X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=sim%2FREADME-HACKING;h=38915bf3bb9446f09f183685babe0dc64ea9e817;hb=21152986f1418bc03368455fb247bf8b5ea0b2d6;hp=4ebef928f811c3683fb07b1bc516d6f54d85fd0a;hpb=b29daf02875c7aeef921fb977d7fab21d63061d9;p=binutils-gdb.git diff --git a/sim/README-HACKING b/sim/README-HACKING index 4ebef928f81..38915bf3bb9 100644 --- a/sim/README-HACKING +++ b/sim/README-HACKING @@ -7,7 +7,6 @@ Contents - Common Makefile Support - TAGS support - Generating "configure" files -- tconfig.in - C Language Assumptions - "dump" commands under gdb @@ -21,41 +20,29 @@ The common directory contains: - common Makefile fragment and configury (e.g. Make-common.in, aclocal.m4). In addition "common" contains portions of the system call support -(e.g. callback.c, nltvals.def). - -Even though no files are built in this directory, it is still configured -so support for regenerating nltvals.def is present. +(e.g. callback.c, target-newlib-*.c). Common Makefile Support ======================= A common configuration framework is available for simulators that want to use it. The common framework exists to remove a lot of duplication -in configure.in and Makefile.in, and it also provides a foundation for +in configure.ac and Makefile.in, and it also provides a foundation for enhancing the simulators uniformly (e.g. the more they share in common the easier a feature added to one is added to all). -The configure.in of a simulator using the common framework should look like: +The configure.ac of a simulator using the common framework should look like: --- snip --- dnl Process this file with autoconf to produce a configure script. -AC_PREREQ(2.5)dnl AC_INIT(Makefile.in) - -SIM_AC_COMMON +AC_CONFIG_MACRO_DIRS([../common ../.. ../../config]) ... target specific additions ... SIM_AC_OUTPUT --- snip --- -SIM_AC_COMMON: - -- invokes the autoconf macros most often used by the simulators -- defines --enable/--with options usable by all simulators -- initializes sim_link_files/sim_link_links as the set of symbolic links - to set up - SIM_AC_OUTPUT: - creates the symbolic links defined in sim_link_{files,links} @@ -84,12 +71,6 @@ SIM_EXTRA_DEPS = SIM_EXTRA_CFLAGS = # List of extra libraries to link with. SIM_EXTRA_LIBS = -# List of extra program dependencies. -SIM_EXTRA_LIBDEPS = -# List of main object files for `run'. -SIM_RUN_OBJS = run.o -# Dependency of `all' to build any extra files. -SIM_EXTRA_ALL = # Dependency of `install' to install any extra files. SIM_EXTRA_INSTALL = # Dependency of `clean' to clean any extra files. @@ -152,49 +133,16 @@ updated using the sequence: $ make -f Makefile.in SHELL=/bin/sh autoheader-changelog $ more */new-ChangeLog $ make -f Makefile.in SHELL=/bin/sh autoheader-install - -tconfig.in -========== - -File tconfig.in defines one or more target configuration macros -(e.g. a tm.h file). There are very few that need defining. -For a list of all of them, see common/tconfig.in. -It contains them all, commented out. -The intent is that a new port can just copy this file and -define the ones it needs. - -C Language Assumptions -====================== - -The programmer may assume that the simulator is being built using an -ANSI C compiler that supports a 64 bit data type. Consequently: - - o prototypes can be used (although using - PARAMS() and K&R declarations wouldn't - go astray). - - o If sim-types.h is included, the two - types signed64 and unsigned64 are - available. - - o The type `unsigned' is valid. - -However, the user should be aware of the following: - o GCC's `LL' is NOT acceptable. - Microsoft-C doesn't reconize it. +To add the entries to an alternative ChangeLog file, use: - o MSC's `i64' is NOT acceptable. - GCC doesn't reconize it. + $ make ChangeLog=MyChangeLog .... - o GCC's `long long' MSC's `_int64' can - NOT be used to define 64 bit integer data - types. - - o An empty array (eg int a[0]) is not valid. + +C Language Assumptions +====================== -When building with GCC it is effectivly a requirement that ---enable-sim-warnings be specified during configuration. +An ISO C11 compiler is required, as is an ISO C standard library. "dump" commands under gdb ========================= @@ -210,16 +158,280 @@ internal state pretty printed from gdb. FIXME: This can obviously be made more elaborate. As needed it will be. -"dump" commands under gdb -========================= +Rebuilding target-newlib-* files +================================ -gdbinit.in contains the following +Checkout a copy of the SIM and LIBGLOSS modules (Unless you've already +got one to hand): -define dump -set sim_debug_dump () -end + $ mkdir /tmp/$$ + $ cd /tmp/$$ + $ cvs checkout sim-no-testsuite libgloss-no-testsuite newlib-no-testsuite -Simulators that define the sim_debug_dump function can then have their -internal state pretty printed from gdb. +Configure things for an arbitrary simulator target (d10v is used here for +convenience): -FIXME: This can obviously be made more elaborate. As needed it will be. + $ mkdir /tmp/$$/build + $ cd /tmp/$$/build + $ /tmp/$$/devo/configure --target=d10v-elf + +In the sim/ directory rebuild the headers: + + $ cd sim/ + $ make nltvals + +If the target uses the common syscall table (libgloss/syscall.h), then you're +all set! If the target has a custom syscall table, you need to declare it: + + devo/sim/common/gennltvals.py + + Add your new processor target (you'll need to grub + around to find where your syscall.h lives). + + devo/sim//*.[ch] + + Include target-newlib-syscall.h instead of syscall.h. + +Tracing +======= + +For ports based on CGEN, tracing instrumentation should largely be for free, +so we will cover the basic non-CGEN setup here. The assumption is that your +target is using the common autoconf macros and so the build system already +includes the sim-trace configure flag. + +The full tracing API is covered in sim-trace.h, so this section is an overview. + +Before calling any trace function, you should make a call to the trace_prefix() +function. This is usually done in the main sim_engine_run() loop before +simulating the next instruction. You should make this call before every +simulated insn. You can probably copy & paste this: + if (TRACE_ANY_P (cpu)) + trace_prefix (sd, cpu, NULL_CIA, oldpc, TRACE_LINENUM_P (cpu), NULL, 0, ""); + +You will then need to instrument your simulator code with calls to the +trace_generic() function with the appropriate trace index. Typically, this +will take a form similar to the above snippet. So to trace instructions, you +would use something like: + if (TRACE_INSN_P (cpu)) + trace_generic (sd, cpu, TRACE_INSN_IDX, "NOP;"); + +The exact output format is up to you. See the trace index enum in sim-trace.h +to see the different tracing info available. + +To utilize the tracing features at runtime, simply use the --trace-xxx flags. + run --trace-insn ./some-program + +Profiling +========= + +Similar to the tracing section, this is merely an overview for non-CGEN based +ports. The full API may be found in sim-profile.h. Its API is also similar +to the tracing API. + +Note that unlike the tracing command line options, in addition to the profile +flags, you have to use the --verbose option to view the summary report after +execution. Tracing output is displayed on the fly, but the profile output is +only summarized. + +To profile core accesses (such as data reads/writes and insn fetches), add +calls to PROFILE_COUNT_CORE() to your read/write functions. So in your data +fetch function, you'd use something like: + PROFILE_COUNT_CORE (cpu, target_addr, size_in_bytes, map_read); +Then in your data write function: + PROFILE_COUNT_CORE (cpu, target_addr, size_in_bytes, map_write); +And in your insn fetcher: + PROFILE_COUNT_CORE (cpu, target_addr, size_in_bytes, map_exec); + +To use the PC profiling code, you simply have to tell the system where to find +your simulator's PC. So in your model initialization function: + CPU_PC_FETCH (cpu) = function_that_fetches_the_pc; + +To profile branches, in every location where a branch insn is executed, call +one of the related helpers: + PROFILE_BRANCH_TAKEN (cpu); + PROFILE_BRANCH_UNTAKEN (cpu); +If you have stall information, you can utilize the other helpers too. + +Environment Simulation +====================== + +The simplest simulator doesn't include environment support -- it merely +simulates the Instruction Set Architecture (ISA). Once you're ready to move +on to the next level, it's time to start handling the --env option. It's +enabled by default for all ports already. + +This will support for the user, virtual, and operating environments. See the +sim-config.h header for a more detailed description of them. The former are +pretty straight forward as things like exceptions (making system calls) are +handled in the simulator. Which is to say, an exception does not trigger an +exception handler in the simulator target -- that is what the operating env +is about. See the following userspace section for more information. + +Userspace System Calls +====================== + +By default, the libgloss userspace is simulated. That means the system call +numbers and calling convention matches that of libgloss. Simulating other +userspaces (such as Linux) is pretty straightforward, but let's first focus +on the basics. The basic API is covered in include/sim/callback.h. + +When an instruction is simulated that invokes the system call method (such as +forcing a hardware trap or exception), your simulator code should set up the +CB_SYSCALL data structure before calling the common cb_syscall() function. +For example: +static int +syscall_read_mem (host_callback *cb, struct cb_syscall *sc, + unsigned long taddr, char *buf, int bytes) +{ + SIM_DESC sd = (SIM_DESC) sc->p1; + SIM_CPU *cpu = (SIM_CPU *) sc->p2; + return sim_core_read_buffer (sd, cpu, read_map, buf, taddr, bytes); +} +static int +syscall_write_mem (host_callback *cb, struct cb_syscall *sc, + unsigned long taddr, const char *buf, int bytes) +{ + SIM_DESC sd = (SIM_DESC) sc->p1; + SIM_CPU *cpu = (SIM_CPU *) sc->p2; + return sim_core_write_buffer (sd, cpu, write_map, buf, taddr, bytes); +} +void target_sim_syscall (SIM_CPU *cpu) +{ + SIM_DESC sd = CPU_STATE (cpu); + host_callback *cb = STATE_CALLBACK (sd); + CB_SYSCALL sc; + + CB_SYSCALL_INIT (&sc); + + sc.func = ; + sc.arg1 = ; + sc.arg2 = ; + sc.arg3 = ; + sc.arg4 = ; + sc.p1 = (PTR) sd; + sc.p2 = (PTR) cpu; + sc.read_mem = syscall_read_mem; + sc.write_mem = syscall_write_mem; + + cb_syscall (cb, &sc); + + ; + ; +} +Some targets store the result and error code in different places, while others +only store the error code when the result is an error. + +Keep in mind that the CB_SYS_xxx defines are normalized values with no real +meaning with respect to the target. They provide a unique map on the host so +that it can parse things sanely. For libgloss, the common/target-newlib-syscall +file contains the target's system call numbers to the CB_SYS_xxx values. + +To simulate other userspace targets, you really only need to update the maps +pointers that are part of the callback interface. So create CB_TARGET_DEFS_MAP +arrays for each set (system calls, errnos, open bits, etc...) and in a place +you find useful, do something like: + +... +static CB_TARGET_DEFS_MAP cb_linux_syscall_map[] = { +# define TARGET_LINUX_SYS_open 5 + { CB_SYS_open, TARGET_LINUX_SYS_open }, + ... + { -1, -1 }, +}; +... + host_callback *cb = STATE_CALLBACK (sd); + cb->syscall_map = cb_linux_syscall_map; + cb->errno_map = cb_linux_errno_map; + cb->open_map = cb_linux_open_map; + cb->signal_map = cb_linux_signal_map; + cb->stat_map = cb_linux_stat_map; +... + +Each of these cb_linux_*_map's are manually declared by the arch target. + +The target_sim_syscall() example above will then work unchanged (ignoring the +system call convention) because all of the callback functions go through these +mapping arrays. + +Events +====== + +Events are scheduled and executed on behalf of either a cpu or hardware devices. +The API is pretty much the same and can be found in common/sim-events.h and +common/hw-events.h. + +For simulator targets, you really just have to worry about the schedule and +deschedule functions. + +Device Trees +============ + +The device tree model is based on the OpenBoot specification. Since this is +largely inherited from the psim code, consult the existing psim documentation +for some in-depth details. + http://sourceware.org/psim/manual/ + +Hardware Devices +================ + +The simplest simulator doesn't include hardware device support. Once you're +ready to move on to the next level, declare in your Makefile.in: +SIM_EXTRA_HW_DEVICES = devone devtwo devthree + +The basic hardware API is documented in common/hw-device.h. + +Each device has to have a matching file name with a "dv-" prefix. So there has +to be a dv-devone.c, dv-devtwo.c, and dv-devthree.c files. Further, each file +has to have a matching hw_descriptor structure. So the dv-devone.c file has to +have something like: + const struct hw_descriptor dv_devone_descriptor[] = { + {"devone", devone_finish,}, + {NULL, NULL}, + }; + +The "devone" string as well as the "devone_finish" function are not hard +requirements, just common conventions. The structure name is a hard +requirement. + +The devone_finish() callback function is used to instantiate this device by +parsing the corresponding properties in the device tree. + +Hardware devices typically attach address ranges to themselves. Then when +accesses to those addresses are made, the hardware will have its callback +invoked. The exact callback could be a normal I/O read/write access, as +well as a DMA access. This makes it easy to simulate memory mapped registers. + +Keep in mind that like a proper device driver, it may be instantiated many +times over. So any device state it needs to be maintained should be allocated +during the finish callback and attached to the hardware device via set_hw_data. +Any hardware functions can access this private data via the hw_data function. + +Ports (Interrupts / IRQs) +========================= + +First, a note on terminology. A "port" is an aspect of a hardware device that +accepts or generates interrupts. So devices with input ports may be the target +of an interrupt (accept it), and/or they have output ports so that they may be +the source of an interrupt (generate it). + +Each port has a symbolic name and a unique number. These are used to identify +the port in different contexts. The output port name has no hard relationship +to the input port name (same for the unique number). The callback that accepts +the interrupt uses the name/id of its input port, while the generator function +uses the name/id of its output port. + +The device tree is used to connect the output port of a device to the input +port of another device. There are no limits on the number of inputs connected +to an output, or outputs to an input, or the devices attached to the ports. +In other words, the input port and output port could be the same device. + +The basics are: + - each hardware device declares an array of ports (hw_port_descriptor). + any mix of input and output ports is allowed. + - when setting up the device, attach the array (set_hw_ports). + - if the device accepts interrupts, it will have to attach a port callback + function (set_hw_port_event) + - connect ports with the device tree + - handle incoming interrupts with the callback + - generate outgoing interrupts with hw_port_event