X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2FSConscript;h=b0578e892583c14a0759a4196bc17b5e92b0440a;hb=80046a7d54591e4a68a10413df47d1661e0dd31f;hp=e4cda2fd03e0dd203bcfc1264b343b9da1132db7;hpb=e4fb332af1e62db930bc9a435cab3c0aa32cdea8;p=mesa.git diff --git a/src/SConscript b/src/SConscript index e4cda2fd03e..b0578e89258 100644 --- a/src/SConscript +++ b/src/SConscript @@ -4,6 +4,7 @@ Import('*') if env['platform'] == 'windows': SConscript('getopt/SConscript') +SConscript('util/SConscript') SConscript('glsl/SConscript') if env['hostonly']: @@ -11,23 +12,32 @@ if env['hostonly']: # compilation Return() +if env['platform'] != 'windows': + SConscript('loader/SConscript') # When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not # used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined # in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to # enable OpenGL ES support. +SConscript('mapi/glapi/gen/SConscript') SConscript('mapi/glapi/SConscript') -SConscript('mesa/SConscript') -SConscript('mapi/vgapi/SConscript') +# Haiku C++ libGL dispatch (renderers depend on libgl) +if env['platform'] in ['haiku']: + SConscript('hgl/SConscript') + +SConscript('mesa/SConscript') if not env['embedded']: - if env['platform'] not in ('cygwin', 'darwin', 'haiku', 'windows'): + if env['platform'] not in ('cygwin', 'darwin', 'freebsd', 'haiku', 'windows'): SConscript('glx/SConscript') - if env['platform'] not in ['darwin', 'haiku', 'sunos']: + if env['platform'] not in ['darwin', 'haiku', 'sunos', 'windows']: + if env['dri']: + SConscript('egl/drivers/dri2/SConscript') + SConscript('egl/main/SConscript') + if env['platform'] == 'haiku': + SConscript('egl/drivers/haiku/SConscript') SConscript('egl/main/SConscript') - if env['platform'] not in ['darwin']: - SConscript('glu/sgi/SConscript') if env['gles']: SConscript('mapi/shared-glapi/SConscript')