X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2FSConscript;h=106b87d42512fbfbef73d62291ccdfdd64f1ab61;hb=2e533ab74be1f997ddfaaf01798e7e3018138ac2;hp=f11894f2990a5709797d40ca42d267792318bd9e;hpb=982609f4cf2afc4e0afd450aa24907986bca41ab;p=mesa.git diff --git a/src/SConscript b/src/SConscript index f11894f2990..106b87d4251 100644 --- a/src/SConscript +++ b/src/SConscript @@ -4,6 +4,7 @@ Import('*') if env['platform'] == 'windows': SConscript('getopt/SConscript') +SConscript('util/SConscript') SConscript('glsl/SConscript') if env['hostonly']: @@ -11,19 +12,27 @@ if env['hostonly']: # compilation Return() +if env['platform'] != 'windows': + SConscript('loader/SConscript') # When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not # used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined # in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to # enable OpenGL ES support. +SConscript('mapi/glapi/gen/SConscript') SConscript('mapi/glapi/SConscript') -SConscript('mesa/SConscript') -SConscript('mapi/vgapi/SConscript') +# Haiku C++ libGL dispatch (renderers depend on libgl) +if env['platform'] in ['haiku']: + SConscript('hgl/SConscript') + +SConscript('mesa/SConscript') -if env['platform'] != 'embedded': - SConscript('egl/main/SConscript') - SConscript('glut/glx/SConscript') +if not env['embedded']: + if env['platform'] not in ('cygwin', 'darwin', 'freebsd', 'haiku', 'windows'): + SConscript('glx/SConscript') + if env['platform'] == 'haiku': + SConscript('egl/SConscript') if env['gles']: SConscript('mapi/shared-glapi/SConscript')