X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=docs%2Fshading.html;h=bd02335a803d0ccd4bb9512c9b8bc0b59e0f1f16;hb=43867acb6afc7fad26cdc2f22b2a3bb6eeefb2da;hp=96060f1a752f475c95619f992f3a1183b3b9acfc;hpb=85fb3e402744bbfd67ca9c79c98f54dd8ad169f5;p=mesa.git diff --git a/docs/shading.html b/docs/shading.html index 96060f1a752..bd02335a803 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -55,6 +55,7 @@ execution. These are generally used for debugging. texcoord[0] attributes.
  • nopfrag - force fragment shader to be a simple shader that passes through the color attribute. +
  • useprog - log glUseProgram calls to stderr

    Example: export MESA_GLSL=dump,nopt