X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2Fperf.html;h=e4040dc4f02be688876c23f6449289106724a7d7;hb=8bcfce2fcd02e9b04b7edda5c0d8a0e4b77be39c;hp=ee9c4b117deec09059d6b12f91ed7eba60c892ee;hpb=36da0459e4d0b12ab46f0e2090d107a22f68844a;p=mesa.git diff --git a/docs/perf.html b/docs/perf.html index ee9c4b117de..e4040dc4f02 100644 --- a/docs/perf.html +++ b/docs/perf.html @@ -1,16 +1,24 @@ - + + + + + Performance Tips + + + -Performance Tips +
+ The Mesa 3D Graphics Library +
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Performance Tips

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Performance Tips

Performance tips for software rendering: -

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  1. Turn off smooth shading when you don't need it (glShadeModel) @@ -51,7 +59,7 @@ Performance tips for software rendering: GL_COLOR_MATERIAL is disabled No spot lights are used (all GL_SPOT_CUTOFFs are 180.0) No local lights are used (all position W's are 0.0) - All material and light coefficients are >= zero + All material and light coefficients are >= zero
  2. XFree86 users: if you want to use 24-bit color try starting your X server in 32-bit per pixel mode for better performance. That is, start your X server with @@ -63,6 +71,6 @@ Performance tips for software rendering: command glEnable(GL_DITHER) will be ignored.
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