes: + - fixed GL_LINEAR fog bug by adding clamping + - fixed FP exceptions found using Alpha CPU + - 3dfx MESA_GLX_FX=window (render to window) didn't work + - fixed memory leak in wglCreateContest (Karl Schultz) + - define GLAPIENTRY and GLAPI if undefined in glu.h + - wglGetProcAddress didn't handle all API functions + - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map + - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() + - error checking in compressed tex image functions had some glitches + - fixed AIX compile problem in src/config.c + - glGetTexImage was using pixel unpacking instead of packing params + - auto-mipmap generation for cube maps was incorrect + Changes: + - max texture units reduced to six to accomodate texture rectangles + - removed unfinished GL_MESA_sprite_point extension code ++ +
June 25, 2002
+Mesa 4.0.3 has been released. This is a stable bug-fix release. +
New: + - updated GL/glext.h file (version 15) + - corrected MMX blend code (Jose Fonseca) + - support for software-based alpha planes in Windows driver + - updated GGI driver (Filip Spacek) + Bug fixes: + - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens + - OSMesaMakeCurrent() didn't recognize buffer size changes + - assorted conformance fixes for 16-bit/channel rendering + - texcombine alpha subtraction mode was broken + - fixed lighting bug with non-uniform scaling and display lists + - fixed bug when deleting shared display lists + - disabled SPARC cliptest assembly code (Mesa bug 544665) + - fixed a couple Solaris compilation/link problems + - blending clipped glDrawPixels didn't always work + - glGetTexImage() didn't accept packed pixel types + - glPixelMapu[is]v() could explode given too large of pixelmap + - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT + - glXCopyContext() could lead to segfaults + - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) + Changes: + - lots of C++ (g++) code clean-ups + - lots of T&L updates for the Radeon DRI driver + Known bugs: + - mipmap LOD computation (fixed for Mesa 4.1) ++ +
April 2, 2002
+Mesa 4.0.2 has been released. This is a stable bug-fix release. +
New: + - New DOS (DJGPP) driver written by Daniel Borca + - New driver interface functions for TCL drivers (such as Radeon DRI) + - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" + if using deep color channels + - latest GL/glext.h and GL/glxext.h headers from SGI + Bug fixes: + - GL_BLEND with non-black texture env color wasn't always correct + - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) + - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken + - glReadPixels was sometimes mistakenly clipped by the scissor box + - glDraw/ReadPixels didn't catch all the errors that they should have + - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) + - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) + - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) + - glColorMask as sometimes effecting glXSwapBuffers() + - fixed a potential bug in XMesaGarbageCollect() + - N threads rendering into one window didn't work reliably + - glCopyPixels didn't work for deep color channels + - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) + - glPopAttrib() didn't correctly restore user clip planes + - user clip planes failed for some perspective projections (Chromium) ++ +
December 17, 2001
+Mesa 4.0.1 has been released. This is a stable bug-fix release. +
New: + - better sub-pixel sample positions for AA triangles (Ray Tice) + - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) + Bug fixes: + - added missing break statements in glGet*() for multisample cases + - fixed uninitialized hash table mutex bug (display lists / texobjs) + - fixed bad teximage error check conditional (bug 476846) + - fixed demos readtex.c compilation problem on Windows (Karl Schultz) + - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT + - silence some compiler warnings (gcc 2.96) + - enable the #define GL_VERSION_1_3 in GL/gl.h + - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h + - fixed glu.h typedef problem found with MSDev 6.0 + - build libGL.so with -Bsymbolic (fixes bug found with Chromium) + - added missing 'const' to glXGetContextIDEXT() in glxext.h + - fixed a few glXGetProcAddress() errors (texture compression, etc) + - fixed start index bug in compiled vertex arrays (Keith) + - fixed compilation problems in src/SPARC/glapi_sparc.S + - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) + - use glXGetProcAddressARB in GLUT to avoid extension linking problems + - provoking vertex of flat-shaded, color-index triangles was wrong + - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) + - glTexParameter didn't flush the vertex buffer (Ray Tice) + - feedback attributes for glDraw/CopyPixels and glBitmap were wrong + - fixed bug in normal length caching (ParaView lighting bug) ++ +
October 22, 2001
+Mesa 4.0 has been released. This is a stable release. +
New: + - Mesa 4.0 implements the OpenGL 1.3 specification + - GL_IBM_rasterpos_clip extension + - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) + - GL_ARB_texture_mirrored_repeat extension + - WindML UGL driver (Stephane Raimbault) + - added OSMESA_MAX_WIDTH/HEIGHT queries + - attempted compiliation fixes for Solaris 5, 7 and 8 + - updated glext.h and glxext.h files + - updated Windows driver (Karl Schultz) + Bug fixes: + - added some missing GLX 1.3 tokens to include/GL/glx.h + - GL_COLOR_MATRIX changes weren't recognized by teximage functions + - glCopyPixels with scale and bias was broken + - glRasterPos with lighting could segfault + - glDeleteTextures could leave a dangling pointer + - Proxy textures for cube maps didn't work + - fixed a number of 16-bit color channel bugs + - fixed a few minor memory leaks + - GLX context sharing was broken in 3.5 + - fixed state-update bugs in glPopClientAttrib() + - fixed glDrawRangeElements() bug + - fixed a glPush/PopAttrib() bug related to texture binding + - flat-shaded, textured lines were broken + - fixed a dangling pointer problem in the XMesa code (Chris Burghart) + - lighting didn't always produce the correct alpha value + - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) ++ + +
June 21, 2001
+Mesa 3.5 has been released. This is a new development release. +
New: + - internals of Mesa divided into modular pieces (Keith Whitwell) + - 100% OpenGL 1.2 conformance (passes all conformance tests) + - new AA line algorithm + - GL_EXT_convolution extension + - GL_ARB_imaging subset + - OSMesaCreateContextExt() function + - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) + - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight + - GL_EXT_fog_coord extension (Keith Whitwell) + - GL_EXT_secondary_color extension (Keith Whitwell) + - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) + - GL_SGIX_depth_texture extension + - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions + - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow + - GL_ARB_texture_env_combine extension + - GL_ARB_texture_env_dot3 extension + - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) + - OSMesaCreateContextExt() function + - libOSMesa.so library, contains the OSMesa driver interface + - GL/glxext.h header file for GLX extensions + - somewhat faster software texturing, fogging, depth testing + - all color-index conformance tests now pass (only 8bpp tested) + - SPARC assembly language TCL optimizations (David Miller) + - GL_SGIS_generate_mipmap extension + Bug Fixes: + - fbiRev and tmuRev were unitialized when using Glide3 + - fixed a few color index mode conformance failures; all pass now + - now appling antialiasing coverage to alpha after texturing + - colors weren't getting clamped to [0,1] before color table lookup + - fixed RISC alignment errors caused by COPY_4UBV macro + - drawing wide, flat-shaded lines could cause a segfault + - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles + Changes: + - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU + - new libOSMesa.so library, contains the OSMesa driver interface ++ + +
May 17, 2001
+Mesa 3.4.2 has been released. This is basically just a bug-fix release. +Here's what's new:
+Bug fixes: + - deleting the currently bound texture could cause bad problems + - using fog could result in random vertex alpha values + - AA triangle rendering could touch pixels outside right window bound + - fixed byteswapping problem in clear_32bit_ximage() function + - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam + - fixed memory leak in glXUseXFont() + - fragment sampling in AA triangle function was off by 1/2 pixel + - Windows: reading pixels from framebuffer didn't always work + - glConvolutionFilter2D could segfault or cause FP exception + - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 + - GL_NAND logicop didn't work right in RGBA mode + - fixed a memory corruption bug in vertex buffer reset code + - clearing the softwara alpha buffer with scissoring was broken + - fixed a few color index mode fog bugs + - fixed some bad assertions in color index mode + - fixed FX line 'stipple' bug #420091 + Changes: + - optimized writing mono-colored pixel spans to X pixmaps + - increased max viewport size to 2048 x 2048 ++ + +
April 29, 2001
+New Mesa website
+Mark Manning produced the new website.
Thanks, Mark!
February 14, 2001
+Mesa 3.4.1 has been released. Here's what's new:
+New: + - fixed some Linux build problems + - fixed some Windows build problems + - GL_EXT_texture_env_dot3 extension (Gareth Hughes) + Bug fixes: + - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI + - various state-update code changes needed for DRI bugs + - disabled pixel transfer ops in glColorTable commands, not needed + - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter + - updated sources and fixed compile problems in widgets-mesa/ + - GLX_PBUFFER enum value was wrong in glx.h + - fixed a glColorMaterial lighting bug + - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function + - glXCopySubBufferMESA() Y position was off by one + - Error checking of glTexSubImage3D() was broken (bug 128775) + - glPopAttrib() didn't restore all derived Mesa state correctly + - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL + conformance problems at 16bpp. + - clearing depth buffer with scissoring was broken, would segfault + - OSMesaGetDepthBuffer() returned bad bytesPerValue value + - fixed a line clipping bug (reported by Craig McDaniel) + - fixed RGB color over/underflow bug for very tiny triangles + Known problems: + - NURBS or evaluator surfaces inside display lists don't always work ++ +
November 3, 2000
+Mesa 3.4 has been released. Here's what's new since the 3.3 release:
+New: + - optimized glDrawPixels for glPixelZoom(1,-1) + Bug Fixes: + - widgets-mesa/src/*.c files were missing from 3.3 distro + - include/GL/mesa_wgl.h file was missing from 3.3 distro + - fixed some Win32 compile problems + - texture object priorities weren't getting initialized to 1.0 + - glAreTexturesResident return value was wrong when using hardware + - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) + - glReadPixels with GLushort packed types was broken + - fixed a few bugs in the GL_EXT_texture_env_combine texture code + - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables + - fixed some typos/bugs in the VB code + - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work + - optimized glDrawPixels paths weren't being used + - per-fragment fog calculation didn't work without a Z buffer + - improved blending accuracy, fixes Glean blendFunc test failures + - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly + - glXGetProcAddressARB() didn't always return the right address + - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format + - texture matrix changes weren't always detected (GLUT projtex demo) + - fixed random color problem in vertex fog code + - fixed Glide-related bug that let Quake get a 24-bit Z buffer + Changes: + - finished internal support for compressed textures for DRI ++ +
April 24, 2000
+Mesa 3.2 has been released. Here's what's new since the beta release:
+Bug fixes: + - fixed memcpy bugs in span.c + - fixed missing glEnd problem in demos/tessdemo.c + - fixed bug when clearing 24bpp Ximages + - fixed clipping problem found in Unreal Tournament + - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 + - fixed Loki's 3dfx RGB vs BGR bug + - fixed Loki's 3dfx smooth/flat shading bug in SoF + Changes: + - updated docs/README file + - use bcopy() optimizations on FreeBSD + - re-enabled the optimized persp_textured_triangle() function ++ +
March 23, 2000
+I've just upload the Mesa 3.2 beta 1 files to SourceForge at http://sourceforge.net/project/filelist.php?group_id=3
+3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly +just bug fixes.
+Here's what's changed:
++ Bug fixes: + - mixed drawing of lines and bitmaps sometimes had wrong colors + - added missing glHintPGI() function + - fixed a polygon culling bug + - fixed bugs in gluPartialDisk() + - Z values in selection mode were wrong + - added missing tokens: + GL_SMOOTH_POINT_SIZE_RANGE + GL_SMOOTH_POINT_SIZE_GRANULARITY + GL_SMOOTH_LINE_WIDTH_RANGE + GL_SMOOTH_LINE_WIDTH_GRANULARITY + GL_ALIASED_POINT_SIZE_RANGE + GL_ALIASED_LINE_WIDTH_RANGE + - fixed glCopyPixels when copying from back to front buffer + - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT + - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken + - glDeleteTextures() didn't decrement reference count correctly + - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly + - Actual depth of transformation matrix stacks was off by one + - 24bpp visuals didn't address pixels correctly + - mipmap level of detail (lambda) calculation simplified, more accurate + - 101691 - Polygon clipping and GL_LINE + - 101928 - Polygon clipping and GL_LINE (same fix as above) + - 101808 - Non-glVertexArrays tristrip bug + - 101971 - find_last_3f on Dec OSF (worked around) + - 102369 - segv on dec osf (possibly a duplicate of the above) + - 102893 - orientations of modelview cause segfault + New: + - updated SVGA Linux driver + - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX + - build libGLw.a (Xt/OpenGL drawing area widget) library by default + - changed -O2 to -O3 for a number of gcc configs + Changes: + - glXCopyContext's mask parameter is now unsigned long, per GLX spec ++ +
Please report any problems with this release ASAP. Bugs should be filed on the
+Mesa3D website at sourceforge.
+After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.
-- Brian
+ +December 17, 1999
+A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) +can be found at http://slashdot.org/interviews/99/12/17/0927212.shtml.
+ +December 14, 1999
+Mesa 3.1 is released!
+ +September 21, 1999
+There appear to be two new files on the ftp site, MesaLib-3.1beta3.tar.gz
+and MesaDemos-3.1beta3.tar.gz
,
+that seem to be... yes, I've just received confirmation from the beta center, they
+are indeed the THIRD beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
+Keith Whitwell for preparing these for us during Brian's absence.
August 30, 1999
+I'm pleased to announce that I've accepted a position with Precision Insight, +Inc. effective October, 1999. I'll be leaving Avid Technology in September.
+I've been working on Mesa in my spare time for over five years. With Precision +Insight I now have the opportunity to devote my full attention to advancing Mesa +and OpenGL on Linux.
+While I'll be focused on Linux, the X Window System, and hardware acceleration, +my work will continue to be open sourced and available to any other programmers who +may want to contribute to it, or use it for other projects or platforms
+PS: I'm going to be traveling until Sep 6 and won't be reading email until then.
+ +August 23, 1999
+Anonymous CVS access is back online so suck up all the bandwidth you can afford. +Note that this is a new archive, so you will need to re-checkout the archive. That +means don't cvs update from a previous download.
+ +August 17, 1999
+A report from the SIGGRAPH '99 Linux/OpenGL +BOF meeting is now available.
+-Brian
+ +August 14, 1999
+www.mesa3d.org is having +technical problems due to hardware failures at VA Linux systems. The Mac pages, +ftp, and CVS services aren't fully restored yet. Please be patient.
+-Brian
+ +June 7, 1999
+RPMS of the nVidia RIVA server can be found at ftp://ftp.mesa3d.org/mesa/misc/nVidia/
.
June 2, 1999
+nVidia has released some Linux binaries for
+xfree86 3.3.3.1, along with the full source, which includes GLX acceleration
+based on Mesa 3.0. They can be downloaded from http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html
.
May 24, 1999
+Beta 2 of Mesa 3.1 has been make available at ftp://ftp.mesa3d.org/mesa/beta/
.
+If you are into the quake scene, you may want to try this out, as it contains some
+optimizations specifically in the Q3A rendering path.
+
+
May 13, 1999
+For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
+has posted their lowlevel design documents at http://www.precisioninsight.com
.
May 13, 1999
+May 1999 - John Carmack of id Software, Inc. has made a donation of +US$10,000 to the Mesa project to support its continuing development. +Mesa is a free implementation of the OpenGL 3D graphics library and id's +newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. + +The donation will go to Keith Whitwell, who has been optimizing Mesa to +improve performance on 3d hardware. Thanks to Keith's work, many +applications using Mesa 3.1 will see a dramatic performance increase +over Mesa 3.0. The donation will allow Keith to continue working on +Mesa full time for some time to come. + +For more information about Mesa see www.mesa3d.org. For more +information about id Software, Inc. see www.idsoftware.com. + +-------------------------------- + +This donation from John/id is very generous. Keith and I are very +grateful. + ++ +
May 1, 1999
+John Carmack made an interesting .plan update yesterday:
++ "I put together a document on optimizing OpenGL drivers for Q3 that + should be helpful to the various Linux 3D teams.+ +
+ http://www.quake3arena.com/news/glopt.html" +
April 7, 1999
+Updated the Mesa contributors section and added links to RPM Mesa packages.
+ +March 18, 1999
+The new webpages are now online. Enjoy, and let me know if you find any errors. + +
February 16, 1999
+SGI releases its +GLX source code.
+ +January 22, 1999
+www.mesa3d.org established
+ +