X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=include%2FGL%2Fgl_mangle.h;h=e04cf66aa4a7db053584231f848f6346fe96ec7e;hb=bb6b691c574ecc891528947f92be227fb6bcf872;hp=54147f73382a0aab694b48eaddbac9146bfce344;hpb=a04af335a42ce3b28e59ff9b85b2bd433a9d7b12;p=mesa.git diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h index 54147f73382..e04cf66aa4a 100644 --- a/include/GL/gl_mangle.h +++ b/include/GL/gl_mangle.h @@ -30,6 +30,9 @@ /*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */ #define glAccum MANGLE(Accum) +#define glAccumxOES MANGLE(AccumxOES) +#define glActiveProgramEXT MANGLE(ActiveProgramEXT) +#define glActiveShaderProgram MANGLE(ActiveShaderProgram) #define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT) #define glActiveTextureARB MANGLE(ActiveTextureARB) #define glActiveTexture MANGLE(ActiveTexture) @@ -38,6 +41,7 @@ #define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI) #define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI) #define glAlphaFunc MANGLE(AlphaFunc) +#define glAlphaFuncxOES MANGLE(AlphaFuncxOES) #define glApplyTextureEXT MANGLE(ApplyTextureEXT) #define glAreProgramsResidentNV MANGLE(AreProgramsResidentNV) #define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT) @@ -50,16 +54,20 @@ #define glAttachShader MANGLE(AttachShader) #define glBeginConditionalRender MANGLE(BeginConditionalRender) #define glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV) +#define glBeginConditionalRenderNVX MANGLE(BeginConditionalRenderNVX) #define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI) #define glBegin MANGLE(Begin) #define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV) #define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD) +#define glBeginPerfQueryINTEL MANGLE(BeginPerfQueryINTEL) #define glBeginQueryARB MANGLE(BeginQueryARB) +#define glBeginQueryIndexed MANGLE(BeginQueryIndexed) #define glBeginQuery MANGLE(BeginQuery) #define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT) #define glBeginTransformFeedback MANGLE(BeginTransformFeedback) #define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV) #define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT) +#define glBeginVideoCaptureNV MANGLE(BeginVideoCaptureNV) #define glBindAttribLocationARB MANGLE(BindAttribLocationARB) #define glBindAttribLocation MANGLE(BindAttribLocation) #define glBindBufferARB MANGLE(BindBufferARB) @@ -72,27 +80,43 @@ #define glBindBufferRangeEXT MANGLE(BindBufferRangeEXT) #define glBindBufferRange MANGLE(BindBufferRange) #define glBindBufferRangeNV MANGLE(BindBufferRangeNV) +#define glBindBuffersBase MANGLE(BindBuffersBase) +#define glBindBuffersRange MANGLE(BindBuffersRange) #define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT) +#define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed) #define glBindFragDataLocation MANGLE(BindFragDataLocation) #define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI) #define glBindFramebufferEXT MANGLE(BindFramebufferEXT) #define glBindFramebuffer MANGLE(BindFramebuffer) +#define glBindImageTextureEXT MANGLE(BindImageTextureEXT) +#define glBindImageTexture MANGLE(BindImageTexture) +#define glBindImageTextures MANGLE(BindImageTextures) #define glBindLightParameterEXT MANGLE(BindLightParameterEXT) #define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT) #define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT) #define glBindParameterEXT MANGLE(BindParameterEXT) #define glBindProgramARB MANGLE(BindProgramARB) #define glBindProgramNV MANGLE(BindProgramNV) +#define glBindProgramPipeline MANGLE(BindProgramPipeline) #define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT) #define glBindRenderbuffer MANGLE(BindRenderbuffer) +#define glBindSampler MANGLE(BindSampler) +#define glBindSamplers MANGLE(BindSamplers) #define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT) #define glBindTextureEXT MANGLE(BindTextureEXT) #define glBindTexture MANGLE(BindTexture) +#define glBindTextures MANGLE(BindTextures) +#define glBindTextureUnit MANGLE(BindTextureUnit) #define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT) +#define glBindTransformFeedback MANGLE(BindTransformFeedback) #define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV) #define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE) #define glBindVertexArray MANGLE(BindVertexArray) +#define glBindVertexBuffer MANGLE(BindVertexBuffer) +#define glBindVertexBuffers MANGLE(BindVertexBuffers) #define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT) +#define glBindVideoCaptureStreamBufferNV MANGLE(BindVideoCaptureStreamBufferNV) +#define glBindVideoCaptureStreamTextureNV MANGLE(BindVideoCaptureStreamTextureNV) #define glBinormal3bEXT MANGLE(Binormal3bEXT) #define glBinormal3bvEXT MANGLE(Binormal3bvEXT) #define glBinormal3dEXT MANGLE(Binormal3dEXT) @@ -105,22 +129,43 @@ #define glBinormal3svEXT MANGLE(Binormal3svEXT) #define glBinormalPointerEXT MANGLE(BinormalPointerEXT) #define glBitmap MANGLE(Bitmap) +#define glBitmapxOES MANGLE(BitmapxOES) +#define glBlendBarrierKHR MANGLE(BlendBarrierKHR) +#define glBlendBarrierNV MANGLE(BlendBarrierNV) #define glBlendColorEXT MANGLE(BlendColorEXT) #define glBlendColor MANGLE(BlendColor) +#define glBlendColorxOES MANGLE(BlendColorxOES) #define glBlendEquationEXT MANGLE(BlendEquationEXT) +#define glBlendEquationiARB MANGLE(BlendEquationiARB) +#define glBlendEquationi MANGLE(BlendEquationi) +#define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD) #define glBlendEquation MANGLE(BlendEquation) #define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI) #define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT) +#define glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB) +#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei) +#define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD) #define glBlendEquationSeparate MANGLE(BlendEquationSeparate) +#define glBlendFunciARB MANGLE(BlendFunciARB) +#define glBlendFunci MANGLE(BlendFunci) +#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD) #define glBlendFunc MANGLE(BlendFunc) #define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT) +#define glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB) +#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei) +#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD) #define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR) #define glBlendFuncSeparate MANGLE(BlendFuncSeparate) +#define glBlendParameteriNV MANGLE(BlendParameteriNV) #define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT) #define glBlitFramebuffer MANGLE(BlitFramebuffer) +#define glBlitNamedFramebuffer MANGLE(BlitNamedFramebuffer) +#define glBufferAddressRangeNV MANGLE(BufferAddressRangeNV) #define glBufferDataARB MANGLE(BufferDataARB) #define glBufferData MANGLE(BufferData) +#define glBufferPageCommitmentARB MANGLE(BufferPageCommitmentARB) #define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE) +#define glBufferStorage MANGLE(BufferStorage) #define glBufferSubDataARB MANGLE(BufferSubDataARB) #define glBufferSubData MANGLE(BufferSubData) #define glCallList MANGLE(CallList) @@ -128,27 +173,48 @@ #define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT) #define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus) #define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT) +#define glCheckNamedFramebufferStatus MANGLE(CheckNamedFramebufferStatus) #define glClampColorARB MANGLE(ClampColorARB) #define glClampColor MANGLE(ClampColor) #define glClearAccum MANGLE(ClearAccum) +#define glClearAccumxOES MANGLE(ClearAccumxOES) +#define glClearBufferData MANGLE(ClearBufferData) #define glClearBufferfi MANGLE(ClearBufferfi) #define glClearBufferfv MANGLE(ClearBufferfv) #define glClearBufferiv MANGLE(ClearBufferiv) +#define glClearBufferSubData MANGLE(ClearBufferSubData) #define glClearBufferuiv MANGLE(ClearBufferuiv) #define glClearColorIiEXT MANGLE(ClearColorIiEXT) #define glClearColorIuiEXT MANGLE(ClearColorIuiEXT) #define glClearColor MANGLE(ClearColor) -#define glClearDebugLogMESA MANGLE(ClearDebugLogMESA) +#define glClearColorxOES MANGLE(ClearColorxOES) #define glClearDepthdNV MANGLE(ClearDepthdNV) +#define glClearDepthf MANGLE(ClearDepthf) +#define glClearDepthfOES MANGLE(ClearDepthfOES) #define glClearDepth MANGLE(ClearDepth) +#define glClearDepthxOES MANGLE(ClearDepthxOES) #define glClearIndex MANGLE(ClearIndex) #define glClear MANGLE(Clear) +#define glClearNamedBufferDataEXT MANGLE(ClearNamedBufferDataEXT) +#define glClearNamedBufferData MANGLE(ClearNamedBufferData) +#define glClearNamedBufferSubDataEXT MANGLE(ClearNamedBufferSubDataEXT) +#define glClearNamedBufferSubData MANGLE(ClearNamedBufferSubData) +#define glClearNamedFramebufferfi MANGLE(ClearNamedFramebufferfi) +#define glClearNamedFramebufferfv MANGLE(ClearNamedFramebufferfv) +#define glClearNamedFramebufferiv MANGLE(ClearNamedFramebufferiv) +#define glClearNamedFramebufferuiv MANGLE(ClearNamedFramebufferuiv) #define glClearStencil MANGLE(ClearStencil) +#define glClearTexImage MANGLE(ClearTexImage) +#define glClearTexSubImage MANGLE(ClearTexSubImage) #define glClientActiveTextureARB MANGLE(ClientActiveTextureARB) #define glClientActiveTexture MANGLE(ClientActiveTexture) #define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI) #define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT) +#define glClientWaitSync MANGLE(ClientWaitSync) +#define glClipControl MANGLE(ClipControl) +#define glClipPlanefOES MANGLE(ClipPlanefOES) #define glClipPlane MANGLE(ClipPlane) +#define glClipPlanexOES MANGLE(ClipPlanexOES) #define glColor3b MANGLE(Color3b) #define glColor3bv MANGLE(Color3bv) #define glColor3d MANGLE(Color3d) @@ -169,6 +235,8 @@ #define glColor3uiv MANGLE(Color3uiv) #define glColor3us MANGLE(Color3us) #define glColor3usv MANGLE(Color3usv) +#define glColor3xOES MANGLE(Color3xOES) +#define glColor3xvOES MANGLE(Color3xvOES) #define glColor4b MANGLE(Color4b) #define glColor4bv MANGLE(Color4bv) #define glColor4d MANGLE(Color4d) @@ -193,6 +261,9 @@ #define glColor4uiv MANGLE(Color4uiv) #define glColor4us MANGLE(Color4us) #define glColor4usv MANGLE(Color4usv) +#define glColor4xOES MANGLE(Color4xOES) +#define glColor4xvOES MANGLE(Color4xvOES) +#define glColorFormatNV MANGLE(ColorFormatNV) #define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI) #define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI) #define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI) @@ -200,6 +271,10 @@ #define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT) #define glColorMask MANGLE(ColorMask) #define glColorMaterial MANGLE(ColorMaterial) +#define glColorP3ui MANGLE(ColorP3ui) +#define glColorP3uiv MANGLE(ColorP3uiv) +#define glColorP4ui MANGLE(ColorP4ui) +#define glColorP4uiv MANGLE(ColorP4uiv) #define glColorPointerEXT MANGLE(ColorPointerEXT) #define glColorPointerListIBM MANGLE(ColorPointerListIBM) #define glColorPointer MANGLE(ColorPointer) @@ -221,6 +296,7 @@ #define glCombinerParameterivNV MANGLE(CombinerParameterivNV) #define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV) #define glCompileShaderARB MANGLE(CompileShaderARB) +#define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB) #define glCompileShader MANGLE(CompileShader) #define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT) #define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT) @@ -244,8 +320,11 @@ #define glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT) #define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT) #define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT) +#define glCompressedTextureSubImage1D MANGLE(CompressedTextureSubImage1D) #define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT) +#define glCompressedTextureSubImage2D MANGLE(CompressedTextureSubImage2D) #define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT) +#define glCompressedTextureSubImage3D MANGLE(CompressedTextureSubImage3D) #define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT) #define glConvolutionFilter1D MANGLE(ConvolutionFilter1D) #define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT) @@ -258,6 +337,8 @@ #define glConvolutionParameteri MANGLE(ConvolutionParameteri) #define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT) #define glConvolutionParameteriv MANGLE(ConvolutionParameteriv) +#define glConvolutionParameterxOES MANGLE(ConvolutionParameterxOES) +#define glConvolutionParameterxvOES MANGLE(ConvolutionParameterxvOES) #define glCopyBufferSubData MANGLE(CopyBufferSubData) #define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT) #define glCopyColorSubTable MANGLE(CopyColorSubTable) @@ -267,11 +348,15 @@ #define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D) #define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT) #define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D) +#define glCopyImageSubData MANGLE(CopyImageSubData) +#define glCopyImageSubDataNV MANGLE(CopyImageSubDataNV) #define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT) #define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT) #define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT) #define glCopyMultiTexSubImage2DEXT MANGLE(CopyMultiTexSubImage2DEXT) #define glCopyMultiTexSubImage3DEXT MANGLE(CopyMultiTexSubImage3DEXT) +#define glCopyNamedBufferSubData MANGLE(CopyNamedBufferSubData) +#define glCopyPathNV MANGLE(CopyPathNV) #define glCopyPixels MANGLE(CopyPixels) #define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT) #define glCopyTexImage1D MANGLE(CopyTexImage1D) @@ -286,17 +371,45 @@ #define glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT) #define glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT) #define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT) +#define glCopyTextureSubImage1D MANGLE(CopyTextureSubImage1D) #define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT) +#define glCopyTextureSubImage2D MANGLE(CopyTextureSubImage2D) #define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT) -#define glCreateDebugObjectMESA MANGLE(CreateDebugObjectMESA) +#define glCopyTextureSubImage3D MANGLE(CopyTextureSubImage3D) +#define glCoverFillPathInstancedNV MANGLE(CoverFillPathInstancedNV) +#define glCoverFillPathNV MANGLE(CoverFillPathNV) +#define glCoverStrokePathInstancedNV MANGLE(CoverStrokePathInstancedNV) +#define glCoverStrokePathNV MANGLE(CoverStrokePathNV) +#define glCreateBuffers MANGLE(CreateBuffers) +#define glCreateFramebuffers MANGLE(CreateFramebuffers) +#define glCreatePerfQueryINTEL MANGLE(CreatePerfQueryINTEL) #define glCreateProgram MANGLE(CreateProgram) #define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB) +#define glCreateProgramPipelines MANGLE(CreateProgramPipelines) +#define glCreateQueries MANGLE(CreateQueries) +#define glCreateRenderbuffers MANGLE(CreateRenderbuffers) +#define glCreateSamplers MANGLE(CreateSamplers) #define glCreateShader MANGLE(CreateShader) #define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB) +#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT) +#define glCreateShaderProgramv MANGLE(CreateShaderProgramv) +#define glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB) +#define glCreateTextures MANGLE(CreateTextures) +#define glCreateTransformFeedbacks MANGLE(CreateTransformFeedbacks) +#define glCreateVertexArrays MANGLE(CreateVertexArrays) #define glCullFace MANGLE(CullFace) #define glCullParameterdvEXT MANGLE(CullParameterdvEXT) #define glCullParameterfvEXT MANGLE(CullParameterfvEXT) #define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB) +#define glDebugMessageCallbackAMD MANGLE(DebugMessageCallbackAMD) +#define glDebugMessageCallbackARB MANGLE(DebugMessageCallbackARB) +#define glDebugMessageCallback MANGLE(DebugMessageCallback) +#define glDebugMessageControlARB MANGLE(DebugMessageControlARB) +#define glDebugMessageControl MANGLE(DebugMessageControl) +#define glDebugMessageEnableAMD MANGLE(DebugMessageEnableAMD) +#define glDebugMessageInsertAMD MANGLE(DebugMessageInsertAMD) +#define glDebugMessageInsertARB MANGLE(DebugMessageInsertARB) +#define glDebugMessageInsert MANGLE(DebugMessageInsert) #define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX) #define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX) #define glDeformSGIX MANGLE(DeformSGIX) @@ -309,19 +422,27 @@ #define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT) #define glDeleteFramebuffers MANGLE(DeleteFramebuffers) #define glDeleteLists MANGLE(DeleteLists) +#define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB) +#define glDeleteNamesAMD MANGLE(DeleteNamesAMD) #define glDeleteObjectARB MANGLE(DeleteObjectARB) #define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV) +#define glDeletePathsNV MANGLE(DeletePathsNV) #define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD) +#define glDeletePerfQueryINTEL MANGLE(DeletePerfQueryINTEL) #define glDeleteProgram MANGLE(DeleteProgram) +#define glDeleteProgramPipelines MANGLE(DeleteProgramPipelines) #define glDeleteProgramsARB MANGLE(DeleteProgramsARB) #define glDeleteProgramsNV MANGLE(DeleteProgramsNV) #define glDeleteQueriesARB MANGLE(DeleteQueriesARB) #define glDeleteQueries MANGLE(DeleteQueries) #define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT) #define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers) +#define glDeleteSamplers MANGLE(DeleteSamplers) #define glDeleteShader MANGLE(DeleteShader) +#define glDeleteSync MANGLE(DeleteSync) #define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT) #define glDeleteTextures MANGLE(DeleteTextures) +#define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks) #define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV) #define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE) #define glDeleteVertexArrays MANGLE(DeleteVertexArrays) @@ -330,21 +451,36 @@ #define glDepthBoundsEXT MANGLE(DepthBoundsEXT) #define glDepthFunc MANGLE(DepthFunc) #define glDepthMask MANGLE(DepthMask) +#define glDepthRangeArrayv MANGLE(DepthRangeArrayv) #define glDepthRangedNV MANGLE(DepthRangedNV) +#define glDepthRangef MANGLE(DepthRangef) +#define glDepthRangefOES MANGLE(DepthRangefOES) +#define glDepthRangeIndexed MANGLE(DepthRangeIndexed) #define glDepthRange MANGLE(DepthRange) +#define glDepthRangexOES MANGLE(DepthRangexOES) #define glDetachObjectARB MANGLE(DetachObjectARB) #define glDetachShader MANGLE(DetachShader) #define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS) +#define glDisableClientStateiEXT MANGLE(DisableClientStateiEXT) #define glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT) #define glDisableClientState MANGLE(DisableClientState) #define glDisablei MANGLE(Disablei) #define glDisableIndexedEXT MANGLE(DisableIndexedEXT) #define glDisable MANGLE(Disable) #define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT) +#define glDisableVertexArrayAttribEXT MANGLE(DisableVertexArrayAttribEXT) +#define glDisableVertexArrayAttrib MANGLE(DisableVertexArrayAttrib) +#define glDisableVertexArrayEXT MANGLE(DisableVertexArrayEXT) +#define glDisableVertexAttribAPPLE MANGLE(DisableVertexAttribAPPLE) #define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB) #define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray) +#define glDispatchComputeGroupSizeARB MANGLE(DispatchComputeGroupSizeARB) +#define glDispatchComputeIndirect MANGLE(DispatchComputeIndirect) +#define glDispatchCompute MANGLE(DispatchCompute) #define glDrawArraysEXT MANGLE(DrawArraysEXT) +#define glDrawArraysIndirect MANGLE(DrawArraysIndirect) #define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB) +#define glDrawArraysInstancedBaseInstance MANGLE(DrawArraysInstancedBaseInstance) #define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT) #define glDrawArraysInstanced MANGLE(DrawArraysInstanced) #define glDrawArrays MANGLE(DrawArrays) @@ -354,7 +490,12 @@ #define glDrawBuffers MANGLE(DrawBuffers) #define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE) #define glDrawElementArrayATI MANGLE(DrawElementArrayATI) +#define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex) +#define glDrawElementsIndirect MANGLE(DrawElementsIndirect) #define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB) +#define glDrawElementsInstancedBaseInstance MANGLE(DrawElementsInstancedBaseInstance) +#define glDrawElementsInstancedBaseVertexBaseInstance MANGLE(DrawElementsInstancedBaseVertexBaseInstance) +#define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex) #define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT) #define glDrawElementsInstanced MANGLE(DrawElementsInstanced) #define glDrawElements MANGLE(DrawElements) @@ -362,45 +503,67 @@ #define glDrawPixels MANGLE(DrawPixels) #define glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE) #define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI) +#define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex) #define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT) #define glDrawRangeElements MANGLE(DrawRangeElements) +#define glDrawTextureNV MANGLE(DrawTextureNV) +#define glDrawTransformFeedbackInstanced MANGLE(DrawTransformFeedbackInstanced) +#define glDrawTransformFeedback MANGLE(DrawTransformFeedback) #define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV) +#define glDrawTransformFeedbackStreamInstanced MANGLE(DrawTransformFeedbackStreamInstanced) +#define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream) +#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV) #define glEdgeFlag MANGLE(EdgeFlag) #define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT) #define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM) #define glEdgeFlagPointer MANGLE(EdgeFlagPointer) #define glEdgeFlagv MANGLE(EdgeFlagv) +#define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES) +#define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES) #define glElementPointerAPPLE MANGLE(ElementPointerAPPLE) #define glElementPointerATI MANGLE(ElementPointerATI) +#define glEnableClientStateiEXT MANGLE(EnableClientStateiEXT) #define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT) #define glEnableClientState MANGLE(EnableClientState) #define glEnablei MANGLE(Enablei) #define glEnableIndexedEXT MANGLE(EnableIndexedEXT) #define glEnable MANGLE(Enable) #define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT) +#define glEnableVertexArrayAttribEXT MANGLE(EnableVertexArrayAttribEXT) +#define glEnableVertexArrayAttrib MANGLE(EnableVertexArrayAttrib) +#define glEnableVertexArrayEXT MANGLE(EnableVertexArrayEXT) +#define glEnableVertexAttribAPPLE MANGLE(EnableVertexAttribAPPLE) #define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB) #define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray) #define glEndConditionalRender MANGLE(EndConditionalRender) #define glEndConditionalRenderNV MANGLE(EndConditionalRenderNV) +#define glEndConditionalRenderNVX MANGLE(EndConditionalRenderNVX) #define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI) #define glEndList MANGLE(EndList) #define glEnd MANGLE(End) #define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV) #define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD) +#define glEndPerfQueryINTEL MANGLE(EndPerfQueryINTEL) #define glEndQueryARB MANGLE(EndQueryARB) +#define glEndQueryIndexed MANGLE(EndQueryIndexed) #define glEndQuery MANGLE(EndQuery) #define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT) #define glEndTransformFeedback MANGLE(EndTransformFeedback) #define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV) #define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT) +#define glEndVideoCaptureNV MANGLE(EndVideoCaptureNV) #define glEvalCoord1d MANGLE(EvalCoord1d) #define glEvalCoord1dv MANGLE(EvalCoord1dv) #define glEvalCoord1f MANGLE(EvalCoord1f) #define glEvalCoord1fv MANGLE(EvalCoord1fv) +#define glEvalCoord1xOES MANGLE(EvalCoord1xOES) +#define glEvalCoord1xvOES MANGLE(EvalCoord1xvOES) #define glEvalCoord2d MANGLE(EvalCoord2d) #define glEvalCoord2dv MANGLE(EvalCoord2dv) #define glEvalCoord2f MANGLE(EvalCoord2f) #define glEvalCoord2fv MANGLE(EvalCoord2fv) +#define glEvalCoord2xOES MANGLE(EvalCoord2xOES) +#define glEvalCoord2xvOES MANGLE(EvalCoord2xvOES) #define glEvalMapsNV MANGLE(EvalMapsNV) #define glEvalMesh1 MANGLE(EvalMesh1) #define glEvalMesh2 MANGLE(EvalMesh2) @@ -409,6 +572,8 @@ #define glExecuteProgramNV MANGLE(ExecuteProgramNV) #define glExtractComponentEXT MANGLE(ExtractComponentEXT) #define glFeedbackBuffer MANGLE(FeedbackBuffer) +#define glFeedbackBufferxOES MANGLE(FeedbackBufferxOES) +#define glFenceSync MANGLE(FenceSync) #define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV) #define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX) #define glFinishFenceAPPLE MANGLE(FinishFenceAPPLE) @@ -419,8 +584,11 @@ #define glFlush MANGLE(Flush) #define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE) #define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange) +#define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT) +#define glFlushMappedNamedBufferRange MANGLE(FlushMappedNamedBufferRange) #define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV) #define glFlushRasterSGIX MANGLE(FlushRasterSGIX) +#define glFlushStaticDataIBM MANGLE(FlushStaticDataIBM) #define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE) #define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV) #define glFogCoorddEXT MANGLE(FogCoorddEXT) @@ -429,6 +597,7 @@ #define glFogCoorddv MANGLE(FogCoorddv) #define glFogCoordfEXT MANGLE(FogCoordfEXT) #define glFogCoordf MANGLE(FogCoordf) +#define glFogCoordFormatNV MANGLE(FogCoordFormatNV) #define glFogCoordfvEXT MANGLE(FogCoordfvEXT) #define glFogCoordfv MANGLE(FogCoordfv) #define glFogCoordhNV MANGLE(FogCoordhNV) @@ -441,6 +610,8 @@ #define glFogfv MANGLE(Fogfv) #define glFogi MANGLE(Fogi) #define glFogiv MANGLE(Fogiv) +#define glFogxOES MANGLE(FogxOES) +#define glFogxvOES MANGLE(FogxvOES) #define glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX) #define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX) #define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX) @@ -456,6 +627,7 @@ #define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX) #define glFramebufferDrawBufferEXT MANGLE(FramebufferDrawBufferEXT) #define glFramebufferDrawBuffersEXT MANGLE(FramebufferDrawBuffersEXT) +#define glFramebufferParameteri MANGLE(FramebufferParameteri) #define glFramebufferReadBufferEXT MANGLE(FramebufferReadBufferEXT) #define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT) #define glFramebufferRenderbuffer MANGLE(FramebufferRenderbuffer) @@ -472,11 +644,14 @@ #define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB) #define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT) #define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer) +#define glFramebufferTexture MANGLE(FramebufferTexture) #define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY) #define glFrameZoomSGIX MANGLE(FrameZoomSGIX) #define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI) #define glFrontFace MANGLE(FrontFace) +#define glFrustumfOES MANGLE(FrustumfOES) #define glFrustum MANGLE(Frustum) +#define glFrustumxOES MANGLE(FrustumxOES) #define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX) #define glGenBuffersARB MANGLE(GenBuffersARB) #define glGenBuffers MANGLE(GenBuffers) @@ -484,29 +659,39 @@ #define glGenerateMipmap MANGLE(GenerateMipmap) #define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT) #define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT) +#define glGenerateTextureMipmap MANGLE(GenerateTextureMipmap) #define glGenFencesAPPLE MANGLE(GenFencesAPPLE) #define glGenFencesNV MANGLE(GenFencesNV) #define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI) #define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT) #define glGenFramebuffers MANGLE(GenFramebuffers) #define glGenLists MANGLE(GenLists) +#define glGenNamesAMD MANGLE(GenNamesAMD) #define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV) +#define glGenPathsNV MANGLE(GenPathsNV) #define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD) +#define glGenProgramPipelines MANGLE(GenProgramPipelines) #define glGenProgramsARB MANGLE(GenProgramsARB) #define glGenProgramsNV MANGLE(GenProgramsNV) #define glGenQueriesARB MANGLE(GenQueriesARB) #define glGenQueries MANGLE(GenQueries) #define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT) #define glGenRenderbuffers MANGLE(GenRenderbuffers) +#define glGenSamplers MANGLE(GenSamplers) #define glGenSymbolsEXT MANGLE(GenSymbolsEXT) #define glGenTexturesEXT MANGLE(GenTexturesEXT) #define glGenTextures MANGLE(GenTextures) +#define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks) #define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV) #define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE) #define glGenVertexArrays MANGLE(GenVertexArrays) #define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT) +#define glGetActiveAtomicCounterBufferiv MANGLE(GetActiveAtomicCounterBufferiv) #define glGetActiveAttribARB MANGLE(GetActiveAttribARB) #define glGetActiveAttrib MANGLE(GetActiveAttrib) +#define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName) +#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv) +#define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName) #define glGetActiveUniformARB MANGLE(GetActiveUniformARB) #define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv) #define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName) @@ -523,13 +708,17 @@ #define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT) #define glGetBooleani_v MANGLE(GetBooleani_v) #define glGetBooleanv MANGLE(GetBooleanv) +#define glGetBufferParameteri64v MANGLE(GetBufferParameteri64v) #define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB) #define glGetBufferParameteriv MANGLE(GetBufferParameteriv) +#define glGetBufferParameterui64vNV MANGLE(GetBufferParameterui64vNV) #define glGetBufferPointervARB MANGLE(GetBufferPointervARB) #define glGetBufferPointerv MANGLE(GetBufferPointerv) #define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB) #define glGetBufferSubData MANGLE(GetBufferSubData) +#define glGetClipPlanefOES MANGLE(GetClipPlanefOES) #define glGetClipPlane MANGLE(GetClipPlane) +#define glGetClipPlanexOES MANGLE(GetClipPlanexOES) #define glGetColorTableEXT MANGLE(GetColorTableEXT) #define glGetColorTable MANGLE(GetColorTable) #define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT) @@ -548,24 +737,35 @@ #define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB) #define glGetCompressedTexImage MANGLE(GetCompressedTexImage) #define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT) +#define glGetCompressedTextureImage MANGLE(GetCompressedTextureImage) +#define glGetCompressedTextureSubImage MANGLE(GetCompressedTextureSubImage) #define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT) #define glGetConvolutionFilter MANGLE(GetConvolutionFilter) #define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT) #define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv) #define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT) #define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv) -#define glGetDebugLogLengthMESA MANGLE(GetDebugLogLengthMESA) -#define glGetDebugLogMESA MANGLE(GetDebugLogMESA) +#define glGetConvolutionParameterxvOES MANGLE(GetConvolutionParameterxvOES) +#define glGetDebugMessageLogAMD MANGLE(GetDebugMessageLogAMD) +#define glGetDebugMessageLogARB MANGLE(GetDebugMessageLogARB) +#define glGetDebugMessageLog MANGLE(GetDebugMessageLog) #define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS) #define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT) +#define glGetDoublei_vEXT MANGLE(GetDoublei_vEXT) +#define glGetDoublei_v MANGLE(GetDoublei_v) #define glGetDoublev MANGLE(GetDoublev) #define glGetError MANGLE(GetError) #define glGetFenceivNV MANGLE(GetFenceivNV) #define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV) #define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV) +#define glGetFirstPerfQueryIdINTEL MANGLE(GetFirstPerfQueryIdINTEL) +#define glGetFixedvOES MANGLE(GetFixedvOES) #define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT) +#define glGetFloati_vEXT MANGLE(GetFloati_vEXT) +#define glGetFloati_v MANGLE(GetFloati_v) #define glGetFloatv MANGLE(GetFloatv) #define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS) +#define glGetFragDataIndex MANGLE(GetFragDataIndex) #define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT) #define glGetFragDataLocation MANGLE(GetFragDataLocation) #define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX) @@ -575,6 +775,9 @@ #define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT) #define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv) #define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT) +#define glGetFramebufferParameteriv MANGLE(GetFramebufferParameteriv) +#define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB) +#define glGetGraphicsResetStatus MANGLE(GetGraphicsResetStatus) #define glGetHandleARB MANGLE(GetHandleARB) #define glGetHistogramEXT MANGLE(GetHistogramEXT) #define glGetHistogram MANGLE(GetHistogram) @@ -582,18 +785,28 @@ #define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv) #define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT) #define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv) +#define glGetHistogramParameterxvOES MANGLE(GetHistogramParameterxvOES) +#define glGetImageHandleARB MANGLE(GetImageHandleARB) +#define glGetImageHandleNV MANGLE(GetImageHandleNV) #define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP) #define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP) #define glGetInfoLogARB MANGLE(GetInfoLogARB) #define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX) +#define glGetInteger64i_v MANGLE(GetInteger64i_v) +#define glGetInteger64v MANGLE(GetInteger64v) #define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT) #define glGetIntegeri_v MANGLE(GetIntegeri_v) +#define glGetIntegerui64i_vNV MANGLE(GetIntegerui64i_vNV) +#define glGetIntegerui64vNV MANGLE(GetIntegerui64vNV) #define glGetIntegerv MANGLE(GetIntegerv) +#define glGetInternalformati64v MANGLE(GetInternalformati64v) +#define glGetInternalformativ MANGLE(GetInternalformativ) #define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT) #define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT) #define glGetInvariantIntegervEXT MANGLE(GetInvariantIntegervEXT) #define glGetLightfv MANGLE(GetLightfv) #define glGetLightiv MANGLE(GetLightiv) +#define glGetLightxOES MANGLE(GetLightxOES) #define glGetListParameterfvSGIX MANGLE(GetListParameterfvSGIX) #define glGetListParameterivSGIX MANGLE(GetListParameterivSGIX) #define glGetLocalConstantBooleanvEXT MANGLE(GetLocalConstantBooleanvEXT) @@ -607,14 +820,17 @@ #define glGetMapiv MANGLE(GetMapiv) #define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV) #define glGetMapParameterivNV MANGLE(GetMapParameterivNV) +#define glGetMapxvOES MANGLE(GetMapxvOES) #define glGetMaterialfv MANGLE(GetMaterialfv) #define glGetMaterialiv MANGLE(GetMaterialiv) +#define glGetMaterialxOES MANGLE(GetMaterialxOES) #define glGetMinmaxEXT MANGLE(GetMinmaxEXT) #define glGetMinmax MANGLE(GetMinmax) #define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT) #define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv) #define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT) #define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv) +#define glGetMultisamplefv MANGLE(GetMultisamplefv) #define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV) #define glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT) #define glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT) @@ -628,10 +844,18 @@ #define glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT) #define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT) #define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT) +#define glGetNamedBufferParameteri64v MANGLE(GetNamedBufferParameteri64v) #define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT) +#define glGetNamedBufferParameteriv MANGLE(GetNamedBufferParameteriv) +#define glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV) #define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT) +#define glGetNamedBufferPointerv MANGLE(GetNamedBufferPointerv) #define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT) +#define glGetNamedBufferSubData MANGLE(GetNamedBufferSubData) #define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT) +#define glGetNamedFramebufferAttachmentParameteriv MANGLE(GetNamedFramebufferAttachmentParameteriv) +#define glGetNamedFramebufferParameterivEXT MANGLE(GetNamedFramebufferParameterivEXT) +#define glGetNamedFramebufferParameteriv MANGLE(GetNamedFramebufferParameteriv) #define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT) #define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT) #define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT) @@ -639,32 +863,99 @@ #define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT) #define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT) #define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT) +#define glGetNamedRenderbufferParameteriv MANGLE(GetNamedRenderbufferParameteriv) +#define glGetNamedStringARB MANGLE(GetNamedStringARB) +#define glGetNamedStringivARB MANGLE(GetNamedStringivARB) +#define glGetnColorTableARB MANGLE(GetnColorTableARB) +#define glGetnColorTable MANGLE(GetnColorTable) +#define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB) +#define glGetnCompressedTexImage MANGLE(GetnCompressedTexImage) +#define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB) +#define glGetnConvolutionFilter MANGLE(GetnConvolutionFilter) +#define glGetNextPerfQueryIdINTEL MANGLE(GetNextPerfQueryIdINTEL) +#define glGetnHistogramARB MANGLE(GetnHistogramARB) +#define glGetnHistogram MANGLE(GetnHistogram) +#define glGetnMapdvARB MANGLE(GetnMapdvARB) +#define glGetnMapdv MANGLE(GetnMapdv) +#define glGetnMapfvARB MANGLE(GetnMapfvARB) +#define glGetnMapfv MANGLE(GetnMapfv) +#define glGetnMapivARB MANGLE(GetnMapivARB) +#define glGetnMapiv MANGLE(GetnMapiv) +#define glGetnMinmaxARB MANGLE(GetnMinmaxARB) +#define glGetnMinmax MANGLE(GetnMinmax) +#define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB) +#define glGetnPixelMapfv MANGLE(GetnPixelMapfv) +#define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB) +#define glGetnPixelMapuiv MANGLE(GetnPixelMapuiv) +#define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB) +#define glGetnPixelMapusv MANGLE(GetnPixelMapusv) +#define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB) +#define glGetnPolygonStipple MANGLE(GetnPolygonStipple) +#define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB) +#define glGetnSeparableFilter MANGLE(GetnSeparableFilter) +#define glGetnTexImageARB MANGLE(GetnTexImageARB) +#define glGetnTexImage MANGLE(GetnTexImage) +#define glGetnUniformdvARB MANGLE(GetnUniformdvARB) +#define glGetnUniformdv MANGLE(GetnUniformdv) +#define glGetnUniformfvARB MANGLE(GetnUniformfvARB) +#define glGetnUniformfv MANGLE(GetnUniformfv) +#define glGetnUniformivARB MANGLE(GetnUniformivARB) +#define glGetnUniformiv MANGLE(GetnUniformiv) +#define glGetnUniformuivARB MANGLE(GetnUniformuivARB) +#define glGetnUniformuiv MANGLE(GetnUniformuiv) #define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI) #define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI) +#define glGetObjectLabelEXT MANGLE(GetObjectLabelEXT) +#define glGetObjectLabel MANGLE(GetObjectLabel) #define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB) +#define glGetObjectParameterivAPPLE MANGLE(GetObjectParameterivAPPLE) #define glGetObjectParameterivARB MANGLE(GetObjectParameterivARB) +#define glGetObjectPtrLabel MANGLE(GetObjectPtrLabel) #define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV) #define glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV) +#define glGetPathColorGenfvNV MANGLE(GetPathColorGenfvNV) +#define glGetPathColorGenivNV MANGLE(GetPathColorGenivNV) +#define glGetPathCommandsNV MANGLE(GetPathCommandsNV) +#define glGetPathCoordsNV MANGLE(GetPathCoordsNV) +#define glGetPathDashArrayNV MANGLE(GetPathDashArrayNV) +#define glGetPathLengthNV MANGLE(GetPathLengthNV) +#define glGetPathMetricRangeNV MANGLE(GetPathMetricRangeNV) +#define glGetPathMetricsNV MANGLE(GetPathMetricsNV) +#define glGetPathParameterfvNV MANGLE(GetPathParameterfvNV) +#define glGetPathParameterivNV MANGLE(GetPathParameterivNV) +#define glGetPathSpacingNV MANGLE(GetPathSpacingNV) +#define glGetPathTexGenfvNV MANGLE(GetPathTexGenfvNV) +#define glGetPathTexGenivNV MANGLE(GetPathTexGenivNV) +#define glGetPerfCounterInfoINTEL MANGLE(GetPerfCounterInfoINTEL) #define glGetPerfMonitorCounterDataAMD MANGLE(GetPerfMonitorCounterDataAMD) #define glGetPerfMonitorCounterInfoAMD MANGLE(GetPerfMonitorCounterInfoAMD) #define glGetPerfMonitorCountersAMD MANGLE(GetPerfMonitorCountersAMD) #define glGetPerfMonitorCounterStringAMD MANGLE(GetPerfMonitorCounterStringAMD) #define glGetPerfMonitorGroupsAMD MANGLE(GetPerfMonitorGroupsAMD) #define glGetPerfMonitorGroupStringAMD MANGLE(GetPerfMonitorGroupStringAMD) +#define glGetPerfQueryDataINTEL MANGLE(GetPerfQueryDataINTEL) +#define glGetPerfQueryIdByNameINTEL MANGLE(GetPerfQueryIdByNameINTEL) +#define glGetPerfQueryInfoINTEL MANGLE(GetPerfQueryInfoINTEL) #define glGetPixelMapfv MANGLE(GetPixelMapfv) #define glGetPixelMapuiv MANGLE(GetPixelMapuiv) #define glGetPixelMapusv MANGLE(GetPixelMapusv) +#define glGetPixelMapxv MANGLE(GetPixelMapxv) #define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS) #define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS) +#define glGetPixelTransformParameterfvEXT MANGLE(GetPixelTransformParameterfvEXT) +#define glGetPixelTransformParameterivEXT MANGLE(GetPixelTransformParameterivEXT) #define glGetPointerIndexedvEXT MANGLE(GetPointerIndexedvEXT) +#define glGetPointeri_vEXT MANGLE(GetPointeri_vEXT) #define glGetPointervEXT MANGLE(GetPointervEXT) #define glGetPointerv MANGLE(GetPointerv) #define glGetPolygonStipple MANGLE(GetPolygonStipple) +#define glGetProgramBinary MANGLE(GetProgramBinary) #define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB) #define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB) #define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV) #define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV) #define glGetProgramInfoLog MANGLE(GetProgramInfoLog) +#define glGetProgramInterfaceiv MANGLE(GetProgramInterfaceiv) #define glGetProgramivARB MANGLE(GetProgramivARB) #define glGetProgramiv MANGLE(GetProgramiv) #define glGetProgramivNV MANGLE(GetProgramivNV) @@ -676,66 +967,110 @@ #define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV) #define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV) #define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV) -#define glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA) +#define glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog) +#define glGetProgramPipelineiv MANGLE(GetProgramPipelineiv) +#define glGetProgramResourcefvNV MANGLE(GetProgramResourcefvNV) +#define glGetProgramResourceIndex MANGLE(GetProgramResourceIndex) +#define glGetProgramResourceiv MANGLE(GetProgramResourceiv) +#define glGetProgramResourceLocationIndex MANGLE(GetProgramResourceLocationIndex) +#define glGetProgramResourceLocation MANGLE(GetProgramResourceLocation) +#define glGetProgramResourceName MANGLE(GetProgramResourceName) +#define glGetProgramStageiv MANGLE(GetProgramStageiv) #define glGetProgramStringARB MANGLE(GetProgramStringARB) #define glGetProgramStringNV MANGLE(GetProgramStringNV) +#define glGetProgramSubroutineParameteruivNV MANGLE(GetProgramSubroutineParameteruivNV) +#define glGetQueryIndexediv MANGLE(GetQueryIndexediv) #define glGetQueryivARB MANGLE(GetQueryivARB) #define glGetQueryiv MANGLE(GetQueryiv) #define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT) +#define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v) #define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB) #define glGetQueryObjectiv MANGLE(GetQueryObjectiv) #define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT) +#define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v) #define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB) #define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv) #define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT) #define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv) +#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv) +#define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv) +#define glGetSamplerParameterIuiv MANGLE(GetSamplerParameterIuiv) +#define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv) #define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT) #define glGetSeparableFilter MANGLE(GetSeparableFilter) #define glGetShaderInfoLog MANGLE(GetShaderInfoLog) #define glGetShaderiv MANGLE(GetShaderiv) +#define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat) #define glGetShaderSourceARB MANGLE(GetShaderSourceARB) #define glGetShaderSource MANGLE(GetShaderSource) #define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS) #define glGetStringi MANGLE(GetStringi) #define glGetString MANGLE(GetString) +#define glGetSubroutineIndex MANGLE(GetSubroutineIndex) +#define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation) +#define glGetSynciv MANGLE(GetSynciv) #define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI) #define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI) #define glGetTexEnvfv MANGLE(GetTexEnvfv) #define glGetTexEnviv MANGLE(GetTexEnviv) +#define glGetTexEnvxvOES MANGLE(GetTexEnvxvOES) #define glGetTexFilterFuncSGIS MANGLE(GetTexFilterFuncSGIS) #define glGetTexGendv MANGLE(GetTexGendv) #define glGetTexGenfv MANGLE(GetTexGenfv) #define glGetTexGeniv MANGLE(GetTexGeniv) +#define glGetTexGenxvOES MANGLE(GetTexGenxvOES) #define glGetTexImage MANGLE(GetTexImage) #define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv) #define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv) +#define glGetTexLevelParameterxvOES MANGLE(GetTexLevelParameterxvOES) #define glGetTexParameterfv MANGLE(GetTexParameterfv) #define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT) #define glGetTexParameterIiv MANGLE(GetTexParameterIiv) #define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT) #define glGetTexParameterIuiv MANGLE(GetTexParameterIuiv) #define glGetTexParameteriv MANGLE(GetTexParameteriv) +#define glGetTexParameterPointervAPPLE MANGLE(GetTexParameterPointervAPPLE) +#define glGetTexParameterxvOES MANGLE(GetTexParameterxvOES) +#define glGetTextureHandleARB MANGLE(GetTextureHandleARB) +#define glGetTextureHandleNV MANGLE(GetTextureHandleNV) #define glGetTextureImageEXT MANGLE(GetTextureImageEXT) +#define glGetTextureImage MANGLE(GetTextureImage) #define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT) +#define glGetTextureLevelParameterfv MANGLE(GetTextureLevelParameterfv) #define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT) +#define glGetTextureLevelParameteriv MANGLE(GetTextureLevelParameteriv) #define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT) +#define glGetTextureParameterfv MANGLE(GetTextureParameterfv) #define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT) +#define glGetTextureParameterIiv MANGLE(GetTextureParameterIiv) #define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT) +#define glGetTextureParameterIuiv MANGLE(GetTextureParameterIuiv) #define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT) +#define glGetTextureParameteriv MANGLE(GetTextureParameteriv) +#define glGetTextureSamplerHandleARB MANGLE(GetTextureSamplerHandleARB) +#define glGetTextureSamplerHandleNV MANGLE(GetTextureSamplerHandleNV) +#define glGetTextureSubImage MANGLE(GetTextureSubImage) #define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV) +#define glGetTransformFeedbacki64_v MANGLE(GetTransformFeedbacki64_v) +#define glGetTransformFeedbacki_v MANGLE(GetTransformFeedbacki_v) +#define glGetTransformFeedbackiv MANGLE(GetTransformFeedbackiv) #define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT) #define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying) #define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV) #define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex) #define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT) +#define glGetUniformdv MANGLE(GetUniformdv) #define glGetUniformfvARB MANGLE(GetUniformfvARB) #define glGetUniformfv MANGLE(GetUniformfv) +#define glGetUniformi64vNV MANGLE(GetUniformi64vNV) #define glGetUniformIndices MANGLE(GetUniformIndices) #define glGetUniformivARB MANGLE(GetUniformivARB) #define glGetUniformiv MANGLE(GetUniformiv) #define glGetUniformLocationARB MANGLE(GetUniformLocationARB) #define glGetUniformLocation MANGLE(GetUniformLocation) #define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT) +#define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv) +#define glGetUniformui64vNV MANGLE(GetUniformui64vNV) #define glGetUniformuivEXT MANGLE(GetUniformuivEXT) #define glGetUniformuiv MANGLE(GetUniformuiv) #define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI) @@ -745,6 +1080,13 @@ #define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT) #define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT) #define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV) +#define glGetVertexArrayIndexed64iv MANGLE(GetVertexArrayIndexed64iv) +#define glGetVertexArrayIndexediv MANGLE(GetVertexArrayIndexediv) +#define glGetVertexArrayIntegeri_vEXT MANGLE(GetVertexArrayIntegeri_vEXT) +#define glGetVertexArrayIntegervEXT MANGLE(GetVertexArrayIntegervEXT) +#define glGetVertexArrayiv MANGLE(GetVertexArrayiv) +#define glGetVertexArrayPointeri_vEXT MANGLE(GetVertexArrayPointeri_vEXT) +#define glGetVertexArrayPointervEXT MANGLE(GetVertexArrayPointervEXT) #define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI) #define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI) #define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB) @@ -760,9 +1102,18 @@ #define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB) #define glGetVertexAttribiv MANGLE(GetVertexAttribiv) #define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV) +#define glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT) +#define glGetVertexAttribLdv MANGLE(GetVertexAttribLdv) +#define glGetVertexAttribLi64vNV MANGLE(GetVertexAttribLi64vNV) +#define glGetVertexAttribLui64vARB MANGLE(GetVertexAttribLui64vARB) +#define glGetVertexAttribLui64vNV MANGLE(GetVertexAttribLui64vNV) #define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB) #define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv) #define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV) +#define glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV) +#define glGetVideoCaptureStreamdvNV MANGLE(GetVideoCaptureStreamdvNV) +#define glGetVideoCaptureStreamfvNV MANGLE(GetVideoCaptureStreamfvNV) +#define glGetVideoCaptureStreamivNV MANGLE(GetVideoCaptureStreamivNV) #define glGetVideoi64vNV MANGLE(GetVideoi64vNV) #define glGetVideoivNV MANGLE(GetVideoivNV) #define glGetVideoui64vNV MANGLE(GetVideoui64vNV) @@ -784,9 +1135,11 @@ #define glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP) #define glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP) #define glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP) +#define glImportSyncEXT MANGLE(ImportSyncEXT) #define glIndexd MANGLE(Indexd) #define glIndexdv MANGLE(Indexdv) #define glIndexf MANGLE(Indexf) +#define glIndexFormatNV MANGLE(IndexFormatNV) #define glIndexFuncEXT MANGLE(IndexFuncEXT) #define glIndexfv MANGLE(Indexfv) #define glIndexi MANGLE(Indexi) @@ -800,13 +1153,26 @@ #define glIndexsv MANGLE(Indexsv) #define glIndexub MANGLE(Indexub) #define glIndexubv MANGLE(Indexubv) +#define glIndexxOES MANGLE(IndexxOES) +#define glIndexxvOES MANGLE(IndexxvOES) #define glInitNames MANGLE(InitNames) #define glInsertComponentEXT MANGLE(InsertComponentEXT) +#define glInsertEventMarkerEXT MANGLE(InsertEventMarkerEXT) #define glInstrumentsBufferSGIX MANGLE(InstrumentsBufferSGIX) #define glInterleavedArrays MANGLE(InterleavedArrays) +#define glInterpolatePathsNV MANGLE(InterpolatePathsNV) +#define glInvalidateBufferData MANGLE(InvalidateBufferData) +#define glInvalidateBufferSubData MANGLE(InvalidateBufferSubData) +#define glInvalidateFramebuffer MANGLE(InvalidateFramebuffer) +#define glInvalidateNamedFramebufferData MANGLE(InvalidateNamedFramebufferData) +#define glInvalidateNamedFramebufferSubData MANGLE(InvalidateNamedFramebufferSubData) +#define glInvalidateSubFramebuffer MANGLE(InvalidateSubFramebuffer) +#define glInvalidateTexImage MANGLE(InvalidateTexImage) +#define glInvalidateTexSubImage MANGLE(InvalidateTexSubImage) #define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX) #define glIsBufferARB MANGLE(IsBufferARB) #define glIsBuffer MANGLE(IsBuffer) +#define glIsBufferResidentNV MANGLE(IsBufferResidentNV) #define glIsEnabledi MANGLE(IsEnabledi) #define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT) #define glIsEnabled MANGLE(IsEnabled) @@ -814,23 +1180,39 @@ #define glIsFenceNV MANGLE(IsFenceNV) #define glIsFramebufferEXT MANGLE(IsFramebufferEXT) #define glIsFramebuffer MANGLE(IsFramebuffer) +#define glIsImageHandleResidentARB MANGLE(IsImageHandleResidentARB) +#define glIsImageHandleResidentNV MANGLE(IsImageHandleResidentNV) #define glIsList MANGLE(IsList) +#define glIsNameAMD MANGLE(IsNameAMD) +#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV) +#define glIsNamedStringARB MANGLE(IsNamedStringARB) #define glIsObjectBufferATI MANGLE(IsObjectBufferATI) #define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV) +#define glIsPathNV MANGLE(IsPathNV) +#define glIsPointInFillPathNV MANGLE(IsPointInFillPathNV) +#define glIsPointInStrokePathNV MANGLE(IsPointInStrokePathNV) #define glIsProgramARB MANGLE(IsProgramARB) #define glIsProgram MANGLE(IsProgram) #define glIsProgramNV MANGLE(IsProgramNV) +#define glIsProgramPipeline MANGLE(IsProgramPipeline) #define glIsQueryARB MANGLE(IsQueryARB) #define glIsQuery MANGLE(IsQuery) #define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT) #define glIsRenderbuffer MANGLE(IsRenderbuffer) +#define glIsSampler MANGLE(IsSampler) #define glIsShader MANGLE(IsShader) +#define glIsSync MANGLE(IsSync) #define glIsTextureEXT MANGLE(IsTextureEXT) +#define glIsTextureHandleResidentARB MANGLE(IsTextureHandleResidentARB) +#define glIsTextureHandleResidentNV MANGLE(IsTextureHandleResidentNV) #define glIsTexture MANGLE(IsTexture) +#define glIsTransformFeedback MANGLE(IsTransformFeedback) #define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV) #define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT) #define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE) #define glIsVertexArray MANGLE(IsVertexArray) +#define glIsVertexAttribEnabledAPPLE MANGLE(IsVertexAttribEnabledAPPLE) +#define glLabelObjectEXT MANGLE(LabelObjectEXT) #define glLightEnviSGIX MANGLE(LightEnviSGIX) #define glLightf MANGLE(Lightf) #define glLightfv MANGLE(Lightfv) @@ -840,8 +1222,13 @@ #define glLightModelfv MANGLE(LightModelfv) #define glLightModeli MANGLE(LightModeli) #define glLightModeliv MANGLE(LightModeliv) +#define glLightModelxOES MANGLE(LightModelxOES) +#define glLightModelxvOES MANGLE(LightModelxvOES) +#define glLightxOES MANGLE(LightxOES) +#define glLightxvOES MANGLE(LightxvOES) #define glLineStipple MANGLE(LineStipple) #define glLineWidth MANGLE(LineWidth) +#define glLineWidthxOES MANGLE(LineWidthxOES) #define glLinkProgramARB MANGLE(LinkProgramARB) #define glLinkProgram MANGLE(LinkProgram) #define glListBase MANGLE(ListBase) @@ -853,47 +1240,81 @@ #define glLoadIdentity MANGLE(LoadIdentity) #define glLoadMatrixd MANGLE(LoadMatrixd) #define glLoadMatrixf MANGLE(LoadMatrixf) +#define glLoadMatrixxOES MANGLE(LoadMatrixxOES) #define glLoadName MANGLE(LoadName) #define glLoadProgramNV MANGLE(LoadProgramNV) #define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB) #define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd) #define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB) #define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf) +#define glLoadTransposeMatrixxOES MANGLE(LoadTransposeMatrixxOES) #define glLockArraysEXT MANGLE(LockArraysEXT) #define glLogicOp MANGLE(LogicOp) +#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV) +#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV) +#define glMakeImageHandleNonResidentARB MANGLE(MakeImageHandleNonResidentARB) +#define glMakeImageHandleNonResidentNV MANGLE(MakeImageHandleNonResidentNV) +#define glMakeImageHandleResidentARB MANGLE(MakeImageHandleResidentARB) +#define glMakeImageHandleResidentNV MANGLE(MakeImageHandleResidentNV) +#define glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV) +#define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV) +#define glMakeTextureHandleNonResidentARB MANGLE(MakeTextureHandleNonResidentARB) +#define glMakeTextureHandleNonResidentNV MANGLE(MakeTextureHandleNonResidentNV) +#define glMakeTextureHandleResidentARB MANGLE(MakeTextureHandleResidentARB) +#define glMakeTextureHandleResidentNV MANGLE(MakeTextureHandleResidentNV) #define glMap1d MANGLE(Map1d) #define glMap1f MANGLE(Map1f) +#define glMap1xOES MANGLE(Map1xOES) #define glMap2d MANGLE(Map2d) #define glMap2f MANGLE(Map2f) +#define glMap2xOES MANGLE(Map2xOES) #define glMapBufferARB MANGLE(MapBufferARB) #define glMapBuffer MANGLE(MapBuffer) #define glMapBufferRange MANGLE(MapBufferRange) #define glMapControlPointsNV MANGLE(MapControlPointsNV) #define glMapGrid1d MANGLE(MapGrid1d) #define glMapGrid1f MANGLE(MapGrid1f) +#define glMapGrid1xOES MANGLE(MapGrid1xOES) #define glMapGrid2d MANGLE(MapGrid2d) #define glMapGrid2f MANGLE(MapGrid2f) +#define glMapGrid2xOES MANGLE(MapGrid2xOES) #define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT) +#define glMapNamedBuffer MANGLE(MapNamedBuffer) +#define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT) +#define glMapNamedBufferRange MANGLE(MapNamedBufferRange) #define glMapObjectBufferATI MANGLE(MapObjectBufferATI) #define glMapParameterfvNV MANGLE(MapParameterfvNV) #define glMapParameterivNV MANGLE(MapParameterivNV) +#define glMapTexture2DINTEL MANGLE(MapTexture2DINTEL) +#define glMapVertexAttrib1dAPPLE MANGLE(MapVertexAttrib1dAPPLE) +#define glMapVertexAttrib1fAPPLE MANGLE(MapVertexAttrib1fAPPLE) +#define glMapVertexAttrib2dAPPLE MANGLE(MapVertexAttrib2dAPPLE) +#define glMapVertexAttrib2fAPPLE MANGLE(MapVertexAttrib2fAPPLE) #define glMaterialf MANGLE(Materialf) #define glMaterialfv MANGLE(Materialfv) #define glMateriali MANGLE(Materiali) #define glMaterialiv MANGLE(Materialiv) +#define glMaterialxOES MANGLE(MaterialxOES) +#define glMaterialxvOES MANGLE(MaterialxvOES) #define glMatrixFrustumEXT MANGLE(MatrixFrustumEXT) #define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB) #define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB) #define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB) #define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB) +#define glMatrixLoad3x2fNV MANGLE(MatrixLoad3x2fNV) +#define glMatrixLoad3x3fNV MANGLE(MatrixLoad3x3fNV) #define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT) #define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT) #define glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT) +#define glMatrixLoadTranspose3x3fNV MANGLE(MatrixLoadTranspose3x3fNV) #define glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT) #define glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT) #define glMatrixMode MANGLE(MatrixMode) +#define glMatrixMult3x2fNV MANGLE(MatrixMult3x2fNV) +#define glMatrixMult3x3fNV MANGLE(MatrixMult3x3fNV) #define glMatrixMultdEXT MANGLE(MatrixMultdEXT) #define glMatrixMultfEXT MANGLE(MatrixMultfEXT) +#define glMatrixMultTranspose3x3fNV MANGLE(MatrixMultTranspose3x3fNV) #define glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT) #define glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT) #define glMatrixOrthoEXT MANGLE(MatrixOrthoEXT) @@ -905,17 +1326,35 @@ #define glMatrixScalefEXT MANGLE(MatrixScalefEXT) #define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT) #define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT) +#define glMemoryBarrierByRegion MANGLE(MemoryBarrierByRegion) +#define glMemoryBarrierEXT MANGLE(MemoryBarrierEXT) +#define glMemoryBarrier MANGLE(MemoryBarrier) #define glMinmaxEXT MANGLE(MinmaxEXT) #define glMinmax MANGLE(Minmax) +#define glMinSampleShadingARB MANGLE(MinSampleShadingARB) +#define glMinSampleShading MANGLE(MinSampleShading) #define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT) +#define glMultiDrawArraysIndirectAMD MANGLE(MultiDrawArraysIndirectAMD) +#define glMultiDrawArraysIndirectBindlessCountNV MANGLE(MultiDrawArraysIndirectBindlessCountNV) +#define glMultiDrawArraysIndirectBindlessNV MANGLE(MultiDrawArraysIndirectBindlessNV) +#define glMultiDrawArraysIndirectCountARB MANGLE(MultiDrawArraysIndirectCountARB) +#define glMultiDrawArraysIndirect MANGLE(MultiDrawArraysIndirect) #define glMultiDrawArrays MANGLE(MultiDrawArrays) #define glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE) +#define glMultiDrawElementsBaseVertex MANGLE(MultiDrawElementsBaseVertex) #define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT) +#define glMultiDrawElementsIndirectAMD MANGLE(MultiDrawElementsIndirectAMD) +#define glMultiDrawElementsIndirectBindlessCountNV MANGLE(MultiDrawElementsIndirectBindlessCountNV) +#define glMultiDrawElementsIndirectBindlessNV MANGLE(MultiDrawElementsIndirectBindlessNV) +#define glMultiDrawElementsIndirectCountARB MANGLE(MultiDrawElementsIndirectCountARB) +#define glMultiDrawElementsIndirect MANGLE(MultiDrawElementsIndirect) #define glMultiDrawElements MANGLE(MultiDrawElements) #define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE) #define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM) #define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM) #define glMultiTexBufferEXT MANGLE(MultiTexBufferEXT) +#define glMultiTexCoord1bOES MANGLE(MultiTexCoord1bOES) +#define glMultiTexCoord1bvOES MANGLE(MultiTexCoord1bvOES) #define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB) #define glMultiTexCoord1d MANGLE(MultiTexCoord1d) #define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB) @@ -934,6 +1373,10 @@ #define glMultiTexCoord1s MANGLE(MultiTexCoord1s) #define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB) #define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv) +#define glMultiTexCoord1xOES MANGLE(MultiTexCoord1xOES) +#define glMultiTexCoord1xvOES MANGLE(MultiTexCoord1xvOES) +#define glMultiTexCoord2bOES MANGLE(MultiTexCoord2bOES) +#define glMultiTexCoord2bvOES MANGLE(MultiTexCoord2bvOES) #define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB) #define glMultiTexCoord2d MANGLE(MultiTexCoord2d) #define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB) @@ -952,6 +1395,10 @@ #define glMultiTexCoord2s MANGLE(MultiTexCoord2s) #define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB) #define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv) +#define glMultiTexCoord2xOES MANGLE(MultiTexCoord2xOES) +#define glMultiTexCoord2xvOES MANGLE(MultiTexCoord2xvOES) +#define glMultiTexCoord3bOES MANGLE(MultiTexCoord3bOES) +#define glMultiTexCoord3bvOES MANGLE(MultiTexCoord3bvOES) #define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB) #define glMultiTexCoord3d MANGLE(MultiTexCoord3d) #define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB) @@ -970,6 +1417,10 @@ #define glMultiTexCoord3s MANGLE(MultiTexCoord3s) #define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB) #define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv) +#define glMultiTexCoord3xOES MANGLE(MultiTexCoord3xOES) +#define glMultiTexCoord3xvOES MANGLE(MultiTexCoord3xvOES) +#define glMultiTexCoord4bOES MANGLE(MultiTexCoord4bOES) +#define glMultiTexCoord4bvOES MANGLE(MultiTexCoord4bvOES) #define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB) #define glMultiTexCoord4d MANGLE(MultiTexCoord4d) #define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB) @@ -988,6 +1439,16 @@ #define glMultiTexCoord4s MANGLE(MultiTexCoord4s) #define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB) #define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv) +#define glMultiTexCoord4xOES MANGLE(MultiTexCoord4xOES) +#define glMultiTexCoord4xvOES MANGLE(MultiTexCoord4xvOES) +#define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui) +#define glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv) +#define glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui) +#define glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv) +#define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui) +#define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv) +#define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui) +#define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv) #define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT) #define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT) #define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT) @@ -1014,19 +1475,36 @@ #define glMultiTexSubImage3DEXT MANGLE(MultiTexSubImage3DEXT) #define glMultMatrixd MANGLE(MultMatrixd) #define glMultMatrixf MANGLE(MultMatrixf) +#define glMultMatrixxOES MANGLE(MultMatrixxOES) #define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB) #define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd) #define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB) #define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf) +#define glMultTransposeMatrixxOES MANGLE(MultTransposeMatrixxOES) #define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT) +#define glNamedBufferData MANGLE(NamedBufferData) +#define glNamedBufferPageCommitmentARB MANGLE(NamedBufferPageCommitmentARB) +#define glNamedBufferPageCommitmentEXT MANGLE(NamedBufferPageCommitmentEXT) +#define glNamedBufferStorageEXT MANGLE(NamedBufferStorageEXT) +#define glNamedBufferStorage MANGLE(NamedBufferStorage) #define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT) +#define glNamedBufferSubData MANGLE(NamedBufferSubData) +#define glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT) +#define glNamedFramebufferDrawBuffer MANGLE(NamedFramebufferDrawBuffer) +#define glNamedFramebufferDrawBuffers MANGLE(NamedFramebufferDrawBuffers) +#define glNamedFramebufferParameteriEXT MANGLE(NamedFramebufferParameteriEXT) +#define glNamedFramebufferParameteri MANGLE(NamedFramebufferParameteri) +#define glNamedFramebufferReadBuffer MANGLE(NamedFramebufferReadBuffer) #define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT) +#define glNamedFramebufferRenderbuffer MANGLE(NamedFramebufferRenderbuffer) #define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT) #define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT) #define glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT) #define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT) #define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT) #define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT) +#define glNamedFramebufferTextureLayer MANGLE(NamedFramebufferTextureLayer) +#define glNamedFramebufferTexture MANGLE(NamedFramebufferTexture) #define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT) #define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT) #define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT) @@ -1040,8 +1518,11 @@ #define glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT) #define glNamedProgramStringEXT MANGLE(NamedProgramStringEXT) #define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT) +#define glNamedRenderbufferStorage MANGLE(NamedRenderbufferStorage) #define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT) #define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT) +#define glNamedRenderbufferStorageMultisample MANGLE(NamedRenderbufferStorageMultisample) +#define glNamedStringARB MANGLE(NamedStringARB) #define glNewList MANGLE(NewList) #define glNewObjectBufferATI MANGLE(NewObjectBufferATI) #define glNormal3b MANGLE(Normal3b) @@ -1058,6 +1539,11 @@ #define glNormal3iv MANGLE(Normal3iv) #define glNormal3s MANGLE(Normal3s) #define glNormal3sv MANGLE(Normal3sv) +#define glNormal3xOES MANGLE(Normal3xOES) +#define glNormal3xvOES MANGLE(Normal3xvOES) +#define glNormalFormatNV MANGLE(NormalFormatNV) +#define glNormalP3ui MANGLE(NormalP3ui) +#define glNormalP3uiv MANGLE(NormalP3uiv) #define glNormalPointerEXT MANGLE(NormalPointerEXT) #define glNormalPointerListIBM MANGLE(NormalPointerListIBM) #define glNormalPointer MANGLE(NormalPointer) @@ -1072,16 +1558,49 @@ #define glNormalStream3ivATI MANGLE(NormalStream3ivATI) #define glNormalStream3sATI MANGLE(NormalStream3sATI) #define glNormalStream3svATI MANGLE(NormalStream3svATI) +#define glObjectLabel MANGLE(ObjectLabel) +#define glObjectPtrLabel MANGLE(ObjectPtrLabel) +#define glObjectPurgeableAPPLE MANGLE(ObjectPurgeableAPPLE) +#define glObjectUnpurgeableAPPLE MANGLE(ObjectUnpurgeableAPPLE) +#define glOrthofOES MANGLE(OrthofOES) #define glOrtho MANGLE(Ortho) +#define glOrthoxOES MANGLE(OrthoxOES) #define glPassTexCoordATI MANGLE(PassTexCoordATI) #define glPassThrough MANGLE(PassThrough) +#define glPassThroughxOES MANGLE(PassThroughxOES) +#define glPatchParameterfv MANGLE(PatchParameterfv) +#define glPatchParameteri MANGLE(PatchParameteri) +#define glPathColorGenNV MANGLE(PathColorGenNV) +#define glPathCommandsNV MANGLE(PathCommandsNV) +#define glPathCoordsNV MANGLE(PathCoordsNV) +#define glPathCoverDepthFuncNV MANGLE(PathCoverDepthFuncNV) +#define glPathDashArrayNV MANGLE(PathDashArrayNV) +#define glPathFogGenNV MANGLE(PathFogGenNV) +#define glPathGlyphIndexArrayNV MANGLE(PathGlyphIndexArrayNV) +#define glPathGlyphIndexRangeNV MANGLE(PathGlyphIndexRangeNV) +#define glPathGlyphRangeNV MANGLE(PathGlyphRangeNV) +#define glPathGlyphsNV MANGLE(PathGlyphsNV) +#define glPathMemoryGlyphIndexArrayNV MANGLE(PathMemoryGlyphIndexArrayNV) +#define glPathParameterfNV MANGLE(PathParameterfNV) +#define glPathParameterfvNV MANGLE(PathParameterfvNV) +#define glPathParameteriNV MANGLE(PathParameteriNV) +#define glPathParameterivNV MANGLE(PathParameterivNV) +#define glPathStencilDepthOffsetNV MANGLE(PathStencilDepthOffsetNV) +#define glPathStencilFuncNV MANGLE(PathStencilFuncNV) +#define glPathStringNV MANGLE(PathStringNV) +#define glPathSubCommandsNV MANGLE(PathSubCommandsNV) +#define glPathSubCoordsNV MANGLE(PathSubCoordsNV) +#define glPathTexGenNV MANGLE(PathTexGenNV) +#define glPauseTransformFeedback MANGLE(PauseTransformFeedback) #define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV) #define glPixelDataRangeNV MANGLE(PixelDataRangeNV) #define glPixelMapfv MANGLE(PixelMapfv) #define glPixelMapuiv MANGLE(PixelMapuiv) #define glPixelMapusv MANGLE(PixelMapusv) +#define glPixelMapx MANGLE(PixelMapx) #define glPixelStoref MANGLE(PixelStoref) #define glPixelStorei MANGLE(PixelStorei) +#define glPixelStorex MANGLE(PixelStorex) #define glPixelTexGenParameterfSGIS MANGLE(PixelTexGenParameterfSGIS) #define glPixelTexGenParameterfvSGIS MANGLE(PixelTexGenParameterfvSGIS) #define glPixelTexGenParameteriSGIS MANGLE(PixelTexGenParameteriSGIS) @@ -1089,13 +1608,16 @@ #define glPixelTexGenSGIX MANGLE(PixelTexGenSGIX) #define glPixelTransferf MANGLE(PixelTransferf) #define glPixelTransferi MANGLE(PixelTransferi) +#define glPixelTransferxOES MANGLE(PixelTransferxOES) #define glPixelTransformParameterfEXT MANGLE(PixelTransformParameterfEXT) #define glPixelTransformParameterfvEXT MANGLE(PixelTransformParameterfvEXT) #define glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT) #define glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT) #define glPixelZoom MANGLE(PixelZoom) +#define glPixelZoomxOES MANGLE(PixelZoomxOES) #define glPNTrianglesfATI MANGLE(PNTrianglesfATI) #define glPNTrianglesiATI MANGLE(PNTrianglesiATI) +#define glPointAlongPathNV MANGLE(PointAlongPathNV) #define glPointParameterfARB MANGLE(PointParameterfARB) #define glPointParameterfEXT MANGLE(PointParameterfEXT) #define glPointParameterf MANGLE(PointParameterf) @@ -1108,15 +1630,20 @@ #define glPointParameteriNV MANGLE(PointParameteriNV) #define glPointParameteriv MANGLE(PointParameteriv) #define glPointParameterivNV MANGLE(PointParameterivNV) +#define glPointParameterxvOES MANGLE(PointParameterxvOES) #define glPointSize MANGLE(PointSize) +#define glPointSizexOES MANGLE(PointSizexOES) #define glPollAsyncSGIX MANGLE(PollAsyncSGIX) #define glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX) #define glPolygonMode MANGLE(PolygonMode) #define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT) #define glPolygonOffset MANGLE(PolygonOffset) +#define glPolygonOffsetxOES MANGLE(PolygonOffsetxOES) #define glPolygonStipple MANGLE(PolygonStipple) #define glPopAttrib MANGLE(PopAttrib) #define glPopClientAttrib MANGLE(PopClientAttrib) +#define glPopDebugGroup MANGLE(PopDebugGroup) +#define glPopGroupMarkerEXT MANGLE(PopGroupMarkerEXT) #define glPopMatrix MANGLE(PopMatrix) #define glPopName MANGLE(PopName) #define glPresentFrameDualFillNV MANGLE(PresentFrameDualFillNV) @@ -1126,10 +1653,11 @@ #define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV) #define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT) #define glPrioritizeTextures MANGLE(PrioritizeTextures) +#define glPrioritizeTexturesxOES MANGLE(PrioritizeTexturesxOES) +#define glProgramBinary MANGLE(ProgramBinary) #define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV) #define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV) #define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV) -#define glProgramCallbackMESA MANGLE(ProgramCallbackMESA) #define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB) #define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB) #define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB) @@ -1162,49 +1690,147 @@ #define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV) #define glProgramParameteriARB MANGLE(ProgramParameteriARB) #define glProgramParameteriEXT MANGLE(ProgramParameteriEXT) +#define glProgramParameteri MANGLE(ProgramParameteri) #define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV) #define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV) +#define glProgramPathFragmentInputGenNV MANGLE(ProgramPathFragmentInputGenNV) #define glProgramStringARB MANGLE(ProgramStringARB) +#define glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV) +#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT) +#define glProgramUniform1d MANGLE(ProgramUniform1d) +#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT) +#define glProgramUniform1dv MANGLE(ProgramUniform1dv) #define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT) +#define glProgramUniform1f MANGLE(ProgramUniform1f) #define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT) +#define glProgramUniform1fv MANGLE(ProgramUniform1fv) +#define glProgramUniform1i64NV MANGLE(ProgramUniform1i64NV) +#define glProgramUniform1i64vNV MANGLE(ProgramUniform1i64vNV) #define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT) +#define glProgramUniform1i MANGLE(ProgramUniform1i) #define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT) +#define glProgramUniform1iv MANGLE(ProgramUniform1iv) +#define glProgramUniform1ui64NV MANGLE(ProgramUniform1ui64NV) +#define glProgramUniform1ui64vNV MANGLE(ProgramUniform1ui64vNV) #define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT) +#define glProgramUniform1ui MANGLE(ProgramUniform1ui) #define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT) +#define glProgramUniform1uiv MANGLE(ProgramUniform1uiv) +#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT) +#define glProgramUniform2d MANGLE(ProgramUniform2d) +#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT) +#define glProgramUniform2dv MANGLE(ProgramUniform2dv) #define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT) +#define glProgramUniform2f MANGLE(ProgramUniform2f) #define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT) +#define glProgramUniform2fv MANGLE(ProgramUniform2fv) +#define glProgramUniform2i64NV MANGLE(ProgramUniform2i64NV) +#define glProgramUniform2i64vNV MANGLE(ProgramUniform2i64vNV) #define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT) +#define glProgramUniform2i MANGLE(ProgramUniform2i) #define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT) +#define glProgramUniform2iv MANGLE(ProgramUniform2iv) +#define glProgramUniform2ui64NV MANGLE(ProgramUniform2ui64NV) +#define glProgramUniform2ui64vNV MANGLE(ProgramUniform2ui64vNV) #define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT) +#define glProgramUniform2ui MANGLE(ProgramUniform2ui) #define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT) +#define glProgramUniform2uiv MANGLE(ProgramUniform2uiv) +#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT) +#define glProgramUniform3d MANGLE(ProgramUniform3d) +#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT) +#define glProgramUniform3dv MANGLE(ProgramUniform3dv) #define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT) +#define glProgramUniform3f MANGLE(ProgramUniform3f) #define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT) +#define glProgramUniform3fv MANGLE(ProgramUniform3fv) +#define glProgramUniform3i64NV MANGLE(ProgramUniform3i64NV) +#define glProgramUniform3i64vNV MANGLE(ProgramUniform3i64vNV) #define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT) +#define glProgramUniform3i MANGLE(ProgramUniform3i) #define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT) +#define glProgramUniform3iv MANGLE(ProgramUniform3iv) +#define glProgramUniform3ui64NV MANGLE(ProgramUniform3ui64NV) +#define glProgramUniform3ui64vNV MANGLE(ProgramUniform3ui64vNV) #define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT) +#define glProgramUniform3ui MANGLE(ProgramUniform3ui) #define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT) +#define glProgramUniform3uiv MANGLE(ProgramUniform3uiv) +#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT) +#define glProgramUniform4d MANGLE(ProgramUniform4d) +#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT) +#define glProgramUniform4dv MANGLE(ProgramUniform4dv) #define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT) +#define glProgramUniform4f MANGLE(ProgramUniform4f) #define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT) +#define glProgramUniform4fv MANGLE(ProgramUniform4fv) +#define glProgramUniform4i64NV MANGLE(ProgramUniform4i64NV) +#define glProgramUniform4i64vNV MANGLE(ProgramUniform4i64vNV) #define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT) +#define glProgramUniform4i MANGLE(ProgramUniform4i) #define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT) +#define glProgramUniform4iv MANGLE(ProgramUniform4iv) +#define glProgramUniform4ui64NV MANGLE(ProgramUniform4ui64NV) +#define glProgramUniform4ui64vNV MANGLE(ProgramUniform4ui64vNV) #define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT) +#define glProgramUniform4ui MANGLE(ProgramUniform4ui) #define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT) +#define glProgramUniform4uiv MANGLE(ProgramUniform4uiv) +#define glProgramUniformHandleui64ARB MANGLE(ProgramUniformHandleui64ARB) +#define glProgramUniformHandleui64NV MANGLE(ProgramUniformHandleui64NV) +#define glProgramUniformHandleui64vARB MANGLE(ProgramUniformHandleui64vARB) +#define glProgramUniformHandleui64vNV MANGLE(ProgramUniformHandleui64vNV) +#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT) +#define glProgramUniformMatrix2dv MANGLE(ProgramUniformMatrix2dv) #define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT) +#define glProgramUniformMatrix2fv MANGLE(ProgramUniformMatrix2fv) +#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT) +#define glProgramUniformMatrix2x3dv MANGLE(ProgramUniformMatrix2x3dv) #define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT) +#define glProgramUniformMatrix2x3fv MANGLE(ProgramUniformMatrix2x3fv) +#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT) +#define glProgramUniformMatrix2x4dv MANGLE(ProgramUniformMatrix2x4dv) #define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT) +#define glProgramUniformMatrix2x4fv MANGLE(ProgramUniformMatrix2x4fv) +#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT) +#define glProgramUniformMatrix3dv MANGLE(ProgramUniformMatrix3dv) #define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT) +#define glProgramUniformMatrix3fv MANGLE(ProgramUniformMatrix3fv) +#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT) +#define glProgramUniformMatrix3x2dv MANGLE(ProgramUniformMatrix3x2dv) #define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT) +#define glProgramUniformMatrix3x2fv MANGLE(ProgramUniformMatrix3x2fv) +#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT) +#define glProgramUniformMatrix3x4dv MANGLE(ProgramUniformMatrix3x4dv) #define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT) +#define glProgramUniformMatrix3x4fv MANGLE(ProgramUniformMatrix3x4fv) +#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT) +#define glProgramUniformMatrix4dv MANGLE(ProgramUniformMatrix4dv) #define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT) +#define glProgramUniformMatrix4fv MANGLE(ProgramUniformMatrix4fv) +#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT) +#define glProgramUniformMatrix4x2dv MANGLE(ProgramUniformMatrix4x2dv) #define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT) +#define glProgramUniformMatrix4x2fv MANGLE(ProgramUniformMatrix4x2fv) +#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT) +#define glProgramUniformMatrix4x3dv MANGLE(ProgramUniformMatrix4x3dv) #define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT) +#define glProgramUniformMatrix4x3fv MANGLE(ProgramUniformMatrix4x3fv) +#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV) +#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV) #define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV) #define glProvokingVertexEXT MANGLE(ProvokingVertexEXT) +#define glProvokingVertex MANGLE(ProvokingVertex) #define glPushAttrib MANGLE(PushAttrib) #define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT) #define glPushClientAttrib MANGLE(PushClientAttrib) +#define glPushDebugGroup MANGLE(PushDebugGroup) +#define glPushGroupMarkerEXT MANGLE(PushGroupMarkerEXT) #define glPushMatrix MANGLE(PushMatrix) #define glPushName MANGLE(PushName) +#define glQueryCounter MANGLE(QueryCounter) +#define glQueryMatrixxOES MANGLE(QueryMatrixxOES) +#define glQueryObjectParameteruiAMD MANGLE(QueryObjectParameteruiAMD) #define glRasterPos2d MANGLE(RasterPos2d) #define glRasterPos2dv MANGLE(RasterPos2dv) #define glRasterPos2f MANGLE(RasterPos2f) @@ -1213,6 +1839,8 @@ #define glRasterPos2iv MANGLE(RasterPos2iv) #define glRasterPos2s MANGLE(RasterPos2s) #define glRasterPos2sv MANGLE(RasterPos2sv) +#define glRasterPos2xOES MANGLE(RasterPos2xOES) +#define glRasterPos2xvOES MANGLE(RasterPos2xvOES) #define glRasterPos3d MANGLE(RasterPos3d) #define glRasterPos3dv MANGLE(RasterPos3dv) #define glRasterPos3f MANGLE(RasterPos3f) @@ -1221,6 +1849,8 @@ #define glRasterPos3iv MANGLE(RasterPos3iv) #define glRasterPos3s MANGLE(RasterPos3s) #define glRasterPos3sv MANGLE(RasterPos3sv) +#define glRasterPos3xOES MANGLE(RasterPos3xOES) +#define glRasterPos3xvOES MANGLE(RasterPos3xvOES) #define glRasterPos4d MANGLE(RasterPos4d) #define glRasterPos4dv MANGLE(RasterPos4dv) #define glRasterPos4f MANGLE(RasterPos4f) @@ -1229,8 +1859,12 @@ #define glRasterPos4iv MANGLE(RasterPos4iv) #define glRasterPos4s MANGLE(RasterPos4s) #define glRasterPos4sv MANGLE(RasterPos4sv) +#define glRasterPos4xOES MANGLE(RasterPos4xOES) +#define glRasterPos4xvOES MANGLE(RasterPos4xvOES) #define glReadBuffer MANGLE(ReadBuffer) #define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX) +#define glReadnPixelsARB MANGLE(ReadnPixelsARB) +#define glReadnPixels MANGLE(ReadnPixels) #define glReadPixels MANGLE(ReadPixels) #define glRectd MANGLE(Rectd) #define glRectdv MANGLE(Rectdv) @@ -1240,7 +1874,10 @@ #define glRectiv MANGLE(Rectiv) #define glRects MANGLE(Rects) #define glRectsv MANGLE(Rectsv) +#define glRectxOES MANGLE(RectxOES) +#define glRectxvOES MANGLE(RectxvOES) #define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX) +#define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler) #define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT) #define glRenderbufferStorage MANGLE(RenderbufferStorage) #define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV) @@ -1276,19 +1913,33 @@ #define glResetMinmaxEXT MANGLE(ResetMinmaxEXT) #define glResetMinmax MANGLE(ResetMinmax) #define glResizeBuffersMESA MANGLE(ResizeBuffersMESA) +#define glResumeTransformFeedback MANGLE(ResumeTransformFeedback) #define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV) #define glRotated MANGLE(Rotated) #define glRotatef MANGLE(Rotatef) +#define glRotatexOES MANGLE(RotatexOES) #define glSampleCoverageARB MANGLE(SampleCoverageARB) #define glSampleCoverage MANGLE(SampleCoverage) +#define glSampleCoverageOES MANGLE(SampleCoverageOES) #define glSampleMapATI MANGLE(SampleMapATI) #define glSampleMaskEXT MANGLE(SampleMaskEXT) +#define glSampleMaski MANGLE(SampleMaski) #define glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV) #define glSampleMaskSGIS MANGLE(SampleMaskSGIS) #define glSamplePatternEXT MANGLE(SamplePatternEXT) #define glSamplePatternSGIS MANGLE(SamplePatternSGIS) +#define glSamplerParameterf MANGLE(SamplerParameterf) +#define glSamplerParameterfv MANGLE(SamplerParameterfv) +#define glSamplerParameterIiv MANGLE(SamplerParameterIiv) +#define glSamplerParameteri MANGLE(SamplerParameteri) +#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv) +#define glSamplerParameteriv MANGLE(SamplerParameteriv) #define glScaled MANGLE(Scaled) #define glScalef MANGLE(Scalef) +#define glScalexOES MANGLE(ScalexOES) +#define glScissorArrayv MANGLE(ScissorArrayv) +#define glScissorIndexed MANGLE(ScissorIndexed) +#define glScissorIndexedv MANGLE(ScissorIndexedv) #define glScissor MANGLE(Scissor) #define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT) #define glSecondaryColor3b MANGLE(SecondaryColor3b) @@ -1324,6 +1975,9 @@ #define glSecondaryColor3us MANGLE(SecondaryColor3us) #define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT) #define glSecondaryColor3usv MANGLE(SecondaryColor3usv) +#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV) +#define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui) +#define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv) #define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT) #define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM) #define glSecondaryColorPointer MANGLE(SecondaryColorPointer) @@ -1336,12 +1990,15 @@ #define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI) #define glSetInvariantEXT MANGLE(SetInvariantEXT) #define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT) +#define glSetMultisamplefvAMD MANGLE(SetMultisamplefvAMD) #define glShadeModel MANGLE(ShadeModel) +#define glShaderBinary MANGLE(ShaderBinary) #define glShaderOp1EXT MANGLE(ShaderOp1EXT) #define glShaderOp2EXT MANGLE(ShaderOp2EXT) #define glShaderOp3EXT MANGLE(ShaderOp3EXT) #define glShaderSourceARB MANGLE(ShaderSourceARB) #define glShaderSource MANGLE(ShaderSource) +#define glShaderStorageBlockBinding MANGLE(ShaderStorageBlockBinding) #define glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS) #define glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX) #define glSpriteParameterfvSGIX MANGLE(SpriteParameterfvSGIX) @@ -1349,6 +2006,8 @@ #define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX) #define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX) #define glStencilClearTagEXT MANGLE(StencilClearTagEXT) +#define glStencilFillPathInstancedNV MANGLE(StencilFillPathInstancedNV) +#define glStencilFillPathNV MANGLE(StencilFillPathNV) #define glStencilFunc MANGLE(StencilFunc) #define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI) #define glStencilFuncSeparate MANGLE(StencilFuncSeparate) @@ -1357,9 +2016,17 @@ #define glStencilOp MANGLE(StencilOp) #define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI) #define glStencilOpSeparate MANGLE(StencilOpSeparate) +#define glStencilOpValueAMD MANGLE(StencilOpValueAMD) +#define glStencilStrokePathInstancedNV MANGLE(StencilStrokePathInstancedNV) +#define glStencilStrokePathNV MANGLE(StencilStrokePathNV) +#define glStencilThenCoverFillPathInstancedNV MANGLE(StencilThenCoverFillPathInstancedNV) +#define glStencilThenCoverFillPathNV MANGLE(StencilThenCoverFillPathNV) +#define glStencilThenCoverStrokePathInstancedNV MANGLE(StencilThenCoverStrokePathInstancedNV) +#define glStencilThenCoverStrokePathNV MANGLE(StencilThenCoverStrokePathNV) #define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX) #define glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY) #define glSwizzleEXT MANGLE(SwizzleEXT) +#define glSyncTextureINTEL MANGLE(SyncTextureINTEL) #define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX) #define glTangent3bEXT MANGLE(Tangent3bEXT) #define glTangent3bvEXT MANGLE(Tangent3bvEXT) @@ -1381,8 +2048,11 @@ #define glTexBufferARB MANGLE(TexBufferARB) #define glTexBufferEXT MANGLE(TexBufferEXT) #define glTexBuffer MANGLE(TexBuffer) +#define glTexBufferRange MANGLE(TexBufferRange) #define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI) #define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI) +#define glTexCoord1bOES MANGLE(TexCoord1bOES) +#define glTexCoord1bvOES MANGLE(TexCoord1bvOES) #define glTexCoord1d MANGLE(TexCoord1d) #define glTexCoord1dv MANGLE(TexCoord1dv) #define glTexCoord1f MANGLE(TexCoord1f) @@ -1393,6 +2063,10 @@ #define glTexCoord1iv MANGLE(TexCoord1iv) #define glTexCoord1s MANGLE(TexCoord1s) #define glTexCoord1sv MANGLE(TexCoord1sv) +#define glTexCoord1xOES MANGLE(TexCoord1xOES) +#define glTexCoord1xvOES MANGLE(TexCoord1xvOES) +#define glTexCoord2bOES MANGLE(TexCoord2bOES) +#define glTexCoord2bvOES MANGLE(TexCoord2bvOES) #define glTexCoord2d MANGLE(TexCoord2d) #define glTexCoord2dv MANGLE(TexCoord2dv) #define glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN) @@ -1413,6 +2087,10 @@ #define glTexCoord2iv MANGLE(TexCoord2iv) #define glTexCoord2s MANGLE(TexCoord2s) #define glTexCoord2sv MANGLE(TexCoord2sv) +#define glTexCoord2xOES MANGLE(TexCoord2xOES) +#define glTexCoord2xvOES MANGLE(TexCoord2xvOES) +#define glTexCoord3bOES MANGLE(TexCoord3bOES) +#define glTexCoord3bvOES MANGLE(TexCoord3bvOES) #define glTexCoord3d MANGLE(TexCoord3d) #define glTexCoord3dv MANGLE(TexCoord3dv) #define glTexCoord3f MANGLE(TexCoord3f) @@ -1423,6 +2101,10 @@ #define glTexCoord3iv MANGLE(TexCoord3iv) #define glTexCoord3s MANGLE(TexCoord3s) #define glTexCoord3sv MANGLE(TexCoord3sv) +#define glTexCoord3xOES MANGLE(TexCoord3xOES) +#define glTexCoord3xvOES MANGLE(TexCoord3xvOES) +#define glTexCoord4bOES MANGLE(TexCoord4bOES) +#define glTexCoord4bvOES MANGLE(TexCoord4bvOES) #define glTexCoord4d MANGLE(TexCoord4d) #define glTexCoord4dv MANGLE(TexCoord4dv) #define glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN) @@ -1437,6 +2119,17 @@ #define glTexCoord4iv MANGLE(TexCoord4iv) #define glTexCoord4s MANGLE(TexCoord4s) #define glTexCoord4sv MANGLE(TexCoord4sv) +#define glTexCoord4xOES MANGLE(TexCoord4xOES) +#define glTexCoord4xvOES MANGLE(TexCoord4xvOES) +#define glTexCoordFormatNV MANGLE(TexCoordFormatNV) +#define glTexCoordP1ui MANGLE(TexCoordP1ui) +#define glTexCoordP1uiv MANGLE(TexCoordP1uiv) +#define glTexCoordP2ui MANGLE(TexCoordP2ui) +#define glTexCoordP2uiv MANGLE(TexCoordP2uiv) +#define glTexCoordP3ui MANGLE(TexCoordP3ui) +#define glTexCoordP3uiv MANGLE(TexCoordP3uiv) +#define glTexCoordP4ui MANGLE(TexCoordP4ui) +#define glTexCoordP4uiv MANGLE(TexCoordP4uiv) #define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT) #define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM) #define glTexCoordPointer MANGLE(TexCoordPointer) @@ -1445,6 +2138,8 @@ #define glTexEnvfv MANGLE(TexEnvfv) #define glTexEnvi MANGLE(TexEnvi) #define glTexEnviv MANGLE(TexEnviv) +#define glTexEnvxOES MANGLE(TexEnvxOES) +#define glTexEnvxvOES MANGLE(TexEnvxvOES) #define glTexFilterFuncSGIS MANGLE(TexFilterFuncSGIS) #define glTexGend MANGLE(TexGend) #define glTexGendv MANGLE(TexGendv) @@ -1452,11 +2147,18 @@ #define glTexGenfv MANGLE(TexGenfv) #define glTexGeni MANGLE(TexGeni) #define glTexGeniv MANGLE(TexGeniv) +#define glTexGenxOES MANGLE(TexGenxOES) +#define glTexGenxvOES MANGLE(TexGenxvOES) #define glTexImage1D MANGLE(TexImage1D) #define glTexImage2D MANGLE(TexImage2D) +#define glTexImage2DMultisampleCoverageNV MANGLE(TexImage2DMultisampleCoverageNV) +#define glTexImage2DMultisample MANGLE(TexImage2DMultisample) #define glTexImage3DEXT MANGLE(TexImage3DEXT) #define glTexImage3D MANGLE(TexImage3D) +#define glTexImage3DMultisampleCoverageNV MANGLE(TexImage3DMultisampleCoverageNV) +#define glTexImage3DMultisample MANGLE(TexImage3DMultisample) #define glTexImage4DSGIS MANGLE(TexImage4DSGIS) +#define glTexPageCommitmentARB MANGLE(TexPageCommitmentARB) #define glTexParameterf MANGLE(TexParameterf) #define glTexParameterfv MANGLE(TexParameterfv) #define glTexParameterIivEXT MANGLE(TexParameterIivEXT) @@ -1465,7 +2167,15 @@ #define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT) #define glTexParameterIuiv MANGLE(TexParameterIuiv) #define glTexParameteriv MANGLE(TexParameteriv) +#define glTexParameterxOES MANGLE(TexParameterxOES) +#define glTexParameterxvOES MANGLE(TexParameterxvOES) #define glTexRenderbufferNV MANGLE(TexRenderbufferNV) +#define glTexStorage1D MANGLE(TexStorage1D) +#define glTexStorage2D MANGLE(TexStorage2D) +#define glTexStorage2DMultisample MANGLE(TexStorage2DMultisample) +#define glTexStorage3D MANGLE(TexStorage3D) +#define glTexStorage3DMultisample MANGLE(TexStorage3DMultisample) +#define glTexStorageSparseAMD MANGLE(TexStorageSparseAMD) #define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT) #define glTexSubImage1D MANGLE(TexSubImage1D) #define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT) @@ -1473,103 +2183,185 @@ #define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT) #define glTexSubImage3D MANGLE(TexSubImage3D) #define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS) +#define glTextureBarrier MANGLE(TextureBarrier) +#define glTextureBarrierNV MANGLE(TextureBarrierNV) #define glTextureBufferEXT MANGLE(TextureBufferEXT) +#define glTextureBuffer MANGLE(TextureBuffer) +#define glTextureBufferRangeEXT MANGLE(TextureBufferRangeEXT) +#define glTextureBufferRange MANGLE(TextureBufferRange) #define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS) #define glTextureImage1DEXT MANGLE(TextureImage1DEXT) #define glTextureImage2DEXT MANGLE(TextureImage2DEXT) +#define glTextureImage2DMultisampleCoverageNV MANGLE(TextureImage2DMultisampleCoverageNV) +#define glTextureImage2DMultisampleNV MANGLE(TextureImage2DMultisampleNV) #define glTextureImage3DEXT MANGLE(TextureImage3DEXT) +#define glTextureImage3DMultisampleCoverageNV MANGLE(TextureImage3DMultisampleCoverageNV) +#define glTextureImage3DMultisampleNV MANGLE(TextureImage3DMultisampleNV) #define glTextureLightEXT MANGLE(TextureLightEXT) #define glTextureMaterialEXT MANGLE(TextureMaterialEXT) #define glTextureNormalEXT MANGLE(TextureNormalEXT) +#define glTexturePageCommitmentEXT MANGLE(TexturePageCommitmentEXT) #define glTextureParameterfEXT MANGLE(TextureParameterfEXT) +#define glTextureParameterf MANGLE(TextureParameterf) #define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT) +#define glTextureParameterfv MANGLE(TextureParameterfv) #define glTextureParameteriEXT MANGLE(TextureParameteriEXT) #define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT) +#define glTextureParameterIiv MANGLE(TextureParameterIiv) +#define glTextureParameteri MANGLE(TextureParameteri) #define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT) +#define glTextureParameterIuiv MANGLE(TextureParameterIuiv) #define glTextureParameterivEXT MANGLE(TextureParameterivEXT) +#define glTextureParameteriv MANGLE(TextureParameteriv) +#define glTextureRangeAPPLE MANGLE(TextureRangeAPPLE) #define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT) +#define glTextureStorage1DEXT MANGLE(TextureStorage1DEXT) +#define glTextureStorage1D MANGLE(TextureStorage1D) +#define glTextureStorage2DEXT MANGLE(TextureStorage2DEXT) +#define glTextureStorage2D MANGLE(TextureStorage2D) +#define glTextureStorage2DMultisampleEXT MANGLE(TextureStorage2DMultisampleEXT) +#define glTextureStorage2DMultisample MANGLE(TextureStorage2DMultisample) +#define glTextureStorage3DEXT MANGLE(TextureStorage3DEXT) +#define glTextureStorage3D MANGLE(TextureStorage3D) +#define glTextureStorage3DMultisampleEXT MANGLE(TextureStorage3DMultisampleEXT) +#define glTextureStorage3DMultisample MANGLE(TextureStorage3DMultisample) +#define glTextureStorageSparseAMD MANGLE(TextureStorageSparseAMD) #define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT) +#define glTextureSubImage1D MANGLE(TextureSubImage1D) #define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT) +#define glTextureSubImage2D MANGLE(TextureSubImage2D) #define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT) +#define glTextureSubImage3D MANGLE(TextureSubImage3D) +#define glTextureView MANGLE(TextureView) #define glTrackMatrixNV MANGLE(TrackMatrixNV) #define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV) +#define glTransformFeedbackBufferBase MANGLE(TransformFeedbackBufferBase) +#define glTransformFeedbackBufferRange MANGLE(TransformFeedbackBufferRange) +#define glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV) #define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT) #define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings) #define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV) +#define glTransformPathNV MANGLE(TransformPathNV) #define glTranslated MANGLE(Translated) #define glTranslatef MANGLE(Translatef) +#define glTranslatexOES MANGLE(TranslatexOES) +#define glUniform1d MANGLE(Uniform1d) +#define glUniform1dv MANGLE(Uniform1dv) #define glUniform1fARB MANGLE(Uniform1fARB) #define glUniform1f MANGLE(Uniform1f) #define glUniform1fvARB MANGLE(Uniform1fvARB) #define glUniform1fv MANGLE(Uniform1fv) +#define glUniform1i64NV MANGLE(Uniform1i64NV) +#define glUniform1i64vNV MANGLE(Uniform1i64vNV) #define glUniform1iARB MANGLE(Uniform1iARB) #define glUniform1i MANGLE(Uniform1i) #define glUniform1ivARB MANGLE(Uniform1ivARB) #define glUniform1iv MANGLE(Uniform1iv) +#define glUniform1ui64NV MANGLE(Uniform1ui64NV) +#define glUniform1ui64vNV MANGLE(Uniform1ui64vNV) #define glUniform1uiEXT MANGLE(Uniform1uiEXT) #define glUniform1ui MANGLE(Uniform1ui) #define glUniform1uivEXT MANGLE(Uniform1uivEXT) #define glUniform1uiv MANGLE(Uniform1uiv) +#define glUniform2d MANGLE(Uniform2d) +#define glUniform2dv MANGLE(Uniform2dv) #define glUniform2fARB MANGLE(Uniform2fARB) #define glUniform2f MANGLE(Uniform2f) #define glUniform2fvARB MANGLE(Uniform2fvARB) #define glUniform2fv MANGLE(Uniform2fv) +#define glUniform2i64NV MANGLE(Uniform2i64NV) +#define glUniform2i64vNV MANGLE(Uniform2i64vNV) #define glUniform2iARB MANGLE(Uniform2iARB) #define glUniform2i MANGLE(Uniform2i) #define glUniform2ivARB MANGLE(Uniform2ivARB) #define glUniform2iv MANGLE(Uniform2iv) +#define glUniform2ui64NV MANGLE(Uniform2ui64NV) +#define glUniform2ui64vNV MANGLE(Uniform2ui64vNV) #define glUniform2uiEXT MANGLE(Uniform2uiEXT) #define glUniform2ui MANGLE(Uniform2ui) #define glUniform2uivEXT MANGLE(Uniform2uivEXT) #define glUniform2uiv MANGLE(Uniform2uiv) +#define glUniform3d MANGLE(Uniform3d) +#define glUniform3dv MANGLE(Uniform3dv) #define glUniform3fARB MANGLE(Uniform3fARB) #define glUniform3f MANGLE(Uniform3f) #define glUniform3fvARB MANGLE(Uniform3fvARB) #define glUniform3fv MANGLE(Uniform3fv) +#define glUniform3i64NV MANGLE(Uniform3i64NV) +#define glUniform3i64vNV MANGLE(Uniform3i64vNV) #define glUniform3iARB MANGLE(Uniform3iARB) #define glUniform3i MANGLE(Uniform3i) #define glUniform3ivARB MANGLE(Uniform3ivARB) #define glUniform3iv MANGLE(Uniform3iv) +#define glUniform3ui64NV MANGLE(Uniform3ui64NV) +#define glUniform3ui64vNV MANGLE(Uniform3ui64vNV) #define glUniform3uiEXT MANGLE(Uniform3uiEXT) #define glUniform3ui MANGLE(Uniform3ui) #define glUniform3uivEXT MANGLE(Uniform3uivEXT) #define glUniform3uiv MANGLE(Uniform3uiv) +#define glUniform4d MANGLE(Uniform4d) +#define glUniform4dv MANGLE(Uniform4dv) #define glUniform4fARB MANGLE(Uniform4fARB) #define glUniform4f MANGLE(Uniform4f) #define glUniform4fvARB MANGLE(Uniform4fvARB) #define glUniform4fv MANGLE(Uniform4fv) +#define glUniform4i64NV MANGLE(Uniform4i64NV) +#define glUniform4i64vNV MANGLE(Uniform4i64vNV) #define glUniform4iARB MANGLE(Uniform4iARB) #define glUniform4i MANGLE(Uniform4i) #define glUniform4ivARB MANGLE(Uniform4ivARB) #define glUniform4iv MANGLE(Uniform4iv) +#define glUniform4ui64NV MANGLE(Uniform4ui64NV) +#define glUniform4ui64vNV MANGLE(Uniform4ui64vNV) #define glUniform4uiEXT MANGLE(Uniform4uiEXT) #define glUniform4ui MANGLE(Uniform4ui) #define glUniform4uivEXT MANGLE(Uniform4uivEXT) #define glUniform4uiv MANGLE(Uniform4uiv) #define glUniformBlockBinding MANGLE(UniformBlockBinding) #define glUniformBufferEXT MANGLE(UniformBufferEXT) +#define glUniformHandleui64ARB MANGLE(UniformHandleui64ARB) +#define glUniformHandleui64NV MANGLE(UniformHandleui64NV) +#define glUniformHandleui64vARB MANGLE(UniformHandleui64vARB) +#define glUniformHandleui64vNV MANGLE(UniformHandleui64vNV) +#define glUniformMatrix2dv MANGLE(UniformMatrix2dv) #define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB) #define glUniformMatrix2fv MANGLE(UniformMatrix2fv) +#define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv) #define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv) +#define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv) #define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv) +#define glUniformMatrix3dv MANGLE(UniformMatrix3dv) #define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB) #define glUniformMatrix3fv MANGLE(UniformMatrix3fv) +#define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv) #define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv) +#define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv) #define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv) +#define glUniformMatrix4dv MANGLE(UniformMatrix4dv) #define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB) #define glUniformMatrix4fv MANGLE(UniformMatrix4fv) +#define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv) #define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv) +#define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv) #define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv) +#define glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv) +#define glUniformui64NV MANGLE(Uniformui64NV) +#define glUniformui64vNV MANGLE(Uniformui64vNV) #define glUnlockArraysEXT MANGLE(UnlockArraysEXT) #define glUnmapBufferARB MANGLE(UnmapBufferARB) #define glUnmapBuffer MANGLE(UnmapBuffer) #define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT) +#define glUnmapNamedBuffer MANGLE(UnmapNamedBuffer) #define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI) +#define glUnmapTexture2DINTEL MANGLE(UnmapTexture2DINTEL) #define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI) #define glUseProgram MANGLE(UseProgram) #define glUseProgramObjectARB MANGLE(UseProgramObjectARB) +#define glUseProgramStages MANGLE(UseProgramStages) +#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT) #define glValidateProgramARB MANGLE(ValidateProgramARB) #define glValidateProgram MANGLE(ValidateProgram) +#define glValidateProgramPipeline MANGLE(ValidateProgramPipeline) #define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI) #define glVariantbvEXT MANGLE(VariantbvEXT) #define glVariantdvEXT MANGLE(VariantdvEXT) @@ -1580,6 +2372,18 @@ #define glVariantubvEXT MANGLE(VariantubvEXT) #define glVariantuivEXT MANGLE(VariantuivEXT) #define glVariantusvEXT MANGLE(VariantusvEXT) +#define glVDPAUFiniNV MANGLE(VDPAUFiniNV) +#define glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV) +#define glVDPAUInitNV MANGLE(VDPAUInitNV) +#define glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV) +#define glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV) +#define glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV) +#define glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV) +#define glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV) +#define glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV) +#define glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV) +#define glVertex2bOES MANGLE(Vertex2bOES) +#define glVertex2bvOES MANGLE(Vertex2bvOES) #define glVertex2d MANGLE(Vertex2d) #define glVertex2dv MANGLE(Vertex2dv) #define glVertex2f MANGLE(Vertex2f) @@ -1590,6 +2394,10 @@ #define glVertex2iv MANGLE(Vertex2iv) #define glVertex2s MANGLE(Vertex2s) #define glVertex2sv MANGLE(Vertex2sv) +#define glVertex2xOES MANGLE(Vertex2xOES) +#define glVertex2xvOES MANGLE(Vertex2xvOES) +#define glVertex3bOES MANGLE(Vertex3bOES) +#define glVertex3bvOES MANGLE(Vertex3bvOES) #define glVertex3d MANGLE(Vertex3d) #define glVertex3dv MANGLE(Vertex3dv) #define glVertex3f MANGLE(Vertex3f) @@ -1600,6 +2408,10 @@ #define glVertex3iv MANGLE(Vertex3iv) #define glVertex3s MANGLE(Vertex3s) #define glVertex3sv MANGLE(Vertex3sv) +#define glVertex3xOES MANGLE(Vertex3xOES) +#define glVertex3xvOES MANGLE(Vertex3xvOES) +#define glVertex4bOES MANGLE(Vertex4bOES) +#define glVertex4bvOES MANGLE(Vertex4bvOES) #define glVertex4d MANGLE(Vertex4d) #define glVertex4dv MANGLE(Vertex4dv) #define glVertex4f MANGLE(Vertex4f) @@ -1610,9 +2422,38 @@ #define glVertex4iv MANGLE(Vertex4iv) #define glVertex4s MANGLE(Vertex4s) #define glVertex4sv MANGLE(Vertex4sv) +#define glVertex4xOES MANGLE(Vertex4xOES) +#define glVertex4xvOES MANGLE(Vertex4xvOES) +#define glVertexArrayAttribBinding MANGLE(VertexArrayAttribBinding) +#define glVertexArrayAttribFormat MANGLE(VertexArrayAttribFormat) +#define glVertexArrayAttribIFormat MANGLE(VertexArrayAttribIFormat) +#define glVertexArrayAttribLFormat MANGLE(VertexArrayAttribLFormat) +#define glVertexArrayBindingDivisor MANGLE(VertexArrayBindingDivisor) +#define glVertexArrayBindVertexBufferEXT MANGLE(VertexArrayBindVertexBufferEXT) +#define glVertexArrayColorOffsetEXT MANGLE(VertexArrayColorOffsetEXT) +#define glVertexArrayEdgeFlagOffsetEXT MANGLE(VertexArrayEdgeFlagOffsetEXT) +#define glVertexArrayElementBuffer MANGLE(VertexArrayElementBuffer) +#define glVertexArrayFogCoordOffsetEXT MANGLE(VertexArrayFogCoordOffsetEXT) +#define glVertexArrayIndexOffsetEXT MANGLE(VertexArrayIndexOffsetEXT) +#define glVertexArrayMultiTexCoordOffsetEXT MANGLE(VertexArrayMultiTexCoordOffsetEXT) +#define glVertexArrayNormalOffsetEXT MANGLE(VertexArrayNormalOffsetEXT) #define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE) #define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE) #define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV) +#define glVertexArraySecondaryColorOffsetEXT MANGLE(VertexArraySecondaryColorOffsetEXT) +#define glVertexArrayTexCoordOffsetEXT MANGLE(VertexArrayTexCoordOffsetEXT) +#define glVertexArrayVertexAttribBindingEXT MANGLE(VertexArrayVertexAttribBindingEXT) +#define glVertexArrayVertexAttribDivisorEXT MANGLE(VertexArrayVertexAttribDivisorEXT) +#define glVertexArrayVertexAttribFormatEXT MANGLE(VertexArrayVertexAttribFormatEXT) +#define glVertexArrayVertexAttribIFormatEXT MANGLE(VertexArrayVertexAttribIFormatEXT) +#define glVertexArrayVertexAttribIOffsetEXT MANGLE(VertexArrayVertexAttribIOffsetEXT) +#define glVertexArrayVertexAttribLFormatEXT MANGLE(VertexArrayVertexAttribLFormatEXT) +#define glVertexArrayVertexAttribLOffsetEXT MANGLE(VertexArrayVertexAttribLOffsetEXT) +#define glVertexArrayVertexAttribOffsetEXT MANGLE(VertexArrayVertexAttribOffsetEXT) +#define glVertexArrayVertexBindingDivisorEXT MANGLE(VertexArrayVertexBindingDivisorEXT) +#define glVertexArrayVertexBuffer MANGLE(VertexArrayVertexBuffer) +#define glVertexArrayVertexBuffers MANGLE(VertexArrayVertexBuffers) +#define glVertexArrayVertexOffsetEXT MANGLE(VertexArrayVertexOffsetEXT) #define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB) #define glVertexAttrib1d MANGLE(VertexAttrib1d) #define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV) @@ -1720,7 +2561,11 @@ #define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB) #define glVertexAttrib4usv MANGLE(VertexAttrib4usv) #define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI) +#define glVertexAttribBinding MANGLE(VertexAttribBinding) #define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB) +#define glVertexAttribDivisor MANGLE(VertexAttribDivisor) +#define glVertexAttribFormat MANGLE(VertexAttribFormat) +#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV) #define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT) #define glVertexAttribI1i MANGLE(VertexAttribI1i) #define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT) @@ -1761,8 +2606,57 @@ #define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv) #define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT) #define glVertexAttribI4usv MANGLE(VertexAttribI4usv) +#define glVertexAttribIFormat MANGLE(VertexAttribIFormat) +#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV) #define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT) #define glVertexAttribIPointer MANGLE(VertexAttribIPointer) +#define glVertexAttribL1dEXT MANGLE(VertexAttribL1dEXT) +#define glVertexAttribL1d MANGLE(VertexAttribL1d) +#define glVertexAttribL1dvEXT MANGLE(VertexAttribL1dvEXT) +#define glVertexAttribL1dv MANGLE(VertexAttribL1dv) +#define glVertexAttribL1i64NV MANGLE(VertexAttribL1i64NV) +#define glVertexAttribL1i64vNV MANGLE(VertexAttribL1i64vNV) +#define glVertexAttribL1ui64ARB MANGLE(VertexAttribL1ui64ARB) +#define glVertexAttribL1ui64NV MANGLE(VertexAttribL1ui64NV) +#define glVertexAttribL1ui64vARB MANGLE(VertexAttribL1ui64vARB) +#define glVertexAttribL1ui64vNV MANGLE(VertexAttribL1ui64vNV) +#define glVertexAttribL2dEXT MANGLE(VertexAttribL2dEXT) +#define glVertexAttribL2d MANGLE(VertexAttribL2d) +#define glVertexAttribL2dvEXT MANGLE(VertexAttribL2dvEXT) +#define glVertexAttribL2dv MANGLE(VertexAttribL2dv) +#define glVertexAttribL2i64NV MANGLE(VertexAttribL2i64NV) +#define glVertexAttribL2i64vNV MANGLE(VertexAttribL2i64vNV) +#define glVertexAttribL2ui64NV MANGLE(VertexAttribL2ui64NV) +#define glVertexAttribL2ui64vNV MANGLE(VertexAttribL2ui64vNV) +#define glVertexAttribL3dEXT MANGLE(VertexAttribL3dEXT) +#define glVertexAttribL3d MANGLE(VertexAttribL3d) +#define glVertexAttribL3dvEXT MANGLE(VertexAttribL3dvEXT) +#define glVertexAttribL3dv MANGLE(VertexAttribL3dv) +#define glVertexAttribL3i64NV MANGLE(VertexAttribL3i64NV) +#define glVertexAttribL3i64vNV MANGLE(VertexAttribL3i64vNV) +#define glVertexAttribL3ui64NV MANGLE(VertexAttribL3ui64NV) +#define glVertexAttribL3ui64vNV MANGLE(VertexAttribL3ui64vNV) +#define glVertexAttribL4dEXT MANGLE(VertexAttribL4dEXT) +#define glVertexAttribL4d MANGLE(VertexAttribL4d) +#define glVertexAttribL4dvEXT MANGLE(VertexAttribL4dvEXT) +#define glVertexAttribL4dv MANGLE(VertexAttribL4dv) +#define glVertexAttribL4i64NV MANGLE(VertexAttribL4i64NV) +#define glVertexAttribL4i64vNV MANGLE(VertexAttribL4i64vNV) +#define glVertexAttribL4ui64NV MANGLE(VertexAttribL4ui64NV) +#define glVertexAttribL4ui64vNV MANGLE(VertexAttribL4ui64vNV) +#define glVertexAttribLFormat MANGLE(VertexAttribLFormat) +#define glVertexAttribLFormatNV MANGLE(VertexAttribLFormatNV) +#define glVertexAttribLPointerEXT MANGLE(VertexAttribLPointerEXT) +#define glVertexAttribLPointer MANGLE(VertexAttribLPointer) +#define glVertexAttribP1ui MANGLE(VertexAttribP1ui) +#define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv) +#define glVertexAttribP2ui MANGLE(VertexAttribP2ui) +#define glVertexAttribP2uiv MANGLE(VertexAttribP2uiv) +#define glVertexAttribP3ui MANGLE(VertexAttribP3ui) +#define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv) +#define glVertexAttribP4ui MANGLE(VertexAttribP4ui) +#define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv) +#define glVertexAttribParameteriAMD MANGLE(VertexAttribParameteriAMD) #define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB) #define glVertexAttribPointer MANGLE(VertexAttribPointer) #define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV) @@ -1783,9 +2677,17 @@ #define glVertexAttribs4hvNV MANGLE(VertexAttribs4hvNV) #define glVertexAttribs4svNV MANGLE(VertexAttribs4svNV) #define glVertexAttribs4ubvNV MANGLE(VertexAttribs4ubvNV) +#define glVertexBindingDivisor MANGLE(VertexBindingDivisor) #define glVertexBlendARB MANGLE(VertexBlendARB) #define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI) #define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI) +#define glVertexFormatNV MANGLE(VertexFormatNV) +#define glVertexP2ui MANGLE(VertexP2ui) +#define glVertexP2uiv MANGLE(VertexP2uiv) +#define glVertexP3ui MANGLE(VertexP3ui) +#define glVertexP3uiv MANGLE(VertexP3uiv) +#define glVertexP4ui MANGLE(VertexP4ui) +#define glVertexP4uiv MANGLE(VertexP4uiv) #define glVertexPointerEXT MANGLE(VertexPointerEXT) #define glVertexPointerListIBM MANGLE(VertexPointerListIBM) #define glVertexPointer MANGLE(VertexPointer) @@ -1827,11 +2729,20 @@ #define glVertexWeighthNV MANGLE(VertexWeighthNV) #define glVertexWeighthvNV MANGLE(VertexWeighthvNV) #define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT) +#define glVideoCaptureNV MANGLE(VideoCaptureNV) +#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV) +#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV) +#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV) +#define glViewportArrayv MANGLE(ViewportArrayv) +#define glViewportIndexedf MANGLE(ViewportIndexedf) +#define glViewportIndexedfv MANGLE(ViewportIndexedfv) #define glViewport MANGLE(Viewport) +#define glWaitSync MANGLE(WaitSync) #define glWeightbvARB MANGLE(WeightbvARB) #define glWeightdvARB MANGLE(WeightdvARB) #define glWeightfvARB MANGLE(WeightfvARB) #define glWeightivARB MANGLE(WeightivARB) +#define glWeightPathsNV MANGLE(WeightPathsNV) #define glWeightPointerARB MANGLE(WeightPointerARB) #define glWeightsvARB MANGLE(WeightsvARB) #define glWeightubvARB MANGLE(WeightubvARB)