X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2FSConscript;h=eb4cd3c7c9f1d3de94dc45fe78fcded598f2644c;hb=400b833592d9aad7b2c4627a897380642d52189f;hp=6083fcbec98cc903930696e7a5572eedf0067f19;hpb=25024d948298a9f3f3210a0b91486f79a3917b0f;p=mesa.git diff --git a/src/SConscript b/src/SConscript index 6083fcbec98..eb4cd3c7c9f 100644 --- a/src/SConscript +++ b/src/SConscript @@ -1,12 +1,46 @@ Import('*') + +if env['platform'] == 'windows': + SConscript('getopt/SConscript') + +SConscript('util/SConscript') SConscript('glsl/SConscript') -SConscript('gallium/SConscript') -if 'mesa' in env['statetrackers']: - SConscript('mesa/SConscript') +if env['hostonly']: + # We are just compiling the things necessary on the host for cross + # compilation + Return() + +SConscript('loader/SConscript') + +# When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not +# used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined +# in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to +# enable OpenGL ES support. +SConscript('mapi/glapi/gen/SConscript') +SConscript('mapi/glapi/SConscript') + +# Haiku C++ libGL dispatch (renderers depend on libgl) +if env['platform'] in ['haiku']: + SConscript('hgl/SConscript') -SConscript('gallium/winsys/SConscript') +SConscript('mesa/SConscript') + +SConscript('mapi/vgapi/SConscript') + +if not env['embedded']: + if env['platform'] not in ('cygwin', 'darwin', 'freebsd', 'haiku', 'windows'): + SConscript('glx/SConscript') + if env['platform'] not in ['darwin', 'haiku', 'sunos']: + SConscript('egl/drivers/dri2/SConscript') + SConscript('egl/main/SConscript') + if env['platform'] == 'haiku': + SConscript('egl/drivers/haiku/SConscript') + SConscript('egl/main/SConscript') + + if env['gles']: + SConscript('mapi/shared-glapi/SConscript') + +SConscript('gallium/SConscript') -SConscript('glut/glx/SConscript') -SConscript('glew/SConscript')