Shading Language Support
+Shading Language
This page describes the features and status of Mesa's support for the @@ -59,6 +59,7 @@ execution. These are generally used for debugging.
Example: export MESA_GLSL=dump,nopt @@ -70,6 +71,7 @@ Shaders can be dumped and replaced on runtime for debugging purposes. This feature is not currently supported by SCons build. This is controlled via following environment variables: +
- MESA_SHADER_DUMP_PATH - path where shader sources are dumped
- MESA_SHADER_READ_PATH - path where replacement shaders are read
@@ -78,7 +80,6 @@ Note, path set must exist before running for dumping or replacing to work.
When both are set, these paths should be different so the dumped shaders do
not clobber the replacement shaders. Also, the filenames of the replacement shaders
should match the filenames of the corresponding dumped shaders.
-
Capturing Shaders