X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2FSConscript;h=4ba0a32d66925440b72e718547a4fe25334c7a27;hb=2016e9ffda26aac6a65c363f38afc047b72d3e83;hp=38137ee9028d941daf98720a7035524697c1a96c;hpb=6d670f6c0f3b9383b8b4c8ed12beaeec56928266;p=mesa.git diff --git a/src/SConscript b/src/SConscript index 38137ee9028..4ba0a32d669 100644 --- a/src/SConscript +++ b/src/SConscript @@ -1,18 +1,41 @@ Import('*') + if env['platform'] == 'windows': SConscript('getopt/SConscript') - SConscript('talloc/SConscript') -SConscript('glsl/SConscript') +SConscript('util/SConscript') +SConscript('compiler/SConscript') + +if env['hostonly']: + # We are just compiling the things necessary on the host for cross + # compilation + Return() + +if env['platform'] != 'windows': + SConscript('loader/SConscript') + +# When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not +# used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined +# in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to +# enable OpenGL ES support. +SConscript('mapi/glapi/gen/SConscript') SConscript('mapi/glapi/SConscript') + +# Haiku C++ libGL dispatch (renderers depend on libgl) +if env['platform'] in ['haiku']: + SConscript('hgl/SConscript') + SConscript('mesa/SConscript') -SConscript('mapi/vgapi/SConscript') +if not env['embedded']: + if env['platform'] not in ('cygwin', 'darwin', 'freebsd', 'haiku', 'windows'): + SConscript('glx/SConscript') + if env['platform'] == 'haiku': + SConscript('egl/SConscript') -if env['platform'] != 'embedded': - SConscript('egl/main/SConscript') - SConscript('glut/glx/SConscript') + if env['gles']: + SConscript('mapi/shared-glapi/SConscript') SConscript('gallium/SConscript')