Mesa 11.2.0 Release Notes / TBD
+Mesa 11.2.0 Release Notes / 4 April 2016
Mesa 11.2.0 is a new development release. @@ -33,7 +33,8 @@ because compatibility contexts are not supported.
SHA256 checksums
-TBD. +dea3d8143929aad5c24ef0993ddb05807b30c284b488fc62903adfcc1c127887 mesa-11.2.0.tar.gz +1c1fed2674abf3f16ed2623e9a5694d6752c293194e18462ebc644a19cfaafb2 mesa-11.2.0.tar.xz@@ -44,6 +45,7 @@ Note: some of the new features are only available with certain drivers.
-
+
- GL_ARB_arrays_of_arrays on all gallium drivers that provide GLSL 1.30
- GL_ARB_base_instance on freedreno/a4xx
- GL_ARB_compute_shader on i965
- GL_ARB_copy_image on r600 @@ -69,11 +71,225 @@ Note: some of the new features are only available with certain drivers.
- Bug 27512 - Illegal instruction _mesa_x86_64_transform_points4_general + +
- Bug 75165 - compute.c:464:49: error: function definition is not allowed here + +
- Bug 79783 - Distorted output in obs-studio where other vendors "work" + +
- Bug 89330 - piglit glsl-1.50 invariant-qualifier-in-out-block-01 regression + +
- Bug 89969 - nouveau: add support for chunk decoding in order to support vaapi (st/va) + +
- Bug 90348 - Spilling failure of b96 merged value + +
- Bug 91526 - World of Warcraft (on Wine) has UI corruption with nouveau + +
- Bug 91596 - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI + +
- Bug 91806 - configure does not test whether assembler supports sse4.1 + +
- Bug 91927 - [SKL] [regression] piglit compressed textures tests fail with kernel upgrade + +
- Bug 92193 - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails + +
- Bug 92229 - [APITRACE] SOMA have serious graphical errors + +
- Bug 92233 - Unigine Heaven 4.0 silhuette run + +
- Bug 92363 - [BSW/BDW] ogles1conform Gets test fails + +
- Bug 92438 - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50 + +
- Bug 92589 - [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG + +
- Bug 92595 - [HSW,BDW,SKL][GLES 3.1 CTS] Big difference in the results for the ES31-CTS.shader_bitfield_operation.* tests + +
- Bug 92609 - [BDW, BSW] piglit sampling-2d-array-as-2d-layer fails + +
- Bug 92687 - Add support for ARB_internalformat_query2 + +
- Bug 92706 - glBlitFramebuffer refuses to blit RGBA to RGB with MSAA + +
- Bug 92709 - "LLVM triggered Diagnostic Handler: unsupported call to function ldexpf in main" when starting race in stuntrally + +
- Bug 92743 - Centroid shouldn't have to match between the FS and the VS + +
- Bug 92759 - [Regression, bisected] Visuals without alpha bits are not sRGB-capable + +
- Bug 92849 - [IVB HSW BDW] piglit image load/store load-from-cleared-image.shader_test fails + +
- Bug 92909 - Offset/alignment issue with layout std140 and vec3 + +
- Bug 93004 - Guild Wars 2 crash on nouveau DX11 cards + +
- Bug 93048 - [CTS regression] mesa af2723 breaks GL Conformance for debug extension + +
- Bug 93063 - drm_helper.h:227:1: error: static declaration of âpipe_virgl_create_screenâ follows non-static declaration + +
- Bug 93091 - [opencl] segfault when running any opencl programs (like clinfo) + +
- Bug 93092 - lp_test_format regression + +
- Bug 93126 - wrongly claim supporting GL_EXT_texture_rg + +
- Bug 93180 - [regression] arb_separate_shader_objects.active sampler conflict fails + +
- Bug 93189 - "./util/u_inlines.h", line 83: operands have incompatible types: void ":" int + +
- Bug 93215 - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail + +
- Bug 93235 - [regression] dispatch sanity broken by GetPointerv + +
- Bug 93257 - [SKL, bisected] ASTC dEQP tests segfault + +
- Bug 93264 - Tonga VM Faults since llvm ScheduleDAGInstrs: Rework schedule graph builder. + +
- Bug 93266 - gl_arb_shading_language_420pack does not allow binding of image variables + +
- Bug 93300 - Two Worlds 2 renders water incorrectly + +
- Bug 93312 - [SKL][GLES 3.1 CTS] ES31-CTS.layout_binding* GPU_HANG + +
- Bug 93320 - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.vertex_attrib_binding.advanced-bindingUpdate fail + +
- Bug 93322 - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.resource-ubo fail + +
- Bug 93323 - [HSW,BDW,SKL][GLES 3.1 CTS]ES31-CTS.shader_image_load_store.basic-allTargets-store-fs fail + +
- Bug 93325 - [HSW,BDW,SKL]ES31-CTS.explicit_uniform_location.uniform-loc-* 2 tests fail + +
- Bug 93339 - glLinkProgram() should fail when a varying is never written to in a previous stage + +
- Bug 93348 - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.* segfault + +
- Bug 93358 - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter + +
- Bug 93387 - inverse() shouldnât be exposed in GLSL 1.20 and 1.30 + +
- Bug 93388 - [i965, regression, bisection] MESA_FORMAT_B8G8R8X8_SRGB changes break kwin + +
- Bug 93407 - [SKL][GLES 3.1 CTS]ES31-CTS.compute_shader.resources-texture fail + +
- Bug 93410 - [BDW,SKL][GLES 3.1 CTS]ES31-CTS.shader_image_load_store.negative-linkErrors fail + +
- Bug 93418 - Geometry Shaders output wrong vertices on Sandy Bridge + +
- Bug 93426 - [SKL,BDW,BSW,BXT] CTS regression: es2-cts.gtf.gl2fixedtests.buffer_objects.buffer_object,s + +
- Bug 93524 - Clover doesn't build + +
- Bug 93526 - GfxBench 4 tessellation demos misrender + +
- Bug 93532 - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.*. Regression, bisected. + +
- Bug 93540 - [BISECTED, HSW] Rendering issue in Heaven (and other benchmarks) + +
- Bug 93560 - opt_combine_constants failing fabsf(reg->f) == table.imm[i].val assertion + +
- Bug 93599 - Strange green flashes with "Metro: Last Light Redux" + "Metro 2033 Redux" with Intel Mesa driver + +
- Bug 93648 - Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace) + +
- Bug 93650 - GL_ARB_separate_shader_objects is buggy (PCSX2) + +
- Bug 93667 - Crash in eglCreateImageKHR with huge texture size + +
- Bug 93696 - [HSW,BDW;SKL][GLES 3.1 CTS]ES31-CTS.explicit_uniform_location.uniform-loc-mix-with-implicit-max-* fail + +
- Bug 93700 - [SKL, regression] deqp-gles2.functional.texture.completeness + +
- Bug 93717 - Meta mipmap generation can corrupt texture state + +
- Bug 93722 - Segfault when compiling shader with a subroutine that takes a parameter + +
- Bug 93725 - [HSW, regression, bisected] ES31-CTS.texture_gather.*depth* + +
- Bug 93731 - glUniformSubroutinesuiv segfaults when subroutine uniform is bound to a specific location + +
- Bug 93761 - A conditional discard in a fragment shader causes no depth writing at all + +
- Bug 93790 - [HSW] Use after free with compute programs + +
- Bug 93792 - [HSW] intel_mipmap_tree.c:1325: intel_miptree_copy_slice: Assertion `src_mt->format == dst_mt->format + +
- Bug 93813 - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT + +
- Bug 93840 - [i965] Alien: Isolation fails with GL_ARB_compute_shader enabled + +
- Bug 93862 - [Bisected] "drm/amdgpu: fix amdgpu_bo_pin_restricted VRAM placing v2" is bad + +
- Bug 93878 - [llvmpipe][softpipe] piglit arb_gpu_shader_fp64-double-gettransformfeedbackvarying regression + +
- Bug 93957 - [HSW] Mishandling of sample count when using an attachment-less framebuffer (assertion error) + +
- Bug 93961 - virgl build failure after 2016-02-01 changes - no previous prototype for 'virgl_drm_winsys_create' + +
- Bug 93962 - [HSW, regression, bisected, CTS] ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts + +
- Bug 93989 - build: flex-2.5.39 seems to be failing for glsl_lexer.ll + +
- Bug 94016 - make check MesaExtensionsTest.AlphabeticallySorted regression + +
- Bug 94019 - [bisected] 3D acceleration broken with gallium/radeon: just get num_tile_pipes from the winsys + +
- Bug 94050 - test_vec4_register_coalesce regression + +
- Bug 94073 - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance + +
- Bug 94081 - [HSW] compute shader shared var + atomic op = fail + +
- Bug 94088 - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40 + +
- Bug 94091 - Tonga unreal elemental segfault since radeonsi: put image, fmask, and sampler descriptors into one array + +
- Bug 94100 - [HSW] compute indirect dispatch with 0 work groups causes gpu hang + +
- Bug 94134 - [regression] piglit.spec.arb_texture_view.sampling-2d-array-as-2d-layer assertion + +
- Bug 94139 - [regression, HSW, IVB] piglit.spec.arb_compute_shader.minmax + +
- Bug 94150 - UE4 Suntemple rendering errors + +
- Bug 94186 - Crash when launching glxinfo and World of Warcraft with RV790 + +
- Bug 94188 - define (or undef) defined behaves stupidly + +
- Bug 94193 - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff + +
- Bug 94199 - Shader abort/crash + +
- Bug 94253 - [llvmpipe] piglit gl-1.0-swapbuffers-behavior regression + +
- Bug 94254 - [llvmpipe] [softpipe] piglit read-front regression + +
- Bug 94257 - [softpipe] piglit glx-copy-sub-buffer regression + +
- Bug 94274 - [swrast] piglit arb_occlusion_query2-render regression + +
- Bug 94284 - [radeonsi] outlast segfault on start + +
- Bug 94388 - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex->is_depth && !tex->is_flushing_texture' failed. + +
- Bug 94412 - Trine 3 misrender + +
- Bug 94481 - softpipe - access violation in img_filter_2d_nearest + +
- Bug 94524 - Wrong gl_TessLevelOuter interpretation for isolines + +
- Bug 94595 - [Mesa AMD&swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly + +
Bug fixes
-TBD. +-
+
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