X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2Fnews.html;h=98cee9b8b8369cfa1b4f70a2e8d73385c42c0bf0;hb=e4e7ecc221fc1ed5714ac4c13e5cea204d37c6ad;hp=b756d26578faf13c2a0517655bba2adbd97bc676;hpb=7e4cc1c29fc1fa32ba6bad4f827e357b9aa79f3a;p=mesa.git diff --git a/docs/news.html b/docs/news.html index b756d26578f..98cee9b8b83 100644 --- a/docs/news.html +++ b/docs/news.html @@ -11,55 +11,184 @@
-Mesa 6.4 has been released. This is a stable, bug-fix release. +Mesa 7.5 is released.
-- New: - - Added a fast XOR line drawing function in Xlib driver - - Added support for GL_ARB_texture_mirrored_repeat to savage - driver (supported only on Savage4 hardware). - Changes: - - Mesa now packaged in three parts: Library, Demos and GLUT - Bug fixes: - - GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig - - Some files were present multiple times in the 6.3.2 tarballs - - r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207) - - glxgears_fbconfig demo didn't work (bug 4237) - - fixed bug when bilinear sampling 2d textures with borders - - glXCreatePbuffer() could segfault instead of returning 0 (bug 4235) - - fixed undefined frexp and rand in X.org libGLcore.a (bug 4242) - - fixed a few problems with proxy color tables (bug 4270) - - fixed precision problem in Z clearing (bug 4395) - - glBitmap, glDraw/CopyPixels mistakenly generated selection hits - - fixed potential segfault caused by reading pixels outside - of renderbuffer bounds - - glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB - - fixed memory corruption bug involving software alpha buffers - - glReadPixels clipped by window bounds was sometimes broken - - glDraw/CopyPixels of stencil data ignored the stencil write mask - - glReadPixels from a texture bound to a framebuffer object didn't work - - glIsRender/FramebufferEXT weren't totally correct - - fixed a number of point size attenuation/fade bugs - - fixed glFogCoord bug 4729 - - GLX encoding for transpose matrix functions was broken - - fixed broken fragment program KIL and SWZ instructions -+ + +
-The MD5 checksums are: +Mesa 7.4.1 is released. +This is a stable release fixing bugs since the 7.4 release. +
+ + ++Mesa 7.4 is released. +This is a stable release fixing bugs since the 7.3 release. +
+ + ++Mesa 7.3 is released. +This is a new development release. +Mesa 7.4 will follow and will have bug fixes relative to 7.3. +
+ + ++Mesa 7.2 is released. +This is a stable, bug-fix release. +
+ + ++Mesa 7.1 is released. +This is a new development release. +It should be relatively stable, but those especially concerned about +stability should wait for the 7.2 release or use Mesa 7.0.4 (the +previous stable release). +
+ + ++Mesa 7.0.4 is released. +This is a bug-fix release. +
+ + ++Mesa 7.0.3 is released. +This is a bug-fix release. +
+ + ++Added a new page describing the Mesa Cell driver. +
+ + + ++Gallium3D is the codename for the new Mesa device driver architecture +which is currently under development. +A summary of the architecture can be found on the +Tungsten Graphics website. +
++Gallium3D development is taking place on the gallium-0.1 branch +of the git repository. +Currently, there's only a software-only driver and an Intel i915/945 driver +but other drivers will be coming... +
+ + ++Mesa 7.0.2 is released. +This is a bug-fix release. +
+ + ++Mesa 7.0.1 is released. +This is a bug-fix release. +
+ + ++Mesa 7.0 is released. +This is a stable release featuring OpenGL 2.1 support. +
+ + ++Mesa 6.5.3 is released. +This is a development release which will lead up to the Mesa 7.0 release +(which will advertise OpenGL 2.1 API support). +
+ + ++The new Shading Language compiler branch has been merged into the git +master branch. This is a step toward hardware support for the OpenGL +2.0 Shading Language and will be included in the next Mesa release. +In conjunction, Glean + has been updated with a new test that does over 130 tests of the +shading language and built-in functions. +
+ ++Thomas Hellström of + +Tungsten Graphics has written a whitepaper describing the new +DRI memory management +system. +
+ ++Mesa is now using git as its source code management system. +The previous CVS repository should no longer be used. +See the repository page for more information. +
+ ++Mesa 6.5.2 has been released. +This is a new development release. +
+ ++Mesa 6.5.1 has been released. +This is a new development release. +
+ ++Mesa 6.5 has been released. +This is a new development release. +
+ + ++Mesa 6.4.2 has been released. +This is stable, bug-fix release. +
+ + ++Mesa 6.4.1 has been released. +This is stable, bug-fix release. +
+ + + ++Mesa 6.4 has been released. +This is stable, bug-fix release.
--1cce0c1eb4fd15e9dfe837a1ce0c9812 MesaLib-6.4.tar.gz -85a84e47a3f718f752f306b9e0954ef6 MesaLib-6.4.tar.bz2 -b976fea4f3ee06354c53f91b6e3f2ffc MesaLib-6.4.zip -d8734f2c69bcf7ef9f5ae454a85743ba MesaDemos-6.4.tar.gz -1a8c4d4fc699233f5fdb902b8753099e MesaDemos-6.4.tar.bz2 -607ab7c7a7de0cc5febbdde2bfa03098 MesaDemos-6.4.zip -3260156f66174322a092be0767962d34 MesaGLUT-6.4.tar.gz -0465d053f83775f44a12dec4050dfd78 MesaGLUT-6.4.tar.bz2 -02abfcdcdf72ba938ae00f6e3b70fbe0 MesaGLUT-6.4.zip -
- New: - - The distribution now includes the DRI drivers and GLX code - Changes: - - Made the DRI "new" driver interface standard, remove old code - Bug fixes: - - GL_ARB_vertex/fragment_shader were mistakenly listed in the - extensions string - - negative relative addressing in vertex programs was broken - - update/fix SPARC assembly code for vertex transformation - - fixed memory leak when freeing GLX drawables/renderbuffers - - fixed display list memory leak - - the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer - - wglGetProcAddress() didn't handle wgl-functions - - fixed glxext.h cross-compile issue (Colin Harrison) - - assorted DRI driver fixes -+Changes in version 6.3.1
The MD5 checksums are:
@@ -1102,6 +1215,5 @@ source code.