X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2FSConscript;h=93a490dca86782903981349a02d1ccacd20ed9fe;hb=245e86168a758e35a78077f90cbb4a8cfca0909f;hp=9eda35e7c5a0d901c49c711046c91a73479b988d;hpb=992382762a74fd834926fd2c3cd9e14a186e2dd5;p=mesa.git diff --git a/src/SConscript b/src/SConscript index 9eda35e7c5a..93a490dca86 100644 --- a/src/SConscript +++ b/src/SConscript @@ -1,17 +1,41 @@ Import('*') + +if env['platform'] == 'windows': + SConscript('getopt/SConscript') + SConscript('glsl/SConscript') + +if env['hostonly']: + # We are just compiling the things necessary on the host for cross + # compilation + Return() + +SConscript('loader/SConscript') + +# When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not +# used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined +# in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to +# enable OpenGL ES support. +SConscript('mapi/glapi/gen/SConscript') SConscript('mapi/glapi/SConscript') -if 'egl' in env['statetrackers']: - SConscript('mapi/vgapi/SConscript') - SConscript('egl/main/SConscript') +# Haiku C++ libGL dispatch (renderers depend on libgl) +if env['platform'] in ['haiku']: + SConscript('hgl/SConscript') + +SConscript('mesa/SConscript') + +SConscript('mapi/vgapi/SConscript') + +if not env['embedded']: + if env['platform'] not in ('cygwin', 'darwin', 'freebsd', 'haiku', 'windows'): + SConscript('glx/SConscript') + if env['platform'] not in ['darwin', 'haiku', 'sunos']: + SConscript('egl/main/SConscript') -if 'mesa' in env['statetrackers']: - SConscript('mesa/SConscript') + if env['gles']: + SConscript('mapi/shared-glapi/SConscript') SConscript('gallium/SConscript') -if platform != 'embedded': - SConscript('glut/glx/SConscript') - SConscript('glew/SConscript')