X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2FSConscript;h=3e6baa094c11a9d0396697ed88eed3bf544ad182;hb=HEAD;hp=95ea061c4bba124c855a50b931b8e8974123e93c;hpb=7088622e5fb506b64c906b673a9af0feb9a5ba14;p=mesa.git diff --git a/src/SConscript b/src/SConscript index 95ea061c4bb..3e6baa094c1 100644 --- a/src/SConscript +++ b/src/SConscript @@ -8,7 +8,6 @@ Import('*') if env['platform'] == 'windows': SConscript('getopt/SConscript') -SConscript('util/xmlpool/SConscript') SConscript('util/SConscript') SConscript('compiler/SConscript') @@ -42,27 +41,10 @@ env.Append(CPPPATH = ["#" + env['build_dir']]) if env['platform'] != 'windows': SConscript('loader/SConscript') -# When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not -# used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined -# in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to -# enable OpenGL ES support. SConscript('mapi/glapi/gen/SConscript') SConscript('mapi/glapi/SConscript') -# Haiku C++ libGL dispatch (renderers depend on libgl) -if env['platform'] in ['haiku']: - SConscript('hgl/SConscript') - SConscript('mesa/SConscript') -if not env['embedded']: - if env['platform'] not in ('cygwin', 'darwin', 'freebsd', 'haiku', 'windows'): - SConscript('glx/SConscript') - if env['platform'] == 'haiku': - SConscript('egl/SConscript') - - if env['gles']: - SConscript('mapi/shared-glapi/SConscript') - SConscript('gallium/SConscript')