X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2Fintro.html;h=4b365624a45428212f321c12fc7fb5cbe3702917;hb=c4fd0c9052dd391d6f2e9bb8e6da209dfc7ef35b;hp=303f5eb0f80ef00e0e54632f8c4e4c257b0c7e47;hpb=0c14bbbc8634f516d75a06e2a52d11d674e41170;p=mesa.git diff --git a/docs/intro.html b/docs/intro.html index 303f5eb0f80..4b365624a45 100644 --- a/docs/intro.html +++ b/docs/intro.html @@ -1,16 +1,24 @@ - + + + + + Mesa Introduction + + + -Mesa Introduction +
+

The Mesa 3D Graphics Library

+
- + +
- - -

Introduction

+

Introduction

Mesa is an open-source implementation of the -OpenGL specification - +OpenGL specification - a system for rendering interactive 3D graphics.

@@ -22,15 +30,15 @@ for modern GPUs.

Mesa ties into several other open-source projects: the -Direct Rendering -Infrastructure and X.org to +Direct Rendering +Infrastructure and X.org to provide OpenGL support to users of X on Linux, FreeBSD and other operating systems.

-

Project History

+

Project History

The Mesa project was originally started by Brian Paul. @@ -77,7 +85,7 @@ the OpenGL API, so they didn't feel threatened by the project. 1995-1996: I continue working on Mesa both during my spare time and during my work hours at the Space Science and Engineering Center at the University of Wisconsin in Madison. My supervisor, Bill Hibbard, lets me do this because -Mesa is now being using for the Vis5D project. +Mesa is now being using for the Vis5D project.

October 1996: Mesa 2.0 is released. It implements the OpenGL 1.1 specification.

@@ -134,7 +142,7 @@ and OpenGL Shading Language.

2008: Keith Whitwell and other Tungsten Graphics employees develop -Gallium +Gallium - a new GPU abstraction layer. The latest Mesa drivers are based on Gallium and other APIs such as OpenVG are implemented on top of Gallium.

@@ -156,7 +164,7 @@ of the OpenGL specification. -

Major Versions

+

Major Versions

This is a summary of the major versions of Mesa. @@ -165,7 +173,18 @@ of the OpenGL specification is implemented.

-

Version 8.x features

+

Version 9.x features

+

+Version 9.x of Mesa implements the OpenGL 3.1 API. +While the driver for Intel Sandy Bridge and Ivy Bridge is the only +driver to support OpenGL 3.1, many developers across the open-source +community contributed features required for OpenGL 3.1. The primary +features added since the Mesa 8.0 release are +GL_ARB_texture_buffer_object and GL_ARB_uniform_buffer_object. +

+ + +

Version 8.x features

Version 8.x of Mesa implements the OpenGL 3.0 API. The developers at Intel deserve a lot of credit for implementing most @@ -174,14 +193,14 @@ the i965 driver.

-

Version 7.x features

+

Version 7.x features

Version 7.x of Mesa implements the OpenGL 2.1 API. The main feature of OpenGL 2.x is the OpenGL Shading Language.

-

Version 6.x features

+

Version 6.x features

Version 6.x of Mesa implements the OpenGL 1.5 API with the following extensions incorporated as standard features: @@ -215,13 +234,13 @@ GL_SRC2_ALPHA GL_SOURCE2_ALPHA

See the - + OpenGL specification for more details.

-

Version 5.x features

+

Version 5.x features

Version 5.x of Mesa implements the OpenGL 1.4 API with the following extensions incorporated as standard features: @@ -247,7 +266,7 @@ extensions incorporated as standard features: -

Version 4.x features

+

Version 4.x features

Version 4.x of Mesa implements the OpenGL 1.3 API with the following @@ -266,7 +285,7 @@ extensions incorporated as standard features:

  • GL_ARB_transpose_matrix -

    Version 3.x features

    +

    Version 3.x features

    Version 3.x of Mesa implements the OpenGL 1.2 API with the following @@ -282,7 +301,7 @@ features: -

    Version 2.x features

    +

    Version 2.x features

    Version 2.x of Mesa implements the OpenGL 1.1 API with the following features. @@ -331,6 +350,6 @@ features. - +