X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=progs%2Fegl%2Fdemo2.c;h=b9e92f62ac2eba822a0533d92c638aabef2369cb;hb=eb4dc547885994cc7961f7996c33ff484f664964;hp=17bbca61587da64aaa875df2d6f591e4bd431863;hpb=1b6a0818853e30fb3e1af7d00efdd7e5a109f7d5;p=mesa.git diff --git a/progs/egl/demo2.c b/progs/egl/demo2.c index 17bbca61587..b9e92f62ac2 100644 --- a/progs/egl/demo2.c +++ b/progs/egl/demo2.c @@ -2,35 +2,55 @@ * Exercise EGL API functions */ +#define EGL_EGLEXT_PROTOTYPES + #include #include #include +#include #include -#include +#include +#include +#include /*#define FRONTBUFFER*/ -static void _subset_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +static void _subset_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2, + GLfloat r, GLfloat g, GLfloat b) { - glBegin( GL_QUADS ); - glVertex2f( x1, y1 ); - glVertex2f( x2, y1 ); - glVertex2f( x2, y2 ); - glVertex2f( x1, y2 ); - glEnd(); + GLfloat v[4][2], c[4][4]; + int i; + + v[0][0] = x1; v[0][1] = y1; + v[1][0] = x2; v[1][1] = y1; + v[2][0] = x2; v[2][1] = y2; + v[3][0] = x1; v[3][1] = y2; + + for (i = 0; i < 4; i++) { + c[i][0] = r; + c[i][1] = g; + c[i][2] = b; + c[i][3] = 1.0; + } + + glVertexPointer(2, GL_FLOAT, 0, v); + glColorPointer(4, GL_FLOAT, 0, v); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + glDrawArrays(GL_TRIANGLE_FAN, 0, 4); + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); } static void redraw(EGLDisplay dpy, EGLSurface surf, int rot) { - printf("Redraw event\n"); + GLfloat r, g, b; -#ifdef FRONTBUFFER - glDrawBuffer( GL_FRONT ); -#else - glDrawBuffer( GL_BACK ); -#endif + printf("Redraw event\n"); glClearColor( rand()/(float)RAND_MAX, rand()/(float)RAND_MAX, @@ -39,13 +59,14 @@ static void redraw(EGLDisplay dpy, EGLSurface surf, int rot) glClear( GL_COLOR_BUFFER_BIT ); - glColor3f( rand()/(float)RAND_MAX, - rand()/(float)RAND_MAX, - rand()/(float)RAND_MAX ); + r = rand()/(float)RAND_MAX; + g = rand()/(float)RAND_MAX; + b = rand()/(float)RAND_MAX; + glPushMatrix(); glRotatef(rot, 0, 0, 1); glScalef(.5, .5, .5); - _subset_Rectf( -1, -1, 1, 1 ); + _subset_Rectf( -1, -1, 1, 1, r, g, b ); glPopMatrix(); #ifdef FRONTBUFFER @@ -90,19 +111,12 @@ main(int argc, char *argv[]) EGL_HEIGHT, 500, EGL_NONE }; - const EGLint screenAttribs[] = { - EGL_WIDTH, 1024, - EGL_HEIGHT, 768, - EGL_NONE - }; + EGLint screenAttribs[32]; EGLModeMESA mode; EGLScreenMESA screen; EGLint count; - /* EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY); - */ - EGLDisplay d = eglGetDisplay("!fb_dri"); assert(d); if (!eglInitialize(d, &maj, &min)) { @@ -112,6 +126,11 @@ main(int argc, char *argv[]) printf("EGL version = %d.%d\n", maj, min); printf("EGL_VENDOR = %s\n", eglQueryString(d, EGL_VENDOR)); + if (!strstr(eglQueryString(d, EGL_EXTENSIONS), + "EGL_MESA_screen_surface")) { + printf("EGL_MESA_screen_surface is not supported\n"); + exit(1); + } eglGetConfigs(d, configs, 10, &numConfigs); printf("Got %d EGL configs:\n", numConfigs); @@ -126,6 +145,7 @@ main(int argc, char *argv[]) eglGetScreensMESA(d, &screen, 1, &count); eglGetModesMESA(d, screen, &mode, 1, &count); + eglBindAPI(EGL_OPENGL_API); ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL); if (ctx == EGL_NO_CONTEXT) { printf("failed to create context\n"); @@ -146,6 +166,13 @@ main(int argc, char *argv[]) b = eglMakeCurrent(d, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); + i = 0; + screenAttribs[i++] = EGL_WIDTH; + eglGetModeAttribMESA(d, mode, EGL_WIDTH, &screenAttribs[i++]); + screenAttribs[i++] = EGL_HEIGHT; + eglGetModeAttribMESA(d, mode, EGL_HEIGHT, &screenAttribs[i++]); + screenAttribs[i] = EGL_NONE; + screen_surf = eglCreateScreenSurfaceMESA(d, configs[0], screenAttribs); if (screen_surf == EGL_NO_SURFACE) { printf("failed to create screen surface\n"); @@ -161,7 +188,6 @@ main(int argc, char *argv[]) } glViewport(0, 0, 1024, 768); - glDrawBuffer( GL_FRONT ); glClearColor( 0, 1.0,