X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2Fshading.html;h=839a61a0361380dd00ff829aafe23e9f97f53b42;hb=dba903ed0b526aa24f195352ddf35392a523a551;hp=fb5ceb3c137d8b6a395b683d07dd3ad94fe36418;hpb=6e0e550904228561b4108779382a9543f94797ee;p=mesa.git diff --git a/docs/shading.html b/docs/shading.html index fb5ceb3c137..839a61a0361 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -8,7 +8,7 @@
-

The Mesa 3D Graphics Library

+ The Mesa 3D Graphics Library
@@ -85,7 +85,7 @@ should match the filenames of the corresponding dumped shaders.

Setting MESA_SHADER_CAPTURE_PATH to a directory will cause the compiler -to write .shader_test files for use with +to write .shader_test files for use with shader-db, a tool which compiler developers can use to gather statistics about shaders (instructions, cycles, memory accesses, and so on).