Mesa 10.6.0 Release Notes / TBD
+Mesa 10.6.0 Release Notes / June 14, 2015
Mesa 10.6.0 is a new development release. @@ -31,9 +31,10 @@ because compatibility contexts are not supported.
-MD5 checksums
+SHA256 checksums
-TBD. +9bc659abdba26202509304f259723aaa4343dba6aac4bd87d5baea11d23c8c63 mesa-10.6.0.tar.gz +f37e2633978deed02ff0522abc36c709586e2b555fd439a82ab71dce2c866c76 mesa-10.6.0.tar.xz@@ -48,6 +49,7 @@ Note: some of the new features are only available with certain drivers.
Bug fixes
-TBD. +This list is likely incomplete.
+ +-
+
+
- Bug 15006 - translate & rotate the line cause Aliasing + +
- Bug 27007 - Lines disappear with GL_LINE_SMOOTH + +
- Bug 28832 - piglit/general/line-aa-width fail + +
- Bug 45348 - [swrast] piglit fbo-drawbuffers-arbfp regression + +
- Bug 60797 - 1px lines in octave plot aliased to 0 + +
- Bug 67564 - HiZ buffers are much larger than necessary + +
- Bug 69226 - Cannot enable basic shaders with Second Life aborts attempt + +
- Bug 71591 - Second Life shaders fail to compile (extension declared in middle of shader) + +
- Bug 79202 - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation + +
- Bug 81025 - [IVB/BYT Bisected]Piglit spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly fails + +
- Bug 82477 - [softpipe] piglit fp-long-alu regression + +
- Bug 82668 - Can't set int attributes to certain values on 32-bit + +
- Bug 82831 - i965: Support GL_ARB_blend_func_extended in SIMD16 + +
- Bug 83962 - [HSW/BYT]Piglit spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails + +
- Bug 84613 - [G965, bisected] piglit regressions : glslparsertest.glsl2 + +
- Bug 86747 - Noise in Football Manager 2014 textures + +
- Bug 86792 - [NVC0] Portal 2 Crashes in Wine + +
- Bug 86811 - [BDW/BSW Bisected]Piglit spec_arb_shading_language_packing_execution_built-in-functions_vs-unpackSnorm4x8 fails + +
- Bug 86837 - kodi segfault since auxiliary/vl: rework the build of the VL code + +
- Bug 86944 - glsl_parser_extras.cpp", line 1455: Error: Badly formed expression. (Oracle Studio) + +
- Bug 86974 - INTEL_DEBUG=shader_time always asserts in fs_generator::generate_code() when Mesa is built with --enable-debug (= with asserts) + +
- Bug 86980 - [swrast] piglit fp-rfl regression + +
- Bug 87258 - [BDW/BSW Bisected]Piglit spec_ARB_shader_atomic_counters_array-indexing fails + +
- Bug 88246 - Commit 2881b12 causes 43 DrawElements test regressions + +
- Bug 88248 - Calling glClear while there is an occlusion query in progress messes up the results + +
- Bug 88521 - GLBenchmark 2.7 TRex renders with artifacts on Gen8 with !UXA + +
- Bug 88534 - include/c11/threads_posix.h PTHREAD_MUTEX_RECURSIVE_NP not defined + +
- Bug 88561 - [radeonsi][regression,bisected] Depth test/buffer issues in Portal + +
- Bug 88793 - [BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails + +
- Bug 88815 - Incorrect handling of GLSL #line directive + +
- Bug 88883 - ir-a2xx.c: variable changed in assert statement + +
- Bug 88885 - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position + +
- Bug 88905 - [SNB+ Bisected]Ogles3conform ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails + +
- Bug 88999 - [SKL] Compiz crashes after opening unity dash + +
- Bug 89014 - PIPE_QUERY_GPU_FINISHED is not acting as expected on SI + +
- Bug 89026 - Renderbuffer layered state used for framebuffer completeness test + +
- Bug 89032 - [BDW/BSW/SKL Bisected]Piglit spec_OpenGL_1.1_infinite-spot-light fails + +
- Bug 89037 - [SKL]Piglit spec_EXT_texture_array_copyteximage_1D_ARRAY_samples=2 sporadically causes GPU hang + +
- Bug 89039 - [SKL]etqw system hang + +
- Bug 89058 - [SKL]Render error in some games (etqw-demo, nexuiz, portal) + +
- Bug 89068 - glTexImage2D regression by texstore_rgba switch to _mesa_format_convert + +
- Bug 89069 - Lack of grass in The Talos Principle on radeonsi (native\wine\nine) + +
- Bug 89094 - [SNB/IVB/HSW/BYT Bisected]Ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails + +
- Bug 89095 - [SNB/IVB/BYT Bisected]Webglc conformance/glsl/functions/glsl-function-mix-float.html fails + +
- Bug 89112 - u_atomic_test: u_atomic_test.c:124: test_atomic_8bits_bool: Assertion `r == 65 && "p_atomic_add"' failed. + +
- Bug 89118 - [SKL Bisected]many Ogles3conform cases core dumped + +
- Bug 89131 - [Bisected] Graphical corruption in Weston, shows old framebuffer pieces + +
- Bug 89156 - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken + +
- Bug 89180 - [IVB regression] Rendering issues in Mass Effect through VMware Workstation + +
- Bug 89210 - GS statistics fail on SNB + +
- Bug 89218 - lower_instructions.cpp:648:48: error: invalid suffix 'd' on floating constant + +
- Bug 89224 - Incorrect rendering of Unigine Valley running in VM on VMware Workstation + +
- Bug 89260 - macros.h:34:25: fatal error: util/u_math.h: No such file or directory + +
- Bug 89292 - [regression,bisected] incomplete screenshots in some cases + +
- Bug 89311 - [regression, bisected] dEQP: Added entry points for glCompressedTextureSubImage*D. + +
- Bug 89312 - [regression, bisected] main: Added entry points for CopyTextureSubImage*D. (d6b7c40cecfe01) + +
- Bug 89315 - [HSW, regression, bisected] i965/fs: Emit MAD instructions when possible. + +
- Bug 89317 - [HSW, regression, bisected] i965: Add LINTERP/CINTERP to can_do_cmod() (d91390634) + +
- Bug 89328 - python required to build Mesa release tarballs + +
- Bug 89342 - main/light.c:159:62: error: 'M_PI' undeclared (first use in this function) + +
- Bug 89343 - compiler/tests/radeon_compiler_optimize_tests.c:43:3: error: implicit declaration of function âfprintfâ [-Werror=implicit-function-declaration] + +
- Bug 89345 - imports.h:452:58: error: expected declaration specifiers or '...' before 'va_list' + +
- Bug 89364 - c99_alloca.h:40:22: fatal error: alloca.h: No such file or directory + +
- Bug 89372 - [softpipe] piglit glsl-1.50 generate-zero-primitives regression + +
- Bug 89387 - Double delete in lp_bld_misc.cpp + +
- Bug 89416 - UE4Editor crash after load project + +
- Bug 89430 - [g965][bisected] arb_copy_image-targets gl_texture* tests fail + +
- Bug 89433 - GCC 4.2 does not support -Wvla + +
- Bug 89455 - [NVC0/Gallium] Unigine Heaven black and white boxes + +
- Bug 89457 - [BSW Bisected]ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails + +
- Bug 89477 - include/no_extern_c.h:47:1: error: template with C linkage + +
- Bug 89508 - Bad int(floatBitsToInt(vec4)) + +
- Bug 89530 - FTBFS in loader: missing fstat + +
- Bug 89569 - Papo & Yo crash on startup [HSW] + +
- Bug 89590 - Crash in glLinkProgram with shaders with multiple constant arrays + +
- Bug 89662 - context.c:943: undefined reference to `_glapi_new_nop_table' + +
- Bug 89670 - cmod_propagation_test.andnz_one regression + +
- Bug 89679 - [NV50] Portal/Half-Life 2 will not start (native Steam) + +
- Bug 89689 - [Regression] Weston on DRM backend won't start with new version of mesa + +
- Bug 89722 - [ILK Bisected]Ogles2conform/ES2-CTS.gtf.GL.equal.equal_vec2_frag fails + +
- Bug 89726 - [Bisected] dEQP-GLES3: uniform linking logic in the presence of structs + +
- Bug 89746 - Mesa and LLVM 3.6+ break opengl for genymotion + +
- Bug 89754 - vertexAttrib fails WebGL Conformance test with mesa drivers + +
- Bug 89758 - pow WebGL Conformance test with mesa drivers + +
- Bug 89759 - WebGL OGL ES GLSL conformance test with mesa drivers fails + +
- Bug 89831 - [r600] r600_asm.c:310:assign_alu_units: Assertion `0' failed. + +
- Bug 89899 - nir/nir_lower_tex_projector.c:112: error: unknown field âssaâ specified in initializer + +
- Bug 89957 - vm protection faults in piglit lest: texsubimage cube_map_array pbo + +
- Bug 89960 - [softpipe] piglit copy-pixels regreession + +
- Bug 89961 - [BDW/BSW Bisected]Synmark2_v6 OglDrvRes/OglDrvShComp/OglDrvState/OglPSPom Image Validation fail + +
- Bug 89963 - lp_bld_debug.cpp:100:31: error: no matching function for call to âllvm::raw_ostream::raw_ostream()â + +
- Bug 90000 - [i965 Bisected NIR] Piglit/gglean_fragprog1-z-write_test fail + +
- Bug 90109 - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.uniform_block.random.basic_arrays.3 fails + +
- Bug 90114 - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.struct.uniform.sampler_array_fragment fails + +
- Bug 90130 - gl_PrimitiveId seems to reset at 340 + +
- Bug 90147 - swrast: build error undeclared _SC_PHYS_PAGES on osx + +
- Bug 90149 - [SNB+ Bisected]ES3-CTS.gtf.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformsiv_for_nonexistent_uniform_indices fails + +
- Bug 90153 - [SKL Bisected]ES3-CTS.gtf.GL3Tests.uniform_buffer_object.uniform_buffer_object_all_valid_basic_types fails + +
- Bug 90167 - [softpipe] piglit depthstencil-default_fb-drawpixels-32f_24_8_rev regression + +
- Bug 90207 - [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff) + +
- Bug 90213 - glDrawPixels with GL_COLOR_INDEX never returns. + +
- Bug 90243 - [bisected] regression: spec.!opengl 3_2.get-active-attrib-returns-all-inputs + +
- Bug 90258 - [IVB] spec.glsl-1_10.execution.fs-dfdy-accuracy fails intermittently + +
- Bug 90310 - Fails to build gallium_dri.so at linking stage with clang because of multiple redefinitions + +
- Bug 90350 - [G96] Portal's portal are incorrectly rendered + +
- Bug 90363 - [nv50] HW state is not reset correctly when using a new GL context + +
- Bug 90397 - ARB_program_interface_query: glGetProgramResourceiv() returns wrong value for GL_REFERENCED_BY_*_SHADER prop for GL_UNIFORM for members of an interface block with an instance name + +
- Bug 90466 - arm: linker error ndefined reference to `nir_metadata_preserve' + +
- Bug 90520 - Register spilling clobbers registers used elsewhere in the shader + +
- Bug 90547 - [BDW/BSW/SKL Bisected]Piglit/glean@vertprog1-rsq_test_2_(reciprocal_square_root_of_negative_value) fais + +
- Bug 90580 - [HSW bisected] integer multiplication bug + +
- Bug 90629 - [i965] SIMD16 dual_source_blend assertion `src[i].file != GRF || src[i].width == dst.width' failed + +
- Bug 90749 - [BDW Bisected]dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide fails + +
- Bug 90830 - [bsw bisected regression] GPU hang for spec.arb_gpu_shader5.execution.sampler_array_indexing.vs-nonzero-base + +
- Bug 90839 - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath + +
- Bug 90905 - mesa: Finish subdir-objects transition + +
- Bug 9951 - GL_LINE_SMOOTH and GL_POLYGON_SMOOTH with i965 driver + +