X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2Fshading.html;h=aba3959742929273b8792b2c98d4fdcea6349cbe;hb=509ddb0a0414cfc83102c463da542d95d83eabad;hp=c41d4a9be2b18e73bb6006774e5acc4d2e790782;hpb=1218430e1200a08cd64b6555d3fd1fd0274ad9e5;p=mesa.git diff --git a/docs/shading.html b/docs/shading.html index c41d4a9be2b..aba39597429 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -167,7 +167,7 @@ Here's an example of using the compiler to compile a vertex shader and emit GL_ARB_vertex_program-style instructions:

-    src/glsl/glslcompiler --dump-ast myshader.vert
+    src/glsl/glsl_compiler --dump-ast myshader.vert
 
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