X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2FSConscript;h=b0578e892583c14a0759a4196bc17b5e92b0440a;hb=1f1b26bceb2a0bea92734d911a7282119ca684bf;hp=d5cde1c96423cc79f2024c70d034ab27dc7c3072;hpb=8aac5d123c4636fad5e9d70c3a6706aaa6f1f240;p=mesa.git diff --git a/src/SConscript b/src/SConscript index d5cde1c9642..b0578e89258 100644 --- a/src/SConscript +++ b/src/SConscript @@ -1,21 +1,43 @@ Import('*') + if env['platform'] == 'windows': SConscript('getopt/SConscript') +SConscript('util/SConscript') SConscript('glsl/SConscript') + +if env['hostonly']: + # We are just compiling the things necessary on the host for cross + # compilation + Return() + +if env['platform'] != 'windows': + SConscript('loader/SConscript') + # When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not # used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined # in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to # enable OpenGL ES support. +SConscript('mapi/glapi/gen/SConscript') SConscript('mapi/glapi/SConscript') -SConscript('mesa/SConscript') -SConscript('mapi/vgapi/SConscript') +# Haiku C++ libGL dispatch (renderers depend on libgl) +if env['platform'] in ['haiku']: + SConscript('hgl/SConscript') + +SConscript('mesa/SConscript') -if env['platform'] != 'embedded': - SConscript('egl/main/SConscript') - SConscript('glut/glx/SConscript') +if not env['embedded']: + if env['platform'] not in ('cygwin', 'darwin', 'freebsd', 'haiku', 'windows'): + SConscript('glx/SConscript') + if env['platform'] not in ['darwin', 'haiku', 'sunos', 'windows']: + if env['dri']: + SConscript('egl/drivers/dri2/SConscript') + SConscript('egl/main/SConscript') + if env['platform'] == 'haiku': + SConscript('egl/drivers/haiku/SConscript') + SConscript('egl/main/SConscript') if env['gles']: SConscript('mapi/shared-glapi/SConscript')