X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2FSConscript;h=c25adc7280f97cfdd1c1c8d9a879c17610f2ee4d;hb=c1226629846613f9442e5fc5ad9be305176a4f0f;hp=cd4896ada401935a25d97d798773981f86fe7b04;hpb=bee9964b29b2428ee75e2d1efc0e1d2c2518a417;p=mesa.git diff --git a/src/SConscript b/src/SConscript index cd4896ada40..c25adc7280f 100644 --- a/src/SConscript +++ b/src/SConscript @@ -1,13 +1,47 @@ Import('*') + +if env['platform'] == 'windows': + SConscript('getopt/SConscript') + +SConscript('util/SConscript') SConscript('glsl/SConscript') -SConscript('gallium/SConscript') -if 'mesa' in env['statetrackers']: - SConscript('mesa/SConscript') +if env['hostonly']: + # We are just compiling the things necessary on the host for cross + # compilation + Return() + +SConscript('loader/SConscript') + +# When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not +# used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined +# in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to +# enable OpenGL ES support. +SConscript('mapi/glapi/gen/SConscript') +SConscript('mapi/glapi/SConscript') + +# Haiku C++ libGL dispatch (renderers depend on libgl) +if env['platform'] in ['haiku']: + SConscript('hgl/SConscript') -SConscript('gallium/winsys/SConscript') +SConscript('mesa/SConscript') + +SConscript('mapi/vgapi/SConscript') + +if not env['embedded']: + if env['platform'] not in ('cygwin', 'darwin', 'freebsd', 'haiku', 'windows'): + SConscript('glx/SConscript') + if env['platform'] not in ['darwin', 'haiku', 'sunos']: + if env['dri']: + SConscript('egl/drivers/dri2/SConscript') + SConscript('egl/main/SConscript') + if env['platform'] == 'haiku': + SConscript('egl/drivers/haiku/SConscript') + SConscript('egl/main/SConscript') + + if env['gles']: + SConscript('mapi/shared-glapi/SConscript') + +SConscript('gallium/SConscript') -if platform != 'embedded': - SConscript('glut/glx/SConscript') - SConscript('glew/SConscript')