X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2Frelnotes-7.9.html;h=4eac679369eba59c0ca74c2d66efd44003499ffa;hb=4444b9d1ecddb09468d2878ffb1463a66ea0ffd3;hp=2cc7c4ec622361e949653b3e5cc6f2e2668d6526;hpb=222d2f2ac2c7d93cbc0643082c78278ad2c8cfce;p=mesa.git
diff --git a/docs/relnotes-7.9.html b/docs/relnotes-7.9.html
index 2cc7c4ec622..4eac679369e 100644
--- a/docs/relnotes-7.9.html
+++ b/docs/relnotes-7.9.html
@@ -1,14 +1,13 @@
-
+
+
+
+
+ Mesa Release Notes
+
+
+
-Mesa Release Notes
-
-
-
-
-
-
-
-Mesa 7.9 Release Notes / date TBD
+Mesa 7.9 Release Notes / October 4, 2010
Mesa 7.9 is a new development release.
@@ -28,7 +27,12 @@ for DRI hardware acceleration.
MD5 checksums
-tbd
+ed65ab425b25895c7f473d0a5e6e64f8 MesaLib-7.9.tar.gz
+82c740c49d572baa6da2b1a1eee90bca MesaLib-7.9.tar.bz2
+cd2b6ecec759b0457475e94bbb38fedb MesaLib-7.9.zip
+7b54af9fb9b1f6a1a65db2520f50848f MesaGLUT-7.9.tar.gz
+20d07419d1929f833fdb36bced290ad5 MesaGLUT-7.9.tar.bz2
+62a7edecd7c92675cd6029b05217eb0a MesaGLUT-7.9.zip
@@ -37,16 +41,85 @@ tbd
New, improved GLSL compiler written by Intel.
See the Shading Language page for
more information.
-GL_EXT_timer_query extension (i965 driver only)
+New, very experimental Gallium driver for R600-R700 Radeons.
+Support for AMD Evergreen-based Radeons (HD 5xxx)
+GL_EXT_timer_query extension (i965 driver and softpipe only)
GL_EXT_framebuffer_multisample extension (intel drivers, MAX_SAMPLES = 1)
GL_ARB_texture_swizzle extension (alias of GL_EXT_texture_swizzle)
-GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program_shadow
- and GL_EXT_draw_buffers2 in Gallium drivers
+GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program_shadow,
+ GL_ARB_window_pos, GL_EXT_gpu_program_parameters,
+ GL_ATI_texture_env_combine3, GL_MESA_pack_invert, and GL_OES_EGL_image
+ extensions in Gallium drivers
+GL_ARB_depth_clamp and GL_NV_depth_clamp extensions (in nv50 and r600
+ Gallium drivers)
+GL_ARB_half_float_vertex extension (in nvfx, r300, r600, softpipe,
+ and llvmpipe Gallium drivers)
+GL_EXT_draw_buffers2 (in nv50, r600, softpipe, and llvmpipe Gallium
+ drivers)
+GL_EXT_texture_swizzle (in nvfx, r300, r600, softpipe, and llvmpipe
+ Gallium drivers)
+GL_ATI_texture_mirror_once (in nvfx, nv50, r300, r600, softpipe, and
+ llvmpipe Gallium drivers)
+GL_NV_conditional_render (in r300 Gallium driver)
+Initial "signs of life" support for Sandybridge hardware in i965 DRI
+ driver.
Bug fixes
+This list is likely incomplete.
+- Massive improvements to the Gallium driver for R300-R500 Radeons; this
+ driver is now considered stable for use as a DRI (OpenGL) driver.
+
- Bug 10908 - GLSL: gl_FogParamaters gl_Fog built-in uniform not functioning
+- Bug 13753 - Numerous bugs in GLSL uniform handling
+- Bug 16854 - GLSL function call at global scope causes SEGV
+- Bug 16856 - GLSL indexing of unsized array results in assertion failure
+- Bug 18659 - Crash in shader/slang/slang_codegen.c _slang_gen_function_call_name()
+- Bug 19089 - [GLSL] glsl1/shadow2D() cases fail
+- Bug 22622 - [GM965 GLSL] noise*() cause GPU lockup
+- Bug 23743 - For loop from 0 to 0 not optimized out
+- Bug 24553 - shader compilation times explode when using more () pairs
+- Bug 25664 - [GLSL] re-declaring an empty array fails to compile
+- Bug 25769 - [GLSL] "float" can be implicitly converted to "int"
+- Bug 25808 - [GLSL] const variable is modified successfully
+- Bug 25826 - [GLSL] declaring an unsized array then re-declaring with a size fails
+- Bug 25827 - [GLSL] vector constructor accepts too many arguments successfully
+- Bug 25829 - [GLSL] allowing non-void function without returning value
+- Bug 25830 - [GLSL] allowing non-constant-expression as const declaration initializer
+- Bug 25877 - [GLSL 1.10] implicit conversion from "int" to "float" should not be allowed
+- Bug 25878 - [GLSL] sampler is converted to int successfully
+- Bug 25994 - [GM45][GLSL] 'return' statement in vertex shader unsupported
+- Bug 25999 - [GLSL] embedded structure constructor fails to compile
+- Bug 26000 - [GLSL] allowing different parameter qualifier between the function definition and declaration
+- Bug 26001 - [GLSL 1.10] constructing matrix from matrix succeeds
+- Bug 26224 - [GLSL] Cannot get location of a uniform struct member
+- Bug 26990 - [GLSL] variable declaration in "while" fails to compile
+- Bug 27004 - [GLSL] allowing macro redefinition
+- Bug 27060 - [965] piglit glsl-fs-raytrace failure due to lack of function calls.
+- Bug 27216 - Assignment with a function call in an if statement causes an assertion failure
+- Bug 27261 - GLSL Compiler fails on the following vertex shader
+- Bug 27265 - GLSL Compiler doesnt link the attached vertex shader
+- Bug 27388 - [i965] piglit glsl-vs-arrays failure
+- Bug 27403 - GLSL struct causing "Invalid src register file ..." error
+- Bug 27914 - GLSL compiler uses MUL+ADD where it could use MAD
+- Bug 28055 - glsl-texcoord-array fails GLSL compilation
+- Bug 28374 - SIGSEGV shader/slang/slang_typeinfo.c:534
+- Bug 28748 - [i965] uninlined function calls support
+- Bug 28833 - piglit/shaders/glsl-texcoord-array fail
+- Bug 28834 - Add support for system fpclassify to GL_OES_query_matrix function for OpenBSD / NetBSD
+- Bug 28837 - varying vec4 index support
+- Bug 28845 - The GLU tesselator code has some warnings
+- Bug 28889 - [regression] wine game crash
+- Bug 28894 - slang build fails if absolute path contains spaces
+- Bug 28913 - [GLSL] allowing two version statements
+- Bug 28931 - Floating Point Exception in Warzone2100 Trunk version
+- Bug 28966 - [r300g] Dynamic branching 3 demo does not run
+- Bug 28967 - slang/slang_emit.c:350: storage_to_src_reg: Assertion `index >= 0' failed.
+- Bug 29013 - [r300g] translate_rgb_op: unknown opcode ILLEGAL OPCODE
+- Bug 29020 - [r300g] Wine d3d9 tests hardlock
+- Bug 29910 - Mesa advertises bogus GL_ARB_shading_language_120
+- Bug 30196 - [GLSL] gl_TextureMatrix{Inverse,Transpose,InverseTranspose} unsupported
@@ -54,6 +127,9 @@ tbd
- The Mesa demo/test programs have been moved into a separate git
repository.
+
- GL/glext.h file upgraded to version 64
+
- GL/glxext.h file upgraded to version 32
+
- GL/wglext.h file upgraded to version 22